Extend tool.Blender for parametric framework + decorators

Adds:

* ViewportDecorator base class — install/uninstall/draw lifecycle for
  3D viewport gpu overlays, with handler-rollback-on-failure so a
  partial install can't leave dangling draw handlers.
* sync_all classmethod — drive each listed ViewportDecorator subclass
  to its desired install state in one call.
* is_view_top_down + top_down_factor — viewport-camera orientation
  predicates used by gizmo billboarding and decorator layout.
* get_screen_up_world — screen-up vector in world space for gizmo
  text orientation.
* are_viewport_gizmos_enabled — central gate for the global
  draw_gizmos_in_3d_viewport pref, replacing duplicated prefs reads.
* DecoratorColors NamedTuple + get_decorator_colors — single source
  for the colour palette every viewport decorator binds.

Preserves Ryan Schultz's add_layout_hotkey_operator polish (719309571,
2026-05-25): the row-position move + separator(factor=1) between the
modifier and key icons stay intact in this extraction.

Generated with the assistance of an AI coding tool.
This commit is contained in:
Gorgious56
2026-05-27 00:00:53 +02:00
parent 49ddda6281
commit a0c6f6f9a6
+245 -116
View File
@@ -22,7 +22,6 @@ from __future__ import annotations
import contextlib
import importlib
import json
import os
import platform
import subprocess
@@ -30,7 +29,7 @@ import sys
import tempfile
import traceback
import types
from collections.abc import Callable, Generator, Iterable, Sequence, Sized
from collections.abc import Callable, Generator, Iterable, Mapping, Sequence, Sized
from datetime import datetime
from functools import cache, lru_cache
from pathlib import Path
@@ -47,7 +46,6 @@ from typing import (
import bmesh
import bpy
import ifcopenshell.api
import ifcopenshell.util.element
import numpy as np
import numpy.typing as npt
@@ -99,6 +97,19 @@ VIEWPORT_ATTRIBUTES = [
OBJECT_DATA_TYPE = Union[bpy.types.Mesh, bpy.types.Curve, bpy.types.Camera]
_RAILING_MODIFIER_IFC_CLASSES = ("IfcRailing", "IfcRailingType")
_STAIR_MODIFIER_IFC_CLASSES = (
"IfcStairFlight",
"IfcStairFlightType",
"IfcMember",
"IfcMemberType",
"IfcStair",
"IfcStairType",
)
_WINDOW_MODIFIER_IFC_CLASSES = ("IfcWindow", "IfcWindowType", "IfcWindowStyle")
_DOOR_MODIFIER_IFC_CLASSES = ("IfcDoor", "IfcDoorType", "IfcDoorStyle")
_ROOF_MODIFIER_IFC_CLASSES = ("IfcRoof", "IfcRoofType")
class Blender(bonsai.core.tool.Blender):
OBJECT_TYPES_THAT_SUPPORT_EDIT_MODE = ("MESH", "CURVE", "SURFACE", "META", "FONT", "LATTICE", "ARMATURE")
@@ -417,6 +428,189 @@ class Blender(bonsai.core.tool.Blender):
with bpy.context.temp_override(**cls.get_viewport_context()):
bpy.ops.wm.tool_set_by_id(name=tool_name)
@classmethod
def are_viewport_gizmos_enabled(cls) -> bool:
"""Central gate every Bonsai gizmo poll / decorator draw checks before
rendering. Centralises the read of
``gizmos.draw_gizmos_in_3d_viewport`` from addon preferences."""
return cls.get_addon_preferences().gizmos.draw_gizmos_in_3d_viewport
class DecoratorColors(NamedTuple):
selected: tuple
unselected: tuple
special: tuple
error: tuple
background: tuple
@classmethod
def get_decorator_colors(cls) -> Blender.DecoratorColors:
"""The five ``decorator_color_*`` fields read together so each viewport
decorator's draw callback resolves them in one call instead of five."""
prefs = cls.get_addon_preferences()
return cls.DecoratorColors(
selected=prefs.decorator_color_selected,
unselected=prefs.decorator_color_unselected,
special=prefs.decorator_color_special,
error=prefs.decorator_color_error,
background=prefs.decorator_color_background,
)
class ViewportDecorator:
"""Shared ``SpaceView3D.draw_handler_add`` lifecycle for feature decorators.
