mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-10-02 21:12:07 +00:00
WIP refactor clash and smart clash. See #1222.
This commit is contained in:
@@ -725,9 +725,15 @@ class ActivateBcfViewpoint(bpy.types.Operator):
|
||||
obj.hide_set(True)
|
||||
continue
|
||||
if "IfcSpace" in obj.name:
|
||||
is_visible = viewpoint.components.view_setup_hints.spaces_visible
|
||||
if viewpoint.components.view_setup_hints:
|
||||
is_visible = viewpoint.components.view_setup_hints.spaces_visible
|
||||
else:
|
||||
is_visible = False
|
||||
elif "IfcOpeningElement" in obj.name:
|
||||
is_visible = viewpoint.components.view_setup_hints.openings_visible
|
||||
if viewpoint.components.view_setup_hints:
|
||||
is_visible = viewpoint.components.view_setup_hints.openings_visible
|
||||
else:
|
||||
is_visible = False
|
||||
obj.hide_set(not is_visible)
|
||||
if not is_visible:
|
||||
continue
|
||||
|
||||
@@ -4,7 +4,7 @@ from . import bcfstore
|
||||
from bpy.types import Panel
|
||||
|
||||
class BIM_PT_bcf(Panel):
|
||||
bl_label = "BIM Collaboration Format (BCF)"
|
||||
bl_label = "BCF Project"
|
||||
bl_idname = "BIM_PT_bcf"
|
||||
bl_options = {"DEFAULT_CLOSED"}
|
||||
bl_space_type = "PROPERTIES"
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
import bpy
|
||||
from . import ui, prop, operator
|
||||
|
||||
classes = (
|
||||
operator.ExportClashSets,
|
||||
operator.ImportClashSets,
|
||||
operator.AddClashSet,
|
||||
operator.RemoveClashSet,
|
||||
operator.AddClashSource,
|
||||
operator.RemoveClashSource,
|
||||
operator.SelectClashSource,
|
||||
operator.ExecuteIfcClash,
|
||||
operator.SelectIfcClashResults,
|
||||
operator.SelectClashResults,
|
||||
operator.SelectSmartGroupedClashesPath,
|
||||
operator.SmartClashGroup,
|
||||
operator.SelectSmartGroup,
|
||||
operator.LoadSmartGroupsForActiveClashSet,
|
||||
operator.SetBlenderClashSetA,
|
||||
operator.SetBlenderClashSetB,
|
||||
operator.ExecuteBlenderClash,
|
||||
prop.ClashSource,
|
||||
prop.ClashSet,
|
||||
prop.SmartClashGroup,
|
||||
prop.BIMClashProperties,
|
||||
ui.BIM_PT_ifcclash,
|
||||
ui.BIM_PT_clash_manager,
|
||||
ui.BIM_UL_clash_sets,
|
||||
ui.BIM_UL_smart_groups,
|
||||
)
|
||||
|
||||
|
||||
def register():
|
||||
bpy.types.Scene.BIMClashProperties = bpy.props.PointerProperty(type=prop.BIMClashProperties)
|
||||
|
||||
|
||||
def unregister():
|
||||
del bpy.types.Scene.BIMClashProperties
|
||||
@@ -0,0 +1,456 @@
|
||||
import os
|
||||
import bpy
|
||||
import json
|
||||
import bmesh
|
||||
import logging
|
||||
import numpy as np
|
||||
from mathutils import Matrix
|
||||
from math import radians
|
||||
|
||||
|
||||
class ExportClashSets(bpy.types.Operator):
|
||||
bl_idname = "bim.export_clash_sets"
|
||||
bl_label = "Export Clash Sets"
|
||||
filename_ext = ".json"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def invoke(self, context, event):
|
||||
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".json")
|
||||
WindowManager = context.window_manager
|
||||
WindowManager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
def execute(self, context):
|
||||
self.filepath = bpy.path.ensure_ext(self.filepath, ".json")
|
||||
clash_sets = []
|
||||
for clash_set in bpy.context.scene.BIMClashProperties.clash_sets:
|
||||
self.a = []
|
||||
self.b = []
|
||||
for ab in ["a", "b"]:
|
||||
for data in getattr(clash_set, ab):
|
||||
clash_source = {"file": data.name}
|
||||
if data.selector:
|
||||
clash_source["selector"] = data.selector
|
||||
clash_source["mode"] = data.mode
|
||||
getattr(self, ab).append(clash_source)
|
||||
clash_sets.append({"name": clash_set.name, "tolerance": clash_set.tolerance, "a": self.a, "b": self.b})
|
||||
with open(self.filepath, "w") as destination:
|
||||
destination.write(json.dumps(clash_sets, indent=4))
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ImportClashSets(bpy.types.Operator):
|
||||
bl_idname = "bim.import_clash_sets"
|
||||
bl_label = "Import Clash Sets"
|
||||
