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New site project library for stuff like site sheds and cranes
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# BlenderBIM Add-on - OpenBIM Blender Add-on
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# Copyright (C) 2020, 2021 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of BlenderBIM Add-on.
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#
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# BlenderBIM Add-on is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# BlenderBIM Add-on is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import ifcopenshell
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import ifcopenshell.api
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class LibraryGenerator:
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def generate(self):
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ifcopenshell.api.pre_listeners = {}
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ifcopenshell.api.post_listeners = {}
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self.file = ifcopenshell.api.run("project.create_file")
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self.project = ifcopenshell.api.run(
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"root.create_entity", self.file, ifc_class="IfcProjectLibrary", name="BlenderBIM Demo Library"
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)
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ifcopenshell.api.run("unit.assign_unit", self.file, length={"is_metric": True, "raw": "METERS"})
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ifcopenshell.api.run("context.add_context", self.file, context="Model")
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self.representations = {
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"body": ifcopenshell.api.run(
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"context.add_context", self.file, context="Model", subcontext="Body", target_view="MODEL_VIEW"
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),
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"clearance": ifcopenshell.api.run(
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"context.add_context", self.file, context="Model", subcontext="Clearance", target_view="MODEL_VIEW"
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),
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}
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ifcopenshell.api.run("context.add_context", self.file, context="Plan")
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self.annotation = ifcopenshell.api.run(
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"context.add_context", self.file, context="Model", subcontext="Annotation", target_view="PLAN_VIEW"
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)
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self.create_type("IfcBuildingElementProxyType", "Site Shed 3x6m", {"body": "Site Shed 3x6m"})
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self.create_type("IfcBuildingElementProxyType", "Site Shed 3x12m", {"body": "Site Shed 3x12m"})
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self.create_type(
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"IfcBuildingElementProxyType",
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"Mobile Crane 50T",
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{"body": "Mobile Crane 50T", "clearance": "Mobile Crane 50T - Clearance"},
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)
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self.file.write("blenderbim-site-library.ifc")
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def create_type(self, ifc_class, name, representations):
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element = ifcopenshell.api.run("root.create_entity", self.file, ifc_class=ifc_class, name=name)
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for rep_name, obj_name in representations.items():
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obj = bpy.data.objects.get(obj_name)
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representation = ifcopenshell.api.run(
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"geometry.add_representation",
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self.file,
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context=self.representations[rep_name],
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blender_object=obj,
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geometry=obj.data,
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total_items=max(1, len(obj.material_slots)),
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)
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ifcopenshell.api.run(
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"style.assign_representation_styles",
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self.file,
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**{
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"shape_representation": representation,
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"styles": [
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ifcopenshell.api.run("style.add_style", self.file, **self.get_style_settings(s.material))
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for s in obj.material_slots
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],
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},
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)
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ifcopenshell.api.run(
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"geometry.assign_representation", self.file, product=element, representation=representation
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)
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ifcopenshell.api.run("project.assign_declaration", self.file, definition=element, relating_context=self.project)
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def get_style_settings(self, material):
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transparency = material.diffuse_color[3]
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diffuse_colour = material.diffuse_color
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if (
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material.use_nodes
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and hasattr(material.node_tree, "nodes")
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and "Principled BSDF" in material.node_tree.nodes
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):
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bsdf = material.node_tree.nodes["Principled BSDF"]
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transparency = bsdf.inputs["Alpha"].default_value
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diffuse_colour = bsdf.inputs["Base Color"].default_value
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transparency = 1 - transparency
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return {
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"name": material.name,
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"external_definition": None,
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"surface_colour": tuple(material.diffuse_color),
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"transparency": transparency,
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"diffuse_colour": tuple(diffuse_colour),
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}
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LibraryGenerator().generate()
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