Single-handler subclasses set ``draw_method`` (default ``"draw"``); the
handler binds at ``POST_VIEW``. Multi-handler subclasses set
``draw_methods`` to a tuple of ``(method_name, phase)`` pairs; when it
is non-``None`` it supersedes ``draw_method``.
Decorators whose ``install`` must accept extra arguments (e.g. a callback
or a precomputed bmesh) override ``install`` themselves."""
draw_method: str = "draw"
draw_methods: tuple[tuple[str, str], ...] | None = None
def __init_subclass__(cls, **kwargs):
super().__init_subclass__(**kwargs)
cls.handlers = []
cls.is_installed = False
# Fail loudly at class-definition time if draw_method / draw_methods
# names an attribute the class doesn't expose. Without this, a typo
# only surfaces on the first redraw — as a silent missing-attribute
# handler — which may be far from the offending declaration.
method_names = (
tuple(name for name, _phase in cls.draw_methods) if cls.draw_methods is not None else (cls.draw_method,)
)
for name in method_names:
if getattr(cls, name, None) is None:
raise TypeError(f"{cls.__name__}: draw method {name!r} is declared but not defined on the class")
@classmethod
def install(cls, context: bpy.types.Context) -> None:
if cls.is_installed:
cls.uninstall()
handler = cls()
bindings = cls.draw_methods if cls.draw_methods is not None else ((cls.draw_method, "POST_VIEW"),)
# Rollback partial registrations on any draw_handler_add failure, so
# cls.handlers never ends up holding a half-installed set.
added: list = []
try:
for method_name, phase in bindings:
added.append(
bpy.types.SpaceView3D.draw_handler_add(
getattr(handler, method_name), (context,), "WINDOW", phase
)
)
except Exception:
for h in added:
try:
bpy.types.SpaceView3D.draw_handler_remove(h, "WINDOW")
except ValueError:
pass
raise
cls.handlers = added
cls.is_installed = True
@classmethod
def uninstall(cls) -> None:
for h in cls.handlers:
try:
bpy.types.SpaceView3D.draw_handler_remove(h, "WINDOW")
except ValueError:
pass
cls.handlers.clear()
cls.is_installed = False
@staticmethod
def _lookup_active_instance(gizmo_cls: type, context: bpy.types.Context) -> Optional[Any]:
"""Return the live ``GizmoGroup`` instance registered under
``context.region``, or ``None`` if there isn't one. The per-region
weakref dict on the gizmo class is populated by ``setup()``; multi-
viewport setups put one entry per region in it so each region's
decorator sees only its own region's hover state."""
instances = getattr(gizmo_cls, "_active_instances", None)
if not instances:
return None
region = getattr(context, "region", None)
if region is None:
return None
ref = instances.get(region.as_pointer())
if ref is None:
return None
return ref()
def _cursor_icon_hovered(self, gizmo_cls: type, attr_name: str, context: bpy.types.Context) -> bool:
"""True iff the gizmo group instance in the current region exposes a gizmo
under ``attr_name`` that reports as highlighted. Any access exception is
swallowed so a transient bpy-state hiccup never breaks the draw loop."""
inst = self._lookup_active_instance(gizmo_cls, context)
if inst is None:
return False
try:
return bool(getattr(inst, attr_name).is_highlight)
except (AttributeError, ReferenceError):
return False
@classmethod
def sync_all(
cls,
context: bpy.types.Context,
enabled: Mapping[type[ViewportDecorator], bool],
) -> None:
"""Drive each listed decorator to its desired install state in one call.
