mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-14 03:14:23 +00:00
ifcviewer: split into shared library and two app executables
Turn src/ifcviewer into libIfcViewer.so holding the rendering engine + geometry pipeline (ViewportWindow, GeometryStreamer, BvhAccel, InstancedGeometry, SidecarCache, LodBuilder, AppSettings). Move the existing UI shell (MainWindow, SettingsWindow, main.cpp) into src/ifcviewer-full as the IfcViewerFull executable. Add a new src/ifcviewer-minimal target with a MinimalWindow that hosts only the viewport and reuses the sidecar fast-path for benchmark/debug runs. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,588 @@
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "MainWindow.h"
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#include "AppSettings.h"
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#include "SettingsWindow.h"
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#include "LodBuilder.h"
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#include "SidecarCache.h"
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#include <QApplication>
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#include <QMenuBar>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QMessageBox>
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#include <QStatusBar>
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#include <QHeaderView>
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#include <QVBoxLayout>
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#include <QDockWidget>
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MainWindow::MainWindow(QWidget* parent)
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: QMainWindow(parent)
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{
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setupUi();
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setupMenus();
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connect(viewport_, &ViewportWindow::frameStatsUpdated, this, [this](const ViewportWindow::FrameStats& s) {
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if (!stats_label_->isVisible()) return;
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stats_label_->setText(
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QString("%1 fps | %2 ms | %3/%4 obj | %5/%6 tri | %7 gl_draws (%8 sub)")
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.arg(s.fps, 0, 'f', 1)
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.arg(s.frame_time_ms, 0, 'f', 1)
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.arg(s.visible_objects)
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.arg(s.total_objects)
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.arg(s.visible_triangles)
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.arg(s.total_triangles)
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.arg(s.gl_draw_calls)
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.arg(s.indirect_sub_draws));
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});
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connect(&AppSettings::instance(), &AppSettings::showStatsChanged, this, [this](bool show) {
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stats_label_->setVisible(show);
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if (!show) stats_label_->clear();
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});
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connect(&element_poll_timer_, &QTimer::timeout, this, &MainWindow::pollNewElements);
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element_poll_timer_.setInterval(100);
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setWindowTitle("IfcViewer");
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resize(1400, 900);
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}
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MainWindow::~MainWindow() {
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joinSidecarThread();
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}
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void MainWindow::joinSidecarThread() {
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if (sidecar_read_thread_.joinable())
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sidecar_read_thread_.join();
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}
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void MainWindow::setupUi() {
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// 3D Viewport as central widget
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viewport_ = new ViewportWindow();
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viewport_container_ = QWidget::createWindowContainer(viewport_, this);
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viewport_container_->setMinimumSize(400, 300);
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viewport_container_->setFocusPolicy(Qt::StrongFocus);
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setCentralWidget(viewport_container_);
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connect(viewport_, &ViewportWindow::objectPicked, this, &MainWindow::onObjectPicked);
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// Element tree dock
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auto* tree_dock = new QDockWidget("Elements", this);
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tree_dock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
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element_tree_ = new QTreeWidget();
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element_tree_->setHeaderLabels({"Name", "Type", "GUID"});
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element_tree_->setColumnWidth(0, 200);
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element_tree_->setColumnWidth(1, 120);
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element_tree_->setSelectionMode(QAbstractItemView::SingleSelection);
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connect(element_tree_, &QTreeWidget::itemSelectionChanged, this, &MainWindow::onTreeSelectionChanged);
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tree_dock->setWidget(element_tree_);
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addDockWidget(Qt::LeftDockWidgetArea, tree_dock);
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// Properties dock
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auto* prop_dock = new QDockWidget("Properties", this);
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prop_dock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
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property_table_ = new QTableWidget();
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property_table_->setColumnCount(2);
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property_table_->setHorizontalHeaderLabels({"Property", "Value"});
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property_table_->horizontalHeader()->setStretchLastSection(true);
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property_table_->setEditTriggers(QAbstractItemView::NoEditTriggers);
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property_table_->setSelectionBehavior(QAbstractItemView::SelectRows);