filename_ext = ".json"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def invoke(self, context, event):
|
||||
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".json")
|
||||
WindowManager = context.window_manager
|
||||
WindowManager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
def execute(self, context):
|
||||
with open(self.filepath) as f:
|
||||
clash_sets = json.load(f)
|
||||
for clash_set in clash_sets:
|
||||
new = bpy.context.scene.BIMClashProperties.clash_sets.add()
|
||||
new.name = clash_set["name"]
|
||||
new.tolerance = clash_set["tolerance"]
|
||||
for clash_source in clash_set["a"]:
|
||||
new_source = new.a.add()
|
||||
new_source.name = clash_source["file"]
|
||||
if "selector" in clash_source:
|
||||
new_source.selector = clash_source["selector"]
|
||||
new_source.mode = clash_source["mode"]
|
||||
if clash_set["b"]:
|
||||
for clash_source in clash_set["b"]:
|
||||
new_source = new.b.add()
|
||||
new_source.name = clash_source["file"]
|
||||
if "selector" in clash_source:
|
||||
new_source.selector = clash_source["selector"]
|
||||
new_source.mode = clash_source["mode"]
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class AddClashSet(bpy.types.Operator):
|
||||
bl_idname = "bim.add_clash_set"
|
||||
bl_label = "Add Clash Set"
|
||||
|
||||
def execute(self, context):
|
||||
new = bpy.context.scene.BIMClashProperties.clash_sets.add()
|
||||
new.name = "New Clash Set"
|
||||
new.tolerance = 0.01
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class RemoveClashSet(bpy.types.Operator):
|
||||
bl_idname = "bim.remove_clash_set"
|
||||
bl_label = "Remove Clash Set"
|
||||
index: bpy.props.IntProperty()
|
||||
|
||||
def execute(self, context):
|
||||
bpy.context.scene.BIMClashProperties.clash_sets.remove(self.index)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class AddClashSource(bpy.types.Operator):
|
||||
bl_idname = "bim.add_clash_source"
|
||||
bl_label = "Add Clash Source"
|
||||
group: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
clash_set = bpy.context.scene.BIMClashProperties.clash_sets[bpy.context.scene.BIMClashProperties.active_clash_set_index]
|
||||
source = getattr(clash_set, self.group).add()
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class RemoveClashSource(bpy.types.Operator):
|
||||
bl_idname = "bim.remove_clash_source"
|
||||
bl_label = "Remove Clash Source"
|
||||
index: bpy.props.IntProperty()
|
||||
group: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
clash_set = bpy.context.scene.BIMClashProperties.clash_sets[bpy.context.scene.BIMClashProperties.active_clash_set_index]
|
||||
getattr(clash_set, self.group).remove(self.index)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SelectClashSource(bpy.types.Operator):
|
||||
bl_idname = "bim.select_clash_source"
|
||||
bl_label = "Select Clash Source"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
index: bpy.props.IntProperty()
|
||||
group: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
clash_set = bpy.context.scene.BIMClashProperties.clash_sets[bpy.context.scene.BIMClashProperties.active_clash_set_index]
|
||||
getattr(clash_set, self.group)[self.index].name = self.filepath
|
||||
return {"FINISHED"}
|
||||
|
||||
def invoke(self, context, event):
|
||||
context.window_manager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
|
||||
class SelectClashResults(bpy.types.Operator):
|
||||
bl_idname = "bim.select_clash_results"
|
||||
bl_label = "Select Clash Results"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def execute(self, context):
|
||||
bpy.context.scene.BIMClashProperties.clash_results_path = self.filepath
|
||||
return {"FINISHED"}
|
||||
|
||||
def invoke(self, context, event):
|
||||
context.window_manager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
|
||||
class SelectSmartGroupedClashesPath(bpy.types.Operator):
|
||||
bl_idname = "bim.select_smart_grouped_clashes_path"
|
||||
bl_label = "Select Smart-Grouped Clashes Path"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def execute(self, context):
