Adding a preview popup for IFC Type additions

This commit is contained in:
carlos
2022-06-29 17:43:28 +02:00
parent 319f63c861
commit 7321138d57
5 changed files with 207 additions and 35 deletions
@@ -17,11 +17,13 @@
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
from . import handler, prop, ui, grid, product, wall, slab, stair, opening, pie, workspace
from . import handler, prop, ui, grid, product, wall, slab, stair, opening, pie, workspace, profile
classes = (
product.AddEmptyType,
product.AddTypeInstance,
product.DisplayIFCTypes,
product.AddIFCTypeInstance,
product.AlignProduct,
product.DynamicallyVoidProduct,
workspace.Hotkey,
@@ -32,6 +34,7 @@ classes = (
opening.AddElementOpening,
profile.ExtendProfile,
prop.BIMModelProperties,
prop.IfcTypeInfo,
ui.BIM_PT_authoring,
ui.BIM_PT_authoring_architectural,
grid.BIM_OT_add_object,
@@ -51,6 +54,7 @@ def register():
if not bpy.app.background:
bpy.utils.register_tool(workspace.BimTool, after={"builtin.scale_cage"}, separator=True, group=True)
bpy.types.Scene.BIMModelProperties = bpy.props.PointerProperty(type=prop.BIMModelProperties)
bpy.types.Scene.IfcTypeInfo = bpy.props.CollectionProperty(type=prop.IfcTypeInfo)
bpy.types.VIEW3D_MT_mesh_add.append(grid.add_object_button)
bpy.types.VIEW3D_MT_mesh_add.append(stair.add_object_button)
bpy.types.VIEW3D_MT_mesh_add.append(opening.add_object_button)
@@ -68,6 +72,7 @@ def unregister():
if not bpy.app.background:
bpy.utils.unregister_tool(workspace.BimTool)
del bpy.types.Scene.BIMModelProperties
del bpy.types.Scene.IfcTypeInfo
bpy.app.handlers.load_post.remove(handler.load_post)
bpy.types.VIEW3D_MT_mesh_add.remove(grid.add_object_button)
bpy.types.VIEW3D_MT_mesh_add.remove(stair.add_object_button)
@@ -18,6 +18,10 @@
import bpy
import blenderbim.tool as tool
from blenderbim.bim.ifc import IfcStore
preview_icon_ids = {}
def refresh():
@@ -31,10 +35,23 @@ class AuthoringData:
@classmethod
def load(cls):
cls.is_loaded = True
cls.data = {
"ifc_classes": cls.ifc_classes(),
"relating_types": cls.relating_types(),
}
if not hasattr(cls, "data"):
cls.data = {}
cls.load_ifc_classes()
cls.load_relating_types()
cls.load_preview_ifc_types()
@classmethod
def load_ifc_classes(cls):
cls.data["ifc_classes"] = cls.ifc_classes()
@classmethod
def load_relating_types(cls):
cls.data["relating_types"] = cls.relating_types()
@classmethod
def load_preview_ifc_types(cls):
cls.data["preview_ifc_types"] = preview_icon_ids
@classmethod
def ifc_classes(cls):
@@ -49,16 +66,71 @@ class AuthoringData:
return results
@classmethod
def relating_types(cls):
ifc_classes = cls.ifc_classes()
def ifc_class_entities(cls, ifc_class=None):
ifc_classes = cls.data["ifc_classes"]
if not ifc_classes:
return []
results = []
ifc_class = bpy.context.scene.BIMModelProperties.ifc_class
if ifc_class is None:
ifc_class = bpy.context.scene.BIMModelProperties.ifc_class
if not ifc_class and ifc_classes:
ifc_class = ifc_classes[0][0]
if ifc_class:
elements = [(str(e.id()), e.Name, e.Description or "") for e in tool.Ifc.get().by_type(ifc_class)]
results.extend(sorted(elements, key=lambda s: s[1]))
elements = sorted(tool.Ifc.get().by_type(ifc_class), key=lambda s: s.Name)
results.extend(elements)
return results
return []
@classmethod
def relating_types(cls, ifc_class=None):
return [(str(e.id()), e.Name, e.Description or "") for e in cls.ifc_class_entities(ifc_class=ifc_class)]
@classmethod
def assetize_relating_type_from_selection(cls):
props = bpy.context.scene.BIMModelProperties
ifc_class = props.ifc_class
relating_type_id = props.relating_type
ifc_class_occurrences = cls.ifc_class_entities(ifc_class=ifc_class)
ifc_class_occurrences = [entity for entity in ifc_class_occurrences if entity.id() == int(relating_type_id)]
