Fix #1557. Surface style attributes can now be explicitly edited.

This commit is contained in:
Dion Moult
2021-07-10 12:34:25 +10:00
parent af0f0a4f6c
commit 6ccb208345
8 changed files with 212 additions and 69 deletions
@@ -83,7 +83,7 @@ class BIM_PT_object_attributes(Panel):
class BIM_PT_material_attributes(Panel):
bl_label = "IFC Attributes"
bl_label = "IFC Material Attributes"
bl_idname = "BIM_PT_material_attributes"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
@@ -1,18 +1,23 @@
import bpy
from . import ui, operator
from . import ui, prop, operator
classes = (
operator.AddStyle,
operator.EnableEditingStyle,
operator.DisableEditingStyle,
operator.EditStyle,
operator.RemoveStyle,
operator.UpdateStyleColours,
operator.UnlinkStyle,
prop.BIMStyleProperties,
ui.BIM_PT_style,
ui.BIM_PT_style_attributes,
)
def register():
pass
bpy.types.Material.BIMStyleProperties = bpy.props.PointerProperty(type=prop.BIMStyleProperties)
def unregister():
pass
del bpy.types.Material.BIMStyleProperties
@@ -1,6 +1,8 @@
import bpy
import ifcopenshell.api
import blenderbim.bim.helper
from blenderbim.bim.ifc import IfcStore
from ifcopenshell.api.style.data import Data
def get_colour_settings(material):
@@ -18,9 +20,9 @@ def get_colour_settings(material):
}
class EditStyle(bpy.types.Operator):
bl_idname = "bim.edit_style"
bl_label = "Edit Style"
class UpdateStyleColours(bpy.types.Operator):
bl_idname = "bim.update_style_colours"
bl_label = "Update Style Colours"
bl_options = {"REGISTER", "UNDO"}
material: bpy.props.StringProperty()
@@ -32,7 +34,7 @@ class EditStyle(bpy.types.Operator):
material = bpy.data.materials.get(self.material) if self.material else bpy.context.active_object.active_material
settings = get_colour_settings(material)
settings["style"] = self.file.by_id(material.BIMMaterialProperties.ifc_style_id)
ifcopenshell.api.run("style.edit_style", self.file, **settings)
ifcopenshell.api.run("style.edit_style_colours", self.file, **settings)
return {"FINISHED"}
@@ -88,3 +90,54 @@ class UnlinkStyle(bpy.types.Operator):
if "Ifc" in material.name and "/" in material.name:
material.name = "/".join(material.name.split("/")[1:])
return {"FINISHED"}
class EnableEditingStyle(bpy.types.Operator):
bl_idname = "bim.enable_editing_style"
bl_label = "Enable Editing Style"
bl_options = {"REGISTER", "UNDO"}
material: bpy.props.StringProperty()
def execute(self, context):
material = bpy.data.materials.get(self.material) if self.material else bpy.context.active_object.active_material
props = material.BIMStyleProperties
while len(props.attributes) > 0:
props.attributes.remove(0)
data = Data.styles[material.BIMMaterialProperties.ifc_style_id]
blenderbim.bim.helper.import_attributes("IfcSurfaceStyle", props.attributes, data)
props.is_editing_attributes = True
return {"FINISHED"}
class DisableEditingStyle(bpy.types.Operator):
bl_idname = "bim.disable_editing_style"
bl_options = {"REGISTER", "UNDO"}
bl_label = "Disable Editing Style"
material: bpy.props.StringProperty()
def execute(self, context):
material = bpy.data.materials.get(self.material) if self.material else bpy.context.active_object.active_material
props = material.BIMStyleProperties
props.is_editing_attributes = False
return {"FINISHED"}
class EditStyle(bpy.types.Operator):
bl_idname = "bim.edit_style"
bl_label = "Edit Style"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
material = bpy.context.active_object.active_material
props = material.BIMStyleProperties
attributes = blenderbim.bim.helper.export_attributes(props.attributes)
self.file = IfcStore.get_file()
style = self.file.by_id(material.BIMMaterialProperties.ifc_style_id)
ifcopenshell.api.run("style.edit_style", self.file, **{"style": style, "attributes": attributes})
