mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 17:58:20 +00:00
More forgotten files
This commit is contained in:
@@ -0,0 +1,270 @@
|
||||
# ==============================================================================
|
||||
# Saikei Civil - Civil Engineering Tools for Blender
|
||||
# Copyright (c) 2025 Michael Yoder / Desert Springs Civil Engineering PLLC
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
# You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# Primary Author: Michael Yoder
|
||||
# Company: Desert Springs Civil Engineering PLLC
|
||||
# ==============================================================================
|
||||
|
||||
|
||||
"""Core alignment business logic - Pure Python, NO bpy imports.
|
||||
|
||||
This module contains all alignment-related calculations and logic that
|
||||
can be tested outside of Blender. Functions receive tool classes as
|
||||
parameters following Bonsai's dependency injection pattern.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
import math
|
||||
from typing import TYPE_CHECKING, List, Tuple, Optional
|
||||
from dataclasses import dataclass
|
||||
|
||||
if TYPE_CHECKING:
|
||||
import ifcopenshell
|
||||
from .. import tool
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Data Classes for Pure Python PI Handling
|
||||
# =============================================================================
|
||||
|
||||
|
||||
@dataclass
|
||||
class PIPoint:
|
||||
"""Pure Python representation of a PI (Point of Intersection).
|
||||
|
||||
This mirrors the Blender PropertyGroup but without bpy dependencies,
|
||||
allowing for testing and core logic operations.
|
||||
"""
|
||||
|
||||
x: float
|
||||
y: float
|
||||
pi_type: str = "TANGENT" # ENDPOINT, TANGENT, or CURVE
|
||||
radius: float = 0.0
|
||||
length_to_next: float = 0.0
|
||||
direction_to_next: float = 0.0
|
||||
station: float = 0.0
|
||||
|
||||
|
||||
@dataclass
|
||||
class PIGeometryResult:
|
||||
"""Result of PI geometry calculation."""
|
||||
|
||||
stations: List[float]
|
||||
lengths: List[float]
|
||||
directions: List[float]
|
||||
total_length: float
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Pure Python Calculation Functions
|
||||
# =============================================================================
|
||||
|
||||
|
||||
def calculate_pi_geometry(pis: List[Tuple[float, float]], start_station: float = 0.0) -> PIGeometryResult:
|
||||
"""Calculate lengths, stations, and directions for a list of PI points.
|
||||
|
||||
This is a pure Python function with no Blender dependencies.
|
||||
|
||||
Args:
|
||||
pis: List of (x, y) coordinate tuples for each PI
|
||||
start_station: Starting station value
|
||||
|
||||
Returns:
|
||||
PIGeometryResult containing calculated values
|
||||
"""
|
||||
if len(pis) < 2:
|
||||
return PIGeometryResult(
|
||||
stations=[start_station] if pis else [],
|
||||
lengths=[0.0] if pis else [],
|
||||
directions=[0.0] if pis else [],
|
||||
total_length=0.0,
|
||||
)
|
||||
|
||||
stations = []
|
||||
lengths = []
|
||||
directions = []
|
||||
cumulative_length = start_station
|
||||
|
||||
for i, pi in enumerate(pis):
|
||||
stations.append(cumulative_length)
|
||||
|
||||
if i < len(pis) - 1:
|
||||
next_pi = pis[i + 1]
|
||||
dx = next_pi[0] - pi[0]
|
||||
dy = next_pi[1] - pi[1]
|
||||
length = math.sqrt(dx * dx + dy * dy)
|
||||
direction = math.atan2(dy, dx)
|
||||
lengths.append(length)
|
||||
directions.append(direction)
|
||||
cumulative_length += length
|
||||
else:
|
||||
lengths.append(0.0)
|
||||
directions.append(0.0)
|
||||
|
||||
total_length = cumulative_length - start_station
|
||||
|
||||
return PIGeometryResult(stations=stations, lengths=lengths, directions=directions, total_length=total_length)
|
||||
|
||||
|
||||
def calculate_deflection_angle(incoming_direction: float, outgoing_direction: float) -> float:
|
||||
"""Calculate the deflection angle between two tangent directions.
|
||||
|
||||
Args:
|
||||
incoming_direction: Direction angle of incoming tangent (radians)
|
||||
outgoing_direction: Direction angle of outgoing tangent (radians)
|
||||
|
||||
Returns:
|
||||
Deflection angle in radians (always positive)
|
||||
"""
|
||||
delta = outgoing_direction - incoming_direction
|
||||
# Normalize to -pi to pi
|
||||
while delta > math.pi:
|
||||
delta -= 2 * math.pi
|
||||
while delta < -math.pi:
|
||||
delta += 2 * math.pi
|
||||
return abs(delta)
|
||||
|
||||
|
||||
def calculate_tangent_length(radius: float, deflection_angle: float) -> float:
|
||||
"""Calculate tangent length for a circular curve.