|
||||
bpy.context.scene.BIMClashProperties.smart_grouped_clashes_path = self.filepath
|
||||
return {"FINISHED"}
|
||||
|
||||
def invoke(self, context, event):
|
||||
context.window_manager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
|
||||
class ExecuteIfcClash(bpy.types.Operator):
|
||||
bl_idname = "bim.execute_ifc_clash"
|
||||
bl_label = "Execute IFC Clash"
|
||||
filename_ext = ".bcf"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def invoke(self, context, event):
|
||||
if ".json" not in bpy.data.filepath:
|
||||
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".bcf")
|
||||
WindowManager = context.window_manager
|
||||
WindowManager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
def execute(self, context):
|
||||
import ifcclash
|
||||
|
||||
settings = ifcclash.IfcClashSettings()
|
||||
if ".json" not in self.filepath:
|
||||
self.filepath = bpy.path.ensure_ext(self.filepath, ".bcf")
|
||||
settings.output = self.filepath
|
||||
settings.logger = logging.getLogger("Clash")
|
||||
settings.logger.setLevel(logging.DEBUG)
|
||||
ifc_clasher = ifcclash.IfcClasher(settings)
|
||||
|
||||
if bpy.context.scene.BIMClashProperties.should_create_clash_snapshots:
|
||||
|
||||
def get_viewpoint_snapshot(self, viewpoint, mat):
|
||||
camera = bpy.data.objects.get("IFC Clash Camera")
|
||||
if not camera:
|
||||
camera = bpy.data.objects.new("IFC Clash Camera", bpy.data.cameras.new("IFC Clash Camera"))
|
||||
bpy.context.scene.collection.objects.link(camera)
|
||||
camera.matrix_world = Matrix(mat)
|
||||
bpy.context.scene.camera = camera
|
||||
camera.data.angle = radians(60)
|
||||
area = next(area for area in bpy.context.screen.areas if area.type == "VIEW_3D")
|
||||
area.spaces[0].region_3d.view_perspective = "CAMERA"
|
||||
area.spaces[0].shading.show_xray = True
|
||||
bpy.context.scene.render.resolution_x = 480
|
||||
bpy.context.scene.render.resolution_y = 270
|
||||
bpy.context.scene.render.image_settings.file_format = "PNG"
|
||||
bpy.context.scene.render.filepath = os.path.join(
|
||||
bpy.context.scene.BIMProperties.data_dir, "snapshot.png"
|
||||
)
|
||||
bpy.ops.render.opengl(write_still=True)
|
||||
return bpy.context.scene.render.filepath
|
||||
|
||||
ifcclash.IfcClasher.get_viewpoint_snapshot = get_viewpoint_snapshot
|
||||
|
||||
ifc_clasher.clash_sets = []
|
||||
for clash_set in bpy.context.scene.BIMClashProperties.clash_sets:
|
||||
self.a = []
|
||||
self.b = []
|
||||
for ab in ["a", "b"]:
|
||||
for data in getattr(clash_set, ab):
|
||||
clash_source = {"file": data.name}
|
||||
if data.selector:
|
||||
clash_source["selector"] = data.selector
|
||||
clash_source["mode"] = data.mode
|
||||
getattr(self, ab).append(clash_source)
|
||||
ifc_clasher.clash_sets.append(
|
||||
{"name": clash_set.name, "tolerance": clash_set.tolerance, "a": self.a, "b": self.b}
|
||||
)
|
||||
ifc_clasher.clash()
|
||||
ifc_clasher.export()
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SelectIfcClashResults(bpy.types.Operator):
|
||||
bl_idname = "bim.select_ifc_clash_results"
|
||||
bl_label = "Select IFC Clash Results"
|
||||
filename_ext = ".json"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def invoke(self, context, event):
|
||||
self.filepath = bpy.path.ensure_ext(bpy.data.filepath, ".json")
|
||||
WindowManager = context.window_manager
|
||||
WindowManager.fileselect_add(self)
|
||||
return {"RUNNING_MODAL"}
|
||||
|
||||
def execute(self, context):
|
||||
self.filepath = bpy.path.ensure_ext(self.filepath, ".json")
|
||||
with open(self.filepath) as f:
|
||||
clash_sets = json.load(f)
|
||||
clash_set_name = bpy.context.scene.BIMClashProperties.clash_sets[
|
||||
bpy.context.scene.BIMClashProperties.active_clash_set_index
|
||||
].name
|
||||
global_ids = []
|
||||
for clash_set in clash_sets:
|
||||
if clash_set["name"] != clash_set_name:
|
||||
continue
|
||||
if not "clashes" in clash_set.keys():
|
||||
self.report({"WARNING"}, "No clashes found for the selected Clash Set.")
