mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 09:48:32 +00:00
Partial spatial tool refactor
This commit is contained in:
@@ -106,6 +106,7 @@ classes = (
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slab.SetArcIndex,
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space.GenerateSpace,
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space.GenerateSpacesFromWalls,
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space.GenerateFlooringCoveringsFromWalls,
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space.ToggleSpaceVisibility,
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mep.FitFlowSegments,
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mep.RegenerateDistributionElement,
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@@ -23,6 +23,7 @@ import shapely
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import ifcopenshell
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import ifcopenshell.util.element
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import blenderbim.tool as tool
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import blenderbim.core.spatial as core
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import blenderbim.core.type
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from math import pi
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from mathutils import Vector, Matrix
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@@ -230,182 +231,29 @@ class GenerateSpacesFromWalls(bpy.types.Operator, tool.Ifc.Operator):
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def _execute(self, context):
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# This only works based on a 2D plan only considering the standard
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# walls (i.e. prismatic) in the active object storey.
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# In order to run, the active objct must be a wall and
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# have to be selected walls
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props = context.scene.BIMModelProperties
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# In order to run, the active object must be a wall and
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# there must be selected walls
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core.generate_spaces_from_walls(tool.Ifc, tool.Spatial, tool.Collector)
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class GenerateFlooringCoveringsFromWalls(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.generate_flooring_coverings_from_walls"
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bl_label = "Generate Flooring Coverings From Walls"
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bl_options = {"REGISTER", "UNDO"}
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bl_description = "Generate flooring coverings from selected walls. The active object must be a wall"
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@classmethod
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def poll(cls, context):
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active_obj = bpy.context.active_object
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if not active_obj:
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self.report({"ERROR"}, "No active object. Please select a wall")
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return
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element = tool.Ifc.get_entity(active_obj)
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if element and not element.is_a("IfcWall"):
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return self.report({"ERROR"}, "The active object is not a wall. Please select a wall.")
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container = ifcopenshell.util.element.get_container(element)
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if not container:
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self.report({"ERROR"}, "The wall is not contained.")
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if not bpy.context.selected_objects:
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self.report({"ERROR"}, "No selected objects found. Please select walls.")
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return
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x, y, z = active_obj.matrix_world.translation.xyz
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mat = active_obj.matrix_world
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h = active_obj.dimensions.z
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selected_objects = bpy.context.selected_objects
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boundary_elements = self.get_boundary_elements(selected_objects)
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polys = self.get_polygons(boundary_elements)
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converted_tolerance = self.get_converted_tolerance(tolerance=0.03)
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union = shapely.ops.unary_union(polys).buffer(converted_tolerance, cap_style=2, join_style=2)
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union = self.get_purged_inner_holes_poly(union_geom=union, min_area=self.get_converted_tolerance(tolerance=3))
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for i, linear_ring in enumerate(union.interiors):
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poly = Polygon(linear_ring)
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poly = poly.buffer(converted_tolerance, single_sided=True, cap_style=2, join_style=2)
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bm = self.get_bmesh_from_polygon(poly, mat, h)
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name = "Space" + str(i)
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mesh = bpy.data.meshes.new(name=name)
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bm.to_mesh(mesh)
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bm.free()
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obj = bpy.data.objects.new(name, mesh)
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obj.matrix_world = mat
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self.set_obj_origin_to_bboxcenter(obj)
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if z != 0:
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obj.location = obj.location + Vector((0, 0, z))
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context.view_layer.active_layer_collection.collection.objects.link(obj)
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bpy.ops.bim.assign_class(obj=obj.name, ifc_class="IfcSpace")
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container_obj = tool.Ifc.get_object(container)
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blenderbim.core.spatial.assign_container(
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tool.Ifc, tool.Collector, tool.Spatial, structure_obj=container_obj, element_obj=obj
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)
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def get_boundary_elements(self, selected_objects):
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boundary_elements = []
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for obj in selected_objects:
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subelement = tool.Ifc.get_entity(obj)
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if subelement.is_a("IfcWall") or subelement.is_a("IfcColumn"):
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boundary_elements.append(subelement)
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return boundary_elements
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def get_polygons(self, boundary_elements):
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polys = []
