mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-13 02:47:48 +00:00
Adding a preview popup for IFC Type additions
This commit is contained in:
@@ -17,11 +17,13 @@
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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from . import handler, prop, ui, grid, product, wall, slab, stair, opening, pie, workspace
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from . import handler, prop, ui, grid, product, wall, slab, stair, opening, pie, workspace, profile
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classes = (
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product.AddEmptyType,
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product.AddTypeInstance,
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product.DisplayIFCTypes,
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product.AddIFCTypeInstance,
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product.AlignProduct,
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product.DynamicallyVoidProduct,
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workspace.Hotkey,
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@@ -32,6 +34,7 @@ classes = (
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opening.AddElementOpening,
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profile.ExtendProfile,
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prop.BIMModelProperties,
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prop.IfcTypeInfo,
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ui.BIM_PT_authoring,
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ui.BIM_PT_authoring_architectural,
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grid.BIM_OT_add_object,
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@@ -51,6 +54,7 @@ def register():
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if not bpy.app.background:
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bpy.utils.register_tool(workspace.BimTool, after={"builtin.scale_cage"}, separator=True, group=True)
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bpy.types.Scene.BIMModelProperties = bpy.props.PointerProperty(type=prop.BIMModelProperties)
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bpy.types.Scene.IfcTypeInfo = bpy.props.CollectionProperty(type=prop.IfcTypeInfo)
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bpy.types.VIEW3D_MT_mesh_add.append(grid.add_object_button)
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bpy.types.VIEW3D_MT_mesh_add.append(stair.add_object_button)
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bpy.types.VIEW3D_MT_mesh_add.append(opening.add_object_button)
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@@ -68,6 +72,7 @@ def unregister():
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if not bpy.app.background:
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bpy.utils.unregister_tool(workspace.BimTool)
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del bpy.types.Scene.BIMModelProperties
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del bpy.types.Scene.IfcTypeInfo
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bpy.app.handlers.load_post.remove(handler.load_post)
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bpy.types.VIEW3D_MT_mesh_add.remove(grid.add_object_button)
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bpy.types.VIEW3D_MT_mesh_add.remove(stair.add_object_button)
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@@ -18,6 +18,10 @@
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import bpy
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import blenderbim.tool as tool
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from blenderbim.bim.ifc import IfcStore
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preview_icon_ids = {}
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def refresh():
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@@ -31,10 +35,23 @@ class AuthoringData:
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@classmethod
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def load(cls):
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cls.is_loaded = True
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cls.data = {
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"ifc_classes": cls.ifc_classes(),
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"relating_types": cls.relating_types(),
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}
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if not hasattr(cls, "data"):
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cls.data = {}
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cls.load_ifc_classes()
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cls.load_relating_types()
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cls.load_preview_ifc_types()
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@classmethod
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def load_ifc_classes(cls):
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cls.data["ifc_classes"] = cls.ifc_classes()
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@classmethod
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def load_relating_types(cls):
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cls.data["relating_types"] = cls.relating_types()
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@classmethod
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def load_preview_ifc_types(cls):
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cls.data["preview_ifc_types"] = preview_icon_ids
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@classmethod
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def ifc_classes(cls):
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@@ -49,16 +66,71 @@ class AuthoringData:
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return results
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@classmethod
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def relating_types(cls):
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ifc_classes = cls.ifc_classes()
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def ifc_class_entities(cls, ifc_class=None):
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ifc_classes = cls.data["ifc_classes"]
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if not ifc_classes:
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return []
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results = []
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ifc_class = bpy.context.scene.BIMModelProperties.ifc_class
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if ifc_class is None:
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ifc_class = bpy.context.scene.BIMModelProperties.ifc_class
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if not ifc_class and ifc_classes:
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ifc_class = ifc_classes[0][0]
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if ifc_class:
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elements = [(str(e.id()), e.Name, e.Description or "") for e in tool.Ifc.get().by_type(ifc_class)]
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results.extend(sorted(elements, key=lambda s: s[1]))
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elements = sorted(tool.Ifc.get().by_type(ifc_class), key=lambda s: s.Name)
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results.extend(elements)
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return results
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return []
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@classmethod
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def relating_types(cls, ifc_class=None):
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return [(str(e.id()), e.Name, e.Description or "") for e in cls.ifc_class_entities(ifc_class=ifc_class)]
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@classmethod
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def assetize_relating_type_from_selection(cls):
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props = bpy.context.scene.BIMModelProperties
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ifc_class = props.ifc_class
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relating_type_id = props.relating_type
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ifc_class_occurrences = cls.ifc_class_entities(ifc_class=ifc_class)
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ifc_class_occurrences = [entity for entity in ifc_class_occurrences if entity.id() == int(relating_type_id)]
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if len(ifc_class_occurrences) == 0:
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return
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ifc_class_entity = ifc_class_occurrences[0]
