mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
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Bonsai: remove the dead Gherkin runner from test/bim/bootstrap.py
bootstrap.py still provides the NewFile / NewIfc / NewIfc4X3 fixtures that
52 test modules depend on, but everything below them was a hand-rolled
Gherkin runner (scenario/scenario_debug decorators, ~45 step functions, the
definitions regex table and run/run_debug) left behind by the migration to
pytest-bdd. Nothing imports or calls any of it: the live feature suite is
driven by test/bim/test_feature.py via scenarios("feature"), which defines
its own steps and does not reference bootstrap at all.
The dead half was actively misleading. 38 of its 44 step definitions share a
name with a live step in test_feature.py while behaving differently, so
reading bootstrap.py gives a plausible but wrong picture of what a scenario
does. "I duplicate the selected objects" is the clearest case: the dead copy
calls bpy.ops.object.duplicate_move(), the live one calls
bpy.ops.bim.override_object_duplicate_move(). That divergence already
produced an incorrect review objection on a maintainer's PR.
The remaining 6 steps exist only in bootstrap.py and are used by none of the
40 feature files, so no scenario loses coverage. Imports that only the
removed code used are dropped; the headless webbrowser and
tool.Drawing.open_with_user_command monkey-patches stay, since the modules
importing the fixtures rely on them.
Automated-AI-generated commit.
This commit is contained in:
@@ -17,16 +17,10 @@
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# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
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import os
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import re
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import webbrowser
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import bpy
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import ifcopenshell
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import ifcopenshell.util.element
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import ifcopenshell.util.representation
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import pytest
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from mathutils import Vector
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import bonsai.bim.handler
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import bonsai.tool as tool
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@@ -37,9 +31,6 @@ webbrowser.open = lambda x: True
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tool.Drawing.open_with_user_command = lambda x, y: True
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variables = {"cwd": os.getcwd(), "ifc": "IfcStore.get_file()"}
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class NewFile:
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@pytest.fixture(autouse=True)
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def setup(self):
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@@ -73,371 +64,3 @@ class NewIfc4X3:
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props = tool.Project.get_project_props()
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props.export_schema = "IFC4X3_ADD2"
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bpy.ops.bim.create_project()
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def scenario(function):
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def subfunction(self):
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run(function(self))
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return subfunction
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def scenario_debug(function):
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def subfunction(self):
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run_debug(function(self))
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return subfunction
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def an_empty_ifc_project():
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bpy.ops.bim.create_project()
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def i_add_a_cube():
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bpy.ops.mesh.primitive_cube_add()
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def i_add_a_cube_of_size_size_at_location(size, location):
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bpy.ops.mesh.primitive_cube_add(size=float(size), location=[float(co) for co in location.split(",")])
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def the_object_name_is_selected(name):
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i_deselect_all_objects()
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additionally_the_object_name_is_selected(name)
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def additionally_the_object_name_is_selected(name):
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obj = bpy.context.scene.objects.get(name)
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if not obj:
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assert False, 'The object "{name}" could not be selected'
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bpy.context.view_layer.objects.active = obj
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obj.select_set(True)
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def i_deselect_all_objects():
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bpy.context.view_layer.objects.active = None
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bpy.ops.object.select_all(action="DESELECT")
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def i_am_on_frame_number(number):
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bpy.context.scene.frame_set(int(number))
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def i_set_prop_to_value(prop, value):
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try:
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eval(f"bpy.context.{prop}")
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except:
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assert False, "Property does not exist"
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try:
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exec(f'bpy.context.{prop} = "{value}"')
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except:
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exec(f"bpy.context.{prop} = {value}")
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def prop_is_value(prop, value):
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is_value = False
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try:
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exec(f'assert bpy.context.{prop} == "{value}"')
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is_value = True
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except:
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try:
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exec(f"assert bpy.context.{prop} == {value}")
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is_value = True
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except:
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try:
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exec(f"assert list(bpy.context.{prop}) == {value}")
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is_value = True
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except:
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pass
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if not is_value:
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actual_value = eval(f"bpy.context.{prop}")
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assert False, f"Value is {actual_value}"
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def i_enable_prop(prop):
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exec(f"bpy.context.{prop} = True")
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def i_press_operator(operator):
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if "(" in operator:
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exec(f"bpy.ops.{operator}")
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else:
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exec(f"bpy.ops.{operator}()")
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def i_rename_the_object_name1_to_name2(name1, name2):
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the_object_name_exists(name1).name = name2
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def the_object_name_exists(name):
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obj = bpy.data.objects.get(name)
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if not obj:
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assert False, f'The object "{name}" does not exist'
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return obj
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def an_ifc_file_exists():
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ifc = tool.Ifc.get()
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if not ifc:
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assert False, "No IFC file is available"
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return ifc
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def an_ifc_file_does_not_exist():
