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Assign the render engine via shading_styles.json instead of hardcoding it.
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@@ -569,7 +569,6 @@ class CreateDrawing(bpy.types.Operator):
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if os.path.isfile(svg_path) and self.props.should_use_linework_cache:
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return svg_path
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context.scene.render.engine = "BLENDER_WORKBENCH"
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context.scene.render.use_freestyle = True
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context.scene.svg_export.use_svg_export = True
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