initial commit

This commit is contained in:
Bruno Perdigão
2023-06-19 13:25:11 -03:00
committed by Dion Moult
parent b0ce2e5a00
commit 98dad0cbbe
2 changed files with 448 additions and 1 deletions
@@ -29,6 +29,9 @@ classes = (
operator.OverrideDuplicateMoveLinked,
operator.OverrideDuplicateMoveLinkedMacro,
operator.OverrideDuplicateMoveMacro,
operator.OverrideDuplicateMoveAggregate,
operator.OverrideDuplicateMoveAggregateMacro,
# operator.RefreshAggregate,
operator.OverrideJoin,
operator.OverrideModeSetEdit,
operator.OverrideModeSetObject,
@@ -58,6 +61,8 @@ def register():
operator.OverrideDuplicateMoveMacro.define("TRANSFORM_OT_translate")
operator.OverrideDuplicateMoveLinkedMacro.define("BIM_OT_override_object_duplicate_move_linked")
operator.OverrideDuplicateMoveLinkedMacro.define("TRANSFORM_OT_translate")
operator.OverrideDuplicateMoveAggregateMacro.define("BIM_OT_override_object_duplicate_move_aggregate")
operator.OverrideDuplicateMoveAggregateMacro.define("TRANSFORM_OT_translate")
bpy.types.Object.BIMGeometryProperties = bpy.props.PointerProperty(type=prop.BIMObjectGeometryProperties)
bpy.types.Scene.BIMGeometryProperties = bpy.props.PointerProperty(type=prop.BIMGeometryProperties)
@@ -71,6 +76,7 @@ def register():
kmi = km.keymap_items.new("bim.override_object_join", "J", "PRESS", ctrl=True)
kmi = km.keymap_items.new("bim.override_object_duplicate_move_macro", "D", "PRESS", shift=True)
kmi = km.keymap_items.new("bim.override_object_duplicate_move_linked_macro", "D", "PRESS", alt=True)
kmi = km.keymap_items.new("bim.override_object_duplicate_move_aggregate_macro", "F", "PRESS", ctrl=True)
kmi = km.keymap_items.new("bim.override_paste_buffer", "V", "PRESS", ctrl=True)
kmi = km.keymap_items.new("bim.override_mode_set_edit", "TAB", "PRESS")
kmi = km.keymap_items.new("bim.override_object_delete", "X", "PRESS")
@@ -20,18 +20,20 @@ import bpy
import bmesh
import logging
import numpy as np
import json
import ifcopenshell
import ifcopenshell.util.unit
import ifcopenshell.util.element
import ifcopenshell.util.representation
import ifcopenshell.api
import blenderbim.core.geometry as core
import blenderbim.core.aggregate
import blenderbim.core.style
import blenderbim.core.root
import blenderbim.core.drawing
import blenderbim.tool as tool
import blenderbim.bim.handler
from mathutils import Vector
from mathutils import Vector, Matrix
from blenderbim.bim import import_ifc
from blenderbim.bim.ifc import IfcStore
@@ -646,6 +648,445 @@ class OverrideDuplicateMoveLinked(bpy.types.Operator):
blenderbim.bim.handler.purge_module_data()
return {"FINISHED"}
class OverrideDuplicateMoveAggregateMacro(bpy.types.Macro):
bl_idname = "bim.override_object_duplicate_move_aggregate_macro"
bl_label = "IFC Duplicate Objects Aggregate"
bl_options = {"REGISTER", "UNDO"}
class OverrideDuplicateMoveAggregate(bpy.types.Operator):
bl_idname = "bim.override_object_duplicate_move_aggregate"
bl_label = "IFC Duplicate Objects Aggregate"
bl_options = {"REGISTER", "UNDO"}
is_interactive: bpy.props.BoolProperty(name="Is Interactive", default=True)
@classmethod
def poll(cls, context):
return len(context.selected_objects) > 0
def execute(self, context):
# Deep magick from the dawn of time
if IfcStore.get_file():
IfcStore.execute_ifc_operator(self, context)
if self.new_active_obj:
context.view_layer.objects.active = self.new_active_obj
return {"FINISHED"}
new_active_obj = None
for obj in context.selected_objects:
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
if new_active_obj:
context.view_layer.objects.active = new_active_obj
return {"FINISHED"}
def _execute(self, context):
self.new_active_obj = None
old_to_new = {}
### Adding the assembly data
def add_assembly_data(element, parent, data_to_add):
pset = ifcopenshell.util.element.get_pset(element, "BBIM_Aggregate_Data")
data = [data_to_add]
if pset:
if parent == None:
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(pset["id"]),
properties={"Data": json.dumps(data)},
)
else:
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(pset["id"]),
properties={"Parent": parent.GlobalId, "Data": json.dumps(data)},
)
else:
pset = ifcopenshell.api.run("pset.add_pset", tool.Ifc.get(), product=element, name="BBIM_Aggregate_Data")