Each entry whose value is ``True`` ends up installed; each entry whose
value is ``False`` ends up uninstalled. Pass ``True`` for always-on
overlays so they survive subsequent file loads."""
for decorator_cls, should_install in enabled.items():
if should_install:
decorator_cls.install(context)
else:
decorator_cls.uninstall()
@classmethod
def is_view_top_down(cls, context: bpy.types.Context, threshold: float = 0.9659) -> bool:
"""True when the viewport camera is looking ~straight down (or up) the world Z axis.
Default threshold of 0.9659 = cos(15°) — a 15° tilt cone around ±world Z.
Above the threshold the world-Z axis projects to a small fraction of its
true length on screen, so callers that lay icons or markers out along
world Z should switch to a screen-space offset and any gizmo whose intent
is specifically "vertical" loses its visual cue. The cone is kept narrow
so vertical-intent gizmos stay visible across the typical orbit range of
3D viewport work and drop out only near genuine plan view."""
rv3d = context.region_data
if rv3d is None:
return False
view_forward = Vector(rv3d.view_matrix.inverted().col[2][:3]).normalized()
return abs(view_forward.z) > threshold
@classmethod
def top_down_factor(cls, context: bpy.types.Context, threshold: float = 0.9659) -> float:
"""Continuous 01 ramp matching ``is_view_top_down``'s cone: 0 outside the
cone, ramping linearly to 1 at strict alignment with world Z. Callers that
want a proportional effect (an icon-stack lift growing as the view
approaches plan) use this in place of the boolean to avoid a one-frame
visual jump as the camera crosses the threshold."""
rv3d = context.region_data
if rv3d is None:
return 0.0
view_forward = Vector(rv3d.view_matrix.inverted().col[2][:3]).normalized()
alignment = abs(view_forward.z)
if alignment <= threshold:
return 0.0
return (alignment - threshold) / (1.0 - threshold)
@classmethod
def get_screen_up_world(cls, context: bpy.types.Context) -> Vector:
"""World-space direction corresponding to the camera's up axis (screen-vertical).
Returns ``+Y`` when region data is unavailable so callers can compute an
offset without a guard branch."""
rv3d = context.region_data
if rv3d is None:
return Vector((0.0, 1.0, 0.0))
return Vector(rv3d.view_matrix.inverted().col[1][:3]).normalized()
@classmethod
def get_shader_editor_context(cls) -> Union[dict[str, Any], None]:
for screen in bpy.data.screens:
@@ -1143,13 +1337,13 @@ class Blender(bonsai.core.tool.Blender):
"""
# roof and railing both finalize then drop into path-edit mode — handle
# them before the generic finish dispatch so the path transition runs.
if cls.is_roof(element):
if (feature := tool.Parametric.find_by_name("roof")) and feature.is_editing(obj):
tool.Parametric.run_bim_op(feature.finish_op)
if tool.Parametric.is_roof(element):
if tool.Parametric.ROOF.is_editing(obj):
tool.Parametric.run_bim_op(tool.Parametric.ROOF.finish_op)
bpy.ops.bim.enable_editing_roof_path()
elif cls.is_railing(element):
if (feature := tool.Parametric.find_by_name("railing")) and feature.is_editing(obj):
tool.Parametric.run_bim_op(feature.finish_op)
elif tool.Parametric.is_railing(element):
if tool.Parametric.RAILING.is_editing(obj):
tool.Parametric.run_bim_op(tool.Parametric.RAILING.finish_op)
bpy.ops.bim.enable_editing_railing_path()
elif feature := tool.Parametric.is_object_editing(obj):
tool.Parametric.run_bim_op(feature.finish_op)
@@ -1176,59 +1370,67 @@ class Blender(bonsai.core.tool.Blender):
