Implemented gensky (Values Hardcoded)

This commit is contained in:
Chirag Singh
2024-07-29 23:15:31 +05:30
parent b040c5e25b
commit c7c95e1f9d
@@ -24,6 +24,7 @@ except ImportError:
print("PyRadiance is not available. Rendering functionality will be disabled.")
pr = None
from datetime import datetime
import bpy
import blenderbim.tool as tool
from pathlib import Path
@@ -139,6 +140,12 @@ class RadianceRender(bpy.types.Operator):
obj_file_path = os.path.join(output_dir, "model.obj")
<<<<<<< Updated upstream
=======
sky_file_path = os.path.join(output_dir, "sky.rad")
>>>>>>> Stashed changes
camera = self.get_active_camera(context)
if camera is None:
self.report({"ERROR"}, "No active camera found in the scene. Please add a camera and set it as active.")
@@ -147,6 +154,7 @@ class RadianceRender(bpy.types.Operator):
# Get camera position and direction
camera_position, camera_direction = self.get_camera_data(camera)
<<<<<<< Updated upstream
# Material processing
# style = []
@@ -156,6 +164,32 @@ class RadianceRender(bpy.types.Operator):
# l = line.strip().split(" ")
# style.append(l[1])
=======
dt = datetime(2024, 7, 29, 12, 0) # July 29, 2024, at 12:00 PM
latitude = 40.7128 # New York City latitude
longitude = -74.0060 # New York City longitude
timezone = -4 # Eastern Daylight Time (EDT)
sky_description = pr.gensky(
dt=dt,
latitude=latitude,
longitude=longitude,
timezone=timezone,
sunny_with_sun=True, # Assuming a sunny day with visible sun
ground_reflectance=0.2, # Typical ground reflectance value
turbidity=3.0 # Clear sky condition
)
sky_description_str = sky_description.decode('utf-8')
# Print the generated sky description
print(sky_description_str)
with open(sky_file_path, 'w') as f:
f.write(sky_description_str)
>>>>>>> Stashed changes
# Check if json file is empty or not
props = context.scene.radiance_exporter_properties
@@ -166,9 +200,13 @@ class RadianceRender(bpy.types.Operator):
else:
# Use in-UI material mappings
data = props.get_mappings_dict()
<<<<<<< Updated upstream
print(data)
=======
>>>>>>> Stashed changes
# Create materials.rad file
materials_file = os.path.join(output_dir, "materials.rad")
with open(materials_file, "w") as file:
@@ -210,6 +248,7 @@ class RadianceRender(bpy.types.Operator):
scene.add_material(material_path)
scene.add_surface(scene_path)
scene.add_sky(sky_file_path)
aview = pr.View(position=camera_position, direction=camera_direction)
scene.add_view(aview)