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prop_dock->setWidget(property_table_);
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addDockWidget(Qt::RightDockWidgetArea, prop_dock);
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// Status bar with progress
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progress_bar_ = new QProgressBar();
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progress_bar_->setMaximumWidth(200);
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progress_bar_->setVisible(false);
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status_label_ = new QLabel("Ready");
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stats_label_ = new QLabel();
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stats_label_->setVisible(AppSettings::instance().showStats());
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statusBar()->addWidget(status_label_, 1);
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statusBar()->addPermanentWidget(stats_label_);
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statusBar()->addPermanentWidget(progress_bar_);
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}
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void MainWindow::setupMenus() {
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auto* file_menu = menuBar()->addMenu("&File");
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auto* open_action = file_menu->addAction("&Add Files...", this, &MainWindow::onFileOpen);
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open_action->setShortcut(QKeySequence::Open);
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file_menu->addAction("&Settings...", this, &MainWindow::onFileSettings);
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file_menu->addSeparator();
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file_menu->addAction("&Quit", QKeySequence::Quit, qApp, &QApplication::quit);
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}
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void MainWindow::onFileOpen() {
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QStringList paths = QFileDialog::getOpenFileNames(
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this, "Add IFC Files", QString(),
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"IFC Files (*.ifc *.ifcxml *.ifczip);;All Files (*)");
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if (!paths.isEmpty()) {
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addFiles(paths);
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}
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}
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void MainWindow::onFileSettings() {
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if (settings_ == nullptr) {
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settings_ = new SettingsWindow(this);
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}
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settings_->open();
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settings_->activateWindow();
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settings_->raise();
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}
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void MainWindow::addFiles(const QStringList& paths) {
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for (const auto& path : paths) {
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ModelId id = next_model_id_++;
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ModelHandle handle;
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handle.id = id;
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handle.file_path = path;
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handle.display_name = QFileInfo(path).fileName();
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handle.streamer = new GeometryStreamer(this);
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// Create top-level tree item for this model
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auto* root = new QTreeWidgetItem(element_tree_);
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root->setText(0, handle.display_name);
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root->setText(1, "IFC Model");
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root->setData(0, Qt::UserRole, static_cast<uint32_t>(0)); // 0 = not a pickable object
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handle.tree_root = root;
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models_[id] = handle;
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load_queue_.push_back(id);
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}
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if (loading_model_id_ == 0) {
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QTimer::singleShot(0, this, &MainWindow::startNextLoad);
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}
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}
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void MainWindow::connectStreamer(GeometryStreamer* streamer) {
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connect(streamer, &GeometryStreamer::progressChanged,
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this, &MainWindow::onProgressChanged, Qt::QueuedConnection);
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connect(streamer, &GeometryStreamer::meshReady,
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this, &MainWindow::onMeshReady, Qt::QueuedConnection);
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connect(streamer, &GeometryStreamer::instanceReady,
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this, &MainWindow::onInstanceReady, Qt::QueuedConnection);
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connect(streamer, &GeometryStreamer::finished,
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this, &MainWindow::onStreamingFinished, Qt::QueuedConnection);
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connect(streamer, &GeometryStreamer::errorOccurred, this, [this](const QString& msg) {
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QMessageBox::warning(this, "Error", msg);
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}, Qt::QueuedConnection);
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}
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void MainWindow::startNextLoad() {
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if (load_queue_.empty()) {
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loading_model_id_ = 0;
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applyPendingBenchmark();
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return;
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}
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loading_model_id_ = load_queue_.front();
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load_queue_.pop_front();
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auto& model = models_[loading_model_id_];
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load_timer_.restart();
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status_label_->setText("Loading: " + model.display_name);
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// Try sidecar on a background thread so the UI stays responsive.
