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Fix #889. Write docs for how to do translations.
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@@ -76,6 +76,9 @@ src/ifcopenshell-python/test/build
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# blenderbim libs
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src/blenderbim/blenderbim/libs
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# blenderbim i18n
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src/blenderbim/blenderbim/translations.py
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# blenderbim test temp files
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src/blenderbim/test/files/temp
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src/blenderbim/drawings
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@@ -0,0 +1,3 @@
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# This file will be autogenerated and rewritten when packaged.
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translations_dict = {}
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@@ -0,0 +1,76 @@
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Translations
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============
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The BlenderBIM Add-on supports translations to all languages that Blender
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supports. We'll describe how you can help translate the add-on as a translator,
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or how you can ensure your strings are translatable as a developer.
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Translations are managed using a separate add-on built for this purpose.
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1. Clone the `blenderbim-translations
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<https://github.com/IfcOpenShell/blenderbim-translations>`_ repository. This
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repository holds all the core translation strings in ``.po`` format.
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2. Download the `blenderbim-translations add-on
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<https://github.com/IfcOpenShell/IfcOpenShell/blob/v0.7.0/src/blenderbim/scripts/bbim_translations.py>`_
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and install it as a Blender add-on. This add-on lets you convert translation
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data to and from the ``.po`` files to the BlenderBIM Add-on.
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3. In the **Render Properties** tab, find the **BlenderBIM Translations**
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panel, and browse to where you have closed the ``blenderbim-translations``
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repository, and click on **Setup Translation UI**.
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You should now see a new interface with two buttons.
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.. image:: images/translation-panel.png
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How to translate the add-on
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---------------------------
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Before beginning, look inside the ``blenderbim-translations`` repository for a
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``.po`` file for the language you want to translate to (e.g. ``de_DE.po`` for
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German). If this file does not yet exist, congratulations! You are the first
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person to translate to this language! Create a folder in
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``blenderbim-translations`` with your language code and copy the
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``blenderbim.pot`` language template file to that folder and rename it
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according to your language (e.g. for German you would copy ``blenderbim.pot`` to
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``de_DE/de_DE.po``).
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Supported language codes are:
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.. code-block::
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'ca_AD', 'en_US', 'es', 'fr_FR', 'ja_JP', 'sk_SK', 'cs_CZ', 'de_DE',
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'it_IT', 'ka', 'ko_KR', 'pt_BR', 'pt_PT', 'ru_RU', 'uk_UA', 'vi_VN',
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'zh_HANS', 'zh_HANT', 'ab', 'ar_EG', 'bg_BG', 'el_GR', 'eo', 'eu_EU',
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'fa_IR', 'fi_FI', 'ha', 'he_IL', 'hi_IN', 'hr_HR', 'hu_HU', 'id_ID',
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'ky_KG', 'ne_NP', 'nl_NL', 'pl_PL', 'sr_RS', 'sr_RS@latin', 'sv_SE', 'sw',
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'ta', 'th_TH', 'tr_TR'.
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As a translator, it is recommended to translate text in bulk by modifying the
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``.po`` files directly. We recommend installing software such as `Poedit
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<https://poedit.net/>`_. These translation software offer features such as auto
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translation, suggestions, and tracking. Alternatively, you may edit the ``.po``
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file as a text file.
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Once you have edited the relevant language's ``.po`` file, click on the
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**Update Translations From .po** button in the **BlenderBIM Translations**
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panel.
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How to add new translation strings
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----------------------------------
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When you have new strings to translate, press the **Parse BlenderBIM strings to
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.pot** button. This detects strings in the source code using regex patterns and
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writes out to the ``blenderbim.pot`` language template file. You may then diff
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this file and propagate changes manually to all translated ``.po`` files.
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The ``.pot`` file is only used as a blank template for users to create or
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compare ``.po`` files. The ``.po`` files are the source of truth for
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translation strings. Blender does not read from the ``.pot`` or ``.po`` files.
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Instead, Blender reads from ``blenderbim/translations.py`` which contains a
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dictionary of strings formatted specifically for Blender. The
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``translations.py`` file is generated from the ``.po`` files. This is generated
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when we distribute installable packages, or when translators manually press the
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**Update Translations From .po** button.
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.. warning::
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Do not commit the ``translations.py`` file as it is auto-generated.
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@@ -42,6 +42,7 @@ Learn how to model a small building and create simple architectural plans, secti
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devs/hello_world
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devs/running_tests
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devs/writing_docs
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devs/translations
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devs/undo_system
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devs/system_support
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devs/ux_guidelines
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