Add filling objectcs to OverrideMove

This commit is contained in:
Bruno Perdigão
2025-01-18 15:15:54 -03:00
parent 7fcb7c6433
commit 864eeb42e9
@@ -3037,6 +3037,23 @@ class OverrideMove(bpy.types.Operator):
return {"FINISHED"}
def _execute(self, context):
# Get filling objects
selection = []
for obj in context.selected_objects:
element = tool.Ifc.get_entity(obj)
if not element:
continue
selection.append(obj)
for rel in getattr(element, "HasOpenings", []) or []:
opening = rel.RelatedOpeningElement
for rel2 in getattr(opening, "HasFillings", []) or []:
filling = rel2.RelatedBuildingElement
selection.append(tool.Ifc.get_object(filling))
for obj in selection:
obj.select_set(True)
self.new_active_obj = obj
# Get aggregates
props = context.scene.BIMAggregateProperties
not_editing_objs = [o.obj for o in props.not_editing_objects]