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std::string ifc_path = model.file_path.toStdString();
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uint64_t file_size = static_cast<uint64_t>(QFileInfo(model.file_path).size());
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ModelId mid = loading_model_id_;
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joinSidecarThread();
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sidecar_read_thread_ = std::thread([this, ifc_path, file_size, mid]() {
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QElapsedTimer rt; rt.start();
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auto cached = readSidecar(ifc_path, file_size);
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qDebug(" Sidecar read: %lld ms (%s)", rt.elapsed(), ifc_path.c_str());
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auto result = std::make_shared<std::optional<SidecarData>>(std::move(cached));
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QMetaObject::invokeMethod(this, [this, mid, result]() {
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if (*result && !(*result)->instances.empty()) {
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applySidecarData(mid, std::move(**result));
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} else {
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// No sidecar — fall back to streaming from IFC.
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auto it = models_.find(mid);
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if (it == models_.end()) return;
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auto& m = it->second;
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connectStreamer(m.streamer);
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progress_bar_->setValue(0);
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progress_bar_->setVisible(true);
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status_label_->setText("Loading: " + m.display_name);
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element_poll_timer_.start();
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m.streamer->loadFile(
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m.file_path.toStdString(), next_object_id_, loading_model_id_);
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}
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}, Qt::QueuedConnection);
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});
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}
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void MainWindow::applySidecarData(ModelId mid, SidecarData data) {
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auto it = models_.find(mid);
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if (it == models_.end()) return;
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auto& model = it->second;
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qDebug("Sidecar hit: %s (%zu verts, %zu indices, %zu meshes, %zu instances, %zu elements)",
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model.file_path.toStdString().c_str(),
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data.vertices.size() / INSTANCED_VERTEX_STRIDE_BYTES,
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data.indices.size(),
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data.meshes.size(),
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data.instances.size(),
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data.elements.size());
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QElapsedTimer t;
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t.start();
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// Sidecars store raw object_ids and model_ids from the session that wrote
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// them. On load we must rebase both onto the current session's ID space,
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// or two cached models collide (both starting at object_id=1, both
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// claiming the original model_id). Offset by (next_object_id_ - min_id)
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// so the first cached object takes the next free slot.
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uint32_t min_oid = UINT32_MAX;
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for (const auto& pe : data.elements) {
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if (pe.object_id < min_oid) min_oid = pe.object_id;
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}
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uint32_t oid_offset = 0;
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if (!data.elements.empty() && min_oid < UINT32_MAX) {
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oid_offset = next_object_id_ - min_oid;
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}
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for (auto& pe : data.elements) {
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pe.object_id += oid_offset;
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pe.model_id = mid;
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if (pe.object_id >= next_object_id_)
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next_object_id_ = pe.object_id + 1;
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}
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for (auto& inst : data.instances) {
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inst.object_id += oid_offset;
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inst.model_id = mid;
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}
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// Hand off geometry to GPU in a single call.
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std::vector<PackedElementInfo> elements = std::move(data.elements);
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std::string stbl = std::move(data.string_table);
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viewport_->applyCachedModel(mid, std::move(data));
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qDebug(" GL upload: %lld ms", t.elapsed());
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t.restart();
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element_tree_->setUpdatesEnabled(false);
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populateTreeFromSidecar(model, elements, stbl);
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element_tree_->setUpdatesEnabled(true);
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qDebug(" Tree build: %lld ms (%zu elements)", t.elapsed(), elements.size());
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progress_bar_->setVisible(false);
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qint64 ms = load_timer_.elapsed();
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QString elapsed = (ms >= 1000)
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? QString::number(ms / 1000.0, 'f', 2) + " s"
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: QString::number(ms) + " ms";
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status_label_->setText(QString("%1 elements across %2 model(s) — loaded from cache in %3")
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.arg(element_map_.size())
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.arg(models_.size())
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.arg(elapsed));
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loading_model_id_ = 0;
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QTimer::singleShot(0, this, &MainWindow::startNextLoad);
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}
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void MainWindow::populateTreeFromSidecar(ModelHandle& model,
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const std::vector<PackedElementInfo>& elements,
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const std::string& stbl) {
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auto str = [&](uint32_t offset, uint32_t length) -> std::string {
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if (length == 0 || offset + length > stbl.size()) return {};
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return stbl.substr(offset, length);
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};
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for (const auto& pe : elements) {
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ElementInfo info;
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info.object_id = pe.object_id;
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info.model_id = pe.model_id;
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info.ifc_id = pe.ifc_id;
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info.parent_id = pe.parent_id;
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info.guid = str(pe.guid_offset, pe.guid_length);
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info.name = str(pe.name_offset, pe.name_length);
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info.type = str(pe.type_offset, pe.type_length);
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element_map_[info.object_id] = info;
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scoped_ifc_id_to_object_id_[scopedKey(info.model_id, info.ifc_id)] = info.object_id;
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// Find parent tree item.