|
||||
return {"CANCELLED"}
|
||||
for clash in clash_set["clashes"].values():
|
||||
global_ids.extend([clash["a_global_id"], clash["b_global_id"]])
|
||||
for obj in bpy.context.visible_objects:
|
||||
if not obj.BIMObjectProperties.ifc_definition_id:
|
||||
continue
|
||||
element = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
|
||||
if element.GlobalId in global_ids:
|
||||
obj.select_set(True)
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SmartClashGroup(bpy.types.Operator):
|
||||
bl_idname = "bim.smart_clash_group"
|
||||
bl_label = "Smart Group Clashes"
|
||||
filepath: bpy.props.StringProperty(subtype="FILE_PATH")
|
||||
|
||||
def execute(self, context):
|
||||
import ifcclash
|
||||
|
||||
settings = ifcclash.IfcClashSettings()
|
||||
self.filepath = bpy.path.ensure_ext(bpy.context.scene.BIMClashProperties.clash_results_path, ".json")
|
||||
settings.output = self.filepath
|
||||
settings.logger = logging.getLogger("Clash")
|
||||
settings.logger.setLevel(logging.DEBUG)
|
||||
ifc_clasher = ifcclash.IfcClasher(settings)
|
||||
|
||||
with open(self.filepath) as f:
|
||||
clash_sets = json.load(f)
|
||||
|
||||
# execute the smart grouping
|
||||
save_path = bpy.path.ensure_ext(bpy.context.scene.BIMClashProperties.smart_grouped_clashes_path, ".json")
|
||||
smart_grouped_clashes = ifc_clasher.smart_group_clashes(
|
||||
clash_sets, bpy.context.scene.BIMClashProperties.smart_clash_grouping_max_distance
|
||||
)
|
||||
|
||||
# save smart_groups to json
|
||||
with open(save_path, "w") as f:
|
||||
f.write(json.dumps(smart_grouped_clashes))
|
||||
|
||||
clash_set_name = bpy.context.scene.BIMClashProperties.clash_sets[
|
||||
bpy.context.scene.BIMClashProperties.active_clash_set_index
|
||||
].name
|
||||
|
||||
# Reset the list of smart_clash_groups for the UI
|
||||
bpy.context.scene.BIMClashProperties.smart_clash_groups.clear()
|
||||
|
||||
for clash_set, smart_groups in smart_grouped_clashes.items():
|
||||
# Only select the clashes that correspond to the actively selected IFC Clash Set
|
||||
if clash_set != clash_set_name:
|
||||
continue
|
||||
else:
|
||||
for smart_group, global_id_pairs in smart_groups[0].items():
|
||||
new_group = bpy.context.scene.BIMClashProperties.smart_clash_groups.add()
|
||||
new_group.number = f"{smart_group}"
|
||||
|
||||
for pair in global_id_pairs:
|
||||
for id in pair:
|
||||
new_global_id = new_group.global_ids.add()
|
||||
new_global_id.name = id
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class LoadSmartGroupsForActiveClashSet(bpy.types.Operator):
|
||||
bl_idname = "bim.load_smart_groups_for_active_clash_set"
|
||||
bl_label = "Load Smart Groups for Active Clash Set"
|
||||
|
||||
def execute(self, context):
|
||||
smart_groups_path = bpy.path.ensure_ext(bpy.context.scene.BIMClashProperties.smart_grouped_clashes_path, ".json")
|
||||
|
||||
clash_set_name = bpy.context.scene.BIMClashProperties.clash_sets[
|
||||
bpy.context.scene.BIMClashProperties.active_clash_set_index
|
||||
].name
|
||||
|
||||
with open(smart_groups_path) as f:
|
||||
smart_grouped_clashes = json.load(f)
|
||||
|
||||
# Reset the list of smart_clash_groups for the UI
|
||||
bpy.context.scene.BIMClashProperties.smart_clash_groups.clear()
|
||||
|
||||
for clash_set, smart_groups in smart_grouped_clashes.items():
|
||||
# Only select the clashes that correspond to the actively selected IFC Clash Set
|
||||
if clash_set != clash_set_name:
|
||||
continue
|
||||
else:
|
||||
for smart_group, global_id_pairs in smart_groups[0].items():
|
||||
new_group = bpy.context.scene.BIMClashProperties.smart_clash_groups.add()
|
||||
new_group.number = f"{smart_group}"
|
||||
for pair in global_id_pairs:
|
||||
