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Cute developer function to spit out a debug object to help when coding.
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@@ -40,3 +40,11 @@ class Debug(blenderbim.core.tool.Debug):
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filelist = [f for f in os.listdir(cache_dir) if f.endswith(".h5")]
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for f in filelist:
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os.remove(os.path.join(cache_dir, f))
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@classmethod
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def debug_geometry(cls, verts=[], edges=[], name="Debug"):
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mesh = bpy.data.meshes.new("Debug")
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mesh.from_pydata(verts, edges, [])
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obj = bpy.data.objects.new(name, mesh)
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bpy.context.scene.collection.objects.link(obj)
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return obj
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