|
||||
|
||||
T = R * tan(Δ/2)
|
||||
|
||||
Args:
|
||||
radius: Curve radius
|
||||
deflection_angle: Deflection angle in radians
|
||||
|
||||
Returns:
|
||||
Tangent length
|
||||
"""
|
||||
if deflection_angle == 0 or radius == 0:
|
||||
return 0.0
|
||||
return radius * math.tan(deflection_angle / 2)
|
||||
|
||||
|
||||
def calculate_arc_length(radius: float, deflection_angle: float) -> float:
|
||||
"""Calculate arc length for a circular curve.
|
||||
|
||||
L = R * Δ
|
||||
|
||||
Args:
|
||||
radius: Curve radius
|
||||
deflection_angle: Deflection angle in radians
|
||||
|
||||
Returns:
|
||||
Arc length
|
||||
"""
|
||||
return radius * deflection_angle
|
||||
|
||||
|
||||
def calculate_bc_ec_points(
|
||||
pi_x: float, pi_y: float, incoming_direction: float, outgoing_direction: float, tangent_length: float
|
||||
) -> Tuple[Tuple[float, float], Tuple[float, float]]:
|
||||
"""Calculate Begin Curve (BC) and End Curve (EC) points.
|
||||
|
||||
BC = PI - incoming_tangent_vector * T
|
||||
EC = PI + outgoing_tangent_vector * T
|
||||
|
||||
Args:
|
||||
pi_x: PI X coordinate
|
||||
pi_y: PI Y coordinate
|
||||
incoming_direction: Direction of incoming tangent (radians)
|
||||
outgoing_direction: Direction of outgoing tangent (radians)
|
||||
tangent_length: Calculated tangent length
|
||||
|
||||
Returns:
|
||||
Tuple of (BC point, EC point) as (x, y) tuples
|
||||
"""
|
||||
# BC is along the incoming tangent, before the PI
|
||||
bc_x = pi_x - tangent_length * math.cos(incoming_direction)
|
||||
bc_y = pi_y - tangent_length * math.sin(incoming_direction)
|
||||
|
||||
# EC is along the outgoing tangent, after the PI
|
||||
ec_x = pi_x + tangent_length * math.cos(outgoing_direction)
|
||||
ec_y = pi_y + tangent_length * math.sin(outgoing_direction)
|
||||
|
||||
return ((bc_x, bc_y), (ec_x, ec_y))
|
||||
|
||||
|
||||
# =============================================================================
|
||||
# Alignment Visualization Logic (Pure Python)
|
||||
# =============================================================================
|
||||
|
||||
|
||||
def create_alignment_hierarchy(
|
||||
ifc_tool: type[tool.Ifc],
|
||||
alignment_tool: type[tool.Alignment],
|
||||
alignment: ifcopenshell.entity_instance,
|
||||
) -> object:
|
||||
"""Create the Blender object hierarchy for an IFC alignment.
|
||||
|
||||
This is a core function that orchestrates the creation process
|
||||
by calling tool methods. It contains the business logic but
|
||||
delegates actual Blender operations to the tool layer.
|
||||
|
||||
Args:
|
||||
ifc_tool: The IFC tool class for IFC operations
|
||||
alignment_tool: The Alignment tool class for Blender operations
|
||||
alignment: The IFC alignment entity
|
||||
|
||||
Returns:
|
||||
The root Blender object for the alignment
|
||||
"""
|
||||
# Create the alignment object
|
||||
alignment_obj = alignment_tool.create_object_for_alignment(alignment)
|
||||
if not alignment_obj:
|
||||
return None
|
||||
|
||||
# Get nested layouts via IfcRelNests
|
||||
layouts = []
|
||||
for rel in getattr(alignment, "IsNestedBy", []) or []:
|
||||
for obj in rel.RelatedObjects or []:
|
||||
if obj.is_a() in ("IfcAlignmentHorizontal", "IfcAlignmentVertical", "IfcAlignmentCant"):
|
||||
layouts.append(obj)
|
||||
|
||||
# Create Blender objects for each layout and its segments
|
||||
for layout in layouts:
|
||||
layout_obj = alignment_tool.create_object_for_layout(layout, alignment_obj)
|
||||
if layout_obj:
|
||||
create_layout_segment_objects(alignment_tool, layout, layout_obj)
|
||||
|
||||
return alignment_obj
|
||||
|
||||
|
||||
def create_layout_segment_objects(
|
||||
alignment_tool: type[tool.Alignment],
|
||||
layout: ifcopenshell.entity_instance,
|
||||
layout_obj: object,
|
||||
) -> list:
|
||||
"""Create Blender objects for all segments in a layout.
|
||||
|
||||
Args:
|
||||
alignment_tool: The Alignment tool class
|
||||
layout: The IFC layout entity
|
||||
layout_obj: The parent Blender object
|
||||
|
||||
Returns:
|
||||
List of created segment Blender objects
|
||||
"""
|
||||
segment_objs = []
|
||||
|
||||
for rel in getattr(layout, "IsNestedBy", []) or []:
|
||||
for i, segment in enumerate(rel.RelatedObjects or []):
|
||||
if segment.is_a() == "IfcAlignmentSegment":
|
||||
seg_obj = alignment_tool.create_object_for_segment(segment, i, layout_obj)
|
||||
if seg_obj:
|
||||
segment_objs.append(seg_obj)
|
||||
|
||||
return segment_objs
|
||||
@@ -0,0 +1,780 @@
|
||||
# ==============================================================================
|
||||
# Saikei Civil - Civil Engineering Tools for Blender
|
||||
# Copyright (c) 2025 Michael Yoder / Desert Springs Civil Engineering PLLC
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
# You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# Primary Author: Michael Yoder
|
||||
# Company: Desert Springs Civil Engineering PLLC
|
||||
# ==============================================================================
|
||||
|
||||
|
||||
"""Alignment Tool - Blender implementations for alignment visualization.
