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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-11 02:02:22 +00:00
Improve undo redo object linking robustness. See #1475.
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@@ -110,7 +110,9 @@ if bpy is not None:
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for cls in classes:
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bpy.utils.register_class(cls)
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bpy.app.handlers.depsgraph_update_post.append(on_register)
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bpy.app.handlers.undo_pre.append(handler.undo_pre)
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bpy.app.handlers.undo_post.append(handler.undo_post)
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bpy.app.handlers.redo_pre.append(handler.redo_pre)
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bpy.app.handlers.redo_post.append(handler.redo_post)
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bpy.app.handlers.load_post.append(handler.setDefaultProperties)
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bpy.app.handlers.load_post.append(handler.loadIfcStore)
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@@ -114,12 +114,23 @@ def loadIfcStore(scene):
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purge_module_data()
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@persistent
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def undo_pre(scene):
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IfcStore.update_undo_redo_stack_objects()
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@persistent
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def undo_post(scene):
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if IfcStore.last_transaction != bpy.context.scene.BIMProperties.last_transaction:
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IfcStore.last_transaction = bpy.context.scene.BIMProperties.last_transaction
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IfcStore.undo()
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IfcStore.reload_linked_elements(should_reload_selected=True)
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IfcStore.update_undo_redo_stack_objects()
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IfcStore.reload_linked_elements(objects=[bpy.data.objects.get(o) for o in IfcStore.undo_redo_stack_objects])
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@persistent
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def redo_pre(scene):
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IfcStore.update_undo_redo_stack_objects()
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@persistent
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@@ -127,7 +138,8 @@ def redo_post(scene):
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if IfcStore.last_transaction != bpy.context.scene.BIMProperties.last_transaction:
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IfcStore.last_transaction = bpy.context.scene.BIMProperties.last_transaction
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IfcStore.redo()
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IfcStore.reload_linked_elements(should_reload_selected=True)
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IfcStore.update_undo_redo_stack_objects()
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IfcStore.reload_linked_elements(objects=[bpy.data.objects.get(o) for o in IfcStore.undo_redo_stack_objects])
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@persistent
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@@ -16,6 +16,7 @@ class IfcStore:
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library_path = ""
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library_file = None
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element_listeners = set()
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undo_redo_stack_objects = set()
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current_transaction = ""
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last_transaction = ""
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history = []
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@@ -70,19 +71,36 @@ class IfcStore:
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def add_element_listener(callback):
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IfcStore.element_listeners.add(callback)
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"""Keeps track of selected object names, typically during undo and redo
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When any Blender object is stored outside a Blender PointerProperty, such as
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in a regular Python list, there is the likely probability that the object
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will be invalidated when undo or redo occurs. Object invalidation seems to
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only occur for selected objects either pre/post undo/redo event, including
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selected objects for consecutive undo/redos.
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So if I first select o1, then o2, then o3, then press undo, o3 will be
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invalidated. If instead I press undo twice, o3 and o2 will be invalidated.
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"""
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@staticmethod
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def reload_linked_elements(should_reload_selected=False):
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def update_undo_redo_stack_objects():
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if bpy.context.active_object:
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objects = set([o.name for o in bpy.context.selected_objects + [bpy.context.active_object]])
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else:
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objects = set([o.name for o in bpy.context.selected_objects])
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IfcStore.undo_redo_stack_objects |= objects
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@staticmethod
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def reload_linked_elements(objects=None):
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file = IfcStore.get_file()
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if not file:
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return
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if should_reload_selected:
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objects = bpy.context.selected_objects
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if bpy.context.active_object:
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objects += [bpy.context.active_object]
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else:
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if objects is None:
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objects = bpy.data.objects
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for obj in objects:
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if not obj:
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continue
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if not obj.BIMObjectProperties.ifc_definition_id:
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continue
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element = file.by_id(obj.BIMObjectProperties.ifc_definition_id)
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@@ -183,6 +201,7 @@ class IfcStore:
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@staticmethod
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def begin_transaction(operator):
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IfcStore.undo_redo_stack_objects = set()
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IfcStore.current_transaction = str(uuid.uuid4())
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operator.transaction_key = IfcStore.current_transaction
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