Updated IFC file input and choosing the output directory.

This commit is contained in:
chiragsingh1711
2024-07-16 11:02:59 +05:30
parent a5a8e347c8
commit 7711e570a8
5 changed files with 104 additions and 93 deletions
@@ -168,6 +168,7 @@ classes = [
ui.BIM_PT_tab_references,
# Services and systems
ui.BIM_PT_tab_services,
ui.BIM_PT_tab_lighting,
ui.BIM_PT_tab_zones,
# Structural analysis
ui.BIM_PT_tab_structural,
@@ -25,14 +25,13 @@ except ImportError:
pr = None
import bpy
import blenderbim.tool as tool
from pathlib import Path
from typing import Union, Optional, Sequence
import json
import ifcopenshell
import ifcopenshell.geom
import multiprocessing
import shutil
@@ -43,59 +42,36 @@ class ExportOBJ(bpy.types.Operator):
bl_description = "Export the IFC to OBJ"
def execute(self, context):
# Get the resolution from the user input
resolution_x, resolution_y = self.getResolution(context)
quality = context.scene.radiance_exporter_properties.radiance_quality.upper()
detail = context.scene.radiance_exporter_properties.radiance_detail.upper()
variability = context.scene.radiance_exporter_properties.radiance_variability.upper()
# Calculate the aspect ratio
aspect_ratio = resolution_x / resolution_y
# Get the blend file path and create the "Radiance Rendering" directory
self.report({'INFO'}, "Exporting Radiance files...")
blend_file_path = bpy.data.filepath
if not blend_file_path:
self.report({'ERROR'}, "Please save the Blender file before exporting.")
return {'CANCELLED'}
# Get the output directory
should_load_from_memory = context.scene.radiance_exporter_properties.should_load_from_memory
output_dir = context.scene.radiance_exporter_properties.output_dir
json_file = context.scene.radiance_exporter_properties.json_file
blend_file_dir = os.path.dirname(blend_file_path)
radiance_dir = os.path.join(blend_file_dir, "RadianceRendering")
self.report({'INFO'}, "Radiance directory: {}".format(radiance_dir))
if not os.path.exists(radiance_dir):
os.makedirs(radiance_dir)
# IFC file export and processing
settings = ifcopenshell.geom.settings()
# Conversion from IFC to OBJ
# Settings for obj
settings = ifcopenshell.geom.settings()
serializer_settings = ifcopenshell.geom.serializer_settings()
settings.set("dimensionality", ifcopenshell.ifcopenshell_wrapper.SURFACES_AND_SOLIDS)
settings.set("apply-default-materials", True)
serializer_settings.set("use-element-guids", True)
settings.set("use-world-coords", True)
ifc_file_name = context.scene.radiance_exporter_properties.ifc_file_name
ifc_file_path = os.path.join(blend_file_dir, f"{ifc_file_name}.ifc")
if should_load_from_memory:
ifc_file_path = tool.Ifc.get_path()
else:
ifc_file_path = context.scene.radiance_exporter_properties.ifc_file
if not os.path.exists(ifc_file_path):
self.report({'ERROR'}, f"IFC file not found: {ifc_file_path}")
return {'CANCELLED'}
ifc_file = ifcopenshell.open(ifc_file_path)
for material in ifc_file.by_type("IfcMaterial"):
self.report({'INFO'}, f"Material: {material.Name}, ID: {material.id()}")
obj_file_path = os.path.join(radiance_dir, "model.obj")
mtl_file_path = os.path.join(radiance_dir, "model.mtl")
obj_file_path = os.path.join(output_dir, "model.obj")
mtl_file_path = os.path.join(output_dir, "model.mtl")
# serialiser = ifcopenshell.geom.serializers.obj(obj_file_path, mtl_file_path, settings, ifcopenshell.geom.serializer_settings())
serialiser = ifcopenshell.geom.serializers.obj(obj_file_path, mtl_file_path, settings, serializer_settings)
serialiser.setFile(ifc_file)
serialiser.setUnitNameAndMagnitude("METER", 1.0)
@@ -110,13 +86,6 @@ class ExportOBJ(bpy.types.Operator):
serialiser.finalize()
return {'FINISHED'}
def getResolution(self, context):
scene = context.scene
props = scene.radiance_exporter_properties
resolution_x = props.radiance_resolution_x
resolution_y = props.radiance_resolution_y