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obj = tool.Ifc.get_object(ifc_class_entity)
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relating_type = ifc_class_entity.Name
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to_be_deleted = False
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if obj.type == 'EMPTY':
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bpy.ops.bim.add_type_instance()
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new_obj = bpy.context.selected_objects[-1]
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if new_obj is not None:
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to_be_deleted = True
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obj = new_obj
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obj.asset_mark()
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obj.asset_generate_preview()
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icon_id = obj.preview.icon_id
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if ifc_class not in cls.data["preview_ifc_types"]:
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cls.data["preview_ifc_types"][ifc_class] = {}
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cls.data["preview_ifc_types"][ifc_class][relating_type] = {"icon_id": icon_id, "object": obj}
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if to_be_deleted:
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for col in obj.users_collection:
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col.objects.unlink(obj)
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@staticmethod
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def ifc_type_info(ifc_class):
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ifc_type_infos = [element for element in bpy.context.scene.IfcTypeInfo if element.ifc_class == ifc_class]
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return None if len(ifc_type_infos) == 0 else ifc_type_infos[0]
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@classmethod
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def new_ifc_type_instance(cls, ifc_class, relating_type_id):
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props = bpy.context.scene.BIMModelProperties
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props.ifc_class = ifc_class
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props.relating_type = str(relating_type_id)
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bpy.ops.bim.add_type_instance()
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@staticmethod
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def relating_type_name_by_id(ifc_class, relating_type_id):
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file = IfcStore.get_file()
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try:
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ifc_class_entity = file.by_id(int(relating_type_id))
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except (RuntimeError, ValueError):
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return None
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return ifc_class_entity.Name if ifc_class_entity.is_a() == ifc_class else None
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@@ -29,6 +29,7 @@ import blenderbim.core.type
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import blenderbim.core.geometry
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from . import wall, slab, profile, mep
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from blenderbim.bim.ifc import IfcStore
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from blenderbim.bim.module.model.data import AuthoringData
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from ifcopenshell.api.pset.data import Data as PsetData
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from mathutils import Vector, Matrix
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from bpy_extras.object_utils import AddObjectHelper
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@@ -152,7 +153,8 @@ class AddTypeInstance(bpy.types.Operator):
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context.view_layer.objects.active = obj
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return {"FINISHED"}
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def generate_layered_element(self, ifc_class, relating_type):
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@staticmethod
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def generate_layered_element(ifc_class, relating_type):
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layer_set_direction = None
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parametric = ifcopenshell.util.element.get_psets(relating_type).get("EPset_Parametric")
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@@ -174,6 +176,83 @@ class AddTypeInstance(bpy.types.Operator):
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pass # Dumb block generator? Eh? :)
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class DisplayIFCTypes(bpy.types.Operator):
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bl_idname = "bim.display_ifc_types"
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bl_label = "Browse IFC Types"
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bl_options = {"REGISTER", "UNDO"}
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bl_description = "Display all possible IFC types for new instances"
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def execute(self, context):
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bpy.ops.object.mode_set(mode="OBJECT")
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return {"FINISHED"}
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def invoke(self, context, event):
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if not AuthoringData.is_loaded:
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AuthoringData.load()
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props = context.scene.BIMModelProperties
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props.relating_type = props.relating_type
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min_width = 250
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width = max([min_width, int(context.region.width / 7)])
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return context.window_manager.invoke_popup(self, width=width)
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def draw(self, context):
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layout = self.layout
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props = context.scene.BIMModelProperties
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split = layout.split(align=True, factor=0.6)
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col = split.column(align=True)
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row = col.row()
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row.label(text="Select IFC Type to add:")
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col.row().separator(factor=2)
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enabled = True
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if AuthoringData.data["ifc_classes"]:
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row = col.row()
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row.prop(data=props, property="ifc_class", text="", icon="FILE_VOLUME")
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col.row().separator()
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else:
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enabled = False
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if AuthoringData.data["relating_types"]:
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row = col.row()
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row.prop(data=props, property="relating_type", text="", icon="FILE_3D")
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col.row().separator()
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else:
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enabled = False
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col.row().separator(factor=4)
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row = col.row()
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op = row.operator("bim.add_ifc_type_instance", icon="ADD")
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row.enabled = enabled
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op.ifc_class = props.ifc_class
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op.relating_type_id = props.relating_type
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col = split.column()
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box = col.box()
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if enabled:
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box.template_icon(icon_value=props.icon_id, scale=6.)
