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Added area calculation to the input panel
This commit is contained in:
committed by
Bruno Perdigão
parent
ff203b2a13
commit
94e75aebb0
@@ -407,6 +407,49 @@ class PolylineDecorator:
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return cls.input_panel
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@classmethod
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def calculate_area(cls, context):
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try:
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polyline_data = context.scene.BIMModelProperties.polyline_point
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except:
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return cls.input_panel
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if len(polyline_data) < 3:
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return cls.input_panel
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points = []
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for data in polyline_data:
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points.append(Vector((data.x, data.y, data.z)))
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if points[0] == points[-1]:
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points = points[1:]
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# TODO move this to CAD
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# Calculate the normal vector of the plane formed by the first three vertices
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v1, v2, v3 = points[:3]
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normal = (v2 - v1).cross(v3 - v1).normalized()
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# Check if all points are coplanar
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is_coplanar = True
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tolerance = 1e-6 # Adjust this value as needed
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for v in points:
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if abs((v - v1).dot(normal)) > tolerance:
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is_coplanar = False
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if is_coplanar:
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area = 0
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for i in range(len(points)):
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j = (i + 1) % len(points)
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area += points[i].cross(points[j]).dot(normal)
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area = abs(area) / 2
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else:
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area = 0
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if "AREA" in list(cls.input_panel.keys()):
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cls.input_panel["AREA"] = str(round(area, 4))
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return cls.input_panel
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@classmethod
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def calculate_x_and_y(cls, context):
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try:
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@@ -451,7 +494,7 @@ class PolylineDecorator:
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batch.draw(shader)
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def draw_text(self, context):
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texts = {"X": "X coord:", "Y": "Y coord:", "Z": "Z coord:", "D": "Distance:", "A": "Angle:"}
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texts = {"X": "X coord:", "Y": "Y coord:", "Z": "Z coord:", "D": "Distance:", "A": "Angle:", "AREA": "Area:"}
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self.addon_prefs = tool.Blender.get_addon_preferences()
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self.font_id = 0
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blf.size(self.font_id, 12)
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@@ -550,5 +593,15 @@ class PolylineDecorator:
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self.line_shader.uniform_float("lineWidth", 0.75)
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self.draw_batch("LINES", [self.axis_start, self.axis_end], decorator_color_unselected, [(0, 1)])
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if self.plane_normal:
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self.draw_batch("TRIS", [*self.axis_rectangle], (1, 1, 1, 0.1), [(0, 1, 3), (0, 2, 3)])
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try:
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self.draw_batch("TRIS", self.axis_rectangle, (1, 1, 1, 0.1), [(0, 1, 3), (0, 2, 3)])
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except:
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pass
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# Area highlight
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if "AREA" in list(self.input_panel.keys()):
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if self.input_panel["AREA"] and float(self.input_panel["AREA"]) > 0:
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edges = []
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for i in range(1, len(polyline_points) - 1):
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edges.append((0, i, i + 1))
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self.draw_batch("TRIS", polyline_points, (0, 1, 0, 0.1), edges)
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