Closes #7229: Unhide object before mesh tessellation export to prevent "Cannot edit hidden object" error when collector.assign() hides the object.

This commit is contained in:
Ryan Schultz
2025-10-12 09:57:27 -05:00
parent 0073a4c0a2
commit 96d05300bb
@@ -326,6 +326,10 @@ class AssignClass(bpy.types.Operator, tool.Ifc.Operator):
predefined_type=predefined_type,
should_add_representation=False,
)
#Unhide object before mesh tessellation export to prevent "Cannot edit hidden object" error when collector.assign() hides the object.
obj.hide_viewport = False
representation = tool.Geometry.export_mesh_to_tessellation(obj, ifc_context)
ifcopenshell.api.geometry.assign_representation(tool.Ifc.get(), element, representation)
bonsai.core.geometry.switch_representation(