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class AddIFCTypeInstance(bpy.types.Operator):
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bl_idname = "bim.add_ifc_type_instance"
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bl_label = "Add"
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bl_options = {"REGISTER", "UNDO"}
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bl_description = "Add an instance of this IFC type"
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ifc_class: bpy.props.StringProperty()
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relating_type_id: bpy.props.StringProperty()
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def close_panel(self, event):
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x, y = event.mouse_x, event.mouse_y
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bpy.context.window.cursor_warp(10, 10)
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move_back = lambda: bpy.context.window.cursor_warp(x, y)
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bpy.app.timers.register(move_back, first_interval=0.001)
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def invoke(self, context, event):
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self.close_panel(event)
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return self.execute(context)
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def execute(self, context):
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props = context.scene.BIMModelProperties
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props.ifc_class, props.relating_type = self.ifc_class, self.relating_type_id
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bpy.ops.bim.add_type_instance()
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return {'FINISHED'}
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class AlignProduct(bpy.types.Operator):
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bl_idname = "bim.align_product"
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bl_label = "Align Product"
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@@ -21,17 +21,8 @@ import ifcopenshell.util.type
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from blenderbim.bim.module.model.data import AuthoringData
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from blenderbim.bim.prop import StrProperty, Attribute
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from blenderbim.bim.ifc import IfcStore
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import blenderbim.tool as tool
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from bpy.types import PropertyGroup
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from bpy.props import (
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PointerProperty,
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StringProperty,
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EnumProperty,
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BoolProperty,
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IntProperty,
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FloatProperty,
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FloatVectorProperty,
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CollectionProperty,
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)
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def get_ifc_class(self, context):
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@@ -46,15 +37,50 @@ def get_relating_type(self, context):
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return AuthoringData.data["relating_types"]
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def update_icon_id(self, context):
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ifc_class = self.ifc_class
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relating_type_id = self.relating_type
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relating_type = AuthoringData.relating_type_name_by_id(ifc_class, relating_type_id)
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if ((ifc_class not in AuthoringData.data["preview_ifc_types"]
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or relating_type not in AuthoringData.data["preview_ifc_types"][ifc_class])
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and relating_type is not None):
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AuthoringData.assetize_relating_type_from_selection()
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props = bpy.context.scene.BIMModelProperties
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props.icon_id = AuthoringData.data["preview_ifc_types"][ifc_class][relating_type]["icon_id"]
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def update_ifc_class(self, context):
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AuthoringData.is_loaded = False
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AuthoringData.load_ifc_classes()
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AuthoringData.load_relating_types()
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self.relating_type = AuthoringData.data["relating_types"][0][0]
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update_icon_id(self, context)
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def update_relating_type(self, context):
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AuthoringData.load_relating_types()
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update_icon_id(self, context)
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class BIMModelProperties(PropertyGroup):
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ifc_class: bpy.props.EnumProperty(items=get_ifc_class, name="IFC Class", update=update_ifc_class)
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relating_type: bpy.props.EnumProperty(items=get_relating_type, name="Relating Type")
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relating_type: bpy.props.EnumProperty(items=get_relating_type, name="Relating Type", update=update_relating_type)
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icon_id: bpy.props.IntProperty()
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occurrence_name_style: bpy.props.EnumProperty(
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items=[("CLASS", "By Class", ""), ("TYPE", "By Type", ""), ("CUSTOM", "Custom", "")],
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name="Occurrence Name Style",
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)
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occurrence_name_function: bpy.props.StringProperty(name="Occurrence Name Function")
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def get_ifc_type_info_relating_types(self, context):
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ifc_class = self.ifc_class
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return AuthoringData.relating_types(ifc_class=ifc_class)
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class IfcTypeInfo(PropertyGroup):
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ifc_class: bpy.props.StringProperty(name="IFC class", description="IFC class")
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relating_type: bpy.props.EnumProperty(
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name="Relating type", description="Relating type", items=get_ifc_type_info_relating_types
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)
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@@ -37,7 +37,6 @@ class BimTool(WorkSpaceTool):
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bl_keymap = (
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# ("bim.wall_tool_op", {"type": 'MOUSEMOVE', "value": 'ANY'}, {"properties": []}),
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# ("mesh.add_wall", {"type": 'LEFTMOUSE', "value": 'PRESS'}, {"properties": []}),
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("bim.hotkey", {"type": "A", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_A")]}),
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("bim.hotkey", {"type": "E", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_E")]}),
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("bim.join_wall", {"type": "T", "value": "PRESS", "shift": True}, {"properties": [("join_type", "L")]}),
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("bim.join_wall", {"type": "Y", "value": "PRESS", "shift": True}, {"properties": [("join_type", "V")]}),
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@@ -61,20 +60,14 @@ class BimTool(WorkSpaceTool):
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return
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props = context.scene.BIMModelProperties
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if AuthoringData.data["ifc_classes"]:
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row.prop(props, "ifc_class", text="")
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row.operator("bim.display_ifc_types", icon="COLLAPSEMENU")
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else:
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row.label(text="No IFC Class")
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if AuthoringData.data["relating_types"]:
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row.prop(props, "relating_type", text="")
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else:
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if not AuthoringData.data["relating_types"]:
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row.label(text="No Relating Type")
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row.label(text="", icon="BLANK1")
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row = layout.row(align=True)
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row.label(text="", icon="EVENT_SHIFT")
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row.label(text="Add Type Instance", icon="EVENT_A")
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if AuthoringData.data["ifc_classes"]:
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if props.ifc_class == "IfcWallType":
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row = layout.row()
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@@ -155,9 +148,6 @@ class Hotkey(bpy.types.Operator):
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getattr(self, f"hotkey_{self.hotkey}")()
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return {"FINISHED"}
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def hotkey_S_A(self):
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bpy.ops.bim.add_type_instance()
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def hotkey_S_C(self):
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if self.has_ifc_class and self.props.ifc_class == "IfcWallType":
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bpy.ops.bim.align_wall(align_type="CENTERLINE")
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