return resolution_x, resolution_y
class RadianceRender(bpy.types.Operator):
@@ -135,46 +104,46 @@ class RadianceRender(bpy.types.Operator):
quality = context.scene.radiance_exporter_properties.radiance_quality.upper()
detail = context.scene.radiance_exporter_properties.radiance_detail.upper()
variability = context.scene.radiance_exporter_properties.radiance_variability.upper()
should_load_from_memory = context.scene.radiance_exporter_properties.should_load_from_memory
output_dir = context.scene.radiance_exporter_properties.output_dir
json_file = context.scene.radiance_exporter_properties.json_file
obj_file_path = os.path.join(output_dir, "model.obj")
if should_load_from_memory:
ifc_file_path = tool.Ifc.get_path()
else:
ifc_file_path = context.scene.radiance_exporter_properties.ifc_file
# style = []
# ifc_file = ifcopenshell.open(ifc_file_path)
# for material in ifc_file.by_type("IfcSurfaceStyle"):
# self.report({'INFO'}, f"Material: {material.Name}, ID: {material.id()}")
# if material.id() == 17449 or material.id() == 20871 or material.id() == 15008:
# continue
# else:
# style.append("surface-style-"+str(material.id())+"-"+material.Name)
# Get the blend file path and create the "Radiance Rendering" directory
blend_file_path = bpy.data.filepath
if not blend_file_path:
self.report({'ERROR'}, "Please save the Blender file before rendering.")
return {'CANCELLED'}
blend_file_dir = os.path.dirname(blend_file_path)
radiance_dir = os.path.join(blend_file_dir, "RadianceRendering")
# Material processing
style = []
obj_file_path = os.path.join(radiance_dir, "model.obj")
with open(obj_file_path, "r") as obj_file:
for line in obj_file:
if line.startswith("usemtl"):
l = line.strip().split(" ")
style.append(l[1])
# json_file_path = os.path.join(blend_file_dir, "material_mapping.json")
json_file_path = context.scene.radiance_exporter_properties.json_file_path
self.report({'INFO'}, f"Selected JSON file: {json_file_path}")
if json_file_path:
# self.report({'INFO'}, f"Selected JSON file: {json_file_name}")
json_dest_path = os.path.join(blend_file_dir, json_file_path.split("\\")[-1])
shutil.copy(json_file_path, json_dest_path)
self.report({'INFO'}, f"JSON file saved to: {json_dest_path}")
else:
self.report({'WARNING'}, "No JSON file selected")
with open(json_file_path, 'r') as file:
with open(json_file, 'r') as file:
data = json.load(file)
# Create materials.rad file
materials_file = os.path.join(radiance_dir, "materials.rad")
materials_file = os.path.join(output_dir, "materials.rad")
with open(materials_file, "w") as file:
file.write("void plastic white\n0\n0\n5 1 1 1 0 0\n")
file.write("void plastic white\n0\n0\n5 0.6 0.6 0.6 0 0\n")
file.write("void plastic blue_plastic\n0\n0\n5 0.1 0.2 0.8 0.05 0.1\n")
file.write("void plastic red_plastic\n0\n0\n5 0.8 0.1 0.2 0.05 0.1\n")
file.write("void metal silver_metal\n0\n0\n5 0.8 0.8 0.8 0.9 0.1\n")
@@ -188,11 +157,11 @@ class RadianceRender(bpy.types.Operator):
self.report({'INFO'}, "Exported Materials Rad file to: {}".format(materials_file))
# Run obj2mesh
rtm_file_path = os.path.join(radiance_dir, "model.rtm")
rtm_file_path = os.path.join(output_dir, "model.rtm")
mesh_file_path = save_obj2mesh_output(obj_file_path, rtm_file_path, matfiles=[materials_file])
# subprocess.run(["obj2mesh", "-a", materials_file, obj_file_path, rtm_file_path])
self.report({'INFO'}, "obj2mesh output: {}".format(mesh_file_path))
scene_file = os.path.join(radiance_dir, "scene.rad")
scene_file = os.path.join(output_dir, "scene.rad")
with open(scene_file, "w") as file:
file.write("void mesh model\n1 " + rtm_file_path + "\n0\n0\n")
@@ -201,8 +170,8 @@ class RadianceRender(bpy.types.Operator):
# Py Radiance Rendering code
scene = pr.Scene("ascene")
material_path = os.path.join(radiance_dir, "materials.rad")
scene_path = os.path.join(radiance_dir, "scene.rad")