|
||||
|
||||
This module contains Blender-specific code for creating and managing
|
||||
alignment objects in the 3D view. It bridges the core business logic
|
||||
to the Blender environment.
|
||||
|
||||
All methods are classmethods following Bonsai's tool pattern.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
import bpy
|
||||
from typing import TYPE_CHECKING, Optional, List
|
||||
|
||||
if TYPE_CHECKING:
|
||||
import ifcopenshell
|
||||
|
||||
|
||||
class Alignment:
|
||||
"""Tool class for alignment-related Blender operations.
|
||||
|
||||
Following Bonsai's tool pattern, all methods are classmethods
|
||||
that can be called without instantiation.
|
||||
"""
|
||||
|
||||
@classmethod
|
||||
def get_ifc_file(cls) -> Optional[ifcopenshell.file]:
|
||||
"""Get the current IFC file from Bonsai.
|
||||
|
||||
Returns:
|
||||
The IFC file object, or None if not available
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
|
||||
return tool.Ifc.get()
|
||||
except (ImportError, AttributeError):
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def create_object_for_alignment(cls, alignment: ifcopenshell.entity_instance) -> Optional[bpy.types.Object]:
|
||||
"""Create a Blender object for an IFC alignment and link it properly.
|
||||
|
||||
This follows Bonsai's pattern for creating Blender representations:
|
||||
1. Create a Blender Empty object
|
||||
2. Link it to the IFC element via tool.Ifc.link()
|
||||
3. Assign it to the appropriate collection via tool.Collector.assign()
|
||||
|
||||
Args:
|
||||
alignment: The IFC alignment entity
|
||||
|
||||
Returns:
|
||||
The created Blender object, or existing one if already linked
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
|
||||
# Check if a Blender object already exists for this IFC element
|
||||
existing_obj = tool.Ifc.get_object(alignment)
|
||||
if existing_obj:
|
||||
return existing_obj
|
||||
|
||||
# Create Blender Empty object with naming pattern "IfcClass/Name"
|
||||
name = f"IfcAlignment/{alignment.Name or 'Unnamed'}"
|
||||
obj = bpy.data.objects.new(name, None) # None = Empty object
|
||||
obj.empty_display_type = "ARROWS"
|
||||
obj.empty_display_size = 1.0
|
||||
|
||||
# Link the Blender object to the IFC element (creates bidirectional mapping)
|
||||
tool.Ifc.link(alignment, obj)
|
||||
|
||||
# Also set ifc_definition_id manually as fallback for lookups
|
||||
obj["ifc_definition_id"] = alignment.id()
|
||||
|
||||
# Assign to appropriate collection (Bonsai handles collection hierarchy)
|
||||
tool.Collector.assign(obj)
|
||||
|
||||
return obj
|
||||
except (ImportError, AttributeError) as e:
|
||||
print(f"Warning: Could not create Blender object for alignment: {e}")
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def create_object_for_layout(
|
||||
cls, layout_entity: ifcopenshell.entity_instance, parent_obj: Optional[bpy.types.Object] = None
|
||||
) -> Optional[bpy.types.Object]:
|
||||
"""Create a Blender object for an IFC alignment layout.
|
||||
|
||||
Args:
|
||||
layout_entity: The IFC layout entity (IfcAlignmentHorizontal, etc.)
|
||||
parent_obj: The parent Blender object (IfcAlignment object)
|
||||
|
||||
Returns:
|
||||
The created Blender object, or existing one if already linked
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
|
||||
# Check if a Blender object already exists for this IFC element
|
||||
existing_obj = tool.Ifc.get_object(layout_entity)
|
||||
if existing_obj:
|
||||
return existing_obj
|
||||
|
||||
# Determine the layout type from the IFC class
|
||||
ifc_class = layout_entity.is_a()
|
||||
name = f"{ifc_class}"
|
||||
|
||||
obj = bpy.data.objects.new(name, None)
|
||||
obj.empty_display_type = "PLAIN_AXES"
|
||||
obj.empty_display_size = 0.5
|
||||
|
||||
# Link to IFC element
|
||||
tool.Ifc.link(layout_entity, obj)
|
||||
|
||||
# Also set ifc_definition_id manually as fallback for lookups
|
||||
obj["ifc_definition_id"] = layout_entity.id()
|
||||
|
||||
# Set parent relationship in Blender (mirrors IFC nesting)
|
||||
if parent_obj:
|
||||
obj.parent = parent_obj
|
||||
|
||||
# Assign to same collection as parent (avoid "Unsorted")
|
||||
if parent_obj and parent_obj.users_collection:
|
||||
parent_obj.users_collection[0].objects.link(obj)
|
||||
else:
|
||||
tool.Collector.assign(obj)
|
||||
|
||||
return obj
|
||||
except (ImportError, AttributeError) as e:
|
||||
print(f"Warning: Could not create Blender object for layout: {e}")
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def create_object_for_segment(
|
||||
cls, segment: ifcopenshell.entity_instance, index: int, parent_obj: Optional[bpy.types.Object] = None
|
||||
) -> Optional[bpy.types.Object]:
|
||||
"""Create a Blender curve object for an IFC alignment segment.