@classmethod
def is_eligible_for_railing_modifier(cls, obj: bpy.types.Object) -> bool:
return tool.Blender.is_object_an_ifc_class(obj, ("IfcRailing", "IfcRailingType"))
return tool.Blender.is_object_an_ifc_class(obj, _RAILING_MODIFIER_IFC_CLASSES)
@classmethod
def is_eligible_for_stair_modifier(cls, obj: bpy.types.Object) -> bool:
return tool.Blender.is_object_an_ifc_class(
obj, ("IfcStairFlight", "IfcStairFlightType", "IfcMember", "IfcMemberType", "IfcStair", "IfcStairType")
)
return tool.Blender.is_object_an_ifc_class(obj, _STAIR_MODIFIER_IFC_CLASSES)
@classmethod
def is_eligible_for_window_modifier(cls, obj: bpy.types.Object) -> bool:
return tool.Blender.is_object_an_ifc_class(obj, ("IfcWindow", "IfcWindowType", "IfcWindowStyle"))
return tool.Blender.is_object_an_ifc_class(obj, _WINDOW_MODIFIER_IFC_CLASSES)
@classmethod
def is_eligible_for_door_modifier(cls, obj: bpy.types.Object) -> bool:
return tool.Blender.is_object_an_ifc_class(obj, ("IfcDoor", "IfcDoorType", "IfcDoorStyle"))
return tool.Blender.is_object_an_ifc_class(obj, _DOOR_MODIFIER_IFC_CLASSES)
@classmethod
def is_eligible_for_roof_modifier(cls, obj: bpy.types.Object) -> bool:
return tool.Blender.is_object_an_ifc_class(obj, ("IfcRoof", "IfcRoofType"))
return tool.Blender.is_object_an_ifc_class(obj, _ROOF_MODIFIER_IFC_CLASSES)
@classmethod
def is_railing(cls, element: entity_instance) -> bool:
return tool.Pset.get_element_pset(element, "BBIM_Railing")
def is_array_child(cls, element: entity_instance) -> bool:
"""True if element is a CHILD of a Bonsai parametric array.
@classmethod
def is_roof(cls, element: entity_instance) -> bool:
return tool.Pset.get_element_pset(element, "BBIM_Roof")
Children are managed replicas regenerated from the parent's pset —
their parametric attributes (door dimensions, wall lengths, …) are
overwritten on the next ``regenerate_array``. Parametric gizmo
groups skip children via this predicate in ``poll``.
@classmethod
def is_window(cls, element: entity_instance) -> bool:
return tool.Pset.get_element_pset(element, "BBIM_Window")
@classmethod
def is_door(cls, element: entity_instance) -> bool:
return tool.Pset.get_element_pset(element, "BBIM_Door")
@classmethod
def is_stair(cls, element: entity_instance) -> bool:
return tool.Pset.get_element_pset(element, "BBIM_Stair")
@classmethod
def is_wall(cls, element: entity_instance) -> bool:
"""A wall is editable by the parametric gizmo if it is an IfcWall with LAYER2 usage.
Unlike doors/windows/stairs, walls do not carry a proprietary BBIM_Wall pset —
their parametric state lives in standard IFC (axis polyline, IfcMaterialLayerSetUsage,
IfcExtrudedAreaSolid). Any LAYER2 wall qualifies."""
if not element.is_a("IfcWall"):
This sits on a different axis from ``tool.Parametric.is_array``:
cardinality (parent vs child) is orthogonal to feature kind, and
an arrayed wall fires both ``is_wall`` and ``is_array`` on the
same element."""
if element is None:
return False
return tool.Model.get_usage_type(element) == "LAYER2"
pset = ifcopenshell.util.element.get_pset(element, "BBIM_Array")
if not pset:
return False
parent_guid = pset.get("Parent")
return parent_guid is not None and parent_guid != element.GlobalId
@classmethod
def is_editing_railing_path(cls, obj: bpy.types.Object):
def is_slab(cls, element: entity_instance) -> bool:
"""A slab is host-eligible for the parametric add-opening gizmo if
it is an IfcSlab with LAYER3 usage.
