Add USDSerializer write-only

This commit is contained in:
D4ve-R
2023-05-04 13:19:13 +02:00
committed by Thomas Krijnen
parent c67eb60fd5
commit cc6dacb286
2 changed files with 150 additions and 0 deletions
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#ifdef WITH_USD
#include "USDSerializer.h"
#include "../ifcparse/utils.h"
#include "pxr/pxr.h"
#include "pxr/usd/usd/stage.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/usd/usdGeom/xform.h"
#include "pxr/usd/usdGeom/xformOp.h"
#include "pxr/usd/usdGeom/mesh.h"
#include "pxr/usd/usdGeom/tokens.h"
#include "pxr/usd/usdGeom/scope.h"
#include "pxr/usd/usdLux/distantLight.h"
#include "pxr/usd/gf/vec3f.h"
#include "pxr/usd/gf/rotation.h"
#include <vector>
#include <string>
#include <sstream>
USDSerializer::USDSerializer(const std::string& filename, const SerializerSettings& settings, bool read_only)
: WriteOnlyGeometrySerializer(settings)
, filename_(filename)
, settings_(settings)
{
// create a new stage
stage_ = pxr::UsdStage::CreateNew(filename + ".usda");
if( !settings().get(SerializerSettings::USE_Y_UP) )
stage_->SetDefaultPrim(pxr::UsdGeomXform::Define(stage_, pxr::SdfPath("/"), pxr::UsdGeomTokens->z));
else
stage_->SetDefaultPrim(pxr::UsdGeomXform::Define(stage_, pxr::SdfPath("/"), pxr::UsdGeomTokens->y));
// create root xform prim 'World'
pxr::UsdGeomXform::Define(stage_, pxr::SdfPath("/World"));
pxr::UsdGeomScope::Define(stage_, pxr::SdfPath("/Looks"));
createLighting();
ready_ = true;
}
USDSerializer::~USDSerializer() {
}
void USDSerializer::writeLighting() {
// create a distant light
const std::string& light_path = "/World/defaultLight";
pxr::UsdLuxDistantLight::Define(stage_, pxr::SdfPath(light_path));
// set the light's orientation
pxr::UsdGeomXform xform(stage_->GetPrimAtPath(pxr::SdfPath(light_path)));
pxr::GfVec3f light_direction(0.0f, 0.0f, -1.0f);
xform.AddRotateOp(pxr::UsdGeomXformOp::PrecisionFloat, pxr::UsdGeomXformOp::TypeRotateXYZ).Set(pxr::GfRotation(pxr::GfVec3f(0.0f, 1.0f, 0.0f), light_direction).GetQuaternion());
// set the light's color
pxr::UsdLuxDistantLight light(stage_->GetPrimAtPath(pxr::SdfPath(light_path)));
light.CreateIntensityAttr().Set(1000.0f);
light.CreateColorAttr().Set(pxr::GfVec3f(1.0f, 1.0f, 1.0f));
}
bool USDSerializer::ready() {
return ready_;
}
void USDSerializer::writeHeader() {
std::stringstream ss;
ss << "File generated by IfcOpenShell " << IFCOPENSHELL_VERSION;
stage_->SetMetadata("comment", ss.str());
}
void USDSerializer::write(const IfcGeom::TriangulationElement* o) {
if ( o->geometry().material_ids().empty() )
return;
std:sstringstream ss("/World/");
ss << o->geometry().id();
pxr::UsdGeomMesh::Define(stage_, pxr::SdfPath(ss.str()));
const IfcGeom::Representation::Triangulation& mesh = o->geometry();
const std::vector<double>& m = o->transformation().matrix().data();
const int vcount = (int)mesh.verts().size() / 3;
for ( std::vector<double>::const_iterator it = mesh.verts().begin(); it != mesh.verts().end(); ) {
const double x = *(it++);
const double y = *(it++);
const double z = *(it++);
}
}
void USDSerializer::finalize() {
stage_->GetRootLayer()->Save();
}
#endif // WITH_USD
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef USDSERIALIZER_H
#define USDSERIALIZER_H
#ifdef WITH_USD
#include "../serializers/serializers_api.h"
#include "../ifcgeom_schema_agnostic/GeometrySerializer.h"
#include "pxr/pxr.h"
#include "pxr/usd/usd/stage.h"
class SERIALIZERS_API USDSerializer : public WriteOnlyGeometrySerializer {
private:
std::string filename_;
bool ready_ = false;
pxr::UsdStageRefPtr stage_;
int writeMaterial(const IfcGeom::Material& style);
void writeLighting();
public:
USDSerializer(const std::string&, const SerializerSettings&);
virtual ~USDSerializer();
bool ready();
void writeHeader();
void write(const IfcGeom::TriangulationElement*);
void write(const IfcGeom::BRepElement*) {}
void finalize();
bool isTesselated() const { return true; }
void setUnitNameAndMagnitude(const std::string&, float) {}
void setFile(IfcParse::IfcFile*) {}
};
#endif
#endif