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QTreeWidgetItem* parent_item = model.tree_root;
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auto parent_obj_it = scoped_ifc_id_to_object_id_.find(
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scopedKey(info.model_id, info.parent_id));
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if (parent_obj_it != scoped_ifc_id_to_object_id_.end()) {
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auto tree_it = tree_items_.find(parent_obj_it->second);
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if (tree_it != tree_items_.end()) {
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parent_item = tree_it->second;
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}
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}
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QString display_name = QString::fromStdString(info.name);
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if (display_name.isEmpty()) {
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display_name = QString::fromStdString(info.type) + " #" + QString::number(info.ifc_id);
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}
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auto* item = new QTreeWidgetItem(parent_item);
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item->setText(0, display_name);
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item->setText(1, QString::fromStdString(info.type));
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item->setText(2, QString::fromStdString(info.guid));
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item->setData(0, Qt::UserRole, info.object_id);
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tree_items_[info.object_id] = item;
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}
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}
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void MainWindow::onProgressChanged(int percent) {
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progress_bar_->setValue(percent);
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}
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void MainWindow::onMeshReady(MeshChunk chunk) {
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viewport_->uploadMeshChunk(chunk);
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}
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void MainWindow::onInstanceReady(InstanceChunk chunk) {
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viewport_->uploadInstanceChunk(chunk);
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}
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void MainWindow::onStreamingFinished() {
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element_poll_timer_.stop();
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pollNewElements(); // drain remaining
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// Update next_object_id_ from the streamer that just finished.
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if (loading_model_id_ != 0) {
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auto it = models_.find(loading_model_id_);
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if (it != models_.end()) {
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next_object_id_ = it->second.streamer->lastObjectId();
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}
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}
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progress_bar_->setVisible(false);
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qint64 ms = load_timer_.elapsed();
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QString elapsed = (ms >= 1000)
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? QString::number(ms / 1000.0, 'f', 2) + " s"
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: QString::number(ms) + " ms";
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size_t total_elements = element_map_.size();
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size_t num_models = models_.size();
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status_label_->setText(QString("%1 elements across %2 model(s) — last loaded in %3")
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.arg(total_elements)
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.arg(num_models)
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.arg(elapsed));
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// Sort instances by mesh, upload the per-model instance SSBO, and
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// persist a v4 sidecar for next load.
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if (loading_model_id_ != 0) {
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viewport_->finalizeModel(loading_model_id_);
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auto it = models_.find(loading_model_id_);
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if (it != models_.end()) {
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SidecarData sd;
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if (viewport_->snapshotModel(loading_model_id_, sd)) {
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// Pack this model's element metadata + string table.
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for (const auto& [oid, info] : element_map_) {
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if (info.model_id != loading_model_id_) continue;
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PackedElementInfo pe;
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pe.object_id = info.object_id;
|
||||
pe.model_id = info.model_id;
|
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pe.ifc_id = info.ifc_id;
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pe.parent_id = info.parent_id;
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pe.guid_offset = static_cast<uint32_t>(sd.string_table.size());
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pe.guid_length = static_cast<uint32_t>(info.guid.size());
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sd.string_table += info.guid;
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pe.name_offset = static_cast<uint32_t>(sd.string_table.size());
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pe.name_length = static_cast<uint32_t>(info.name.size());
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sd.string_table += info.name;
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pe.type_offset = static_cast<uint32_t>(sd.string_table.size());
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pe.type_length = static_cast<uint32_t>(info.type.size());
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sd.string_table += info.type;
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sd.elements.push_back(pe);
|
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}
|
||||
|
||||
// Build LOD1 for eligible meshes (extends sd.indices and
|
||||
// populates MeshInfo::lod1_*), push the extension onto the
|
||||
// live GPU state so this session benefits too, then cache.
