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https://github.com/IfcOpenShell/IfcOpenShell.git
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Right way to output more than one object
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@@ -12,6 +12,11 @@ void IfcGeom::CgalShape::Triangulate(const IfcGeom::IteratorSettings & settings,
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vertex->point() = vertex->point().transform(trsf);
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}
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// std::ofstream fbefore;
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// fbefore.open("/Users/ken/Desktop/before.off");
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// fbefore << s << std::endl;
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// fbefore.close();
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// Triangulate the shape and compute the normals
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std::map<cgal_vertex_descriptor_t, Kernel::Vector_3> vertex_normals;
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boost::associative_property_map<std::map<cgal_vertex_descriptor_t, Kernel::Vector_3>> vertex_normals_map(vertex_normals);
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@@ -23,26 +28,37 @@ void IfcGeom::CgalShape::Triangulate(const IfcGeom::IteratorSettings & settings,
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Logger::Message(Logger::LOG_ERROR, "Failed to triangulate shape");
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return;
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}
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// std::ofstream fafter;
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// fafter.open("/Users/ken/Desktop/after.off");
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// fafter << s << std::endl;
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// fafter.close();
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CGAL::Polygon_mesh_processing::compute_normals(s, vertex_normals_map, face_normals_map);
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// Iterates over the faces of the shape
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int num_faces = 0, num_vertices = 0;
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std::map<CGAL::Polyhedron_3<Kernel>::Vertex_const_handle, int> vertices_map;
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std::size_t initial_size = t->verts().size()/3;
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for (auto &vertex: vertices(s)) {
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if (vertices_map.count(vertex) == 0) {
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vertices_map[vertex] = (int)(vertices_map.size()+initial_size);
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t->addVertex(surface_style_id,
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CGAL::to_double(vertex->point().cartesian(0)),
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CGAL::to_double(vertex->point().cartesian(1)),
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CGAL::to_double(vertex->point().cartesian(2)));
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// std::cout << "Size: " << t->verts().size() << std::endl;
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for (int i = 0; i < 3; ++i) t->normals().push_back(CGAL::to_double(vertex_normals_map[vertex].cartesian(i)));
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}
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}
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for (auto &face: faces(s)) {
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if (!face->is_triangle()) {
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std::cout << "Warning: non-triangular face!" << std::endl;
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continue;
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}
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CGAL::Polyhedron_3<Kernel>::Halfedge_around_facet_const_circulator current_halfedge = face->facet_begin();
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do {
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t->addVertex(surface_style_id,
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CGAL::to_double(current_halfedge->vertex()->point().cartesian(0)),
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CGAL::to_double(current_halfedge->vertex()->point().cartesian(1)),
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CGAL::to_double(current_halfedge->vertex()->point().cartesian(2)));
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for (int i = 0; i < 3; ++i) t->normals().push_back(CGAL::to_double(face_normals_map[face].cartesian(i)));
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t->faces().push_back(num_vertices);
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++num_vertices;
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t->faces().push_back(vertices_map[current_halfedge->vertex()]);
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++current_halfedge;
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} while (current_halfedge != face->facet_begin());
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t->material_ids().push_back(surface_style_id);
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++num_faces;
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}
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// std::cout << num_faces << " faces" << std::endl;
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}
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@@ -526,8 +526,7 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcSphere* l, cgal_shape_t& s
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face_list.back().outer.push_back(icosahedron_vertices[8]);
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face_list.back().outer.push_back(icosahedron_vertices[1]);
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// TODO: Refine icosahedron to create icosphere
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const unsigned int refinements = 3;
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const unsigned int refinements = 2;
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for (unsigned int current_refinement = 0; current_refinement < refinements; ++current_refinement) {
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std::list<cgal_face_t> refined_face_list;
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for (auto &face: face_list) {
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@@ -675,7 +674,7 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcRightCircularCylinder* l,
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std::list<cgal_face_t> face_list;
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const int segments = 25;
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const int segments = 12;
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// Base
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face_list.push_back(cgal_face_t());
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@@ -733,7 +732,7 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcRightCircularCone* l, cgal
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std::list<cgal_face_t> face_list;
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const int segments = 25;
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const int segments = 12;
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// Base
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face_list.push_back(cgal_face_t());
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