if len(ifc_class_occurrences) == 0:
return
ifc_class_entity = ifc_class_occurrences[0]
obj = tool.Ifc.get_object(ifc_class_entity)
relating_type = ifc_class_entity.Name
to_be_deleted = False
if obj.type == 'EMPTY':
bpy.ops.bim.add_type_instance()
new_obj = bpy.context.selected_objects[-1]
if new_obj is not None:
to_be_deleted = True
obj = new_obj
obj.asset_mark()
obj.asset_generate_preview()
icon_id = obj.preview.icon_id
if ifc_class not in cls.data["preview_ifc_types"]:
cls.data["preview_ifc_types"][ifc_class] = {}
cls.data["preview_ifc_types"][ifc_class][relating_type] = {"icon_id": icon_id, "object": obj}
if to_be_deleted:
for col in obj.users_collection:
col.objects.unlink(obj)
@staticmethod
def ifc_type_info(ifc_class):
ifc_type_infos = [element for element in bpy.context.scene.IfcTypeInfo if element.ifc_class == ifc_class]
return None if len(ifc_type_infos) == 0 else ifc_type_infos[0]
@classmethod
def new_ifc_type_instance(cls, ifc_class, relating_type_id):
props = bpy.context.scene.BIMModelProperties
props.ifc_class = ifc_class
props.relating_type = str(relating_type_id)
bpy.ops.bim.add_type_instance()
@staticmethod
def relating_type_name_by_id(ifc_class, relating_type_id):
file = IfcStore.get_file()
try:
ifc_class_entity = file.by_id(int(relating_type_id))
except (RuntimeError, ValueError):
return None
return ifc_class_entity.Name if ifc_class_entity.is_a() == ifc_class else None
@@ -29,6 +29,7 @@ import blenderbim.core.type
import blenderbim.core.geometry
from . import wall, slab, profile, mep
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.model.data import AuthoringData
from ifcopenshell.api.pset.data import Data as PsetData
from mathutils import Vector, Matrix
from bpy_extras.object_utils import AddObjectHelper
@@ -152,7 +153,8 @@ class AddTypeInstance(bpy.types.Operator):
context.view_layer.objects.active = obj
return {"FINISHED"}
def generate_layered_element(self, ifc_class, relating_type):
@staticmethod
def generate_layered_element(ifc_class, relating_type):
layer_set_direction = None
parametric = ifcopenshell.util.element.get_psets(relating_type).get("EPset_Parametric")
@@ -174,6 +176,83 @@ class AddTypeInstance(bpy.types.Operator):
pass # Dumb block generator? Eh? :)
class DisplayIFCTypes(bpy.types.Operator):
bl_idname = "bim.display_ifc_types"
bl_label = "Browse IFC Types"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Display all possible IFC types for new instances"
def execute(self, context):
bpy.ops.object.mode_set(mode="OBJECT")
return {"FINISHED"}
def invoke(self, context, event):
if not AuthoringData.is_loaded:
AuthoringData.load()
props = context.scene.BIMModelProperties
props.relating_type = props.relating_type
min_width = 250
width = max([min_width, int(context.region.width / 7)])
return context.window_manager.invoke_popup(self, width=width)
def draw(self, context):
layout = self.layout
props = context.scene.BIMModelProperties
split = layout.split(align=True, factor=0.6)
col = split.column(align=True)
row = col.row()
row.label(text="Select IFC Type to add:")
col.row().separator(factor=2)
enabled = True
if AuthoringData.data["ifc_classes"]:
row = col.row()
row.prop(data=props, property="ifc_class", text="", icon="FILE_VOLUME")
col.row().separator()
else:
enabled = False
if AuthoringData.data["relating_types"]:
row = col.row()
row.prop(data=props, property="relating_type", text="", icon="FILE_3D")
col.row().separator()
else:
enabled = False
col.row().separator(factor=4)
row = col.row()
op = row.operator("bim.add_ifc_type_instance", icon="ADD")
row.enabled = enabled
op.ifc_class = props.ifc_class
op.relating_type_id = props.relating_type
col = split.column()
box = col.box()
if enabled:
box.template_icon(icon_value=props.icon_id, scale=6.)