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ifc = tool.Ifc.get()
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if ifc:
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assert False, "An IFC is available"
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def the_object_name_does_not_exist(name):
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assert bpy.data.objects.get(name) is None, "Object exists"
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def the_object_name_is_an_ifc_class(name, ifc_class):
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ifc = an_ifc_file_exists()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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assert element.is_a(ifc_class), f'Object "{name}" is an {element.is_a()}'
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def the_object_name_is_not_an_ifc_element(name):
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id = tool.Blender.get_ifc_definition_id(the_object_name_exists(name))
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assert id == 0, f"The ID is {id}"
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def the_object_name_is_in_the_collection_collection(name, collection):
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assert collection in [c.name for c in the_object_name_exists(name).users_collection]
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def the_object_name_is_not_in_the_collection_collection(name, collection):
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assert collection not in [c.name for c in the_object_name_exists(name).users_collection]
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def the_object_name_has_a_body_of_value(name, value):
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assert the_object_name_exists(name).data.body == value
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def the_collection_name1_is_in_the_collection_name2(name1, name2):
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assert bpy.data.collections.get(name2).children.get(name1)
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def the_collection_name1_is_not_in_the_collection_name2(name1, name2):
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assert not bpy.data.collections.get(name2).children.get(name1)
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def the_object_name_is_placed_in_the_collection_collection(name, collection):
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obj = the_object_name_exists(name)
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[c.objects.unlink(obj) for c in obj.users_collection]
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bpy.data.collections.get(collection).objects.link(obj)
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def the_object_name_has_a_type_representation_of_context(name, type, context):
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ifc = an_ifc_file_exists()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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context, subcontext, target_view = context.split("/")
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assert ifcopenshell.util.representation.get_representation(
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element, context, subcontext or None, target_view or None
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)
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def the_object_name_is_contained_in_container_name(name, container_name):
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ifc = an_ifc_file_exists()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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container = ifcopenshell.util.element.get_container(element)
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if not container:
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assert False, f'Object "{name}" is not in any container'
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assert container.Name == container_name, f'Object "{name}" is in {container}'
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def i_duplicate_the_selected_objects():
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bpy.ops.object.duplicate_move()
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bonsai.bim.handler.active_object_callback()
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def i_delete_the_selected_objects():
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bpy.ops.object.delete()
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bonsai.bim.handler.active_object_callback()
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def the_object_name1_and_name2_are_different_elements(name1, name2):
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ifc = an_ifc_file_exists()
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element1 = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name1)))
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element2 = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name2)))
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assert element1 != element2, f"Objects {name1} and {name2} have same elements {element1} and {element2}"
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def the_file_name_should_contain_value(name, value):
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with open(name, "r") as f:
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assert value in f.read()
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def the_object_name1_has_a_boolean_difference_by_name2(name1, name2):
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obj = the_object_name_exists(name1)
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for modifier in obj.modifiers:
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if modifier.type == "BOOLEAN" and modifier.object and modifier.object.name == name2:
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return True
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assert False, "No boolean found"
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def the_object_name1_has_no_boolean_difference_by_name2(name1, name2):
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obj = the_object_name_exists(name1)
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for modifier in obj.modifiers:
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if modifier.type == "BOOLEAN" and modifier.object and modifier.object.name == name2:
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assert False, "A boolean was found"
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def the_object_name_is_voided_by_void(name, void):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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for rel in element.HasOpenings:
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if rel.RelatedOpeningElement.Name == void:
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return True
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assert False, "No void found"
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def the_object_name_is_not_voided_by_void(name, void):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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for rel in element.HasOpenings:
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if rel.RelatedOpeningElement.Name == void:
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assert False, "A void was found"
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def the_object_name_is_not_voided(name):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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if any(element.HasOpenings):
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assert False, "An opening was found"
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def the_object_name_is_not_a_void(name):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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if any(element.VoidsElements):
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assert False, "A void was found"
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def the_void_name_is_filled_by_filling(name, filling):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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if any(rel.RelatedBuildingElement.Name == filling for rel in element.HasFillings):
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return True
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assert False, "No filling found"
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def the_void_name_is_not_filled_by_filling(name, filling):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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if any(rel.RelatedBuildingElement.Name == filling for rel in element.HasFillings):
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assert False, "A filling was found"
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def the_object_name_is_not_a_filling(name):
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ifc = tool.Ifc.get()
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element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
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if any(element.FillsVoids):
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assert False, "A filling was found"
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def the_object_name_should_display_as_mode(name, mode):