|
||||
|
||||
Creates actual curve geometry (not just an empty) to visualize
|
||||
the segment. LINE segments become straight curves, CIRCULARARC
|
||||
segments become arcs.
|
||||
|
||||
Args:
|
||||
segment: The IfcAlignmentSegment entity
|
||||
index: The segment index (for naming)
|
||||
parent_obj: The parent Blender object (layout object)
|
||||
|
||||
Returns:
|
||||
The created Blender object, or existing one if already linked
|
||||
"""
|
||||
import math
|
||||
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
|
||||
# Check if a Blender object already exists for this IFC element
|
||||
existing_obj = tool.Ifc.get_object(segment)
|
||||
if existing_obj:
|
||||
return existing_obj
|
||||
|
||||
# Get segment parameters
|
||||
if not hasattr(segment, "DesignParameters") or not segment.DesignParameters:
|
||||
return None
|
||||
|
||||
dp = segment.DesignParameters
|
||||
seg_type = getattr(dp, "PredefinedType", "UNKNOWN") or "UNKNOWN"
|
||||
seg_length = getattr(dp, "SegmentLength", 0.0) or 0.0
|
||||
|
||||
# Skip zero-length terminal segments
|
||||
if seg_length < 0.0001:
|
||||
return None
|
||||
|
||||
# Get start point
|
||||
start_point = None
|
||||
if hasattr(dp, "StartPoint") and dp.StartPoint:
|
||||
coords = dp.StartPoint.Coordinates
|
||||
if len(coords) >= 2:
|
||||
start_point = (coords[0], coords[1], 0.0)
|
||||
|
||||
if not start_point:
|
||||
return None
|
||||
|
||||
# Get start direction - IFC stores this in degrees, convert to radians
|
||||
start_direction_deg = getattr(dp, "StartDirection", 0.0) or 0.0
|
||||
start_direction = math.radians(start_direction_deg)
|
||||
|
||||
name = f"Segment {index + 1} ({seg_type})"
|
||||
|
||||
# Create curve geometry based on segment type
|
||||
if seg_type == "LINE":
|
||||
obj = cls._create_line_segment(name, start_point, start_direction, seg_length)
|
||||
elif seg_type == "CIRCULARARC":
|
||||
# Get radius for arc (positive = left, negative = right in IFC)
|
||||
radius = getattr(dp, "StartRadiusOfCurvature", None)
|
||||
if radius is None or radius == 0:
|
||||
# Fallback to line if no radius
|
||||
obj = cls._create_line_segment(name, start_point, start_direction, seg_length)
|
||||
else:
|
||||
obj = cls._create_arc_segment(name, start_point, start_direction, seg_length, radius)
|
||||
else:
|
||||
# For unsupported types, create a simple line approximation
|
||||
obj = cls._create_line_segment(name, start_point, start_direction, seg_length)
|
||||
|
||||
if not obj:
|
||||
return None
|
||||
|
||||
# Link to IFC element
|
||||
tool.Ifc.link(segment, obj)
|
||||
|
||||
# Also set ifc_definition_id manually as fallback for lookups
|
||||
obj["ifc_definition_id"] = segment.id()
|
||||
|
||||
# Set parent relationship
|
||||
if parent_obj:
|
||||
obj.parent = parent_obj
|
||||
|
||||
# Assign to same collection as parent (avoid "Unsorted")
|
||||
if parent_obj and parent_obj.users_collection:
|
||||
parent_obj.users_collection[0].objects.link(obj)
|
||||
else:
|
||||
tool.Collector.assign(obj)
|
||||
|
||||
return obj
|
||||
except (ImportError, AttributeError) as e:
|
||||
print(f"Warning: Could not create Blender object for segment: {e}")
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def _create_line_segment(
|
||||
cls, name: str, start_point: tuple, direction: float, length: float
|
||||
) -> Optional[bpy.types.Object]:
|
||||
"""Create a Blender curve for a LINE segment.
