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Fix #5340. Fix cosmetic console bug when adding a spatial subelement and selecting it.
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@@ -65,6 +65,8 @@ def update_name(self, context):
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def update_active_container_index(self, context):
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SpatialDecompositionData.data["subelement_class"] = SpatialDecompositionData.subelement_class()
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if tool.Blender.get_enum_safe(self, "subelement_class") is None:
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self.subelement_class = SpatialDecompositionData.data["subelement_class"][0][0]
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tool.Spatial.load_contained_elements()
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