You can now add and edit monetary units, and basic editing of other unit types.

This commit is contained in:
Dion Moult
2021-08-10 17:35:18 +10:00
parent 538029f396
commit ab38e6bf7c
14 changed files with 230 additions and 48 deletions
@@ -236,7 +236,7 @@ class CreateDrawing(bpy.types.Operator):
return svg_path
# This is a work in progress. See #1153 and #1564.
# Switch from old to new if you are testing v0.7.0
self.generate_linework_old(svg_path)
self.generate_linework_old(context, svg_path)
# self.generate_linework_new(svg_path)
return svg_path
@@ -266,7 +266,7 @@ class CreateDrawing(bpy.types.Operator):
with open(svg_path, "w") as svg:
svg.write(buffer.get_value())
def generate_linework_old(self, svg_path):
def generate_linework_old(self, context, svg_path):
ifcconvert_path = os.path.join(cwd, "..", "..", "..", "libs", "IfcConvert")
subprocess.run(
[
@@ -1,4 +1,6 @@
import bpy
import ifcopenshell
import ifcopenshell.util.schema
from blenderbim.bim.ifc import IfcStore
from bpy.types import PropertyGroup
from bpy.props import (
@@ -82,17 +84,8 @@ def getIfcClasses(self, context):
file = IfcStore.get_file()
if len(classes_enum) < 1 and file:
declaration = IfcStore.get_schema().declaration_by_name(context.scene.BIMRootProperties.ifc_product)
def get_classes(declaration):
results = []
if not declaration.is_abstract():
results.append(declaration.name())
for subtype in declaration.subtypes():
results.extend(get_classes(subtype))
return results
classes = get_classes(declaration)
classes_enum.extend([(c, c, "") for c in sorted(classes)])
declarations = ifcopenshell.util.schema.get_subtypes(declaration)
classes_enum.extend([(c, c, "") for c in sorted([d.name() for d in declarations])])
return classes_enum
@@ -6,6 +6,10 @@ classes = (
operator.LoadUnits,
operator.DisableUnitEditingUI,
operator.RemoveUnit,
operator.AddMonetaryUnit,
operator.EnableEditingUnit,
operator.DisableEditingUnit,
operator.EditUnit,
prop.Unit,
prop.BIMUnitProperties,
ui.BIM_PT_units,
@@ -1,5 +1,6 @@
import bpy
import ifcopenshell.api
import blenderbim.bim.helper
from blenderbim.bim.ifc import IfcStore
from ifcopenshell.api.unit.data import Data
@@ -78,6 +79,8 @@ class LoadUnits(bpy.types.Operator):
unit_type = unit.get("UserDefinedType", None)
if not unit_type:
unit_type = unit.get("UnitType", None)
if unit["type"] == "IfcMonetaryUnit":
unit_type = "CURRENCY"
new = props.units.add()
new.ifc_definition_id = ifc_definition_id
@@ -86,7 +89,7 @@ class LoadUnits(bpy.types.Operator):
new.icon = icon
props.is_editing = True
# bpy.ops.bim.disable_editing_unit()
bpy.ops.bim.disable_editing_unit()
return {"FINISHED"}
@@ -116,3 +119,73 @@ class RemoveUnit(bpy.types.Operator):
Data.load(self.file)
bpy.ops.bim.load_units()
return {"FINISHED"}
class AddMonetaryUnit(bpy.types.Operator):
bl_idname = "bim.add_monetary_unit"
bl_label = "Add Monetary Unit"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
props = context.scene.BIMUnitProperties
self.file = IfcStore.get_file()
unit = ifcopenshell.api.run("unit.add_monetary_unit", self.file)
ifcopenshell.api.run("unit.assign_unit", self.file, units=[unit])
Data.load(self.file)
bpy.ops.bim.load_units()
return {"FINISHED"}
class EnableEditingUnit(bpy.types.Operator):
bl_idname = "bim.enable_editing_unit"
bl_label = "Enable Editing Unit"
bl_options = {"REGISTER", "UNDO"}
unit: bpy.props.IntProperty()
def execute(self, context):
props = context.scene.BIMUnitProperties
while len(props.unit_attributes) > 0:
props.unit_attributes.remove(0)
data = Data.units[self.unit]
blenderbim.bim.helper.import_attributes(data["type"], props.unit_attributes, data)
props.active_unit_id = self.unit
return {"FINISHED"}
class DisableEditingUnit(bpy.types.Operator):
bl_idname = "bim.disable_editing_unit"
bl_label = "Disable Editing Unit"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
context.scene.BIMUnitProperties.active_unit_id = 0
return {"FINISHED"}
class EditUnit(bpy.types.Operator):
bl_idname = "bim.edit_unit"
bl_label = "Edit Unit"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
return IfcStore.execute_ifc_operator(self, context)
def _execute(self, context):
props = context.scene.BIMUnitProperties
attributes = blenderbim.bim.helper.export_attributes(props.unit_attributes)
self.file = IfcStore.get_file()
unit = self.file.by_id(props.active_unit_id)
if unit.is_a("IfcMonetaryUnit"):
