New Clash management panel to load IFCClash collision results

This commit is contained in:
Sigma Dimensions (Yass)
2023-12-23 09:14:08 +01:00
parent e87e53f840
commit 6660ee3788
4 changed files with 202 additions and 15 deletions
@@ -20,26 +20,33 @@ import bpy
from . import ui, prop, operator
classes = (
operator.AddClashSet,
operator.AddClashSource,
operator.ExecuteIfcClash,
operator.ExportClashSets,
operator.ImportClashSets,
operator.AddClashSet,
operator.LoadIfcClashes,
operator.SaveIfcClashes,
operator.LoadSmartGroupsForActiveClashSet,
operator.RemoveClashSet,
operator.AddClashSource,
operator.RemoveClashSource,
operator.SelectClashSource,
operator.ExecuteIfcClash,
operator.SelectIfcClashResults,
operator.SelectClash,
operator.SelectClashResults,
operator.SelectClashSource,
operator.SelectIfcClashResults,
operator.SelectSmartGroup,
operator.SelectSmartGroupedClashesPath,
operator.SmartClashGroup,
operator.SelectSmartGroup,
operator.LoadSmartGroupsForActiveClashSet,
prop.Clash,
prop.ClashSource,
prop.ClashSet,
prop.SmartClashGroup,
prop.BIMClashProperties,
ui.BIM_PT_ifcclash,
ui.BIM_PT_clash_manager,
ui.BIM_PT_dumb_clash_manager,
ui.BIM_PT_smart_clash_manager,
ui.BIM_UL_clashes,
ui.BIM_UL_clash_sets,
ui.BIM_UL_smart_groups,
)
@@ -26,6 +26,7 @@ import ifcopenshell
from mathutils import Matrix, Vector
from math import radians
from blenderbim.bim.ifc import IfcStore
import blenderbim.tool as tool
class ExportClashSets(bpy.types.Operator):
@@ -245,12 +246,14 @@ class ExecuteIfcClash(bpy.types.Operator):
y = Vector([y.x, y.y, y.z])
x = y.cross(z)
mat = Matrix([
[x[0], y[0], z[0], p.x],
[x[1], y[1], z[1], p.y],
[x[2], y[2], z[2], p.z],
[0, 0, 0, 0],
])
mat = Matrix(
[
[x[0], y[0], z[0], p.x],
[x[1], y[1], z[1], p.y],
[x[2], y[2], z[2], p.z],
[0, 0, 0, 0],
]
)
camera.matrix_world = mat
context.scene.camera = camera
@@ -349,6 +352,119 @@ class SelectIfcClashResults(bpy.types.Operator):
return {"FINISHED"}
class LoadIfcClashes(bpy.types.Operator):
bl_idname = "bim.load_ifc_clashes"
bl_label = "Load IFC Clashes"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Load the clashing IFC geometry stored in a file"
filename_ext = ".json"
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
def invoke(self, context, event):
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".json")
WindowManager = context.window_manager
WindowManager.fileselect_add(self)
return {"RUNNING_MODAL"}
def execute(self, context):
self.file = IfcStore.get_file()
self.filepath = bpy.path.ensure_ext(self.filepath, ".json")
with open(self.filepath) as f:
clash_sets_json = json.load(f)
active_clash_set = context.scene.BIMClashProperties.active_clash_set
for clash_set in clash_sets_json:
if not "clashes" in clash_set.keys():
self.report({"WARNING"}, "No clashes found for the selected Clash Set.")
return {"CANCELLED"}
active_clash_set.clashes.clear()
for clash in clash_set["clashes"].values():
blender_clash = active_clash_set.clashes.add()
blender_clash.a_global_id = clash["a_global_id"]
blender_clash.b_global_id = clash["b_global_id"]
blender_clash.a_name = "{}/{}".format(clash["a_ifc_class"], clash["a_name"])
blender_clash.b_name = "{}/{}".format(clash["b_ifc_class"], clash["b_name"])
blender_clash.status = False if not "status" in clash.keys() else clash["status"]
return {"FINISHED"}
class SaveIfcClashes(bpy.types.Operator):
bl_idname = "bim.save_ifc_clashes"
bl_label = "Save IFC Clashes"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Save the clashing IFC geometry stored in a file"
filename_ext = ".json"
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
def invoke(self, context, event):
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".json")
WindowManager = context.window_manager
WindowManager.fileselect_add(self)
return {"RUNNING_MODAL"}
def execute(self, context):
self.file = IfcStore.get_file()
self.filepath = bpy.path.ensure_ext(self.filepath, ".json")
clash_sets_json = self.load_json()
active_clash_set = context.scene.BIMClashProperties.active_clash_set
self.update_clash_sets(clash_sets_json, active_clash_set)
self.save_json(clash_sets_json)
return {"FINISHED"}
def load_json(self):
with open(self.filepath) as f:
return json.load(f)
def update_clash_sets(self, clash_sets_json, active_clash_set):
for clash_set in clash_sets_json:
if clash_set["name"] != active_clash_set.name or "clashes" not in clash_set.keys():
continue
for clash in active_clash_set.clashes:
clash_key = clash.a_global_id + "-" + clash.b_global_id
if clash_set.get("clashes", {}).get(clash_key, None) is not None:
clash_set["clashes"][clash_key]["status"] = clash.status
def save_json(self, clash_sets_json):
with open(self.filepath, "w") as destination:
json.dump(clash_sets_json, destination, indent=4)
class SelectClash(bpy.types.Operator):
