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Support renaming materials by double clicking them in materials ui
Example - https://imgur.com/a/NXr6Ku2 Which is especially important for non-IfcMaterials as they currently don't have their own editing UI (besides when they are applied to some element).
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@@ -119,8 +119,18 @@ def get_contexts(self, context):
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return MaterialsData.data["contexts"]
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def update_material_name(self: "Material", context: bpy.types.Context) -> None:
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ifc_file = tool.Ifc.get()
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name = self.name
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material = ifc_file.by_id(self.ifc_definition_id)
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if material.is_a("IfcMaterialLayerSet"):
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material.LayerSetName = name
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else:
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material.Name = name
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class Material(PropertyGroup):
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name: StringProperty(name="Name")
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name: StringProperty(name="Name", update=update_material_name)
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ifc_definition_id: IntProperty(name="IFC Definition ID")
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is_category: BoolProperty(name="Is Category", default=False)
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is_expanded: BoolProperty(name="Is Expanded", default=False)
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@@ -348,6 +348,9 @@ class BIM_PT_object_material(Panel):
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class BIM_UL_materials(UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
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mprops = context.scene.BIMMaterialProperties
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material_type = mprops.material_type
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if item:
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row = layout.row(align=True)
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@@ -363,7 +366,10 @@ class BIM_UL_materials(UIList):
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row.label(text=item.name)
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else:
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row.label(text="", icon="BLANK1")
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row.label(text=item.name, icon="MATERIAL")
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if material_type == "IfcMaterialList":
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row.label(text=item.name, icon="MATERIAL")
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else:
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row.prop(item, "name", text="", icon="MATERIAL", emboss=False)
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row2 = row.row()
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row2.alignment = "RIGHT"
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