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assert the_object_name_exists(name).display_type == mode
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def the_object_name_has_number_vertices(name, number):
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total = len(the_object_name_exists(name).data.vertices)
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assert total == int(number), f"We found {total} vertices"
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def the_object_name_is_at_location(name, location):
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obj_location = the_object_name_exists(name).location
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assert (
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obj_location - Vector([float(co) for co in location.split(",")])
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).length < 0.1, f"Object is at {obj_location}"
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def the_variable_key_is_value(key, value):
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variables[key] = eval(value)
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definitions = {
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'the variable "(.*)" is "(.*)"': the_variable_key_is_value,
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"an empty IFC project": an_empty_ifc_project,
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"I add a cube": i_add_a_cube,
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'I add a cube of size "([0-9]+)" at "(.*)"': i_add_a_cube_of_size_size_at_location,
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'the object "(.*)" is selected': the_object_name_is_selected,
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'additionally the object "(.*)" is selected': additionally_the_object_name_is_selected,
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"I deselect all objects": i_deselect_all_objects,
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'I am on frame "([0-9]+)"': i_am_on_frame_number,
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'I set "(.*)" to "(.*)"': i_set_prop_to_value,
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'"(.*)" is "(.*)"': prop_is_value,
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'I enable "(.*)"': i_enable_prop,
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'I press "(.*)"': i_press_operator,
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'I rename the object "(.*)" to "(.*)"': i_rename_the_object_name1_to_name2,
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'the object "(.*)" exists': the_object_name_exists,
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'the object "(.*)" does not exist': the_object_name_does_not_exist,
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'the object "(.*)" is an "(.*)"': the_object_name_is_an_ifc_class,
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'the object "(.*)" is not an IFC element': the_object_name_is_not_an_ifc_element,
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'the object "(.*)" is in the collection "(.*)"': the_object_name_is_in_the_collection_collection,
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'the object "(.*)" is not in the collection "(.*)"': the_object_name_is_not_in_the_collection_collection,
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'the object "(.*)" has a body of "(.*)"': the_object_name_has_a_body_of_value,
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'the collection "(.*)" is in the collection "(.*)"': the_collection_name1_is_in_the_collection_name2,
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'the collection "(.*)" is not in the collection "(.*)"': the_collection_name1_is_not_in_the_collection_name2,
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"an IFC file exists": an_ifc_file_exists,
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"an IFC file does not exist": an_ifc_file_does_not_exist,
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'the object "(.*)" has a "(.*)" representation of "(.*)"': the_object_name_has_a_type_representation_of_context,
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'the object "(.*)" is placed in the collection "(.*)"': the_object_name_is_placed_in_the_collection_collection,
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'the object "(.*)" is contained in "(.*)"': the_object_name_is_contained_in_container_name,
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"I duplicate the selected objects": i_duplicate_the_selected_objects,
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"I delete the selected objects": i_delete_the_selected_objects,
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'the object "(.*)" and "(.*)" are different elements': the_object_name1_and_name2_are_different_elements,
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'the file "(.*)" should contain "(.*)"': the_file_name_should_contain_value,
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'the object "(.*)" has a boolean difference by "(.*)"': the_object_name1_has_a_boolean_difference_by_name2,
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'the object "(.*)" has no boolean difference by "(.*)"': the_object_name1_has_no_boolean_difference_by_name2,
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'the object "(.*)" is voided by "(.*)"': the_object_name_is_voided_by_void,
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'the object "(.*)" is not voided by "(.*)"': the_object_name_is_not_voided_by_void,
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'the object "(.*)" is not a void': the_object_name_is_not_a_void,
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'the object "(.*)" is not voided': the_object_name_is_not_voided,
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'the object "(.*)" should display as "(.*)"': the_object_name_should_display_as_mode,
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'the object "(.*)" has "([0-9]+)" vertices': the_object_name_has_number_vertices,
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'the object "(.*)" is at "(.*)"': the_object_name_is_at_location,
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"nothing interesting happens": lambda: None,
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'the void "(.*)" is filled by "(.*)"': the_void_name_is_filled_by_filling,
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'the void "(.*)" is not filled by "(.*)"': the_void_name_is_not_filled_by_filling,
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'the object "(.*)" is not a filling': the_object_name_is_not_a_filling,
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}
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# Super lightweight Gherkin implementation
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def run(scenario):
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keywords = ["Given", "When", "Then", "And", "But"]
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for line in scenario.split("\n"):
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for key, value in variables.items():
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line = line.replace("{" + key + "}", str(value))
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for keyword in keywords:
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line = line.replace(keyword, "")
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line = line.strip()
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if not line:
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continue
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match = None
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for definition, callback in definitions.items():
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match = re.search("^" + definition + "$", line)
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if match:
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try:
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callback(*match.groups())
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except AssertionError as e:
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assert False, f"Failed: {line}, with error: {e}"
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break
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if not match:
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assert False, f"Definition not implemented: {line}"
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return True
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def run_debug(scenario, blend_filepath=None):
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try:
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result = run(scenario)
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except Exception as e:
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if blend_filepath:
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bpy.ops.wm.save_as_mainfile(filepath=blend_filepath)
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assert False, e
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if blend_filepath:
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bpy.ops.wm.save_as_mainfile(filepath=blend_filepath)
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return result
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