ifcopenshell.api.run("unit.edit_monetary_unit", self.file, **{"unit": unit, "attributes": attributes})
elif unit.is_a("IfcDerivedUnit"):
ifcopenshell.api.run("unit.edit_derived_unit", self.file, **{"unit": unit, "attributes": attributes})
elif unit.is_a("IfcNamedUnit"):
ifcopenshell.api.run("unit.edit_named_unit", self.file, **{"unit": unit, "attributes": attributes})
Data.load(IfcStore.get_file())
bpy.ops.bim.load_units()
return {"FINISHED"}
@@ -1,4 +1,7 @@
import bpy
import ifcopenshell
import ifcopenshell.util.schema
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.prop import StrProperty, Attribute
from bpy.types import PropertyGroup
from bpy.props import (
@@ -13,6 +16,23 @@ from bpy.props import (
)
unitclasses_enum = []
def purge():
global unitclasses_enum
unitclasses_enum = []
def getUnitClasses(self, context):
global unitclasses_enum
if not len(unitclasses_enum) and IfcStore.get_file():
declarations = ifcopenshell.util.schema.get_subtypes(IfcStore.get_schema().declaration_by_name("IfcNamedUnit"))
unitclasses_enum.extend([(c, c, "") for c in sorted([d.name() for d in declarations])])
unitclasses_enum.extend([("IfcDerivedUnit", "IfcDerivedUnit", ""), ("IfcMonetaryUnit", "IfcMonetaryUnit", "")])
return unitclasses_enum
class Unit(PropertyGroup):
name: StringProperty(name="Name")
unit_type: StringProperty(name="Unit Type")
@@ -24,3 +44,6 @@ class BIMUnitProperties(PropertyGroup):
is_editing: BoolProperty(name="Is Editing")
units: CollectionProperty(name="Units", type=Unit)
active_unit_index: IntProperty(name="Active Unit Index")
active_unit_id: IntProperty(name="Active Unit Id")
unit_classes: EnumProperty(items=getUnitClasses, name="Unit Classes")
unit_attributes: CollectionProperty(name="Unit Attributes", type=Attribute)
+37 -11
View File
@@ -26,20 +26,37 @@ class BIM_PT_units(Panel):
row = self.layout.row(align=True)
row.label(text="{} Units Found".format(len(Data.unit_assignment)), icon="SNAP_GRID")
if self.props.is_editing:
# row.operator("bim.add_unit", text="", icon="ADD")
row.operator("bim.disable_unit_editing_ui", text="", icon="CANCEL")
else:
row.operator("bim.load_units", text="", icon="GREASEPENCIL")
if self.props.is_editing:
self.layout.template_list(
"BIM_UL_units",
"",
self.props,
"units",
self.props,
"active_unit_index",
)
if not self.props.is_editing:
return
row = self.layout.row(align=True)
row.prop(self.props, "unit_classes", text="")
if self.props.unit_classes == "IfcMonetaryUnit":
row.operator("bim.add_monetary_unit", text="", icon="ADD")
elif self.props.unit_classes == "IfcDerivedUnit":
pass # TODO
else:
pass # TODO
self.layout.template_list(
"BIM_UL_units",
"",
self.props,
"units",
self.props,
"active_unit_index",
)
if self.props.active_unit_id:
self.draw_editable_ui(context)
def draw_editable_ui(self, context):
blenderbim.bim.helper.draw_attributes(self.props.unit_attributes, self.layout)
class BIM_UL_units(UIList):
@@ -49,4 +66,13 @@ class BIM_UL_units(UIList):
row = layout.row(align=True)
row.label(text=item.unit_type or "No Type", icon=item.icon)
row.label(text=item.name or "Unnamed")
row.operator("bim.remove_unit", text="", icon="X").unit = item.ifc_definition_id
if props.active_unit_id == item.ifc_definition_id:
row.operator("bim.edit_unit", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_unit", text="", icon="CANCEL")
elif props.active_unit_id:
row.operator("bim.remove_unit", text="", icon="X").unit = item.ifc_definition_id
else:
op = row.operator("bim.enable_editing_unit", text="", icon="GREASEPENCIL")
op.unit = item.ifc_definition_id
row.operator("bim.remove_unit", text="", icon="X").unit = item.ifc_definition_id
+2 -2
View File
@@ -106,11 +106,11 @@ class Csv2Ifc:
elif self.has_categories:
for category, value in cost_item["CostValues"].items():
cost_value = ifcopenshell.api.run("cost.add_cost_value", self.file, parent=cost_item["ifc"])
cost_value.AppliedValue = self.file.createIfcReal(value)
cost_value.AppliedValue = self.file.createIfcMonetaryMeasure(value)
cost_value.Category = category
else:
cost_value = ifcopenshell.api.run("cost.add_cost_value", self.file, parent=cost_item["ifc"])
cost_value.AppliedValue = self.file.createIfcReal(cost_item["CostValues"])
cost_value.AppliedValue = self.file.createIfcMonetaryMeasure(cost_item["CostValues"])
if cost_item["CostQuantities"]:
quantity_class = ifcopenshell.util.unit.get_symbol_quantity_class(cost_item["CostQuantitiesUnit"])
