Prototype connection-aware wall extension and T-joints

This commit is contained in:
Dion Moult
2022-09-15 22:43:51 +10:00
parent 4fb910fc44
commit 90e35810d9
3 changed files with 296 additions and 19 deletions
@@ -30,6 +30,7 @@ classes = (
wall.AlignWall,
wall.FlipWall,
wall.SplitWall,
wall.WallPrototypeVTX,
opening.AddElementOpening,
profile.ExtendProfile,
prop.BIMModelProperties,
@@ -654,14 +654,14 @@ class DumbWallGenerator:
if not self.layers["thickness"]:
return
self.body = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body", "MODEL_VIEW")
self.body_context = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body", "MODEL_VIEW")
self.collection = bpy.context.view_layer.active_layer_collection.collection
self.collection_obj = bpy.data.objects.get(self.collection.name)
self.width = self.layers["thickness"]
self.height = 3.
self.length = 1.
self.rotation = 0.
self.height = 3.0
self.length = 1.0
self.rotation = 0.0
self.location = Vector((0, 0, 0))
if self.has_sketch():
@@ -772,7 +772,7 @@ class DumbWallGenerator:
representation = ifcopenshell.api.run(
"geometry.add_wall_representation",
tool.Ifc.get(),
context=self.body,
context=self.body_context,
thickness=self.layers["thickness"],
offset=self.layers["offset"],
length=self.length,
@@ -794,7 +794,7 @@ class DumbWallGenerator:
obj=obj,
ifc_class=ifc_class,
should_add_representation=False,
context=self.body,
context=self.body_context,
)
ifcopenshell.api.run(
"geometry.assign_representation", tool.Ifc.get(), product=element, representation=representation
@@ -1032,10 +1032,251 @@ class DumbWallPlaner:
return min_face, max_face
class WallPrototypeVTX(bpy.types.Operator):
bl_idname = "bim.wall_prototype_vtx"
bl_label = "Wall Prototype VTX"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
self.unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
self.axis_context = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Plan", "AXIS", "GRAPH_VIEW")
self.body_context = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body", "MODEL_VIEW")
selected_objects = [o for o in context.selected_objects if tool.Ifc.get_entity(o)]
if len(selected_objects) == 1:
self.join_E(context.active_object, context.scene.cursor.location)
elif len(selected_objects) >= 2:
for obj in selected_objects:
if obj == context.active_object:
continue
element = tool.Ifc.get_entity(obj)
if not element.is_a("IfcWall"):
continue
self.join_T(obj, context.active_object)
return {"FINISHED"}
def join_E(self, wall1, target):
element1 = tool.Ifc.get_entity(wall1)
if not element1:
return
axis1 = self.get_wall_axis(wall1)
intersect, which_end = mathutils.geometry.intersect_point_line(target.to_2d(), *axis1["reference"])
which_end = "ATEND" if which_end > 0.5 else "ATSTART"
ifcopenshell.api.run(
"geometry.disconnect_path", tool.Ifc.get(), related_element=element1, connection_type=which_end
)
self.axis = axis1["reference"].copy()
self.body = axis1["reference"].copy()
height = self.get_height(tool.Ifc.get().by_id(wall1.data.BIMMeshProperties.ifc_definition_id))
self.clippings = []
layers1 = get_material_layer_parameters(element1)
self.axis[1 if which_end == "ATEND" else 0] = intersect
self.body[1 if which_end == "ATEND" else 0] = intersect
for rel in element1.ConnectedFrom:
self.join(wall1, tool.Ifc.get_object(rel.RelatingElement))
height = self.get_height(tool.Ifc.get().by_id(wall1.data.BIMMeshProperties.ifc_definition_id))
self.recreate_wall(
wall1, self.body[0], self.body[1], height, layers1["thickness"], layers1["offset"], self.clippings