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for boundary_element in boundary_elements:
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obj = tool.Ifc.get_object(boundary_element)
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if not obj:
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continue
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points = []
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base = self.get_obj_base_points(obj)
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for index in ["low_left", "low_right", "high_right", "high_left"]:
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point = base[index]
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points.append(point)
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polys.append(Polygon(points))
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return polys
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def get_obj_base_points(self, obj):
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x_values = [(obj.matrix_world @ Vector(v)).x for v in obj.bound_box]
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y_values = [(obj.matrix_world @ Vector(v)).y for v in obj.bound_box]
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return {
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"low_left": (x_values[0], y_values[0]),
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"high_left": (x_values[3], y_values[3]),
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"low_right": (x_values[4], y_values[4]),
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"high_right": (x_values[7], y_values[7]),
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}
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def get_converted_tolerance(self, tolerance):
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model = tool.Ifc.get()
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project_unit = ifcopenshell.util.unit.get_project_unit(model, "LENGTHUNIT")
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prefix = getattr(project_unit, "Prefix", None)
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converted_tolerance = ifcopenshell.util.unit.convert(
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value=tolerance,
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from_prefix=None,
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from_unit="METRE",
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to_prefix=prefix,
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to_unit=project_unit.Name,
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)
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return tolerance
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def get_purged_inner_holes_poly(self, union_geom, min_area):
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interiors_list = []
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if union_geom.geom_type == "MultiPolygon":
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for poly in union_geom.geoms:
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interiors_list = self.get_poly_valid_interior_list(
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poly=poly, min_area=min_area, interiors_list=interiors_list
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)
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new_poly = Polygon(poly.exterior.coords, holes=interiors_list)
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if union_geom.geom_type == "Polygon":
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interiors_list = self.get_poly_valid_interior_list(
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poly=union_geom, min_area=min_area, interiors_list=interiors_list
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)
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new_poly = Polygon(union_geom.exterior.coords, holes=interiors_list)
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return new_poly
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def get_poly_valid_interior_list(self, poly, min_area, interiors_list):
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for interior in poly.interiors:
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p = Polygon(interior)
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if p.area >= min_area:
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interiors_list.append(interior)
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return interiors_list
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def get_bmesh_from_polygon(self, poly, mat, h):
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bm = bmesh.new()
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bm.verts.index_update()
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bm.edges.index_update()
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mat_invert = mat.inverted()
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new_verts = [bm.verts.new(mat_invert @ Vector([v[0], v[1], 0])) for v in poly.exterior.coords[0:-1]]
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[bm.edges.new((new_verts[i], new_verts[i + 1])) for i in range(len(new_verts) - 1)]
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bm.edges.new((new_verts[len(new_verts) - 1], new_verts[0]))
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bm.verts.index_update()
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bm.edges.index_update()
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bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=1e-5)
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bmesh.ops.triangle_fill(bm, edges=bm.edges)
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bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 5, verts=bm.verts, edges=bm.edges)
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extrusion = bmesh.ops.extrude_face_region(bm, geom=bm.faces)
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extruded_verts = [g for g in extrusion["geom"] if isinstance(g, bmesh.types.BMVert)]
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bmesh.ops.translate(bm, vec=[0.0, 0.0, h], verts=extruded_verts)
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bmesh.ops.recalc_face_normals(bm, faces=bm.faces)
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return bm
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def set_obj_origin_to_bboxcenter(self, obj):
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mat = obj.matrix_world
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inverted = mat.inverted()
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local_bbox_center = 0.125 * sum((Vector(b) for b in obj.bound_box), Vector())
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global_bbox_center = mat @ local_bbox_center
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oldLoc = obj.location
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newLoc = global_bbox_center
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diff = newLoc - oldLoc
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for vert in obj.data.vertices:
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aux_vector = mat @ vert.co
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aux_vector = aux_vector - diff
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vert.co = inverted @ aux_vector
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obj.location = newLoc
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if element:
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return context.selected_objects and element.is_a("IfcWall")
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def _execute(self, context):
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# This only works based on a 2D plan only considering the standard
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# walls (i.e. prismatic) in the active object storey.