Data.load(IfcStore.get_file(), material.BIMMaterialProperties.ifc_style_id)
bpy.ops.bim.disable_editing_style()
return {"FINISHED"}
@@ -0,0 +1,18 @@
import bpy
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.prop import StrProperty, Attribute
from bpy.types import PropertyGroup
from bpy.props import (
PointerProperty,
StringProperty,
EnumProperty,
BoolProperty,
IntProperty,
FloatProperty,
FloatVectorProperty,
CollectionProperty,
)
class BIMStyleProperties(PropertyGroup):
attributes: CollectionProperty(name="Attributes", type=Attribute)
is_editing_attributes: BoolProperty(name="Is Editing Attributes")
@@ -1,5 +1,7 @@
import blenderbim.bim.helper
from bpy.types import Panel
from blenderbim.bim.ifc import IfcStore
from ifcopenshell.api.style.data import Data
class BIM_PT_style(Panel):
@@ -21,10 +23,51 @@ class BIM_PT_style(Panel):
props = context.active_object.active_material.BIMMaterialProperties
row = self.layout.row(align=True)
if props.ifc_style_id:
row.operator("bim.edit_style", icon="GREASEPENCIL")
row.operator("bim.update_style_colours", icon="GREASEPENCIL")
op = row.operator("bim.unlink_style", icon="UNLINKED", text="")
op.material = context.active_object.active_material.name
op = row.operator("bim.remove_style", icon="X", text="")
op.material = context.active_object.active_material.name
else:
row.operator("bim.add_style", icon="ADD")
class BIM_PT_style_attributes(Panel):
bl_label = "IFC Style Attributes"
bl_idname = "BIM_PT_style_attributes"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "material"
@classmethod
def poll(cls, context):
try:
return bool(context.active_object.active_material.BIMMaterialProperties.ifc_style_id)
except:
return False
def draw(self, context):
obj = context.active_object.active_material
mprops = obj.BIMMaterialProperties
props = obj.BIMStyleProperties
if mprops.ifc_style_id not in Data.styles:
Data.load(IfcStore.get_file(), mprops.ifc_style_id)
if props.is_editing_attributes:
row = self.layout.row(align=True)
row.operator("bim.edit_style", icon="CHECKMARK")
row.operator("bim.disable_editing_style", icon="CANCEL", text="")
blenderbim.bim.helper.draw_attributes(props.attributes, self.layout)
else:
row = self.layout.row()
row.operator("bim.enable_editing_style", icon="GREASEPENCIL", text="Edit")
row = self.layout.row(align=True)
row.label(text="STEP ID")
row.label(text=str(mprops.ifc_style_id))
for name, value in Data.styles[mprops.ifc_style_id].items():
if name in ["id", "type", "Styles"]:
continue
row = self.layout.row(align=True)
row.label(text=name)
row.label(text=str(value))
@@ -0,0 +1,14 @@
class Data:
styles = {}
@classmethod
def purge(cls):
cls.styles = {}
@classmethod
def load(cls, file, style_id):
if not file:
return
data = file.by_id(style_id).get_info()
data["Styles"] = [s.id() for s in data["Styles"]]
cls.styles[style_id] = data
@@ -1,67 +1,10 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"style": None,
"surface_colour": [], # RGB
"diffuse_colour": [], # RGB
"transparency": 0,
"external_definition": {
"location": None,
"identification": None,
"name": "Name"
},
}
self.settings = {"style": None, "attributes": {}}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
#has_external_definition = None
for element in self.file.traverse(self.settings["style"]):
if element.is_a("IfcSurfaceStyleShading"):
if element.SurfaceColour:
self.update_colour_rgb(element.SurfaceColour, self.settings["surface_colour"])
else:
element.SurfaceColour = self.create_colour_rgb(self.settings["surface_colour"])
element.Transparency = (self.settings["transparency"] - 1) * -1
if element.is_a("IfcSurfaceStyleRendering"):
if element.DiffuseColour:
self.update_colour_rgb(element.DiffuseColour, self.settings["diffuse_colour"])