@@ -9,5 +9,5 @@ class Usecase:
for name, value in self.settings["attributes"].items():
if name == "AppliedValue" and value is not None:
# TODO: support all applied value select types
value = self.file.createIfcReal(value)
value = self.file.createIfcMonetaryMeasure(value)
setattr(self.settings["cost_value"], name, value)
@@ -0,0 +1,9 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {"currency": "DOLLARYDOO"}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
return self.file.create_entity("IfcMonetaryUnit", self.settings["currency"])
@@ -1,44 +1,55 @@
import ifcopenshell
import ifcopenshell.util.unit
class Usecase():
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"length": {
"is_metric": True,
"raw": "MILLIMETERS"
},
"area": {
"is_metric": True,
"raw": "METERS"
},
"volume": {
"is_metric": True,
"raw": "METERS"
},
"units": None,
"length": {"is_metric": True, "raw": "MILLIMETERS"},
"area": {"is_metric": True, "raw": "METERS"},
"volume": {"is_metric": True, "raw": "METERS"},
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
for unit_type, data in self.settings.items():
if data["is_metric"]:
data["ifc"] = self.create_metric_unit(unit_type, data)
else:
data["ifc"] = self.create_imperial_unit(unit_type, data)
# We're going to refactor this to split unit creation and assignment
if self.settings["units"]:
units = self.settings["units"]
else:
del self.settings["units"] # TODO refactor
units = []
for unit_type, data in self.settings.items():
if data["is_metric"]:
units.append(self.create_metric_unit(unit_type, data))
else:
units.append(self.create_imperial_unit(unit_type, data))
unit_assignment = self.get_unit_assignment()
self.assign_units(unit_assignment, units)
return unit_assignment
def get_unit_assignment(self):
unit_assignment = self.file.by_type("IfcUnitAssignment")
if unit_assignment:
unit_assignment = unit_assignment[0]
# TODO: handle unit rewriting, which is complicated
else:
unit_assignment = self.file.createIfcUnitAssignment([u["ifc"] for u in self.settings.values()])
unit_assignment = self.file.createIfcUnitAssignment()
if self.file.schema == "IFC2X3":
self.file.by_type("IfcProject")[0].UnitsInContext = unit_assignment
else:
self.file.by_type("IfcContext")[0].UnitsInContext = unit_assignment
return unit_assignment
def assign_units(self, unit_assignment, new_units):
units = set(unit_assignment.Units or [])
for unit in new_units:
units.add(unit)
unit_assignment.Units = list(units)
def create_metric_unit(self, unit_type, data):
type_prefix = ""
if unit_type == "area":
@@ -72,7 +83,9 @@ class Usecase():
name = "{}inch".format(name_prefix + " " if name_prefix else "")
elif data["raw"] == "FEET":
name = "{}foot".format(name_prefix + " " if name_prefix else "")
value_component = self.file.create_entity("IfcReal", **{"wrappedValue": ifcopenshell.util.unit.si_conversions[name]})
value_component = self.file.create_entity(
"IfcReal", **{"wrappedValue": ifcopenshell.util.unit.si_conversions[name]}
)
conversion_factor = self.file.createIfcMeasureWithUnit(value_component, si_unit)
return self.file.createIfcConversionBasedUnit(
dimensional_exponents, "{}UNIT".format(unit_type.upper()), name, conversion_factor
@@ -0,0 +1,10 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {"unit": None, "attributes": {}}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
for name, value in self.settings["attributes"].items():
setattr(self.settings["unit"], name, value)
@@ -0,0 +1,10 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {"unit": None, "attributes": {}}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
for name, value in self.settings["attributes"].items():
setattr(self.settings["unit"], name, value)
@@ -0,0 +1,10 @@
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {"unit": None, "attributes": {}}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
for name, value in self.settings["attributes"].items():
setattr(self.settings["unit"], name, value)
@@ -18,6 +18,17 @@ def is_a(entity, ifc_class):
return False
def get_subtypes(entity):
def get_classes(declaration):
results = []
if not declaration.is_abstract():
results.append(declaration)
for subtype in declaration.subtypes():
results.extend(get_classes(subtype))
return results
return get_classes(entity)
def reassign_class(ifc_file, element, new_class):
try:
new_element = ifc_file.create_entity(new_class)