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# In order to run, the active object must be a wall and
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# there must be selected walls
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core.generate_flooring_coverings_from_walls(tool.Ifc, tool.Spatial, tool.Collector)
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class ToggleSpaceVisibility(bpy.types.Operator, tool.Ifc.Operator):
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bl_idname = "bim.toggle_space_visibility"
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@@ -414,26 +262,6 @@ class ToggleSpaceVisibility(bpy.types.Operator, tool.Ifc.Operator):
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bl_description = "Change the space visibility"
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def execute(cls, context):
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model = tool.Ifc.get()
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core.toggle_space_visibility(tool.Ifc, tool.Spatial)
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return {"FINISHED"}
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spaces = model.by_type("IfcSpace")
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if not spaces:
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print(spaces)
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return {"FINISHED"}
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first_obj = tool.Ifc.get_object(spaces[0])
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if bpy.data.objects[first_obj.name].display_type == "TEXTURED":
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for space in spaces:
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obj = tool.Ifc.get_object(space)
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bpy.data.objects[obj.name].show_wire = True
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bpy.data.objects[obj.name].display_type = "WIRE"
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return {"FINISHED"}
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elif bpy.data.objects[first_obj.name].display_type == "WIRE":
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for space in spaces:
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obj = tool.Ifc.get_object(space)
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bpy.data.objects[obj.name].show_wire = False
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bpy.data.objects[obj.name].display_type = "TEXTURED"
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return {"FINISHED"}
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@@ -17,6 +17,8 @@
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import blenderbim.core
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import bpy
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import ifcopenshell
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def reference_structure(ifc, spatial, structure=None, element=None):
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@@ -120,3 +122,67 @@ def select_decomposed_elements(spatial):
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container = spatial.get_active_container()
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if container:
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spatial.select_products(spatial.get_decomposed_elements(container))
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#HERE STARTS SPATIAL TOOL
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def generate_spaces_from_walls(ifc, spatial, collector):
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#props = bpy.context.scene.BIMModelProperties
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container, active_obj = spatial.get_container_and_active_obj()
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if not active_obj:
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self.report({"ERROR"}, "No active object. Please select a wall")
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return
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element = ifc.get_entity(active_obj)
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if element and not element.is_a("IfcWall"):
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return self.report({"ERROR"}, "The active object is not a wall. Please select a wall.")
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if not container:
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self.report({"ERROR"}, "The wall is not contained.")
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if not bpy.context.selected_objects:
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self.report({"ERROR"}, "No selected objects found. Please select walls.")
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return
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x, y, z = active_obj.matrix_world.translation.xyz
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mat = active_obj.matrix_world
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h = active_obj.dimensions.z
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selected_objects = bpy.context.selected_objects
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union = spatial.get_union_shape_from_selected_objects(selected_objects)
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for i, linear_ring in enumerate(union.interiors):
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poly = spatial.get_buffered_poly_from_linear_ring(linear_ring)
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bm = spatial.get_bmesh_from_polygon(poly, mat, h)
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name = "Space" + str(i)
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mesh = bpy.data.meshes.new(name=name)
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bm.to_mesh(mesh)
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bm.free()
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obj = bpy.data.objects.new(name, mesh)
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obj.matrix_world = mat
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spatial.set_obj_origin_to_bboxcenter(obj)
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if z != 0:
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obj.location = obj.location + Vector((0, 0, z))
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bpy.context.view_layer.active_layer_collection.collection.objects.link(obj)