else:
element.DiffuseColour = self.create_colour_rgb(self.settings["diffuse_colour"])
# TODO: Move to separate usecase
#if element.is_a("IfcExternallyDefinedSurfaceStyle"):
# element.Location = self.settings["location"]
# element.Identification = self.settings["identification"]
# element.Name = self.settings["name"]
# has_external_definition = True
#if not has_external_definition:
# styles = list(self.settings["style"].Styles)
# styles.append(self.create_externally_defined_surface_style())
# self.settings["style"].Styles = styles
return self.settings["style"]
def create_surface_style_rendering(self):
return self.file.create_entity("IfcSurfaceStyleRendering", **{
"SurfaceColour": self.create_colour_rgb(self.settings["surface_colour"]),
"Transparency": (self.settings["transparency"] - 1) * -1,
"ReflectanceMethod": "NOTDEFINED",
"DiffuseColour": self.create_colour_rgb(self.settings["diffuse_colour"])
})
def create_externally_defined_surface_style(self):
self.file.create_entity(
"IfcExternallyDefinedSurfaceStyle", **{
"Location": self.settings["location"],
"Identification": self.settings["identification"],
"Name": self.settings["name"],
}
)
def create_colour_rgb(self, colour):
return self.file.createIfcColourRgb(None, colour[0], colour[1], colour[2])
def update_colour_rgb(self, element, colour):
element[1] = colour[0]
element[2] = colour[1]
element[3] = colour[2]
for name, value in self.settings["attributes"].items():
setattr(self.settings["style"], name, value)
@@ -0,0 +1,67 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"style": None,
"surface_colour": [], # RGB
"diffuse_colour": [], # RGB
"transparency": 0,
"external_definition": {
"location": None,
"identification": None,
"name": "Name"
},
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
#has_external_definition = None
for element in self.file.traverse(self.settings["style"]):
if element.is_a("IfcSurfaceStyleShading"):
if element.SurfaceColour:
self.update_colour_rgb(element.SurfaceColour, self.settings["surface_colour"])
else:
element.SurfaceColour = self.create_colour_rgb(self.settings["surface_colour"])
element.Transparency = (self.settings["transparency"] - 1) * -1
if element.is_a("IfcSurfaceStyleRendering"):
if element.DiffuseColour:
self.update_colour_rgb(element.DiffuseColour, self.settings["diffuse_colour"])
else:
element.DiffuseColour = self.create_colour_rgb(self.settings["diffuse_colour"])
# TODO: Move to separate usecase
#if element.is_a("IfcExternallyDefinedSurfaceStyle"):
# element.Location = self.settings["location"]
# element.Identification = self.settings["identification"]
# element.Name = self.settings["name"]
# has_external_definition = True
#if not has_external_definition:
# styles = list(self.settings["style"].Styles)
# styles.append(self.create_externally_defined_surface_style())
# self.settings["style"].Styles = styles
return self.settings["style"]
def create_surface_style_rendering(self):
return self.file.create_entity("IfcSurfaceStyleRendering", **{
"SurfaceColour": self.create_colour_rgb(self.settings["surface_colour"]),
"Transparency": (self.settings["transparency"] - 1) * -1,
"ReflectanceMethod": "NOTDEFINED",
"DiffuseColour": self.create_colour_rgb(self.settings["diffuse_colour"])
})
def create_externally_defined_surface_style(self):
self.file.create_entity(
"IfcExternallyDefinedSurfaceStyle", **{
"Location": self.settings["location"],
"Identification": self.settings["identification"],
"Name": self.settings["name"],
}
)
def create_colour_rgb(self, colour):
return self.file.createIfcColourRgb(None, colour[0], colour[1], colour[2])
def update_colour_rgb(self, element, colour):
element[1] = colour[0]
element[2] = colour[1]
element[3] = colour[2]