for id in pair:
|
||||
new_global_id = new_group.global_ids.add()
|
||||
new_global_id.name = id
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SelectSmartGroup(bpy.types.Operator):
|
||||
bl_idname = "bim.select_smart_group"
|
||||
bl_label = "Select Smart Group"
|
||||
|
||||
def execute(self, context):
|
||||
# Select smart group in view
|
||||
selected_smart_group = bpy.context.scene.BIMClashProperties.smart_clash_groups[
|
||||
bpy.context.scene.BIMCLashProperties.active_smart_group_index
|
||||
]
|
||||
# print(selected_smart_group.number)
|
||||
|
||||
for obj in bpy.context.visible_objects:
|
||||
if not obj.BIMObjectProperties.ifc_definition_id:
|
||||
continue
|
||||
element = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
|
||||
for id in selected_smart_group.global_ids:
|
||||
# print("Id: ", id)
|
||||
# print("Global id: ", element.GlobalId)
|
||||
if element.GlobalId in id.name:
|
||||
# print("object match: ", global_id)
|
||||
obj.select_set(True)
|
||||
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class BlenderClasher:
|
||||
def process_clash_set(self):
|
||||
import collision
|
||||
|
||||
a_cm = collision.CollisionManager()
|
||||
b_cm = collision.CollisionManager()
|
||||
self.add_to_cm(a_cm, bpy.context.scene.BIMClashProperties.blender_clash_set_a)
|
||||
self.add_to_cm(b_cm, bpy.context.scene.BIMClashProperties.blender_clash_set_b)
|
||||
results = a_cm.in_collision_other(b_cm, return_data=True)
|
||||
if not results[0]:
|
||||
print("No clashes")
|
||||
return
|
||||
for contact in results[1]:
|
||||
if contact.raw.penetration_depth < 0.01:
|
||||
continue
|
||||
print("-----")
|
||||
print(contact.names)
|
||||
print(contact.raw.normal)
|
||||
print(contact.raw.pos)
|
||||
|
||||
def add_to_cm(self, cm, object_names):
|
||||
import ifcclash
|
||||
|
||||
for object_name in object_names:
|
||||
name = object_name.name
|
||||
obj = bpy.data.objects[name]
|
||||
triangulated_mesh = self.triangulate_mesh(obj)
|
||||
mesh = ifcclash.Mesh()
|
||||
mesh.vertices = np.array([tuple(obj.matrix_world @ v.co) for v in triangulated_mesh.vertices])
|
||||
mesh.faces = np.array([tuple(p.vertices) for p in triangulated_mesh.polygons])
|
||||
cm.add_object(name, mesh)
|
||||
|
||||
def triangulate_mesh(self, obj):
|
||||
mesh = obj.evaluated_get(bpy.context.evaluated_depsgraph_get()).to_mesh()
|
||||
bm = bmesh.new()
|
||||
bm.from_mesh(mesh)
|
||||
bmesh.ops.triangulate(bm, faces=bm.faces)
|
||||
bm.to_mesh(mesh)
|
||||
bm.free()
|
||||
del bm
|
||||
return mesh
|
||||
|
||||
|
||||
class SetBlenderClashSetA(bpy.types.Operator):
|
||||
bl_idname = "bim.set_blender_clash_set_a"
|
||||
bl_label = "Set Blender Clash Set A"
|
||||
|
||||
def execute(self, context):
|
||||
while len(bpy.context.scene.BIMClashProperties.blender_clash_set_a) > 0:
|
||||
bpy.context.scene.BIMClashProperties.blender_clash_set_a.remove(0)
|
||||
for obj in bpy.context.selected_objects:
|
||||
new = bpy.context.scene.BIMClashProperties.blender_clash_set_a.add()
|
||||
new.name = obj.name
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class SetBlenderClashSetB(bpy.types.Operator):
|
||||
bl_idname = "bim.set_blender_clash_set_b"
|
||||
bl_label = "Set Blender Clash Set B"
|
||||
|
||||
def execute(self, context):
|
||||
while len(bpy.context.scene.BIMClashProperties.blender_clash_set_b) > 0:
|
||||
bpy.context.scene.BIMClashProperties.blender_clash_set_b.remove(0)
|
||||
for obj in bpy.context.selected_objects:
|
||||
new = bpy.context.scene.BIMClashProperties.blender_clash_set_b.add()
|
||||
new.name = obj.name
|
||||
return {"FINISHED"}
|
||||
|
||||
|
||||
class ExecuteBlenderClash(bpy.types.Operator):
|
||||
bl_idname = "bim.execute_blender_clash"