)
def recreate_wall(self, obj, start, end, height, thickness, offset=0, clippings=None):
length = (end - start).length
new_representation = ifcopenshell.api.run(
"geometry.add_wall_representation",
tool.Ifc.get(),
context=self.body_context,
length=length,
height=height,
offset=offset,
thickness=thickness,
clippings=clippings or [],
)
old_representation = tool.Ifc.get().by_id(obj.data.BIMMeshProperties.ifc_definition_id)
for inverse in tool.Ifc.get().get_inverse(old_representation):
ifcopenshell.util.element.replace_attribute(inverse, old_representation, new_representation)
obj.data.BIMMeshProperties.ifc_definition_id = int(new_representation.id())
obj.data.name = f"{old_representation.ContextOfItems.id()}/{new_representation.id()}"
blenderbim.core.geometry.remove_representation(
tool.Ifc, tool.Geometry, obj=obj, representation=old_representation
)
blenderbim.core.geometry.switch_representation(
tool.Geometry,
obj=obj,
representation=new_representation,
should_reload=True,
enable_dynamic_voids=False,
is_global=True,
should_sync_changes_first=False,
)
obj.location[0], obj.location[1] = start
def create_matrix(self, p, x, y, z):
return Matrix(
(
(x[0], y[0], z[0], p[0]),
(x[1], y[1], z[1], p[1]),
(x[2], y[2], z[2], p[2]),
(0.0, 0.0, 0.0, 1.0),
)
)
def get_wall_axis(self, obj, layers=None):
x_values = [v[0] for v in obj.bound_box]
min_x = min(x_values)
max_x = max(x_values)
axes = {}
if layers:
axes = {
"base": [
(obj.matrix_world @ Vector((min_x, layers["offset"], 0.0))).to_2d(),
(obj.matrix_world @ Vector((max_x, layers["offset"], 0.0))).to_2d(),
],
"side": [
(obj.matrix_world @ Vector((min_x, layers["offset"] + layers["thickness"], 0.0))).to_2d(),
(obj.matrix_world @ Vector((max_x, layers["offset"] + layers["thickness"], 0.0))).to_2d(),
],
}
axes["reference"] = [
(obj.matrix_world @ Vector((min_x, 0.0, 0.0))).to_2d(),
(obj.matrix_world @ Vector((max_x, 0.0, 0.0))).to_2d(),
]
return axes
def get_height(self, representation):
height = 3.0
item = representation.Items[0]
while True:
if item.is_a("IfcExtrudedAreaSolid"):
height = item.Depth / self.unit_scale
break
elif item.is_a("IfcBooleanClippingResult"):
item = item.FirstOperand
else:
break
return height
def join_T(self, wall1, wall2):
element1 = tool.Ifc.get_entity(wall1)
element2 = tool.Ifc.get_entity(wall2)
axis1 = self.get_wall_axis(wall1)
axis2 = self.get_wall_axis(wall2)
intersect, _ = tool.Cad.intersect_edges(axis1["reference"], axis2["reference"])
which_end = "ATEND" if tool.Cad.edge_percent(intersect, axis1["reference"]) > 0.5 else "ATSTART"
ifcopenshell.api.run(
"geometry.connect_path",
tool.Ifc.get(),
related_element=element1,
relating_element=element2,
relating_connection="ATPATH",
related_connection=which_end,
)
self.axis = axis1["reference"].copy()
self.body = axis1["reference"].copy()
height = self.get_height(tool.Ifc.get().by_id(wall1.data.BIMMeshProperties.ifc_definition_id))
self.clippings = []
layers1 = get_material_layer_parameters(element1)
for rel in element1.ConnectedFrom:
self.join(wall1, tool.Ifc.get_object(rel.RelatingElement))
self.recreate_wall(
wall1, self.body[0], self.body[1], height, layers1["thickness"], layers1["offset"], self.clippings
)
def join(self, wall1, wall2):
element1 = tool.Ifc.get_entity(wall1)
element2 = tool.Ifc.get_entity(wall2)
layers1 = get_material_layer_parameters(element1)
layers2 = get_material_layer_parameters(element2)
axis1 = self.get_wall_axis(wall1, layers1)