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bpy.ops.bim.assign_class(obj=obj.name, ifc_class="IfcSpace")
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container_obj = ifc.get_object(container)
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blenderbim.core.spatial.assign_container(
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ifc, collector, spatial, structure_obj=container_obj, element_obj=obj
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)
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def generate_flooring_coverings_from_walls(ifc, spatial, collector):
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pass
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def toggle_space_visibility(ifc, spatial):
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model = ifc.get()
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spaces = model.by_type("IfcSpace")
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if not spaces:
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return
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spatial.toggle_spaces_visibility_wired_and_textured(spaces)
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@@ -810,6 +810,19 @@ class Spatial:
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def set_active_object(cls, obj): pass
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def set_relative_object_matrix(cls, target_obj, relative_to_obj, matrix): pass
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def show_scene_objects(cls): pass
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#HERE STARTS SPATIAL TOOL
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def get_container_and_active_obj(cls): pass
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def get_union_shape_from_selected_objects(cls, selected_objects): pass
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def get_boundary_elements(cls, selected_objects): pass
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def get_polygons(cls, boundary_elements): pass
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def get_obj_base_points(cls, obj): pass
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def get_converted_tolerance(cls, tolerance): pass
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def get_purged_inner_holes_poly(cls, union_geom, min_area): pass
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def get_poly_valid_interior_list(cls, poly, min_area, interiors_list): pass
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def get_buffered_poly_from_linear_ring(cls, linear_ring): pass
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def get_bmesh_from_polygon(cls, poly, mat, h): pass
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def set_obj_origin_to_bboxcenter(cls, obj): pass
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def toggle_spaces_visibility_wired_and_textured(cls, spaces): pass
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@interface
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@@ -17,13 +17,17 @@
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import bmesh
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import shapely
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import ifcopenshell
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import blenderbim.core.tool
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import blenderbim.core.root
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import blenderbim.core.spatial
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import blenderbim.tool as tool
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import json
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from math import pi
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from mathutils import Vector, Matrix
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from shapely import Polygon, MultiPolygon
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class Spatial(blenderbim.core.tool.Spatial):
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@classmethod
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@@ -262,3 +266,168 @@ class Spatial(blenderbim.core.tool.Spatial):
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contracted_containers = json.loads(props.contracted_containers)
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contracted_containers.remove(container.id())
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props.contracted_containers = json.dumps(contracted_containers)
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#HERE STARTS SPATIAL TOOL
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@classmethod
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def get_container_and_active_obj(cls):
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active_obj = bpy.context.active_object
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element = tool.Ifc.get_entity(active_obj)
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container = ifcopenshell.util.element.get_container(element)
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return container, active_obj
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@classmethod
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def get_union_shape_from_selected_objects(cls, selected_objects):
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boundary_elements = cls.get_boundary_elements(selected_objects)
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polys = cls.get_polygons(boundary_elements)
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converted_tolerance = cls.get_converted_tolerance(tolerance=0.03)
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union = shapely.ops.unary_union(polys).buffer(converted_tolerance, cap_style=2, join_style=2)
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union = cls.get_purged_inner_holes_poly(union_geom=union, min_area=cls.get_converted_tolerance(tolerance=3))
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return union
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@classmethod
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def get_boundary_elements(cls, selected_objects):
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boundary_elements = []
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for obj in selected_objects:
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subelement = tool.Ifc.get_entity(obj)
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if subelement.is_a("IfcWall") or subelement.is_a("IfcColumn"):
