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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 01:41:57 +00:00
FixRevitTINs patch now also flips normals for surface TINs instead of solid TINs.
Minor fixes to use view_layer.object.active etc instead of context.active_object when running via Blender UI (it seems when you run the patch recipe from the Blender UI at least in later versions, context does not have an "active_object" property.
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@@ -275,7 +275,7 @@ class UpdateRepresentation(bpy.types.Operator, Operator):
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ifc_representation_class: bpy.props.StringProperty()
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def _execute(self, context):
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if context.active_object and context.active_object.mode != "OBJECT":
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if context.view_layer.objects.active and context.view_layer.objects.active.mode != "OBJECT":
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# Ensure mode is object to prevent invalid mesh data causing CTD
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bpy.ops.object.mode_set(mode="OBJECT", toggle=False)
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@@ -87,6 +87,9 @@ class ExecuteIfcPatch(bpy.types.Operator):
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input_file = props.ifc_patch_input
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file = ifcopenshell.open(props.ifc_patch_input)
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# Store this in case the patch recipe resets the Blender session, such as by loading a new project.
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ifc_patch_output = props.ifc_patch_output
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output = ifcpatch.execute(
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{
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"input": input_file,
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@@ -96,7 +99,7 @@ class ExecuteIfcPatch(bpy.types.Operator):
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"log": os.path.join(context.scene.BIMProperties.data_dir, "process.log"),
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}
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)
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ifcpatch.write(output, props.ifc_patch_output)
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ifcpatch.write(output, ifc_patch_output)
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return {"FINISHED"}
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@@ -18,7 +18,7 @@
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class Patcher:
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def __init__(self, src, file, logger):
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def __init__(self, src, file, logger, is_solid=True):
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"""Fix missing or spot-coordinate bugged TINs loading in Revit
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TINs exported from 12D or Civil 3D may contain dense or highly obtuse
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@@ -27,11 +27,19 @@ class Patcher:
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See bug: https://github.com/Autodesk/revit-ifc/issues/511
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The solution will delete any faces with a Z normal less than 0.5. In
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case the mesh has any side faces or thickness, this should leave only
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the top surface which is relevant for spot coordinates and elevations.
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(e.g. I have come across surfaces which are extruded by 1mm from Civil
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3D). Vertices closer than 10mm will also be merged to prevent dense
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If `is_solid` is enabled, we assume the surface is represented as a
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solid (e.g. I have come across surfaces which are extruded by 1mm from
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Civil 3D). The solution will delete any faces with a Z normal less
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than 0.5. In case the mesh has any side faces or thickness, this should
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leave only the top surface which is relevant for spot coordinates and
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elevations.
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If `is_solid` is disabled, then we assume the surface has no thickness.
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In this scenario, all faces with any normals pointing in a negative
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global Z direction will be flipped. This is because Revit cannot
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annotate backfaces.
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Vertices closer than 10mm will also be merged to prevent dense
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portions of the TIN at a minor sacrifice of surveying accuracy. It will
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also triangulate all meshes to prevent non-coplanar surfaces, and
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delete any obtuse triangles where one of their XY angles is less than
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@@ -52,11 +60,12 @@ class Patcher:
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.. code:: python
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ifcpatch.execute({"input": "input.ifc", "file": model, "recipe": "Fix12DToRevitTINs", "arguments": []})
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ifcpatch.execute({"input": "input.ifc", "file": model, "recipe": "FixRevitTINs", "arguments": []})
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"""
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self.src = src
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self.file = file
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self.logger = logger
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self.is_solid = is_solid
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def patch(self):
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import bpy
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@@ -77,30 +86,46 @@ class Patcher:
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for obj in bpy.data.objects:
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if not obj.BIMObjectProperties.ifc_definition_id or not obj.data:
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continue
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if not obj.data.polygons:
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continue
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data = obj.data
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bm = bmesh.new()
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bm.from_mesh(data)
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bm.faces.ensure_lookup_table()
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faces_to_delete = []
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for face in bm.faces:
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if face.normal.z < 0.5:
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faces_to_delete.append(face)
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if self.is_solid:
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for face in bm.faces:
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if face.normal.z < 0.5:
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faces_to_delete.append(face)
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bmesh.ops.delete(bm, geom=faces_to_delete, context='FACES_ONLY')
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bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.01)
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bmesh.ops.triangulate(bm, faces=bm.faces[:], quad_method="BEAUTY", ngon_method="BEAUTY")
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bm.faces.ensure_lookup_table()
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for polygon in bm.faces:
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v1, v2, v3 = [v.co.to_2d() for v in polygon.verts]
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d1 = degrees((v2 - v1).angle(v3 - v1))
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d2 = degrees((v3 - v2).angle(v1 - v2))
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d3 = degrees((v1 - v3).angle(v2 - v3))
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if d1 < angle_threshold or d2 < angle_threshold or d3 < angle_threshold:
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try:
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v1, v2, v3 = [v.co.to_2d() for v in polygon.verts]
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d1 = degrees((v2 - v1).angle(v3 - v1))
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d2 = degrees((v3 - v2).angle(v1 - v2))
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d3 = degrees((v1 - v3).angle(v2 - v3))
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if d1 < angle_threshold or d2 < angle_threshold or d3 < angle_threshold:
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bm.faces.remove(polygon)
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except:
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bm.faces.remove(polygon)
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bm.to_mesh(data)
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bm.free()
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bpy.ops.bim.update_representation(obj=obj.name, ifc_representation_class="")
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if bm.faces:
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if not self.is_solid:
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bmesh.ops.recalc_face_normals(bm, faces=bm.faces)
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for face in bm.faces:
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global_normal = obj.matrix_world.to_3x3() @ face.normal
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if global_normal.z < 0:
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face.normal_flip()
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bm.to_mesh(data)
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bm.free()
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bpy.ops.bim.update_representation(obj=obj.name, ifc_representation_class="")
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tool.Ifc.get().history_size = old_history_size
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bpy.context.preferences.edit.undo_steps = old_undo_steps
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