New site project library for stuff like site sheds and cranes

This commit is contained in:
Dion Moult
2021-08-19 09:23:25 +10:00
parent cb2995a255
commit 92f55504e9
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# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2020, 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import bpy
import ifcopenshell
import ifcopenshell.api
class LibraryGenerator:
def generate(self):
ifcopenshell.api.pre_listeners = {}
ifcopenshell.api.post_listeners = {}
self.file = ifcopenshell.api.run("project.create_file")
self.project = ifcopenshell.api.run(
"root.create_entity", self.file, ifc_class="IfcProjectLibrary", name="BlenderBIM Demo Library"
)
ifcopenshell.api.run("unit.assign_unit", self.file, length={"is_metric": True, "raw": "METERS"})
ifcopenshell.api.run("context.add_context", self.file, context="Model")
self.representations = {
"body": ifcopenshell.api.run(
"context.add_context", self.file, context="Model", subcontext="Body", target_view="MODEL_VIEW"
),
"clearance": ifcopenshell.api.run(
"context.add_context", self.file, context="Model", subcontext="Clearance", target_view="MODEL_VIEW"
),
}
ifcopenshell.api.run("context.add_context", self.file, context="Plan")
self.annotation = ifcopenshell.api.run(
"context.add_context", self.file, context="Model", subcontext="Annotation", target_view="PLAN_VIEW"
)
self.create_type("IfcBuildingElementProxyType", "Site Shed 3x6m", {"body": "Site Shed 3x6m"})
self.create_type("IfcBuildingElementProxyType", "Site Shed 3x12m", {"body": "Site Shed 3x12m"})
self.create_type(
"IfcBuildingElementProxyType",
"Mobile Crane 50T",
{"body": "Mobile Crane 50T", "clearance": "Mobile Crane 50T - Clearance"},
)
self.file.write("blenderbim-site-library.ifc")
def create_type(self, ifc_class, name, representations):
element = ifcopenshell.api.run("root.create_entity", self.file, ifc_class=ifc_class, name=name)
for rep_name, obj_name in representations.items():
obj = bpy.data.objects.get(obj_name)
representation = ifcopenshell.api.run(
"geometry.add_representation",
self.file,
context=self.representations[rep_name],
blender_object=obj,
geometry=obj.data,
total_items=max(1, len(obj.material_slots)),
)
ifcopenshell.api.run(
"style.assign_representation_styles",
self.file,
**{
"shape_representation": representation,
"styles": [
ifcopenshell.api.run("style.add_style", self.file, **self.get_style_settings(s.material))
for s in obj.material_slots
],
},
)
ifcopenshell.api.run(
"geometry.assign_representation", self.file, product=element, representation=representation
)
ifcopenshell.api.run("project.assign_declaration", self.file, definition=element, relating_context=self.project)
def get_style_settings(self, material):
transparency = material.diffuse_color[3]
diffuse_colour = material.diffuse_color
if (
material.use_nodes
and hasattr(material.node_tree, "nodes")
and "Principled BSDF" in material.node_tree.nodes
):
bsdf = material.node_tree.nodes["Principled BSDF"]
transparency = bsdf.inputs["Alpha"].default_value
diffuse_colour = bsdf.inputs["Base Color"].default_value
transparency = 1 - transparency
return {
"name": material.name,
"external_definition": None,
"surface_colour": tuple(material.diffuse_color),
"transparency": transparency,
"diffuse_colour": tuple(diffuse_colour),
}
LibraryGenerator().generate()
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