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=pset,
properties={"Parent": parent.GlobalId, "Data": json.dumps(data)},
)
def add_child_to_assembly_data(new_entity):
pset = ifcopenshell.util.element.get_pset(new_entity, "BBIM_Aggregate_Data")
parent_element = tool.Ifc.get().by_guid(pset["Parent"])
parent_pset = ifcopenshell.util.element.get_pset(parent_element, "BBIM_Aggregate_Data")
data = json.loads(parent_pset["Data"])
data[0]['children'].append(new_entity.GlobalId)
ifcopenshell.api.run(
"pset.edit_pset",
tool.Ifc.get(),
pset=tool.Ifc.get().by_id(parent_pset["id"]),
properties={"Data": json.dumps(data)},
)
def create_data_structure(entity, level = -1):
level += 1
data_children = {
"children": [],
"instance_of": [],
}
data_parent = {
"children": [],
"instance_of": [entity.GlobalId],
}
if not entity.is_a("IfcElementAssembly"):
return
else:
if level == 0:
add_assembly_data(entity, entity, data_parent)
else:
add_assembly_data(entity, None, data_parent)
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
create_data_structure(part, level)
continue
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
return
def recreate_data_structure(entity, level = -1):
level += 1
pset = ifcopenshell.util.element.get_pset(entity, "BBIM_Aggregate_Data")
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"]
data_children = {
"children": [],
"instance_of": [],
}
# Keeps instance ID through all copies
data_parent = {
"children": [],
"instance_of": instance_of,
}
if not entity.is_a("IfcElementAssembly"):
return
else:
if level == 0:
add_assembly_data(entity, entity, data_parent)
else:
add_assembly_data(entity, None, data_parent)
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
add_child_to_assembly_data(part)
recreate_data_structure(part, level)
continue
add_assembly_data(part, entity, data_children)
add_child_to_assembly_data(part)
return
def duplicate_all(obj, level = -1, new_parent=None, parents=[]):
level += 1
entity = tool.Ifc.get_entity(obj)
if level == 0:
new_parent = duplicate_objects(obj)
parents.append(new_parent)
else:
pair = []
pair.append(new_parent)
new_parent = duplicate_objects(obj)
pair.append(new_parent)
parents.append(pair)
if not entity.is_a("IfcElementAssembly"):
return
else:
parts = ifcopenshell.util.element.get_parts(entity)
# Ensures that we are duplication all the IfcElementAssembly
# before duplicating the nested objects
for part in parts:
if part.is_a("IfcElementAssembly"):
pass
else:
part_obj = tool.Ifc.get_object(part)
new_part = duplicate_objects(part_obj)
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(new_parent),
related_obj=tool.Ifc.get_object(new_part),
)
for part in parts:
if part.is_a("IfcElementAssembly"):
part_obj = tool.Ifc.get_object(part)
#Recursion Call
duplicate_all(part_obj, level, new_parent, parents)
if level == 0:
for p in parents[1:]:
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(p[0]),
related_obj=tool.Ifc.get_object(p[1]),
)
return new_parent
return
def duplicate_objects(obj, is_root = False):
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
self.new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# Copy the actual class
new_entity = blenderbim.core.root.copy_class(tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj)
if new_entity:
# Checks if the object belongs to an Ifc Array
array_pset = ifcopenshell.util.element.get_pset(new_entity, "BBIM_Array")
if array_pset:
array_pset = tool.Ifc.get().by_id(array_pset["id"])
ifcopenshell.api.run("pset.remove_pset", tool.Ifc.get(), product=new_entity, pset=array_pset)
print(obj)
blenderbim.core.aggregate.unassign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(selected_root_entity),
related_obj=tool.Ifc.get_object(new_entity),
)
old_to_new[tool.Ifc.get_entity(obj)] = [new_entity]
return new_entity
### Check if only one element and it's assembly
if len(context.selected_objects) != 1:
return {"FINISHED"}
selected_obj = context.selected_objects[0]
selected_root_entity = tool.Ifc.get_entity(selected_obj)
if not selected_root_entity.is_a("IfcElementAssembly"):
return {"FINISHED"}
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
if not pset:
create_data_structure(selected_root_entity)
