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Voids back in UI
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@@ -500,7 +500,7 @@ class ModifySelectedUI:
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add_layout_hotkey_operator(row, "Edit Axis", "A_E", "", ui_context)
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row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
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add_layout_hotkey_operator(row, "Show Openings", "A_O", "Toggle openings", ui_context)
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add_layout_hotkey_operator(row, "Toggle Openings", "A_O", "Toggle openings", ui_context)
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row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
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add_layout_hotkey_operator(row, "Decomposition", "A_D", "Select decomposition", ui_context)
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@@ -610,7 +610,7 @@ class ModifySelectedUI:
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row.label(text="", icon="BLANK1") if ui_context != "TOOL_HEADER" else row
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row.label(text="", icon="BLANK1") if ui_context != "TOOL_HEADER" else row
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cls.draw_void(context,row)
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cls.draw_void(context)
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row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
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add_layout_hotkey_operator(row, "Regen", "S_G", bpy.ops.bim.regenerate_distribution_element.__doc__, ui_context)
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@@ -618,7 +618,7 @@ class ModifySelectedUI:
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@classmethod
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def draw_void(cls, context):
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ui_context = str(context.region.type)
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row = cls.layout.row(align=True) if ui_context != "TOOL_HEADER" else row
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row = cls.layout.row(align=True)
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if len(context.selected_objects) > 1:
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row.operator("bim.add_opening", text="Apply Void", icon_value=custom_icon_previews["VOID"].icon_id)
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else:
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