axis2 = self.get_wall_axis(wall2, layers2)
angle = tool.Cad.angle_edges(axis1["reference"], axis2["reference"], signed=False, degrees=True)
if tool.Cad.is_x(angle, 0):
return
# Work out axis line
intersect, _ = tool.Cad.intersect_edges(axis1["reference"], axis2["reference"])
which_end = "ATEND" if tool.Cad.edge_percent(intersect, axis1["reference"]) > 0.5 else "ATSTART"
self.axis[1 if which_end == "ATEND" else 0] = intersect
# Work out body extents
intersect1, _ = tool.Cad.intersect_edges(axis1["base"], axis2["base"])
intersect2, _ = tool.Cad.intersect_edges(axis1["base"], axis2["side"])
intersect3, _ = tool.Cad.intersect_edges(axis1["side"], axis2["base"])
intersect4, _ = tool.Cad.intersect_edges(axis1["side"], axis2["side"])
intersect12 = intersect1.lerp(intersect2, 0.5)
intersect34 = intersect3.lerp(intersect4, 0.5)
which_end = "ATEND" if tool.Cad.edge_percent(intersect12, axis1["base"]) > 0.5 else "ATSTART"
if which_end == "ATEND":
base_target = tool.Cad.closest_vector(axis1["base"][0], (intersect1, intersect2))
if tool.Cad.is_x(angle, 90):
self.body[1] = tool.Cad.point_on_edge(base_target, axis1["reference"])
else:
side_target = tool.Cad.closest_vector(axis1["side"][0], (intersect3, intersect4))
base_percent = tool.Cad.edge_percent(base_target, axis1["base"])
side_percent = tool.Cad.edge_percent(side_target, axis1["side"])
if base_percent > side_percent:
self.body[1] = tool.Cad.point_on_edge(base_target, axis1["reference"])
clip = side_target.to_3d()
x_axis = (side_target - base_target).normalized().to_3d()
y_axis = Vector((0, 0, 1))
z_axis = x_axis.cross(y_axis)
new_matrix = wall1.matrix_world.copy()
new_matrix.col[3] = self.body[0].to_4d()
self.clippings.append(new_matrix.inverted() @ self.create_matrix(clip, x_axis, y_axis, z_axis))
else:
self.body[1] = tool.Cad.point_on_edge(side_target, axis1["reference"])
clip = base_target.to_3d()
x_axis = (side_target - base_target).normalized().to_3d()
y_axis = Vector((0, 0, 1))
z_axis = x_axis.cross(y_axis)
new_matrix = wall1.matrix_world.copy()
new_matrix.col[3] = self.body[0].to_4d()
self.clippings.append(new_matrix.inverted() @ self.create_matrix(clip, x_axis, y_axis, z_axis))
else:
base_target = tool.Cad.closest_vector(axis1["base"][1], (intersect1, intersect2))
if tool.Cad.is_x(angle, 90):
self.body[0] = tool.Cad.point_on_edge(base_target, axis1["reference"])
else:
side_target = tool.Cad.closest_vector(axis1["side"][1], (intersect3, intersect4))
base_percent = tool.Cad.edge_percent(base_target, axis1["base"])
side_percent = tool.Cad.edge_percent(side_target, axis1["side"])
if base_percent < side_percent:
self.body[0] = tool.Cad.point_on_edge(base_target, axis1["reference"])
clip = side_target.to_3d()
x_axis = (side_target - base_target).normalized().to_3d()
y_axis = Vector((0, 0, 1))
z_axis = y_axis.cross(x_axis)
new_matrix = wall1.matrix_world.copy()
new_matrix.col[3] = self.body[0].to_4d()
self.clippings.append(new_matrix.inverted() @ self.create_matrix(clip, x_axis, y_axis, z_axis))
else:
self.body[0] = tool.Cad.point_on_edge(side_target, axis1["reference"])
clip = base_target.to_3d()
x_axis = (side_target - base_target).normalized().to_3d()
y_axis = Vector((0, 0, 1))
z_axis = y_axis.cross(x_axis)
new_matrix = wall1.matrix_world.copy()
new_matrix.col[3] = self.body[0].to_4d()
self.clippings.append(new_matrix.inverted() @ self.create_matrix(clip, x_axis, y_axis, z_axis))
def get_material_layer_parameters(element):
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
offset = 0.