|
||||
|
||||
Args:
|
||||
name: Object name
|
||||
start_point: (x, y, z) start coordinates
|
||||
direction: Direction angle in radians (IFC uses bearing from North/Y-axis)
|
||||
length: Segment length
|
||||
|
||||
Returns:
|
||||
Blender curve object
|
||||
"""
|
||||
import math
|
||||
|
||||
# IFC uses standard math convention: angle counter-clockwise from +X axis
|
||||
end_x = start_point[0] + length * math.cos(direction)
|
||||
end_y = start_point[1] + length * math.sin(direction)
|
||||
end_point = (end_x, end_y, start_point[2])
|
||||
|
||||
# Create curve data
|
||||
curve_data = bpy.data.curves.new(name, type="CURVE")
|
||||
curve_data.dimensions = "3D"
|
||||
|
||||
# Create a polyline spline
|
||||
spline = curve_data.splines.new("POLY")
|
||||
spline.points.add(1) # Start with 1 point, add 1 more = 2 total
|
||||
|
||||
# Set point coordinates (Blender uses 4D coords: x, y, z, w)
|
||||
spline.points[0].co = (start_point[0], start_point[1], start_point[2], 1.0)
|
||||
spline.points[1].co = (end_point[0], end_point[1], end_point[2], 1.0)
|
||||
|
||||
# Create object
|
||||
obj = bpy.data.objects.new(name, curve_data)
|
||||
|
||||
# Set curve display properties
|
||||
curve_data.bevel_depth = 0.0 # No thickness for now
|
||||
obj.show_in_front = True # Always visible
|
||||
|
||||
return obj
|
||||
|
||||
@classmethod
|
||||
def _create_arc_segment(
|
||||
cls, name: str, start_point: tuple, direction: float, length: float, radius: float
|
||||
) -> Optional[bpy.types.Object]:
|
||||
"""Create a Blender curve for a CIRCULARARC segment.
|
||||
|
||||
Args:
|
||||
name: Object name
|
||||
start_point: (x, y, z) start coordinates
|
||||
direction: Start direction angle in radians (IFC uses bearing from North/Y-axis)
|
||||
length: Arc length
|
||||
radius: Radius of curvature (positive = curves left, negative = curves right)
|
||||
|
||||
Returns:
|
||||
Blender curve object
|
||||
"""
|
||||
import math
|
||||
|
||||
# Calculate arc parameters
|
||||
# Arc length L = R * theta, so theta = L / R
|
||||
abs_radius = abs(radius)
|
||||
if abs_radius < 0.0001:
|
||||
# Degenerate case - just make a line
|
||||
return cls._create_line_segment(name, start_point, direction, length)
|
||||
|
||||
theta = length / abs_radius # Total angle swept
|
||||
|
||||
# Determine if curving left (positive radius) or right (negative radius)
|
||||
curve_left = radius > 0
|
||||
|
||||
# Generate points along the arc
|
||||
num_points = max(int(theta * 10) + 2, 8) # At least 8 points, more for larger arcs
|
||||
|
||||
# Create curve data
|
||||
curve_data = bpy.data.curves.new(name, type="CURVE")
|
||||
curve_data.dimensions = "3D"
|
||||
|
||||
# Create a polyline spline
|
||||
spline = curve_data.splines.new("POLY")
|
||||
spline.points.add(num_points - 1) # Add points (starts with 1)
|
||||
|
||||
# Calculate center of the arc
|
||||
# Center is perpendicular to start direction at distance R
|
||||
# For standard math convention (angle from +X, CCW):
|
||||
# Perpendicular left = direction + 90°, perpendicular right = direction - 90°
|
||||
if curve_left:
|
||||
center_angle = direction + math.pi / 2
|
||||
else:
|
||||
center_angle = direction - math.pi / 2
|
||||
|
||||
center_x = start_point[0] + abs_radius * math.cos(center_angle)
|
||||
center_y = start_point[1] + abs_radius * math.sin(center_angle)
|
||||
|
||||
# Start angle from center to start point
|
||||
start_angle = math.atan2(start_point[1] - center_y, start_point[0] - center_x)
|
||||
|
||||
# Generate points
|
||||
for i in range(num_points):
|
||||
t = i / (num_points - 1) # Parameter from 0 to 1
|
||||
if curve_left:
|
||||
angle = start_angle + t * theta
|
||||
else:
|
||||
angle = start_angle - t * theta
|
||||
|
||||
px = center_x + abs_radius * math.cos(angle)
|
||||
py = center_y + abs_radius * math.sin(angle)
|
||||
pz = start_point[2]
|
||||
|
||||
spline.points[i].co = (px, py, pz, 1.0)
|
||||
|
||||
# Create object
|
||||
obj = bpy.data.objects.new(name, curve_data)
|
||||
|
||||
# Set curve display properties
|
||||
curve_data.bevel_depth = 0.0
|
||||
obj.show_in_front = True
|
||||
|
||||
return obj
|
||||
|
||||
@classmethod
|
||||
def create_hierarchy_for_alignment(cls, alignment: ifcopenshell.entity_instance) -> Optional[bpy.types.Object]:
|
||||
"""Create the full Blender object hierarchy for an alignment.
