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rename addEdge overload to registerEdgeCount
So it won't be confused with addEdge that actually does add an edge to edges_.
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@@ -293,9 +293,9 @@ void ifcopenshell::geometry::OpenCascadeShape::Triangulate(ifcopenshell::geometr
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} else {
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t->addFace(item_id, surface_style_id, dict[n1], dict[n2], dict[n3]);
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t->addEdge(dict[n1], dict[n2], edgecount);
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t->addEdge(dict[n2], dict[n3], edgecount);
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t->addEdge(dict[n3], dict[n1], edgecount);
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t->registerEdgeCount(dict[n1], dict[n2], edgecount);
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t->registerEdgeCount(dict[n2], dict[n3], edgecount);
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t->registerEdgeCount(dict[n3], dict[n1], edgecount);
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}
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}
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}
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