thickness = 0.
offset = 0.0
thickness = 0.0
material = ifcopenshell.util.element.get_material(element)
if material:
if material.is_a("IfcMaterialLayerSetUsage"):
+46 -11
View File
@@ -38,25 +38,60 @@ from mathutils.geometry import intersect_line_line as LineIntersect
from mathutils.geometry import intersect_point_line as PtLineIntersect
class CAD_prefs:
VTX_PRECISION = 1.0e-5
VTX_DOUBLES_THRSHLD = 0.0001
VTX_PRECISION = 1.0e-5
class Cad:
@classmethod
def point_on_edge(cls, p, edge):
def is_point_on_edge(cls, p, edge):
"""
> p: vector
> edge: tuple of 2 vectors
< returns: True / False if a point happens to lie on an edge
"""
pt, _percent = PtLineIntersect(p, *edge)
on_line = (pt - p).length < CAD_prefs.VTX_PRECISION
on_line = (pt - p).length < VTX_PRECISION
return on_line and (0.0 <= _percent <= 1.0)
@classmethod
def line_from_edge_intersect(cls, edge1, edge2):
def point_on_edge(cls, p, edge):
"""
> p: vector
> edge: tuple of 2 vectors
< returns: a vector of the closest point on that edge
"""
return PtLineIntersect(p, *edge)[0]
@classmethod
def edge_percent(cls, p, edge):
"""
> takes a point, and a edge as a tuple of 2 vectors
< returns the percentage between 0 and 1 of where the point lies on the edge
"""
return PtLineIntersect(p, *edge)[1]
@classmethod
def angle_edges(cls, edge1, edge2, degrees=False, signed=False):
"""
> takes 2 edges, each as a tuple of two vectors
< returns the potentially signed angle as degrees or radians
"""
if signed:
a = (edge1[1] - edge1[0]).angle_signed(edge2[1] - edge2[0])
else:
a = (edge1[1] - edge1[0]).angle_signed(edge2[1] - edge2[0])
return math.degrees(a) if degrees else a
@classmethod
def is_x(cls, value, x):
"""
> takes a value and a target of x
< returns if the value is equivalent to x within a tolerance
"""
return value > (x - VTX_PRECISION) and value < (x + VTX_PRECISION)
@classmethod
def intersect_edges(cls, edge1, edge2):
"""
> takes 2 tuples, each tuple contains 2 vectors
- prepares input for sending to intersect_line_line
@@ -71,7 +106,7 @@ class Cad:
> takes 2 tuples, each tuple contains 2 vectors
< returns the point halfway on line. See intersect_line_line
"""
line = cls.line_from_edge_intersect(edge1, edge2)
line = cls.intersect_edges(edge1, edge2)
if line:
return (line[0] + line[1]) / 2
@@ -83,9 +118,9 @@ class Cad:
line is longer than the VTX_PRECISION then they are either
coplanar or parallel.
"""
line = cls.line_from_edge_intersect(edge1, edge2)
line = cls.intersect_edges(edge1, edge2)
if line:
return (line[0] - line[1]).length < CAD_prefs.VTX_PRECISION
return (line[0] - line[1]).length < VTX_PRECISION
@classmethod
def closest_idx(cls, pt, e):
@@ -161,7 +196,7 @@ class Cad:
@classmethod
def num_edges_point_lies_on(cls, pt, edges):
"""returns the number of edges that a point lies on."""
res = [point_on_edge(pt, edge) for edge in [edges[:2], edges[2:]]]
res = [cls.is_point_on_edge(pt, edge) for edge in [edges[:2], edges[2:]]]
return len([i for i in res if i])
@classmethod
@@ -175,7 +210,7 @@ class Cad:
return []
idxs = [idx1, idx2]
edges = [cls.coords_tuple_from_edge_idx(bm, idx) for idx in idxs]
return [idx for edge, idx in zip(edges, idxs) if cls.point_on_edge(pt, edge)]
return [idx for edge, idx in zip(edges, idxs) if cls.is_point_on_edge(pt, edge)]
@classmethod
def duplicates(cls, indices):