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Fix ty type-check errors: missing imports and unresolved names
- gizmos.py: TYPE_CHECKING-guard `import bmesh` for the string-literal
annotation in build_schematic_mesh; suppress the still-unresolved
gizmo_textures import in TexturedQuadGizmoMixin (WIP dependency, not dead
code).
- model/__init__.py: register the `decorator` submodule, which unregister()
already calls (would have raised NameError on addon disable).
- mep.py / tool/model.py: add explicit imports for bonsai.core.geometry and
bonsai.core.model, previously only reachable by accident of import order.
- Test files: add explicit ifcopenshell.api.pset / ifcopenshell.util.element
submodule imports used but not imported.
(cherry picked from commit 4fb8af2278)
This commit is contained in:
committed by
Dion Moult
parent
a674dc5641
commit
a941c664e1
@@ -82,7 +82,15 @@ import math
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from collections.abc import Callable, Iterator
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from dataclasses import dataclass
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from enum import Enum
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from typing import Any, ClassVar, Literal, Optional, Protocol, runtime_checkable
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from typing import (
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TYPE_CHECKING,
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Any,
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ClassVar,
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Literal,
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Optional,
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Protocol,
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runtime_checkable,
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)
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import blf
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import bpy
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@@ -105,6 +113,9 @@ from mathutils.kdtree import KDTree
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import bonsai.tool as tool
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from bonsai.bim.module.drawing.shaders import ExtrusionGuidesShader
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if TYPE_CHECKING:
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import bmesh
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SNAP_POINT_SIZE = 10.0
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SNAP_POINT_COLOR = (1.0, 0.5, 0.0, 1.0)
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SNAP_MAX_RADIUS = 50.0
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@@ -2035,7 +2046,9 @@ class TexturedQuadGizmoMixin(StaticTrisGizmoMixin):
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def setup(self) -> None:
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super().setup()
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from bonsai.bim.module.drawing import gizmo_textures
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from bonsai.bim.module.drawing import (
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gizmo_textures, # ty: ignore[unresolved-import]
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)
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self._quad_batch = batch_for_shader(
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gizmo_textures.get_shader(),
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@@ -2044,7 +2057,9 @@ class TexturedQuadGizmoMixin(StaticTrisGizmoMixin):
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)
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def draw(self, context: bpy.types.Context) -> None:
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from bonsai.bim.module.drawing import gizmo_textures
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from bonsai.bim.module.drawing import (
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gizmo_textures, # ty: ignore[unresolved-import]
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)
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texture = gizmo_textures.get_icon_texture(self.icon_name)
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if texture is None:
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@@ -27,6 +27,7 @@ import bonsai.tool as tool
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from . import (
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array,
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covering,
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decorator,
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door,
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external,
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grid,
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@@ -38,6 +38,7 @@ import numpy as np
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from ifcopenshell.util.shape_builder import ShapeBuilder
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from mathutils import Matrix, Vector
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import bonsai.core.geometry
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import bonsai.core.root
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import bonsai.tool as tool
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from bonsai.bim.module.drawing import gizmos as gizmo
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@@ -59,6 +59,7 @@ from ifcopenshell.util.shape_builder import ShapeBuilder, np_to_3d
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from mathutils import Matrix, Vector
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import bonsai.core.geometry
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import bonsai.core.model
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import bonsai.core.tool
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import bonsai.tool as tool
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from bonsai.bim import import_ifc
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@@ -35,6 +35,7 @@ from unittest.mock import Mock, patch
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import bpy
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import ifcopenshell
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import ifcopenshell.api.pset
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import pytest
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import bonsai.tool as tool
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@@ -37,6 +37,8 @@ from unittest.mock import patch
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import bpy
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import ifcopenshell
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import ifcopenshell.api.pset
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import ifcopenshell.util.element
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import pytest
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import bonsai.tool as tool
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@@ -24,6 +24,7 @@ import time
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import bpy
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import ifcopenshell
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import ifcopenshell.util.element
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import pytest
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from bonsai import tool as tool
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@@ -23,6 +23,7 @@ import bpy
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import ifcopenshell
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import ifcopenshell.api.geometry
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import ifcopenshell.api.material
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import ifcopenshell.api.pset
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import ifcopenshell.api.root
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import ifcopenshell.api.style
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import ifcopenshell.api.type
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