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boundary_elements.append(subelement)
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return boundary_elements
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@classmethod
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def get_polygons(cls, boundary_elements):
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polys = []
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for boundary_element in boundary_elements:
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obj = tool.Ifc.get_object(boundary_element)
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if not obj:
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continue
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points = []
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base = cls.get_obj_base_points(obj)
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for index in ["low_left", "low_right", "high_right", "high_left"]:
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point = base[index]
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points.append(point)
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polys.append(Polygon(points))
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return polys
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@classmethod
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def get_obj_base_points(cls, obj):
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x_values = [(obj.matrix_world @ Vector(v)).x for v in obj.bound_box]
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y_values = [(obj.matrix_world @ Vector(v)).y for v in obj.bound_box]
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return {
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"low_left": (x_values[0], y_values[0]),
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"high_left": (x_values[3], y_values[3]),
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"low_right": (x_values[4], y_values[4]),
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"high_right": (x_values[7], y_values[7]),
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}
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@classmethod
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def get_converted_tolerance(cls, tolerance):
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model = tool.Ifc.get()
|
||||
project_unit = ifcopenshell.util.unit.get_project_unit(model, "LENGTHUNIT")
|
||||
prefix = getattr(project_unit, "Prefix", None)
|
||||
|
||||
converted_tolerance = ifcopenshell.util.unit.convert(
|
||||
value=tolerance,
|
||||
from_prefix=None,
|
||||
from_unit="METRE",
|
||||
to_prefix=prefix,
|
||||
to_unit=project_unit.Name,
|
||||
)
|
||||
return tolerance
|
||||
|
||||
@classmethod
|
||||
def get_purged_inner_holes_poly(cls, union_geom, min_area):
|
||||
interiors_list = []
|
||||
|
||||
if union_geom.geom_type == "MultiPolygon":
|
||||
for poly in union_geom.geoms:
|
||||
interiors_list = cls.get_poly_valid_interior_list(
|
||||
poly=poly, min_area=min_area, interiors_list=interiors_list
|
||||
)
|
||||
|
||||
new_poly = Polygon(poly.exterior.coords, holes=interiors_list)
|
||||
|
||||
if union_geom.geom_type == "Polygon":
|
||||
interiors_list = cls.get_poly_valid_interior_list(
|
||||
poly=union_geom, min_area=min_area, interiors_list=interiors_list
|
||||
)
|
||||
new_poly = Polygon(union_geom.exterior.coords, holes=interiors_list)
|
||||
|
||||
return new_poly
|
||||
|
||||
@classmethod
|
||||
def get_poly_valid_interior_list(cls, poly, min_area, interiors_list):
|
||||
for interior in poly.interiors:
|
||||
p = Polygon(interior)
|
||||
if p.area >= min_area:
|
||||
interiors_list.append(interior)
|
||||
return interiors_list
|
||||
|
||||
@classmethod
|
||||
def get_buffered_poly_from_linear_ring(cls, linear_ring):
|
||||
poly = Polygon(linear_ring)
|
||||
converted_tolerance = cls.get_converted_tolerance(tolerance=0.03)
|
||||
poly = poly.buffer(converted_tolerance, single_sided=True, cap_style=2, join_style=2)
|
||||
return poly
|
||||
|
||||
@classmethod
|
||||
def get_bmesh_from_polygon(cls, poly, mat, h):
|
||||
bm = bmesh.new()
|
||||
bm.verts.index_update()
|
||||
bm.edges.index_update()
|
||||
|
||||
mat_invert = mat.inverted()
|
||||
|
||||
new_verts = [bm.verts.new(mat_invert @ Vector([v[0], v[1], 0])) for v in poly.exterior.coords[0:-1]]
|
||||
[bm.edges.new((new_verts[i], new_verts[i + 1])) for i in range(len(new_verts) - 1)]
|
||||
bm.edges.new((new_verts[len(new_verts) - 1], new_verts[0]))
|
||||
|
||||
bm.verts.index_update()
|
||||
bm.edges.index_update()
|
||||
|
||||
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=1e-5)
|
||||
bmesh.ops.triangle_fill(bm, edges=bm.edges)
|
||||
bmesh.ops.dissolve_limit(bm, angle_limit=pi / 180 * 5, verts=bm.verts, edges=bm.edges)
|
||||
|
||||
extrusion = bmesh.ops.extrude_face_region(bm, geom=bm.faces)
|
||||
extruded_verts = [g for g in extrusion["geom"] if isinstance(g, bmesh.types.BMVert)]
|
||||
bmesh.ops.translate(bm, vec=[0.0, 0.0, h], verts=extruded_verts)
|
||||
|
||||
bmesh.ops.recalc_face_normals(bm, faces=bm.faces)
|
||||
|
||||
return bm
|
||||
|
||||
@classmethod
|
||||
def set_obj_origin_to_bboxcenter(cls, obj):
|
||||
mat = obj.matrix_world
|
||||
inverted = mat.inverted()
|
||||
local_bbox_center = 0.125 * sum((Vector(b) for b in obj.bound_box), Vector())
|
||||
global_bbox_center = mat @ local_bbox_center
|
||||
|
||||
oldLoc = obj.location
|
||||
newLoc = global_bbox_center
|
||||
diff = newLoc - oldLoc
|
||||
for vert in obj.data.vertices:
|
||||
aux_vector = mat @ vert.co
|
||||
aux_vector = aux_vector - diff
|
||||
vert.co = inverted @ aux_vector
|
||||
obj.location = newLoc
|
||||
|
||||
@classmethod
|
||||
def toggle_spaces_visibility_wired_and_textured(cls, spaces):
|
||||
first_obj = tool.Ifc.get_object(spaces[0])
|
||||
if bpy.data.objects[first_obj.name].display_type == "TEXTURED":
|
||||
for space in spaces:
|
||||
obj = tool.Ifc.get_object(space)
|
||||
bpy.data.objects[obj.name].show_wire = True
|
||||
bpy.data.objects[obj.name].display_type = "WIRE"
|
||||
return
|
||||
|
||||
elif bpy.data.objects[first_obj.name].display_type == "WIRE":
|
||||
for space in spaces:
|
||||
obj = tool.Ifc.get_object(space)
|
||||
bpy.data.objects[obj.name].show_wire = False
|
||||
bpy.data.objects[obj.name].display_type = "TEXTURED"
|
||||
return
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@spatial
|
||||
Feature: Spatial
|
||||
Covers spatial containment management.