|
||||
bl_label = "Execute Blender Clash"
|
||||
|
||||
def execute(self, context):
|
||||
blender_clasher = BlenderClasher()
|
||||
blender_clasher.process_clash_set()
|
||||
return {"FINISHED"}
|
||||
@@ -0,0 +1,53 @@
|
||||
import bpy
|
||||
from blenderbim.bim.prop import StrProperty, Attribute
|
||||
from blenderbim.bim.module.owner.data import Data
|
||||
from bpy.types import PropertyGroup
|
||||
from bpy.props import (
|
||||
PointerProperty,
|
||||
StringProperty,
|
||||
EnumProperty,
|
||||
BoolProperty,
|
||||
IntProperty,
|
||||
FloatProperty,
|
||||
FloatVectorProperty,
|
||||
CollectionProperty,
|
||||
)
|
||||
|
||||
|
||||
class ClashSource(PropertyGroup):
|
||||
name: StringProperty(name="File")
|
||||
selector: StringProperty(name="Selector")
|
||||
mode: EnumProperty(
|
||||
items=[
|
||||
("i", "Include", "Only the selected objects are included for clashing"),
|
||||
("e", "Exclude", "All objects except the selected objects are included for clashing"),
|
||||
],
|
||||
name="Mode",
|
||||
)
|
||||
|
||||
|
||||
class ClashSet(PropertyGroup):
|
||||
name: StringProperty(name="Name")
|
||||
tolerance: FloatProperty(name="Tolerance")
|
||||
a: CollectionProperty(name="Group A", type=ClashSource)
|
||||
b: CollectionProperty(name="Group B", type=ClashSource)
|
||||
|
||||
|
||||
class SmartClashGroup(PropertyGroup):
|
||||
number: StringProperty(name="Number")
|
||||
global_ids: CollectionProperty(name="GlobalIDs", type=StrProperty)
|
||||
|
||||
|
||||
class BIMClashProperties(PropertyGroup):
|
||||
blender_clash_set_a: CollectionProperty(name="Blender Clash Set A", type=StrProperty)
|
||||
blender_clash_set_b: CollectionProperty(name="Blender Clash Set B", type=StrProperty)
|
||||
clash_sets: CollectionProperty(name="Clash Sets", type=ClashSet)
|
||||
should_create_clash_snapshots: BoolProperty(name="Create Snapshots", default=True)
|
||||
clash_results_path: StringProperty(name="Clash Results Path")
|
||||
smart_grouped_clashes_path: StringProperty(name="Smart Grouped Clashes Path")
|
||||
active_clash_set_index: IntProperty(name="Active Clash Set Index")
|
||||
smart_clash_groups: CollectionProperty(name="Smart Clash Groups", type=SmartClashGroup)
|
||||
active_smart_group_index: IntProperty(name="Active Smart Group Index")
|
||||
smart_clash_grouping_max_distance: IntProperty(
|
||||
name="Smart Clash Grouping Max Distance", default=3, soft_min=1, soft_max=10
|
||||
)
|
||||
@@ -0,0 +1,148 @@
|
||||
import bpy
|
||||
from bpy.types import Panel
|
||||
|
||||
|
||||
class BIM_PT_ifcclash(Panel):
|
||||
bl_label = "IFC Clash Sets"
|
||||
bl_idname = "BIM_PT_ifcclash"
|
||||
bl_options = {"DEFAULT_CLOSED"}
|
||||
bl_space_type = "PROPERTIES"
|
||||
bl_region_type = "WINDOW"
|
||||
bl_context = "scene"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
scene = context.scene
|
||||
props = scene.BIMClashProperties
|
||||
|
||||
layout.label(text="Blender Clash:")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.set_blender_clash_set_a")
|
||||
row.operator("bim.set_blender_clash_set_b")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.execute_blender_clash")
|
||||
|
||||
layout.label(text="IFC Clash:")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.add_clash_set")
|
||||
row.operator("bim.import_clash_sets", text="", icon="IMPORT")
|
||||
row.operator("bim.export_clash_sets", text="", icon="EXPORT")
|
||||
|
||||
if not props.clash_sets:
|
||||
return
|
||||
|
||||
layout.template_list("BIM_UL_clash_sets", "", props, "clash_sets", props, "active_clash_set_index")
|
||||
|
||||
if props.active_clash_set_index < len(props.clash_sets):
|
||||
clash_set = props.clash_sets[props.active_clash_set_index]
