Merge pull request #8078 from Gorgious56/v0.8.0

Fix 8077 : Fix SHIFT + D with non-ifc object selection
This commit is contained in:
Gorgious56
2026-05-19 13:03:21 +02:00
committed by GitHub
3 changed files with 34 additions and 3 deletions
@@ -1183,7 +1183,7 @@ class OverrideDuplicateMove(bpy.types.Operator):
operator: bpy.types.Operator, context: bpy.types.Context, linked: bool = False
) -> set["rna_enums.OperatorReturnItems"]:
# Deep magick from the dawn of time
if tool.Ifc.get():
if tool.Ifc.get() and tool.Model.has_selected_ifc_objects(include_active=False):
IfcStore.execute_ifc_operator(operator, context)
return {"FINISHED"}
@@ -1287,6 +1287,11 @@ class OverrideDuplicateMove(bpy.types.Operator):
if part_obj:
all_objects_to_select.add(part_obj)
# Non-IFC duplicates aren't tracked in old_to_new but are left selected by duplicate_ifc_objects
all_objects_to_select.update(
obj for obj in context.selected_objects if not tool.Ifc.get_entity(obj)
)
# Deselect everything first
bpy.ops.object.select_all(action="DESELECT")
+2 -2
View File
@@ -1305,8 +1305,8 @@ class Model(bonsai.core.tool.Model):
return [obj for obj in tool.Blender.get_selected_objects() if tool.Ifc.get_entity(obj)]
@classmethod
def has_selected_ifc_objects(cls) -> bool:
return any(tool.Ifc.get_entity(obj) for obj in tool.Blender.get_selected_objects())
def has_selected_ifc_objects(cls, include_active: bool = True) -> bool:
return any(tool.Ifc.get_entity(obj) for obj in tool.Blender.get_selected_objects(include_active=include_active))
@classmethod
def get_selected_mesh_objects(cls) -> list[bpy.types.Object]:
@@ -285,6 +285,32 @@ Scenario: Override duplicate move - without active IFC data
Then the object "Cube" exists
And the object "Cube.001" exists
Scenario: Override duplicate move - non-IFC objects inside an IFC project
Given an empty IFC project
And I add a cube
And the object "Cube" is selected
When I duplicate the selected objects
Then the object "Cube" exists
And the object "Cube.001" exists
And the object "Cube.001" is selected
Scenario: Override duplicate move - mixed IFC and non-IFC selection
Given an empty IFC project
And I add a cube
And the object "Cube" is selected
And I look at the "Class" panel
And I set the "Products" property to "IfcElement"
And I set the "Class" property to "IfcWall"
And I click "Assign IFC Class"
And I add a cube
And the object "IfcWall/Cube" is selected
And additionally the object "Cube" is selected
When I duplicate the selected objects
Then the object "IfcWall/Cube.001" exists
And the object "IfcWall/Cube.001" is selected
And the object "Cube.001" exists
And the object "Cube.001" is selected
Scenario: Override duplicate move - with active IFC data
Given an empty IFC project
And I add a cube