Remove unused code.

This commit is contained in:
Bruno Perdigão
2025-06-19 16:38:22 -03:00
parent fb9edb733b
commit 8d079ce0cb
@@ -845,22 +845,6 @@ class PolylineDecorator:
self.line_shader.uniform_float("lineWidth", 0.75)
self.draw_batch("LINES", [self.axis_start, self.axis_end], axis_color, [(0, 1)])
# # Lines for X, Y, Z of single measure
# if polyline_data and polyline_data.measurement_type == "SINGLE":
# axis, _ = self.calculate_measurement_x_y_and_z(context)
# x_axis, y_axis, z_axis = axis
# self.draw_batch("LINES", [*x_axis], decorator_color_x_axis, [(0, 1)])
# self.draw_batch("LINES", [*y_axis], decorator_color_y_axis, [(0, 1)])
# self.draw_batch("LINES", [*z_axis], decorator_color_z_axis, [(0, 1)])
# # Area highlight
# if polyline_data:
# area = polyline_data.area.split(" ")[0]
# if polyline_data.measurement_type == "POLY_AREA" and area:
# if float(area) > 0:
# tris = self.calculate_polygon(polyline_verts)["tris"]
# self.draw_batch("TRIS", polyline_verts, transparent_color(decorator_color_special), tris)
# Mouse points
if snap_prop.snap_type in ["Plane", "Axis", "Mix"]:
self.draw_batch("POINTS", mouse_point, decorator_color_unselected)