|
||||
Covers spatial containment management and spatial tool.
|
||||
|
||||
Scenario: Enable editing container
|
||||
Given an empty IFC project
|
||||
@@ -21,8 +21,7 @@ Scenario: Assign container
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And I press "bim.assign_class(ifc_class='IfcWall', predefined_type='SOLIDWALL')"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.enable_editing_container"
|
||||
And the variable "site" is "tool.Ifc.get().by_type('IfcSite')[0].id()"
|
||||
@@ -33,8 +32,7 @@ Scenario: Copy to container
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And I press "bim.assign_class(ifc_class='IfcWall', predefined_type='SOLIDWALL')"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.enable_editing_container"
|
||||
When I set "scene.BIMSpatialProperties.containers[0].is_selected" to "True"
|
||||
@@ -45,8 +43,7 @@ Scenario: Reference structure
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And I press "bim.assign_class(ifc_class='IfcWall', predefined_type='SOLIDWALL')"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.enable_editing_container"
|
||||
When I set "scene.BIMSpatialProperties.containers[0].is_selected" to "True"
|
||||
@@ -57,8 +54,7 @@ Scenario: Dereference structure
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And I press "bim.assign_class(ifc_class='IfcWall', predefined_type='SOLIDWALL')"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.enable_editing_container"
|
||||
When I set "scene.BIMSpatialProperties.containers[0].is_selected" to "True"
|
||||
@@ -70,8 +66,7 @@ Scenario: Select container
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And I press "bim.assign_class(ifc_class='IfcWall', predefined_type='SOLIDWALL')"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.enable_editing_container"
|
||||
And the variable "site" is "tool.Ifc.get().by_type('IfcSite')[0].id()"
|
||||
@@ -83,11 +78,47 @@ Scenario: Select similar container
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And I press "bim.assign_class(ifc_class='IfcWall', predefined_type='SOLIDWALL')"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.enable_editing_container"
|
||||
And the variable "site" is "tool.Ifc.get().by_type('IfcSite')[0].id()"
|
||||
And I press "bim.assign_container(structure={site})"
|
||||
When I press "bim.select_similar_container"
|
||||
Then nothing happens
|
||||
|
||||
#HERE STARTS TESTS FOR SPATIAL TOOL
|
||||
|
||||
Scenario: Execute generate space from cursor position
|
||||
Given an empty IFC project
|
||||
When I press "bim.generate_space"
|
||||
Then nothing happens
|
||||
|
||||
Scenario: Execute generate spaces from walls
|
||||
Given an empty IFC project
|
||||
And I load the demo construction library
|
||||
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
|
||||
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcWallType') if e.Name == 'WAL100'][0].id()"
|
||||
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
|
||||
And I press "bim.add_constr_type_instance"
|
||||
And the object "IfcWall/Wall" is selected
|
||||
When I press "bim.generate_spaces_from_walls"
|
||||
Then nothing happens
|
||||
|
||||
Scenario: Execute generate flooring coverings from walls
|
||||
Given an empty IFC project
|
||||
And I load the demo construction library
|
||||
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
|
||||
And the variable "element_type" is "[e for e in {ifc}.by_type('IfcWallType') if e.Name == 'WAL100'][0].id()"
|
||||
And I set "scene.BIMModelProperties.relating_type_id" to "{element_type}"
|
||||
And I press "bim.add_constr_type_instance"
|
||||
And the object "IfcWall/Wall" is selected
|
||||
When I press "bim.generate_flooring_coverings_from_walls"
|
||||
Then nothing happens
|
||||
|
||||
Scenario: Execute toggle space visibility
|
||||
Given an empty IFC project
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I press "bim.assign_class(ifc_class='IfcSpace', predefined_type='SPACE')"
|
||||
When I press "bim.toggle_space_visibility"
|
||||
Then nothing happens
|
||||
|
||||
Reference in New Issue
Block a user