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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-12 18:43:26 +00:00
BIM workspace tool is now no longer wall specific, and adapts to different element types
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@@ -3,7 +3,7 @@ from . import handler, prop, ui, grid, product, wall, slab, stair, door, window,
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classes = (
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product.AddTypeInstance,
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wall.AddWall,
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workspace.HotkeyE,
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wall.JoinWall,
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wall.AlignWall,
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wall.FlipWall,
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@@ -36,21 +36,6 @@ def mode_callback(obj, data):
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IfcStore.edited_objs.add(obj)
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class AddWall(bpy.types.Operator):
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bl_idname = "bim.add_wall"
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bl_label = "Add Wall"
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bl_options = {"REGISTER", "UNDO"}
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join_type: bpy.props.StringProperty()
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def execute(self, context):
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return IfcStore.execute_ifc_operator(self, context)
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def _execute(self, context):
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props = context.scene.BIMModelProperties
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bpy.ops.bim.add_type_instance(ifc_class="IfcWallType", relating_type=int(props.relating_type))
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return {"FINISHED"}
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class JoinWall(bpy.types.Operator):
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bl_idname = "bim.join_wall"
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bl_label = "Join Wall"
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@@ -1,6 +1,7 @@
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import os
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import bpy
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from bpy.types import WorkSpaceTool
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from blenderbim.bim.ifc import IfcStore
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class BimTool(WorkSpaceTool):
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@@ -16,8 +17,8 @@ class BimTool(WorkSpaceTool):
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bl_keymap = (
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# ("bim.wall_tool_op", {"type": 'MOUSEMOVE', "value": 'ANY'}, {"properties": []}),
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# ("mesh.add_wall", {"type": 'LEFTMOUSE', "value": 'PRESS'}, {"properties": []}),
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("bim.add_wall", {"type": "A", "value": "PRESS", "shift": True}, {"properties": []}),
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("bim.join_wall", {"type": "E", "value": "PRESS", "shift": True}, {"properties": [("join_type", "T")]}),
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("bim.add_type_instance", {"type": "A", "value": "PRESS", "shift": True}, {"properties": []}),
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("bim.hotkey_e", {"type": "E", "value": "PRESS", "shift": True}, {"properties": []}),
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("bim.join_wall", {"type": "T", "value": "PRESS", "shift": True}, {"properties": [("join_type", "L")]}),
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("bim.join_wall", {"type": "Y", "value": "PRESS", "shift": True}, {"properties": [("join_type", "V")]}),
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("bim.flip_wall", {"type": "F", "value": "PRESS", "shift": True}, {"properties": []}),
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@@ -40,20 +41,38 @@ class BimTool(WorkSpaceTool):
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)
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def draw_settings(context, layout, tool):
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props = context.scene.BIMModelProperties
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row = layout.row(align=True)
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props = context.scene.BIMTypeProperties
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row.prop(props, "ifc_class", text="")
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row.prop(props, "relating_type", text="")
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row.label(text="", icon="BLANK1")
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row.label(text="", icon="EVENT_SHIFT")
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row.label(text="Add", icon="EVENT_A")
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row.label(text="Extend", icon="EVENT_E")
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row.label(text="Butt", icon="EVENT_T")
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row.label(text="Mitre", icon="EVENT_Y")
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row.label(text="Flip", icon="EVENT_F")
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row.label(text="Split", icon="EVENT_S")
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row.label(text="", icon="EVENT_X")
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row.label(text="", icon="EVENT_C")
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row.label(text="", icon="EVENT_V")
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row.label(text="Align")
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if props.ifc_class == "IfcWallType":
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row.label(text="Extend", icon="EVENT_E")
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row.label(text="Butt", icon="EVENT_T")
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row.label(text="Mitre", icon="EVENT_Y")
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row.label(text="Flip", icon="EVENT_F")
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row.label(text="Split", icon="EVENT_S")
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row.label(text="", icon="EVENT_X")
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row.label(text="", icon="EVENT_C")
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row.label(text="", icon="EVENT_V")
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row.label(text="Align")
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class HotkeyE(bpy.types.Operator):
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bl_idname = "bim.hotkey_e"
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bl_label = "Hotkey E"
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bl_options = {"REGISTER", "UNDO"}
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def execute(self, context):
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return IfcStore.execute_ifc_operator(self, context)
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def _execute(self, context):
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props = context.scene.BIMTypeProperties
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if props.ifc_class == "IfcWallType":
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bpy.ops.bim.join_wall(join_type="T")
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return {"FINISHED"}
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