|
||||
|
||||
Creates:
|
||||
- IfcAlignment object (root)
|
||||
- IfcAlignmentHorizontal object (child)
|
||||
- IfcAlignmentVertical object (child, if present)
|
||||
- IfcAlignmentCant object (child, if present)
|
||||
- Segment objects under each layout
|
||||
|
||||
Args:
|
||||
alignment: The IFC alignment entity
|
||||
|
||||
Returns:
|
||||
The root alignment Blender object
|
||||
"""
|
||||
# Create the alignment object
|
||||
alignment_obj = cls.create_object_for_alignment(alignment)
|
||||
if not alignment_obj:
|
||||
return None
|
||||
|
||||
# Get nested layouts via IfcRelNests
|
||||
layouts = []
|
||||
for rel in getattr(alignment, "IsNestedBy", []) or []:
|
||||
for obj in rel.RelatedObjects or []:
|
||||
if obj.is_a() in ("IfcAlignmentHorizontal", "IfcAlignmentVertical", "IfcAlignmentCant"):
|
||||
layouts.append(obj)
|
||||
|
||||
# Create Blender objects for each layout and its segments
|
||||
for layout in layouts:
|
||||
layout_obj = cls.create_object_for_layout(layout, alignment_obj)
|
||||
if layout_obj:
|
||||
cls.create_objects_for_layout_segments(layout, layout_obj)
|
||||
|
||||
return alignment_obj
|
||||
|
||||
@classmethod
|
||||
def create_objects_for_layout_segments(
|
||||
cls, layout: ifcopenshell.entity_instance, layout_obj: bpy.types.Object
|
||||
) -> List[bpy.types.Object]:
|
||||
"""Create Blender objects for all segments in a layout.
|
||||
|
||||
Args:
|
||||
layout: The IFC layout entity (IfcAlignmentHorizontal, etc.)
|
||||
layout_obj: The parent Blender object for the layout
|
||||
|
||||
Returns:
|
||||
List of created segment Blender objects
|
||||
"""
|
||||
segment_objs = []
|
||||
|
||||
# Get segments via IfcRelNests
|
||||
for rel in getattr(layout, "IsNestedBy", []) or []:
|
||||
for i, segment in enumerate(rel.RelatedObjects or []):
|
||||
if segment.is_a() == "IfcAlignmentSegment":
|
||||
seg_obj = cls.create_object_for_segment(segment, i, layout_obj)
|
||||
if seg_obj:
|
||||
segment_objs.append(seg_obj)
|
||||
|
||||
return segment_objs
|
||||
|
||||
@classmethod
|
||||
def update_pi_properties(cls, props, geometry_result) -> None:
|
||||
"""Update Blender PropertyGroup with calculated geometry.
|
||||
|
||||
This bridges the pure Python calculation results back to
|
||||
the Blender UI properties.
|
||||
|
||||
Args:
|
||||
props: The SaikeiAlignmentProperties PropertyGroup
|
||||
geometry_result: PIGeometryResult from core.alignment
|
||||
"""
|
||||
pis = props.pis
|
||||
for i, pi in enumerate(pis):
|
||||
if i < len(geometry_result.stations):
|
||||
pi.station = geometry_result.stations[i]
|
||||
if i < len(geometry_result.lengths):
|
||||
pi.length_to_next = geometry_result.lengths[i]
|
||||
if i < len(geometry_result.directions):
|
||||
pi.direction_to_next = geometry_result.directions[i]
|
||||
|
||||
@classmethod
|
||||
def _remove_blender_object(cls, obj: bpy.types.Object) -> bool:
|
||||
"""Safely remove a Blender object and its data.
|
||||
|
||||
Args:
|
||||
obj: The Blender object to remove
|
||||
|
||||
Returns:
|
||||
True if removed successfully
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
|
||||
# Unlink from IFC if linked
|
||||
try:
|
||||
tool.Ifc.unlink(obj)
|
||||
except Exception:
|
||||
pass # Object might not be linked
|
||||
|
||||
# Store data reference before removing object
|
||||
data = obj.data
|
||||
|
||||
# Remove the object
|
||||
bpy.data.objects.remove(obj, do_unlink=True)
|
||||
|
||||
# Clean up orphan curve/mesh data
|
||||
if data and data.users == 0:
|
||||
if isinstance(data, bpy.types.Curve):
|
||||
bpy.data.curves.remove(data)
|
||||
elif isinstance(data, bpy.types.Mesh):
|
||||
bpy.data.meshes.remove(data)
|
||||
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"Warning: Could not remove object: {e}")
|
||||
return False
|
||||
|
||||
@classmethod
|
||||
def _find_object_by_ifc_id(cls, ifc_id: int) -> Optional[bpy.types.Object]:
|
||||
"""Find a Blender object by its IFC definition ID.
|
||||
|
||||
Fallback method when tool.Ifc.get_object() doesn't work.
|
||||
|
||||
Args:
|
||||
ifc_id: The IFC entity ID
|
||||
|
||||
Returns:
|
||||
The Blender object, or None if not found
|
||||
"""
|
||||
for obj in bpy.data.objects:
|
||||
if obj.get("ifc_definition_id") == ifc_id:
|
||||
return obj
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def _find_object_by_name_pattern(cls, name_pattern: str) -> Optional[bpy.types.Object]:
|
||||
"""Find a Blender object by name pattern.
|
||||
|
||||
Last resort fallback that matches object name.
|
||||
|
||||
Args:
|
||||
name_pattern: Name or partial name to match
|
||||
|
||||
Returns:
|
||||
The Blender object, or None if not found
|
||||
"""
|
||||
# Try exact match first
|
||||
if name_pattern in bpy.data.objects:
|
||||
return bpy.data.objects[name_pattern]
|
||||
|
||||
# Try partial match (for names like "IfcAlignment/SH-21")
|
||||
for obj in bpy.data.objects:
|
||||
if name_pattern in obj.name:
|
||||
return obj
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def remove_layout_segment_objects(cls, layout: ifcopenshell.entity_instance) -> int:
|
||||
"""Remove all Blender objects for segments in a layout.