|
||||
QElapsedTimer t_lod; t_lod.start();
|
||||
buildLods(sd);
|
||||
LodStats ls = summariseLods(sd);
|
||||
qDebug(" LOD build: %lld ms — %u/%u meshes got LOD1 "
|
||||
"(%u tris → %u tris for those meshes)",
|
||||
t_lod.elapsed(),
|
||||
ls.meshes_with_lod1, ls.meshes_total,
|
||||
ls.tris_lod0_for_lod1, ls.tris_lod1);
|
||||
viewport_->applyLodExtension(loading_model_id_, sd);
|
||||
|
||||
std::string ifc_path = it->second.file_path.toStdString();
|
||||
uint64_t file_size = static_cast<uint64_t>(
|
||||
QFileInfo(it->second.file_path).size());
|
||||
QElapsedTimer t; t.start();
|
||||
bool ok = writeSidecar(ifc_path, sd, file_size);
|
||||
qDebug(" Sidecar write: %lld ms (%s)",
|
||||
t.elapsed(), ok ? "ok" : "FAILED");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Start next model if queued.
|
||||
startNextLoad();
|
||||
}
|
||||
|
||||
void MainWindow::onObjectPicked(uint32_t object_id) {
|
||||
viewport_->setSelectedObjectId(object_id);
|
||||
|
||||
// Select in tree
|
||||
auto it = tree_items_.find(object_id);
|
||||
if (it != tree_items_.end()) {
|
||||
element_tree_->blockSignals(true);
|
||||
element_tree_->setCurrentItem(it->second);
|
||||
element_tree_->blockSignals(false);
|
||||
}
|
||||
|
||||
populateProperties(object_id);
|
||||
}
|
||||
|
||||
void MainWindow::onTreeSelectionChanged() {
|
||||
auto items = element_tree_->selectedItems();
|
||||
if (items.isEmpty()) return;
|
||||
|
||||
uint32_t object_id = items.first()->data(0, Qt::UserRole).toUInt();
|
||||
viewport_->setSelectedObjectId(object_id);
|
||||
populateProperties(object_id);
|
||||
}
|
||||
|
||||
void MainWindow::pollNewElements() {
|
||||
if (loading_model_id_ == 0) return;
|
||||
|
||||
auto it = models_.find(loading_model_id_);
|
||||
if (it == models_.end()) return;
|
||||
|
||||
auto& model = it->second;
|
||||
auto elements = model.streamer->drainElements();
|
||||
|
||||
for (auto& info : elements) {
|
||||
element_map_[info.object_id] = info;
|
||||
scoped_ifc_id_to_object_id_[scopedKey(info.model_id, info.ifc_id)] = info.object_id;
|
||||
|
||||
// Find parent tree item (scoped to this model)
|
||||
QTreeWidgetItem* parent_item = model.tree_root;
|
||||
auto parent_obj_it = scoped_ifc_id_to_object_id_.find(
|
||||
scopedKey(info.model_id, info.parent_id));
|
||||
if (parent_obj_it != scoped_ifc_id_to_object_id_.end()) {
|
||||
auto tree_it = tree_items_.find(parent_obj_it->second);
|
||||
if (tree_it != tree_items_.end()) {
|
||||
parent_item = tree_it->second;
|
||||
}
|
||||
}
|
||||
|
||||
QString display_name = QString::fromStdString(info.name);
|
||||
if (display_name.isEmpty()) {
|
||||
display_name = QString::fromStdString(info.type) + " #" + QString::number(info.ifc_id);
|
||||
}
|
||||
|
||||
auto* item = new QTreeWidgetItem(parent_item);
|
||||
item->setText(0, display_name);
|
||||
item->setText(1, QString::fromStdString(info.type));
|
||||
item->setText(2, QString::fromStdString(info.guid));
|
||||
item->setData(0, Qt::UserRole, info.object_id);
|
||||
|
||||