material_path = os.path.join(output_dir, "materials.rad")
scene_path = os.path.join(output_dir, "scene.rad")
scene.add_material(material_path)
scene.add_surface(scene_path)
@@ -210,12 +179,10 @@ class RadianceRender(bpy.types.Operator):
aview = pr.View(position=(1, 1.5, 1), direction=(1, 0, 0))
scene.add_view(aview)
octpath = os.path.join(blend_file_dir, "ascene.oct")
print("Reached here")
image = pr.render(scene, ambbounce=1, resolution=(resolution_x, resolution_y),
quality=quality, detail=detail, variability=variability)
raw_hdr_path = os.path.join(radiance_dir, "raw.hdr")
raw_hdr_path = os.path.join(output_dir, "raw.hdr")
with open(raw_hdr_path, "wb") as wtr:
wtr.write(image)
@@ -17,17 +17,29 @@
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
from bpy.props import IntProperty, StringProperty, EnumProperty
from bpy.props import IntProperty, StringProperty, EnumProperty, BoolProperty
from bpy.types import PropertyGroup
class RadianceExporterProperties(PropertyGroup):
def update_json_file_path(self, context):
if self.json_file_path:
self.json_file_path = bpy.path.abspath(self.json_file_path)
def update_json_file(self, context):
if self.json_file:
self.json_file = bpy.path.abspath(self.json_file)
def update_output_dir(self, context):
if self.output_dir:
self.output_dir = bpy.path.abspath(self.output_dir)
def update_ifc_file(self, context):
if self.ifc_file:
self.ifc_file = bpy.path.abspath(self.ifc_file)
should_load_from_memory: BoolProperty(
name="Load from Memory",
default=False,
name="Load from Memory"
)
radiance_resolution_x: IntProperty(
name="X",
@@ -41,18 +53,26 @@ class RadianceExporterProperties(PropertyGroup):
default=1080,
min=1
)
ifc_file_name: StringProperty(
name="IFC File Name",
description="Name of the IFC file to use (without .ifc extension)",
default=""
output_dir: StringProperty(
name="Output Directory",
description="Directory to output Radiance files",
default="",
subtype="DIR_PATH",
update=lambda self, context: self.update_output_dir(context)
)
json_file_path: StringProperty(
ifc_file: StringProperty(
name="IFC File",
description="Path to the IFC file",
default="",
subtype="FILE_PATH",
update=lambda self, context: self.update_ifc_file(context)
)
json_file: StringProperty(
name="JSON File",
description="Path to the JSON file",
default="",
subtype="FILE_PATH",
update=lambda self, context: self.update_json_file_path(context)
update=lambda self, context: self.update_json_file(context)
)
radiance_quality: EnumProperty(
@@ -17,6 +17,7 @@
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
import blenderbim.tool as tool
class BIM_PT_radiance_exporter(bpy.types.Panel):
"""Creates a Panel in the render properties window"""
@@ -26,19 +27,28 @@ class BIM_PT_radiance_exporter(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_services"
bl_parent_id = "BIM_PT_tab_lighting"
def draw(self, context):
layout = self.layout
scene = context.scene
props = scene.radiance_exporter_properties
if tool.Ifc.get():
row = self.layout.row()
row.prop(props, "should_load_from_memory")
row = layout.row()
row.prop(props, "ifc_file_name")
if not tool.Ifc.get() or not props.should_load_from_memory:
row = self.layout.row(align=True)
row.prop(props, "ifc_file")
# row.operator("bim.select_ifctester_ifc_file", icon="FILE_FOLDER", text="")
row = layout.row()
row.prop(props, "json_file_path")
row.prop(props, "output_dir")
row = layout.row()
row.prop(props, "json_file")
row = layout.row()
row.label(text="Resolution")
+13
View File
@@ -669,6 +669,19 @@ class BIM_PT_tab_services(Panel):
def draw(self, context):
pass
class BIM_PT_tab_lighting(Panel):
bl_label = "Lighting"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
@classmethod
def poll(cls, context):
return tool.Blender.is_tab(context, "SERVICES") and tool.Ifc.get()
def draw(self, context):
pass
class BIM_PT_tab_zones(Panel):
bl_label = "Zones"