|
||||
|
||||
Args:
|
||||
layout: The IFC layout entity (IfcAlignmentHorizontal, etc.)
|
||||
|
||||
Returns:
|
||||
Number of objects removed
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
except ImportError:
|
||||
tool = None
|
||||
|
||||
removed_count = 0
|
||||
|
||||
# Get segments via IfcRelNests
|
||||
for rel in getattr(layout, "IsNestedBy", []) or []:
|
||||
for segment in rel.RelatedObjects or []:
|
||||
if segment.is_a() == "IfcAlignmentSegment":
|
||||
obj = None
|
||||
|
||||
# Try to get object via Bonsai's tool
|
||||
if tool:
|
||||
try:
|
||||
obj = tool.Ifc.get_object(segment)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Fallback: search by IFC ID
|
||||
if not obj:
|
||||
obj = cls._find_object_by_ifc_id(segment.id())
|
||||
|
||||
if obj and cls._remove_blender_object(obj):
|
||||
removed_count += 1
|
||||
|
||||
return removed_count
|
||||
|
||||
@classmethod
|
||||
def remove_alignment_hierarchy(cls, alignment: ifcopenshell.entity_instance) -> int:
|
||||
"""Remove all Blender objects for an alignment and its children.
|
||||
|
||||
Args:
|
||||
alignment: The IFC alignment entity
|
||||
|
||||
Returns:
|
||||
Number of objects removed
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
except ImportError:
|
||||
tool = None
|
||||
|
||||
removed_count = 0
|
||||
alignment_name = alignment.Name or "Unnamed"
|
||||
|
||||
# Get nested layouts via IfcRelNests
|
||||
for rel in getattr(alignment, "IsNestedBy", []) or []:
|
||||
for layout in rel.RelatedObjects or []:
|
||||
if layout.is_a() in ("IfcAlignmentHorizontal", "IfcAlignmentVertical", "IfcAlignmentCant"):
|
||||
# Remove segment objects first
|
||||
removed_count += cls.remove_layout_segment_objects(layout)
|
||||
|
||||
# Try to get layout object via Bonsai's tool
|
||||
layout_obj = None
|
||||
if tool:
|
||||
try:
|
||||
layout_obj = tool.Ifc.get_object(layout)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Fallback: search by IFC ID
|
||||
if not layout_obj:
|
||||
layout_obj = cls._find_object_by_ifc_id(layout.id())
|
||||
|
||||
# Last resort: search by name pattern
|
||||
if not layout_obj:
|
||||
layout_obj = cls._find_object_by_name_pattern(layout.is_a())
|
||||
|
||||
if layout_obj and cls._remove_blender_object(layout_obj):
|
||||
removed_count += 1
|
||||
|
||||
# Try to get alignment object via Bonsai's tool
|
||||
alignment_obj = None
|
||||
if tool:
|
||||
try:
|
||||
alignment_obj = tool.Ifc.get_object(alignment)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Fallback: search by IFC ID
|
||||
if not alignment_obj:
|
||||
alignment_obj = cls._find_object_by_ifc_id(alignment.id())
|
||||
|
||||
# Last resort: search by name pattern (IfcAlignment/Name)
|
||||
if not alignment_obj:
|
||||
alignment_obj = cls._find_object_by_name_pattern(f"IfcAlignment/{alignment_name}")
|
||||
|
||||
if alignment_obj and cls._remove_blender_object(alignment_obj):
|
||||
removed_count += 1
|
||||
|
||||
return removed_count
|
||||
|
||||
@classmethod
|
||||
def refresh_layout_visualization(
|
||||
cls, layout: ifcopenshell.entity_instance, layout_obj: Optional[bpy.types.Object] = None
|
||||
) -> List[bpy.types.Object]:
|
||||
"""Refresh the visualization for a layout by removing and recreating segment objects.
|
||||
|
||||
Args:
|
||||
layout: The IFC layout entity
|
||||
layout_obj: Optional parent Blender object (will be looked up if not provided)
|
||||
|
||||
Returns:
|
||||
List of newly created segment objects
|
||||
"""
|
||||
try:
|
||||
import bonsai.tool as tool
|
||||
|
||||
# Get or find the layout object
|
||||
if layout_obj is None:
|
||||
layout_obj = tool.Ifc.get_object(layout)
|
||||
|
||||
if layout_obj is None:
|
||||
return []
|
||||
|
||||
# Remove existing segment objects
|
||||
cls.remove_layout_segment_objects(layout)
|
||||
|
||||
# Create new segment objects
|
||||
return cls.create_objects_for_layout_segments(layout, layout_obj)
|
||||
except (ImportError, AttributeError) as e:
|
||||
print(f"Warning: Could not refresh layout visualization: {e}")
|
||||
return []