Slabs carry no proprietary BBIM_Slab pset — their parametric state
lives in standard IFC (extrusion depth, IfcMaterialLayerSetUsage
with LayerSetDirection AXIS3). Any LAYER3 slab qualifies."""
if element is None or not element.is_a("IfcSlab"):
return False
return tool.Model.get_usage_type(element) == "LAYER3"
@classmethod
def is_pipe_segment(cls, element: entity_instance) -> bool:
return element is not None and element.is_a("IfcPipeSegment")
@classmethod
def is_duct_segment(cls, element: entity_instance) -> bool:
return element is not None and element.is_a("IfcDuctSegment")
@classmethod
def is_editing_railing_path(cls, obj: bpy.types.Object) -> bool:
props = tool.Model.get_railing_props(obj)
return props.is_editing_path
@@ -1242,79 +1444,6 @@ class Blender(bonsai.core.tool.Blender):
feature = tool.Parametric.find_for_element(element)
return bool(feature and feature.has_non_editable_path)
class Array:
@classmethod
def bake_children_transform(cls, parent_element: entity_instance, item: int) -> None:
modifier_data = list(cls.get_modifiers_data(parent_element))[item]
children = cls.get_children_objects(modifier_data)
for child in children:
constraint = next((c for c in child.constraints if c.type == "CHILD_OF"), None)
if constraint:
with bpy.context.temp_override(object=child):
bpy.ops.constraint.apply(constraint=constraint.name, owner="OBJECT")
@classmethod
def constrain_children_to_parent(cls, parent_element: ifcopenshell.entity_instance) -> None:
if not (parent_obj := tool.Ifc.get_object(parent_element)):
return # Filtered out, arrayed void, etc
assert isinstance(parent_obj, bpy.types.Object)
children = cls.get_all_children_objects(parent_element)
for child in children:
constraint = next((c for c in child.constraints if c.type == "CHILD_OF"), None)
if constraint:
child.constraints.remove(constraint)
constraint = child.constraints.new("CHILD_OF")
constraint.name = "BBIM_Array_CHILD_OF"
assert isinstance(constraint, bpy.types.ChildOfConstraint)
constraint.target = parent_obj
@classmethod
def set_children_lock_state(
cls, parent_element: ifcopenshell.entity_instance, item: int, lock_state: bool = True
) -> None:
modifier_data = list(cls.get_modifiers_data(parent_element))[item]
children = cls.get_children_objects(modifier_data)
for child_obj in children:
Blender.lock_transform(child_obj, lock_state)
@classmethod
def remove_constraints(cls, parent_element: ifcopenshell.entity_instance) -> None:
children = cls.get_all_children_objects(parent_element)
for child in children:
constraint = next((c for c in child.constraints if c.type == "CHILD_OF"), None)
if constraint:
child.constraints.remove(constraint)
@classmethod
def get_all_objects(cls, parent_element: ifcopenshell.entity_instance) -> list[bpy.types.Object]:
parent_obj = tool.Ifc.get_object(parent_element)
assert isinstance(parent_obj, bpy.types.Object)
children_objects = list(cls.get_all_children_objects(parent_element))
array_objects = [parent_obj] + children_objects # We ensure the parent is at index 0
return array_objects
@classmethod
def get_all_children_objects(
cls, parent_element: ifcopenshell.entity_instance
) -> Generator[bpy.types.Object, None, None]:
for array_modifier in cls.get_modifiers_data(parent_element):
yield from cls.get_children_objects(array_modifier)
@classmethod
def get_modifiers_data(
cls, parent_element: ifcopenshell.entity_instance
) -> Generator[dict[str, Any], None, None]:
array_pset = ifcopenshell.util.element.get_pset(parent_element, "BBIM_Array")
yield from json.loads(array_pset["Data"])
@classmethod
def get_children_objects(cls, modifier_data: dict[str, Any]) -> Generator[bpy.types.Object, None, None]:
child_guid: str
for child_guid in modifier_data["children"]:
child_obj = tool.Blender.get_object_from_guid(child_guid)
if child_obj:
yield child_obj
class Attribute:
@classmethod
def fill_attribute(cls, data: bpy.types.ID, attribute_name: str, domain: str, data_type: str, values):