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
print("PSET", pset)
selected_root_parent = selected_root_entity
new_root_entity = duplicate_all(selected_obj)
recreate_data_structure(new_root_entity)
old_objs = []
new_objs = []
for old, new in old_to_new.items():
old_objs.append(tool.Ifc.get_object(old))
new_objs.append(tool.Ifc.get_object(new[0]))
relationships = tool.Root.get_decomposition_relationships(old_objs)
tool.Root.recreate_decompositions(relationships, old_to_new)
new_relationships = tool.Root.get_decomposition_relationships(new_objs)
blenderbim.bim.handler.purge_module_data()
return {"FINISHED"}
class RefreshAggregate(bpy.types.Operator):
bl_idname = "bim.refresh_aggregate"
bl_label = "IFC Refresh Aggregate"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return len(context.selected_objects) > 0
def execute(self, context):
# Deep magick from the dawn of time
if IfcStore.get_file():
IfcStore.execute_ifc_operator(self, context)
return {"FINISHED"}
return {"FINISHED"}
def _execute(self, context):
self.new_active_obj = None
old_to_new = {}
def remove_objects(entity, level = -1, parents = []):
level +=1
if level == 0:
parents = [entity]
parts = ifcopenshell.util.element.get_parts(entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
parents.append(part)
remove_objects(part, level, parents)
continue
else:
part_obj = tool.Ifc.get_object(part)
if part_obj:
tool.Geometry.delete_ifc_object(part_obj)
return parents
def duplicate_children(entity):
pset = ifcopenshell.util.element.get_pset(entity, "BBIM_Aggregate_Data")
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"][0]
instance_entity = tool.Ifc.get().by_guid(instance_of)
if not instance_entity.is_a("IfcElementAssembly"):
return
else:
parts = ifcopenshell.util.element.get_parts(instance_entity)
for part in parts:
if part.is_a("IfcElementAssembly"):
pass
else:
part_obj = tool.Ifc.get_object(part)
new_part = duplicate_objects(part_obj)
blenderbim.core.aggregate.assign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=tool.Ifc.get_object(entity),
related_obj=tool.Ifc.get_object(new_part),
)
def duplicate_objects(obj, is_root = False):
new_obj = obj.copy()
if obj.data:
new_obj.data = obj.data.copy()
if obj == context.active_object:
self.new_active_obj = new_obj
for collection in obj.users_collection:
collection.objects.link(new_obj)
obj.select_set(False)
new_obj.select_set(True)
# Copy the actual class
new_entity = blenderbim.core.root.copy_class(tool.Ifc, tool.Collector, tool.Geometry, tool.Root, obj=new_obj)
if new_entity:
# Checks if the object belongs to an Ifc Array
array_pset = ifcopenshell.util.element.get_pset(new_entity, "BBIM_Array")
if array_pset:
array_pset = tool.Ifc.get().by_id(array_pset["id"])
ifcopenshell.api.run("pset.remove_pset", tool.Ifc.get(), product=new_entity, pset=array_pset)
blenderbim.core.aggregate.unassign_object(
tool.Ifc,
tool.Aggregate,
tool.Collector,
relating_obj=obj,
related_obj=tool.Ifc.get_object(new_entity),
)
old_to_new[tool.Ifc.get_entity(obj)] = [new_entity]
return new_entity
if len(context.selected_objects) != 1:
return {"FINISHED"}
selected_root_obj = context.selected_objects[0]
selected_root_entity = tool.Ifc.get_entity(selected_root_obj)
if not selected_root_entity.is_a("IfcElementAssembly"):
return {"FINISHED"}
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
if not pset:
return {"FINISHED"}
parents = remove_objects(selected_root_entity)
pset = ifcopenshell.util.element.get_pset(selected_root_entity, "BBIM_Aggregate_Data")
pset_data = json.loads(pset["Data"])[0]
instance_of = pset_data["instance_of"][0]
original_root_entity = tool.Ifc.get().by_guid(instance_of)
original_root_object = tool.Ifc.get_object(original_root_entity)
selected_matrix = selected_root_obj.matrix_world
original_matrix = original_root_object.matrix_world
for parent in parents:
duplicate_children(parent)
for old, new in old_to_new.items():
new_obj = tool.Ifc.get_object(new[0])
matrix_diff = new_obj.matrix_world @ original_matrix
new_matrix = selected_matrix @ matrix_diff
new_obj.matrix_world = new_matrix
return {"FINISHED"}
class OverrideJoin(bpy.types.Operator, Operator):
bl_idname = "bim.override_object_join"