Stroke-generated walls now auto-join likely butt joints and t-junctions

This commit is contained in:
Dion Moult
2021-05-23 11:09:56 +10:00
parent 26b699be7c
commit 9b0d9c1f91
2 changed files with 57 additions and 18 deletions
@@ -343,29 +343,69 @@ class DumbWallGenerator:
def derive_from_sketch(self):
objs = []
strokes = []
layer = bpy.context.scene.grease_pencil.layers[0]
for stroke in layer.active_frame.strokes:
if len(stroke.points) == 1:
continue
direction = stroke.points[-1].co - stroke.points[0].co
self.length = direction.length
if self.length < 0.1:
coords = (stroke.points[0].co, stroke.points[-1].co)
direction = coords[1] - coords[0]
length = direction.length
if length < 0.1:
continue
data = {"coords": coords}
# Round to nearest 50mm (yes, metric for now)
self.length = 0.05 * round(self.length / 0.05)
# self.length = round(self.length, 2)
self.length = 0.05 * round(length / 0.05)
self.rotation = math.atan2(direction[1], direction[0])
# Round to nearest 15 degrees
nearest_degree = (math.pi / 4) / 3
# Round to nearest 5 degrees
nearest_degree = (math.pi / 180) * 5
self.rotation = nearest_degree * round(self.rotation / nearest_degree)
self.location = stroke.points[0].co
obj = self.create_wall()
objs.append(obj)
if len(objs) > 1:
DumbWallJoiner(obj, objs[-2]).join_T()
self.location = coords[0]
data["obj"] = self.create_wall()
strokes.append(data)
objs.append(data["obj"])
if len(objs) < 2:
return objs
l_joins = set()
for stroke in strokes:
if not stroke["obj"]:
continue
for stroke2 in strokes:
if stroke2 == stroke or not stroke2["obj"]:
continue
if self.has_nearby_ends(stroke, stroke2):
wall_join = "-JOIN-".join(sorted([stroke["obj"].name, stroke2["obj"].name]))
if wall_join not in l_joins:
l_joins.add(wall_join)
DumbWallJoiner(stroke["obj"], stroke2["obj"]).join_L()
elif self.has_end_near_stroke(stroke, stroke2):
DumbWallJoiner(stroke["obj"], stroke2["obj"]).join_T()
bpy.context.scene.grease_pencil.layers.remove(layer)
return objs
def has_end_near_stroke(self, stroke, stroke2):
point, distance = mathutils.geometry.intersect_point_line(stroke["coords"][0], *stroke2["coords"])
if distance > 0 and distance < 1 and self.is_near(point, stroke["coords"][0]):
return True
point, distance = mathutils.geometry.intersect_point_line(stroke["coords"][1], *stroke2["coords"])
if distance > 0 and distance < 1 and self.is_near(point, stroke["coords"][1]):
return True
def has_nearby_ends(self, stroke, stroke2):
return (
self.is_near(stroke["coords"][0], stroke2["coords"][0])
or self.is_near(stroke["coords"][0], stroke2["coords"][1])
or self.is_near(stroke["coords"][1], stroke2["coords"][0])
or self.is_near(stroke["coords"][1], stroke2["coords"][1])
)
def is_near(self, point1, point2):
return (point1 - point2).length < 0.1
def derive_from_cursor(self):
self.location = bpy.context.scene.cursor.location
if self.collection:
@@ -27,12 +27,11 @@ class BIM_PT_authoring_architectural(Panel):
bl_parent_id = "BIM_PT_authoring"
def draw(self, context):
row = self.layout.row()
row.operator("bim.join_wall").join_type = "T"
row.operator("bim.join_wall").join_type = "L"
row.operator("bim.join_wall").join_type = "V"
row.operator("bim.join_wall").join_type = "V"
row.operator("bim.join_wall").join_type = ""
row = self.layout.row(align=True)
row.operator("bim.join_wall", icon="MOD_SKIN", text="T").join_type = "T"
row.operator("bim.join_wall", icon="MOD_SKIN", text="L").join_type = "L"
row.operator("bim.join_wall", icon="MOD_SKIN", text="V").join_type = "V"
row.operator("bim.join_wall", icon="X", text="").join_type = ""
class BIM_PT_misc_utilities(Panel):