tree_items_[info.object_id] = item;
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::populateProperties(uint32_t object_id) {
|
||||
property_table_->setRowCount(0);
|
||||
if (object_id == 0) return;
|
||||
|
||||
auto it = element_map_.find(object_id);
|
||||
if (it == element_map_.end()) return;
|
||||
|
||||
const auto& info = it->second;
|
||||
|
||||
auto addRow = [this](const QString& key, const QString& value) {
|
||||
int row = property_table_->rowCount();
|
||||
property_table_->insertRow(row);
|
||||
property_table_->setItem(row, 0, new QTableWidgetItem(key));
|
||||
property_table_->setItem(row, 1, new QTableWidgetItem(value));
|
||||
};
|
||||
|
||||
addRow("IFC ID", QString::number(info.ifc_id));
|
||||
addRow("GUID", QString::fromStdString(info.guid));
|
||||
addRow("Name", QString::fromStdString(info.name));
|
||||
addRow("Type", QString::fromStdString(info.type));
|
||||
|
||||
// Find the correct model's file for property lookup
|
||||
auto model_it = models_.find(info.model_id);
|
||||
if (model_it == models_.end()) return;
|
||||
|
||||
auto* file = model_it->second.streamer->ifcFile();
|
||||
if (!file) return;
|
||||
|
||||
auto product = file->instance_by_id(info.ifc_id);
|
||||
if (!product) return;
|
||||
|
||||
// Show all direct attributes
|
||||
auto& decl = product.declaration();
|
||||
if (auto* entity = decl.as_entity()) {
|
||||
for (size_t i = 0; i < entity->attribute_count(); ++i) {
|
||||
auto* attr = entity->attribute_by_index(i);
|
||||
try {
|
||||
auto val = product.get_attribute_value(i);
|
||||
if (!val.isNull()) {
|
||||
std::string str_val;
|
||||
try {
|
||||
str_val = static_cast<std::string>(val);
|
||||
} catch (...) {
|
||||
str_val = "<" + std::string(ifcopenshell::argument_type_to_string(val.type())) + ">";
|
||||
}
|
||||
addRow(QString::fromStdString(attr->name()), QString::fromStdString(str_val));
|
||||
}
|
||||
} catch (...) {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::setPendingCamera(const QString& params) {
|
||||
pending_camera_ = params;
|
||||
}
|
||||
|
||||
void MainWindow::setPendingBenchmark(int frames) {
|
||||
pending_benchmark_ = frames;
|
||||
}
|
||||
|
||||
void MainWindow::applyPendingBenchmark() {
|
||||
if (pending_camera_.isEmpty() && pending_benchmark_ <= 0) return;
|
||||
|
||||
if (!pending_camera_.isEmpty()) {
|
||||
QStringList parts = pending_camera_.split(',');
|
||||
if (parts.size() == 6) {
|
||||
viewport_->setCamera(
|
||||
parts[0].toFloat(), parts[1].toFloat(), parts[2].toFloat(),
|
||||
parts[3].toFloat(), parts[4].toFloat(), parts[5].toFloat());
|
||||
qDebug("Camera set: %s", qPrintable(pending_camera_));
|
||||
} else {
|
||||
qWarning("--camera expects 6 comma-separated values: tx,ty,tz,dist,yaw,pitch");
|
||||
}
|
||||
pending_camera_.clear();
|
||||
}
|
||||
|
||||
if (pending_benchmark_ > 0) {
|
||||
qDebug("Starting benchmark: %d frames", pending_benchmark_);
|
||||
viewport_->setBenchmarkFrames(pending_benchmark_);
|
||||
pending_benchmark_ = 0;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user