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Catch a few nasty cases in triangulation, more efficient to only compute face normals
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@@ -10,29 +10,52 @@ void IfcGeom::CgalShape::Triangulate(const IfcGeom::IteratorSettings & settings,
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vertex->point() = vertex->point().transform(trsf);
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}
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if (!s.is_valid() || !s.is_closed()) {
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Logger::Message(Logger::LOG_ERROR, "Invalid Polyhedron_3 in object (before triangulation)");
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std::ofstream ferror;
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ferror.open("/Users/ken/Desktop/error.off");
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ferror << s << std::endl;
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ferror.close();
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return;
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}
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// std::ofstream fbefore;
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// fbefore.open("/Users/ken/Desktop/before.off");
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// fbefore << s << std::endl;
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// fbefore.close();
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// Triangulate the shape and compute the normals
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std::map<cgal_vertex_descriptor_t, Kernel::Vector_3> vertex_normals;
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boost::associative_property_map<std::map<cgal_vertex_descriptor_t, Kernel::Vector_3>> vertex_normals_map(vertex_normals);
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// std::map<cgal_vertex_descriptor_t, Kernel::Vector_3> vertex_normals;
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// boost::associative_property_map<std::map<cgal_vertex_descriptor_t, Kernel::Vector_3>> vertex_normals_map(vertex_normals);
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std::map<cgal_face_descriptor_t, Kernel::Vector_3> face_normals;
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boost::associative_property_map<std::map<cgal_face_descriptor_t, Kernel::Vector_3>> face_normals_map(face_normals);
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if (CGAL::Polygon_mesh_processing::triangulate_faces(s)) {
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// std::cout << "Triangulated model: " << s.size_of_facets() << " facets and " << s.size_of_vertices() << " vertices" << std::endl;
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} else {
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Logger::Message(Logger::LOG_ERROR, "Failed to triangulate shape");
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cgal_shape_t s_copy(s);
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if (!CGAL::Polygon_mesh_processing::triangulate_faces(s) ) {
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Logger::Message(Logger::LOG_ERROR, "Triangulation failed");
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std::ofstream ferror;
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ferror.open("/Users/ken/Desktop/error.off");
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ferror << s << std::endl;
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ferror.close();
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return;
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}
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// std::cout << "Triangulated model: " << s.size_of_facets() << " facets and " << s.size_of_vertices() << " vertices" << std::endl;
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// std::ofstream fafter;
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// fafter.open("/Users/ken/Desktop/after.off");
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// fafter << s << std::endl;
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// fafter.close();
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CGAL::Polygon_mesh_processing::compute_normals(s, vertex_normals_map, face_normals_map);
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if (!s.is_valid() || !s.is_closed()) {
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Logger::Message(Logger::LOG_ERROR, "Invalid Polyhedron_3 in object (after triangulation)");
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std::ofstream ferror;
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ferror.open("/Users/ken/Desktop/error.off");
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ferror << s_copy << std::endl;
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ferror.close();
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return;
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}
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// CGAL::Polygon_mesh_processing::compute_normals(s, vertex_normals_map, face_normals_map);
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CGAL::Polygon_mesh_processing::compute_face_normals(s, face_normals_map);
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for (auto &face: faces(s)) {
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if (!face->is_triangle()) {
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