bmesh_to_ifc now creates separate representations for each distinct bmesh geometry

This commit is contained in:
martinaCodes
2022-11-07 17:21:09 +01:00
committed by Dion Moult
parent d193e8a3eb
commit 87dbaa39d8
2 changed files with 23 additions and 37 deletions
+22 -36
View File
@@ -53,10 +53,6 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
refresh_local: BoolProperty(name="Update Node", description="Update Node", update=refresh_node)
n_id: StringProperty()
flat_output: BoolProperty(
name="Flat output", description="Flatten output by list-joining level 1",
default=True, update=updateNode)
context_types = [
('Model', 'Model', 'Context type: Model', 0),
('Plan', 'Plan', 'Context type: Plan', 1),
@@ -74,15 +70,10 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
('GRAPH_VIEW', 'GRAPH_VIEW', 'Target View: GRAPH_VIEW', 2),
('SKETCH_VIEW', 'SKETCH_VIEW', 'Target View: SKETCH_VIEW', 3),
]
paradigms = [
('Tessellation', 'Tessellation', 'Geometry paradigm: Tessellation', 0),
('Extrusion', 'Extrusion', 'Geometry paradigm: Extrusion', 1),
]
blender_objects: PointerProperty(name="Blender Mesh(es)", description="Blender Mesh Object(s)",update=updateNode, type=bpy.types.Object)
context_type: EnumProperty(name="Context Type", description="Default: Model", default="Model",items=context_types,update=updateNode)
context_identifier: EnumProperty(name="Context Identifier", description="Default: Body", default="Body", items=context_identifiers, update=updateNode)
target_view: EnumProperty(name="Target View", description="Default: MODEL VIEW", default="MODEL_VIEW",items=target_views, update=updateNode)
paradigm: EnumProperty(name="Paradigm", description="Which geometry type to convert to. Choose between tessellation or extrusion. Default: Tessellation.",default="Tessellation",items=paradigms, update=updateNode)
tooltip: StringProperty(name="Tooltip")
@@ -90,7 +81,6 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
self.inputs.new("SvStringsSocket", "context_type").prop_name = "context_type"
self.inputs.new("SvStringsSocket", "context_identifier").prop_name = "context_identifier"
self.inputs.new("SvStringsSocket", "target_view").prop_name = "target_view"
self.inputs.new("SvStringsSocket", "paradigm").prop_name = "paradigm"
self.inputs.new("SvObjectSocket", "blender_objects").prop_name = "blender_objects" #no prop for now
self.outputs.new("SvVerticesSocket", "Representations")
self.outputs.new("SvMatrixSocket", "Locations")
@@ -102,7 +92,7 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
row.prop(self, 'is_interactive', icon='SCENE_DATA', icon_only=True)
row.prop(self, 'refresh_local', icon='FILE_REFRESH')
def process(self):
def process(self):
self.sv_input_names = [i.name for i in self.inputs]
if hash(self) not in self.node_dict:
@@ -122,10 +112,6 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
blender_objects = self.inputs["blender_objects"].sv_get()
self.file = SvIfcStore.get_file()
#temporary
if self.paradigm == "Extrusion":
raise Exception("Extrusion not yet implemented.")
return
if self.refresh_local:
edit = True
if self.node_id not in SvIfcStore.id_map:
@@ -135,10 +121,9 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
self.edit()
representations, locations = self.create(blender_objects)
else:
# representations = self.get_existing_element()
representations = SvIfcStore.id_map[self.node_id]["Representations"]
locations = SvIfcStore.id_map[self.node_id]["Locations"]
print("representations: ", representations)
print("locations: ", locations)
@@ -148,25 +133,29 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
def create(self, blender_objects):
representations_ids = []
locations = []
add_matrix = locations.extend if self.flat_output else locations.append
for blender_object in blender_objects:
representation = ifcopenshell.api.run("geometry.add_representation", self.file, should_run_listeners=False,blender_object = blender_object, geometry=blender_object.data, context = self.get_context())
if not representation:
raise Exception("Couldn't create representation. Possibly wrong context.")
representations_ids.append(representation.id())
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Representations", []).append(representation.id())
location = blender_object.matrix_world
print("\n", "#"*30, "location: ", location)
add_matrix(location)
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Locations", []).append(location)
if blender_object.type == 'MESH':
bpy.ops.object.select_all(action='DESELECT')
blender_object.select_set(True)
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.separate(type='LOOSE')
for obj in bpy.context.selected_objects:
representation = ifcopenshell.api.run("geometry.add_representation", self.file, should_run_listeners=False,blender_object = obj, geometry=obj.data, context = self.get_context())
print("\n", "#"*30, "representation: ", representation)
if not representation:
raise Exception("Couldn't create representation. Possibly wrong context.")
representations_ids.append(representation.id())
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Representations", []).append(representation.id())
locations.append(blender_object.matrix_world)
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Locations", []).append(location)
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
return representations_ids, locations
def edit(self):
# results = self.get_existing_element()
if "Representations" not in SvIfcStore.id_map[self.node_id]:
return
for step_id in SvIfcStore.id_map[self.node_id]["Representations"]:
#if self.file.by_id(step_id).is_a('IfcShapeRepresentation'):
ifcopenshell.api.run("geometry.remove_representation", self.file, representation=self.file.by_id(step_id))
del SvIfcStore.id_map[self.node_id]["Representations"]
del SvIfcStore.id_map[self.node_id]["Locations"]
@@ -180,7 +169,6 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
def get_context(self):
context = ifcopenshell.util.representation.get_context(self.file, self.context_type, self.context_identifier, self.target_view)
if not context:
parent = ifcopenshell.util.representation.get_context(self.file, self.context_type)
if not parent:
@@ -194,11 +182,10 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
target_view=self.target_view,
parent=parent,
)
# SvIfcStore.id_map.setdefault(self.node_id, []).append(context.id())
SvIfcStore.id_map.setdefault(self.node_id, {}).setdefault("Contexts", []).append(context.id())
return context
def sv_free(self):
try:
self.file = SvIfcStore.get_file()
@@ -223,12 +210,11 @@ class SvIfcBMeshToIfcRepr(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.help
print('Node was deleted')
except KeyError or AttributeError:
pass
def register():
bpy.utils.register_class(SvIfcBMeshToIfcRepr)
def unregister():
bpy.utils.unregister_class(SvIfcBMeshToIfcRepr)
bpy.utils.unregister_class(SvIfcBMeshToIfcRepr)
+1 -1
View File
@@ -69,7 +69,7 @@ class SvIfcCreateShape(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper.
def draw_buttons(self, context, layout):
row = layout.row(align=True)
row.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Create Blender shape from Ifc Entity. Takes one or multiple Ifc Entities."
row.operator("node.sv_ifc_tooltip", text="", icon="QUESTION", emboss=False).tooltip = "Create Blender shape from IfcEntity ID. Takes one or multiple IfcEntity IDs."
row.prop(self, 'refresh_local', icon='FILE_REFRESH')
def process(self):