class AddIFCTypeInstance(bpy.types.Operator):
bl_idname = "bim.add_ifc_type_instance"
bl_label = "Add"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Add an instance of this IFC type"
ifc_class: bpy.props.StringProperty()
relating_type_id: bpy.props.StringProperty()
def close_panel(self, event):
x, y = event.mouse_x, event.mouse_y
bpy.context.window.cursor_warp(10, 10)
move_back = lambda: bpy.context.window.cursor_warp(x, y)
bpy.app.timers.register(move_back, first_interval=0.001)
def invoke(self, context, event):
self.close_panel(event)
return self.execute(context)
def execute(self, context):
props = context.scene.BIMModelProperties
props.ifc_class, props.relating_type = self.ifc_class, self.relating_type_id
bpy.ops.bim.add_type_instance()
return {'FINISHED'}
class AlignProduct(bpy.types.Operator):
bl_idname = "bim.align_product"
bl_label = "Align Product"
@@ -21,17 +21,8 @@ import ifcopenshell.util.type
from blenderbim.bim.module.model.data import AuthoringData
from blenderbim.bim.prop import StrProperty, Attribute
from blenderbim.bim.ifc import IfcStore
import blenderbim.tool as tool
from bpy.types import PropertyGroup
from bpy.props import (
PointerProperty,
StringProperty,
EnumProperty,
BoolProperty,
IntProperty,
FloatProperty,
FloatVectorProperty,
CollectionProperty,
)
def get_ifc_class(self, context):
@@ -46,15 +37,50 @@ def get_relating_type(self, context):
return AuthoringData.data["relating_types"]
def update_icon_id(self, context):
ifc_class = self.ifc_class
relating_type_id = self.relating_type
relating_type = AuthoringData.relating_type_name_by_id(ifc_class, relating_type_id)
if ((ifc_class not in AuthoringData.data["preview_ifc_types"]
or relating_type not in AuthoringData.data["preview_ifc_types"][ifc_class])
and relating_type is not None):
AuthoringData.assetize_relating_type_from_selection()
props = bpy.context.scene.BIMModelProperties
props.icon_id = AuthoringData.data["preview_ifc_types"][ifc_class][relating_type]["icon_id"]
def update_ifc_class(self, context):
AuthoringData.is_loaded = False
AuthoringData.load_ifc_classes()
AuthoringData.load_relating_types()
self.relating_type = AuthoringData.data["relating_types"][0][0]
update_icon_id(self, context)
def update_relating_type(self, context):
AuthoringData.load_relating_types()
update_icon_id(self, context)
class BIMModelProperties(PropertyGroup):
ifc_class: bpy.props.EnumProperty(items=get_ifc_class, name="IFC Class", update=update_ifc_class)
relating_type: bpy.props.EnumProperty(items=get_relating_type, name="Relating Type")
relating_type: bpy.props.EnumProperty(items=get_relating_type, name="Relating Type", update=update_relating_type)
icon_id: bpy.props.IntProperty()
occurrence_name_style: bpy.props.EnumProperty(
items=[("CLASS", "By Class", ""), ("TYPE", "By Type", ""), ("CUSTOM", "Custom", "")],
name="Occurrence Name Style",
)
occurrence_name_function: bpy.props.StringProperty(name="Occurrence Name Function")
def get_ifc_type_info_relating_types(self, context):
ifc_class = self.ifc_class
return AuthoringData.relating_types(ifc_class=ifc_class)
class IfcTypeInfo(PropertyGroup):
ifc_class: bpy.props.StringProperty(name="IFC class", description="IFC class")
relating_type: bpy.props.EnumProperty(
name="Relating type", description="Relating type", items=get_ifc_type_info_relating_types
)
@@ -37,7 +37,6 @@ class BimTool(WorkSpaceTool):
bl_keymap = (
# ("bim.wall_tool_op", {"type": 'MOUSEMOVE', "value": 'ANY'}, {"properties": []}),
# ("mesh.add_wall", {"type": 'LEFTMOUSE', "value": 'PRESS'}, {"properties": []}),
("bim.hotkey", {"type": "A", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_A")]}),
("bim.hotkey", {"type": "E", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_E")]}),
("bim.join_wall", {"type": "T", "value": "PRESS", "shift": True}, {"properties": [("join_type", "L")]}),
("bim.join_wall", {"type": "Y", "value": "PRESS", "shift": True}, {"properties": [("join_type", "V")]}),
@@ -61,20 +60,14 @@ class BimTool(WorkSpaceTool):
return
props = context.scene.BIMModelProperties
if AuthoringData.data["ifc_classes"]:
row.prop(props, "ifc_class", text="")
row.operator("bim.display_ifc_types", icon="COLLAPSEMENU")
else:
row.label(text="No IFC Class")
if AuthoringData.data["relating_types"]:
row.prop(props, "relating_type", text="")
else:
if not AuthoringData.data["relating_types"]:
row.label(text="No Relating Type")
row.label(text="", icon="BLANK1")
row = layout.row(align=True)
row.label(text="", icon="EVENT_SHIFT")
row.label(text="Add Type Instance", icon="EVENT_A")
if AuthoringData.data["ifc_classes"]:
if props.ifc_class == "IfcWallType":
row = layout.row()
@@ -155,9 +148,6 @@ class Hotkey(bpy.types.Operator):
getattr(self, f"hotkey_{self.hotkey}")()
return {"FINISHED"}
def hotkey_S_A(self):
bpy.ops.bim.add_type_instance()
def hotkey_S_C(self):
if self.has_ifc_class and self.props.ifc_class == "IfcWallType":
bpy.ops.bim.align_wall(align_type="CENTERLINE")