|
||||
|
||||
# =========================================================================
|
||||
# Validation and Safe Wrappers
|
||||
# =========================================================================
|
||||
# These methods provide pre-validation before calling IfcOpenShell alignment
|
||||
# API functions. This prevents issues like orphan layouts (from undo/redo)
|
||||
# causing invalid IFC entities (e.g., IfcRelPositions with empty RelatedProducts).
|
||||
#
|
||||
# The key principle: validate BEFORE operations to prevent invalid data,
|
||||
# rather than cleaning up after the fact.
|
||||
|
||||
@classmethod
|
||||
def validate_layout_has_parent_alignment(
|
||||
cls, layout: "ifcopenshell.entity_instance"
|
||||
) -> Optional["ifcopenshell.entity_instance"]:
|
||||
"""Check if a layout entity has a valid parent IfcAlignment.
|
||||
|
||||
Orphan layouts (e.g., from undo/redo operations) can cause issues
|
||||
when the alignment API tries to create referents, as the code
|
||||
expects a parent alignment to exist.
|
||||
|
||||
Args:
|
||||
layout: The IFC layout entity (IfcAlignmentHorizontal, etc.)
|
||||
|
||||
Returns:
|
||||
The parent IfcAlignment if found, None otherwise
|
||||
"""
|
||||
try:
|
||||
import ifcopenshell.api.alignment as align_api
|
||||
|
||||
return align_api.get_alignment(layout)
|
||||
except Exception:
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def get_alignment_for_layout(
|
||||
cls, layout: "ifcopenshell.entity_instance"
|
||||
) -> Optional["ifcopenshell.entity_instance"]:
|
||||
"""Get the parent IfcAlignment for a layout entity.
|
||||
|
||||
This is an alias for validate_layout_has_parent_alignment that
|
||||
makes the intent clearer when you need the alignment itself.
|
||||
|
||||
Args:
|
||||
layout: The IFC layout entity (IfcAlignmentHorizontal, etc.)
|
||||
|
||||
Returns:
|
||||
The parent IfcAlignment if found, None otherwise
|
||||
"""
|
||||
return cls.validate_layout_has_parent_alignment(layout)
|
||||
|
||||
@classmethod
|
||||
def safe_layout_horizontal_by_pi_method(
|
||||
cls, ifc_file: "ifcopenshell.file", layout: "ifcopenshell.entity_instance", hpoints: list, radii: list
|
||||
) -> bool:
|
||||
"""Safely add segments to a horizontal layout using PI method.
|
||||
|
||||
This wrapper validates that the layout has a valid parent alignment
|
||||
before calling the IfcOpenShell API. This prevents the creation of
|
||||
invalid IfcRelPositions entities.
|
||||
|
||||
Args:
|
||||
ifc_file: The IFC file
|
||||
layout: The IfcAlignmentHorizontal layout
|
||||
hpoints: List of (X, Y) coordinate pairs for PIs
|
||||
radii: List of curve radii
|
||||
|
||||
Returns:
|
||||
True if successful
|
||||
|
||||
Raises:
|
||||
ValueError: If layout has no parent alignment
|
||||
"""
|
||||
import ifcopenshell.api.alignment as align_api
|
||||
|
||||
# Validate layout has a parent alignment - this is the key check
|
||||
# that prevents orphan stationing from being created
|
||||
alignment = cls.validate_layout_has_parent_alignment(layout)
|
||||
if alignment is None:
|
||||
raise ValueError(
|
||||
f"Layout #{layout.id()} ({layout.is_a()}) has no parent IfcAlignment. "
|
||||
"This may be an orphan layout from undo/redo. "
|
||||
"Cannot add segments without a valid parent alignment."
|
||||
)
|
||||
|
||||
# Now safe to call the API - stationing will be associated with alignment
|
||||
align_api.layout_horizontal_alignment_by_pi_method(ifc_file, layout, hpoints, radii)
|
||||
|
||||
return True
|
||||
|
||||
@classmethod
|
||||
def safe_create_alignment_by_pi_method(
|
||||
cls, ifc_file: "ifcopenshell.file", name: str, hpoints: list, radii: list, start_station: float = 0.0
|
||||
) -> "ifcopenshell.entity_instance":
|
||||
"""Safely create a new alignment using PI method.
|
||||
|
||||
When creating a new alignment, we don't need validation since
|
||||
we're creating the alignment itself - stationing will be
|
||||
properly associated with it.
|
||||
|
||||
Args:
|
||||
ifc_file: The IFC file
|
||||
name: Alignment name
|
||||
hpoints: List of (X, Y) coordinate pairs for PIs
|
||||
radii: List of curve radii
|
||||
start_station: Starting station value
|
||||
|
||||
Returns:
|
||||
The created IfcAlignment entity
|
||||
"""
|
||||
import ifcopenshell.api.alignment as align_api
|
||||
|
||||
# Create the alignment - this creates a new alignment so stationing
|
||||
# will be properly associated with it
|
||||
alignment = align_api.create_by_pi_method(
|
||||
ifc_file, name=name, hpoints=hpoints, radii=radii, start_station=start_station
|
||||
)
|
||||
|
||||
return alignment
|
||||
Reference in New Issue
Block a user