Add basic integration tests for modeling slabs and beams

This commit is contained in:
Dion Moult
2023-02-22 21:50:12 +11:00
parent 5e744ff7d1
commit 68a8c7a235
@@ -267,3 +267,203 @@ Scenario: Regenerate a wall - after doing nothing interesting
Then the object "IfcWall/Wall" is an "IfcWall"
And the object "IfcWall/Wall" dimensions are "1,0.1,3"
And the object "IfcWall/Wall" bottom left corner is at "0,0,0"
Scenario: Add a slab
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcSlabType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcSlabType') if e.Name == 'FLR150'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
When I press "bim.hotkey(hotkey='S_A')"
Then the object "IfcSlab/Slab" is an "IfcSlab"
And the object "IfcSlab/Slab" dimensions are "1,1,0.2"
And the object "IfcSlab/Slab" bottom left corner is at "0,0,-0.2"
And the object "IfcSlab/Slab" top right corner is at "1,1,0"
Scenario: Enable editing a slab profile
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcSlabType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcSlabType') if e.Name == 'FLR150'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcSlab/Slab" is selected
When I press "bim.hotkey(hotkey='S_E')"
Then the object "IfcSlab/Slab" dimensions are "1,1,0"
And the object "IfcSlab/Slab" bottom left corner is at "0,0,-0.2"
And the object "IfcSlab/Slab" top right corner is at "1,1,-0.2"
Scenario: Disable editing a slab profile
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcSlabType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcSlabType') if e.Name == 'FLR150'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcSlab/Slab" is selected
And I press "bim.hotkey(hotkey='S_E')"
When I press "bim.disable_editing_extrusion_profile"
Then the object "IfcSlab/Slab" dimensions are "1,1,0.2"
And the object "IfcSlab/Slab" bottom left corner is at "0,0,-0.2"
And the object "IfcSlab/Slab" top right corner is at "1,1,0"
Scenario: Edit a slab profile
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcSlabType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcSlabType') if e.Name == 'FLR150'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcSlab/Slab" is selected
And I press "bim.hotkey(hotkey='S_E')"
When I press "bim.edit_extrusion_profile"
Then the object "IfcSlab/Slab" dimensions are "1,1,0.2"
And the object "IfcSlab/Slab" bottom left corner is at "0,0,-0.2"
And the object "IfcSlab/Slab" top right corner is at "1,1,0"
Scenario: Add a beam
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
When I press "bim.hotkey(hotkey='S_A')"
Then the object "IfcBeam/Beam" is an "IfcBeam"
And the object "IfcBeam/Beam" dimensions are "0.1,0.2,3"
And the object "IfcBeam/Beam" bottom left corner is at "0,-0.05,-0.1"
And the object "IfcBeam/Beam" top right corner is at "3,0.05,0.1"
Scenario: Extend a beam to the cursor
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam" is selected
And the cursor is at "2,0,0"
When I press "bim.hotkey(hotkey='S_E')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,2"
And the object "IfcBeam/Beam" bottom left corner is at "0,-0.05,-0.1"
Scenario: Extend one beam to another
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the cursor is at "1,1,0"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam.001" is selected
And I press "bim.hotkey(hotkey='S_R')"
And the object "IfcBeam/Beam.001" is selected
And additionally the object "IfcBeam/Beam" is selected
When I press "bim.hotkey(hotkey='S_E')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,3"
And the object "IfcBeam/Beam" bottom left corner is at "0,-0.05,-0.1"
And the object "IfcBeam/Beam" top right corner is at "3,0.05,0.1"
And the object "IfcBeam/Beam.001" dimensions are "0.1,0.2,3.95"
And the object "IfcBeam/Beam.001" bottom left corner is at "1.05,0.05,-0.1"
And the object "IfcBeam/Beam.001" top right corner is at "0.95,4,0.1"
Scenario: Join two beams with a butt joint - first beam has priority
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the cursor is at "1,1,0"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam.001" is selected
And I press "bim.hotkey(hotkey='S_R')"
And the object "IfcBeam/Beam.001" is selected
And additionally the object "IfcBeam/Beam" is selected
When I press "bim.hotkey(hotkey='S_T')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,1.95"
And the object "IfcBeam/Beam" bottom left corner is at "1.05,-0.05,-0.1"
And the object "IfcBeam/Beam" top right corner is at "3,0.05,0.1"
And the object "IfcBeam/Beam.001" dimensions are "0.1,0.2,4.05"
And the object "IfcBeam/Beam.001" bottom left corner is at "1.05,-0.05,-0.1"
And the object "IfcBeam/Beam.001" top right corner is at "0.95,4,0.1"
Scenario: Join two beams with a butt joint - second beam has priority
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the cursor is at "1,1,0"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam.001" is selected
And I press "bim.hotkey(hotkey='S_R')"
And the object "IfcBeam/Beam" is selected
And additionally the object "IfcBeam/Beam.001" is selected
When I press "bim.hotkey(hotkey='S_T')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,2.05"
And the object "IfcBeam/Beam" bottom left corner is at "0.95,-0.05,-0.1"
And the object "IfcBeam/Beam" top right corner is at "3,0.05,0.1"
And the object "IfcBeam/Beam.001" dimensions are "0.1,0.2,3.95"
And the object "IfcBeam/Beam.001" bottom left corner is at "1.05,0.05,-0.1"
And the object "IfcBeam/Beam.001" top right corner is at "0.95,4,0.1"
Scenario: Join two beams with a mitre joint
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the cursor is at "1,1,0"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam.001" is selected
And I press "bim.hotkey(hotkey='S_R')"
And the object "IfcBeam/Beam" is selected
And additionally the object "IfcBeam/Beam.001" is selected
When I press "bim.hotkey(hotkey='S_Y')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,2.05"
And the object "IfcBeam/Beam" bottom left corner is at "0.95,-0.05,-0.1"
And the object "IfcBeam/Beam" top right corner is at "3,0.05,0.1"
And the object "IfcBeam/Beam.001" dimensions are "0.1,0.2,4.05"
And the object "IfcBeam/Beam.001" bottom left corner is at "1.05,-0.05,-0.1"
And the object "IfcBeam/Beam.001" top right corner is at "0.95,4,0.1"
Scenario: Change the length of a beam
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam" is selected
And I set "scene.BIMModelProperties.extrusion_depth" to "2000.0"
When I press "bim.change_profile_depth(depth=2000.0)"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,2"
Scenario: Rotate a beam by 90 degrees
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam" is selected
When I press "bim.hotkey(hotkey='S_R')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,3"
And the object "IfcBeam/Beam" bottom left corner is at "0.05,0,-0.1"
And the object "IfcBeam/Beam" top right corner is at "-0.05,3,0.1"
Scenario: Regenerate a beam - after doing nothing interesting
Given an empty IFC project
And I load the demo construction library
And I set "scene.BIMModelProperties.ifc_class" to "IfcBeamType"
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcBeamType') if e.Name == 'B1'][0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
And I press "bim.hotkey(hotkey='S_A')"
And the object "IfcBeam/Beam" is selected
When I press "bim.hotkey(hotkey='S_G')"
Then the object "IfcBeam/Beam" dimensions are "0.1,0.2,3"
And the object "IfcBeam/Beam" bottom left corner is at "0,-0.05,-0.1"
And the object "IfcBeam/Beam" top right corner is at "3,0.05,0.1"