bl_idname = "bim.select_clash"
bl_label = "Select Clash"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Select the clashing IFC geometry stored in a file"
index: bpy.props.IntProperty()
def execute(self, context):
clash = context.scene.BIMClashProperties.active_clash
products = []
linked_objects = []
try:
products.append(tool.Ifc.get().by_guid(clash.a_global_id))
except:
linked_objects.append(clash.a_name)
try:
products.append(tool.Ifc.get().by_guid(clash.b_global_id))
except:
linked_objects.append(clash.b_name)
tool.Spatial.select_products(products, unhide=True)
print(linked_objects)
for obj_name in linked_objects:
obj = bpy.data.objects.get(obj_name)
if obj:
obj.select_set(True)
else:
print("Object not found:", obj_name)
if context.scene.BIMClashProperties.sould_focus_on_clash:
context_override = tool.Blender.get_viewport_context()
with bpy.context.temp_override(**context_override):
bpy.ops.view3d.view_selected()
return {"FINISHED"}
class SmartClashGroup(bpy.types.Operator):
bl_idname = "bim.smart_clash_group"
bl_label = "Smart Group Clashes"
@@ -433,9 +549,9 @@ class LoadSmartGroupsForActiveClashSet(bpy.types.Operator):
new_group = context.scene.BIMClashProperties.smart_clash_groups.add()
new_group.number = f"{smart_group}"
for pair in global_id_pairs:
for id in pair:
for guid in pair:
new_global_id = new_group.global_ids.add()
new_global_id.name = id
new_global_id.guid = guid
return {"FINISHED"}
@@ -43,11 +43,20 @@ class ClashSource(PropertyGroup):
)
class Clash(PropertyGroup):
a_global_id: StringProperty(name="A")
b_global_id: StringProperty(name="B")
a_name: StringProperty(name="A Name")
b_name: StringProperty(name="B Name")
status: BoolProperty(name="Status", default=False)
class ClashSet(PropertyGroup):
name: StringProperty(name="Name")
tolerance: FloatProperty(name="Tolerance")
a: CollectionProperty(name="Group A", type=ClashSource)
b: CollectionProperty(name="Group B", type=ClashSource)
clashes: CollectionProperty(name="Clashes", type=Clash)
class SmartClashGroup(PropertyGroup):
@@ -63,11 +72,13 @@ class BIMClashProperties(PropertyGroup):
clash_results_path: StringProperty(name="Clash Results Path")
smart_grouped_clashes_path: StringProperty(name="Smart Grouped Clashes Path")
active_clash_set_index: IntProperty(name="Active Clash Set Index")
active_clash_index: IntProperty(name="Active Clash Index")
smart_clash_groups: CollectionProperty(name="Smart Clash Groups", type=SmartClashGroup)
active_smart_group_index: IntProperty(name="Active Smart Group Index")
smart_clash_grouping_max_distance: IntProperty(
name="Smart Clash Grouping Max Distance", default=3, soft_min=1, soft_max=10
)
sould_focus_on_clash: BoolProperty(name="Show Focus Clash", default=False)
@property
def active_clash_set(self):
@@ -80,3 +91,9 @@ class BIMClashProperties(PropertyGroup):
if not self.smart_clash_groups:
return None
return self.smart_clash_groups[self.active_smart_group_index]
@property
def active_clash(self):
if not self.active_clash_set:
return None
return self.active_clash_set.clashes[self.active_clash_index]
@@ -107,6 +107,42 @@ class BIM_PT_clash_manager(Panel):
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_clash_detection"
def draw(self, context):
pass
class BIM_PT_dumb_clash_manager(Panel):
bl_idname = "BIM_PT_dumb_clash_manager"
bl_label = "Dumb Manager"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_clash_manager"
def draw(self, context):
layout = self.layout
props = context.scene.BIMClashProperties
row = layout.row(align=True)
row.operator("bim.load_ifc_clashes", text="LOAD IFC CLASHES", icon="IMPORT")
row.operator("bim.save_ifc_clashes", text="SAVE CLASH RESULTS", icon="EXPORT")
layout.template_list("BIM_UL_clashes", "", props.active_clash_set, "clashes", props, "active_clash_index")
# bim.select_clash
row = layout.row(align=True)
row.operator("bim.select_clash", text="SELECT CLASH", icon="IMPORT")
row.prop(props, "sould_focus_on_clash", icon="RESTRICT_VIEW_OFF")
class BIM_PT_smart_clash_manager(Panel):
bl_idname = "BIM_PT_smart_clash_manager"
bl_label = "Smart Clash Manager"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_clash_manager"
def draw(self, context):
layout = self.layout
props = context.scene.BIMClashProperties
@@ -156,3 +192,14 @@ class BIM_UL_smart_groups(bpy.types.UIList):
layout.label(text=str(item.number), translate=False, icon="NONE", icon_value=0)
else:
layout.label(text="", translate=False)
class BIM_UL_clashes(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
if item:
row = layout.row(align=True)
row.label(text=str(item.a_name), translate=False, icon="NONE", icon_value=0)
row.label(text=str(item.b_name), translate=False, icon="NONE", icon_value=0)
row.prop(item, "status", text="")
else:
layout.label(text="", translate=False)