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(clash_set, "name")
|
||||
row.operator("bim.remove_clash_set", icon="X", text="").index = props.active_clash_set_index
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(clash_set, "tolerance")
|
||||
|
||||
layout.label(text="Group A:")
|
||||
row = layout.row()
|
||||
row.operator("bim.add_clash_source").group = "a"
|
||||
|
||||
for index, source in enumerate(clash_set.a):
|
||||
row = layout.row(align=True)
|
||||
row.prop(source, "name", text="")
|
||||
op = row.operator("bim.select_clash_source", icon="FILE_FOLDER", text="")
|
||||
op.index = index
|
||||
op.group = "a"
|
||||
op = row.operator("bim.remove_clash_source", icon="X", text="")
|
||||
op.index = index
|
||||
op.group = "a"
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(source, "mode", text="")
|
||||
row.prop(source, "selector", text="")
|
||||
|
||||
layout.label(text="Group B:")
|
||||
row = layout.row()
|
||||
row.operator("bim.add_clash_source").group = "b"
|
||||
|
||||
for index, source in enumerate(clash_set.b):
|
||||
row = layout.row(align=True)
|
||||
row.prop(source, "name", text="")
|
||||
op = row.operator("bim.select_clash_source", icon="FILE_FOLDER", text="")
|
||||
op.index = index
|
||||
op.group = "b"
|
||||
op = row.operator("bim.remove_clash_source", icon="X", text="")
|
||||
op.index = index
|
||||
op.group = "b"
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(source, "mode", text="")
|
||||
row.prop(source, "selector", text="")
|
||||
|
||||
row = layout.row()
|
||||
row.prop(props, "should_create_clash_snapshots")
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.execute_ifc_clash")
|
||||
row.operator("bim.select_ifc_clash_results")
|
||||
|
||||
|
||||
class BIM_PT_clash_manager(Panel):
|
||||
bl_idname = "BIM_PT_clash_manager"
|
||||
bl_label = "Clash Manager"
|
||||
bl_space_type = "VIEW_3D"
|
||||
bl_region_type = "UI"
|
||||
bl_category = "BlenderBIM"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
props = context.scene.BIMClashProperties
|
||||
|
||||
row = layout.row()
|
||||
layout.label(text="Select clash results to group:")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(props, "clash_results_path", text="")
|
||||
op = row.operator("bim.select_clash_results", icon="FILE_FOLDER", text="")
|
||||
|
||||
row = layout.row()
|
||||
layout.label(text="Select output path for smart-grouped clashes:")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(props, "smart_grouped_clashes_path", text="")
|
||||
op = row.operator("bim.select_smart_grouped_clashes_path", icon="FILE_FOLDER", text="")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.prop(props, "smart_clash_grouping_max_distance")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.smart_clash_group")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.load_smart_groups_for_active_clash_set")
|
||||
|
||||
layout.template_list("BIM_UL_smart_groups", "", props, "smart_clash_groups", props, "active_smart_group_index")
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("bim.select_smart_group")
|
||||
|
||||
|
||||
class BIM_UL_clash_sets(bpy.types.UIList):
|
||||
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
|
||||
ob = data
|
||||
if item:
|
||||
layout.prop(item, "name", text="", emboss=False)
|
||||
else:
|
||||
layout.label(text="", translate=False)
|
||||
|
||||
|
||||
class BIM_UL_smart_groups(bpy.types.UIList):
|
||||
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
|
||||
ob = data
|
||||
if item:
|
||||
layout.label(text=str(item.number), translate=False, icon="NONE", icon_value=0)
|
||||
else:
|
||||
layout.label(text="", translate=False)
|
||||
Reference in New Issue
Block a user