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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 01:41:57 +00:00
Renaming AddConstrTypeInstance
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@@ -21,7 +21,7 @@ from . import handler, prop, ui, grid, product, wall, slab, stair, opening, pie,
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classes = (
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product.AddEmptyType,
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product.AddConstrType,
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product.AddConstrTypeInstance,
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product.DisplayConstrTypes,
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product.SelectConstructionType,
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product.HelpConstrTypes,
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@@ -170,13 +170,13 @@ class AuthoringData:
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@classmethod
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def new_relating_type(cls, ifc_class=None, relating_type_id=None):
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if ifc_class is None:
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bpy.ops.bim.add_relating_type(
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bpy.ops.bim.add_constr_type_instance(
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ifc_class=cls.props.ifc_class_browser, relating_type_id=int(cls.props.relating_type_id_browser)
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)
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else:
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cls.props.ifc_class = ifc_class
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cls.props.relating_type_id = str(relating_type_id)
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bpy.ops.bim.add_relating_type()
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bpy.ops.bim.add_constr_type_instance()
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return bpy.context.selected_objects[-1]
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@staticmethod
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@@ -57,8 +57,8 @@ def add_empty_type_button(self, context):
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self.layout.operator(AddEmptyType.bl_idname, icon="FILE_3D")
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class AddConstrType(bpy.types.Operator):
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bl_idname = "bim.add_relating_type"
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class AddConstrTypeInstance(bpy.types.Operator):
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bl_idname = "bim.add_constr_type_instance"
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bl_label = "Add"
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bl_options = {"REGISTER", "UNDO"}
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bl_description = "Add Type Instance to the model"
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@@ -280,7 +280,7 @@ class DisplayConstrTypes(bpy.types.Operator):
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op.ifc_class = ifc_class_browser
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op.relating_type_id = relating_type_id_browser
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col = split.column()
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op = col.operator("bim.add_relating_type", icon="ADD")
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op = col.operator("bim.add_constr_type_instance", icon="ADD")
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op.from_invoke = True
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op.ifc_class = ifc_class_browser
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if relating_type_id_browser.isnumeric():
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@@ -309,7 +309,7 @@ class DisplayConstrTypes(bpy.types.Operator):
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op = row.operator("bim.select_construction_type", icon="RIGHTARROW_THIN")
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op.ifc_class = ifc_class_browser
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op.relating_type_id = relating_type_id_browser
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op = row.operator("bim.add_relating_type", icon="ADD")
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op = row.operator("bim.add_constr_type_instance", icon="ADD")
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op.from_invoke = True
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op.ifc_class = ifc_class_browser
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if relating_type_id_browser.isnumeric():
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@@ -184,7 +184,7 @@ class Hotkey(bpy.types.Operator):
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return {"FINISHED"}
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def hotkey_S_A(self):
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bpy.ops.bim.add_relating_type()
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bpy.ops.bim.add_constr_type_instance()
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def hotkey_S_C(self):
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if self.has_ifc_class and self.props.ifc_class == "IfcWallType":
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@@ -88,4 +88,4 @@ class BIM_PT_type(Panel):
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def add_object_button(self, context):
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self.layout.operator("bim.add_relating_type", icon="PLUGIN")
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self.layout.operator("bim.add_constr_type_instance", icon="PLUGIN")
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@@ -31,8 +31,8 @@ Scenario: Add representation - add a new representation to a typed instance
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_relating_type"
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And I press "bim.add_relating_type"
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And I press "bim.add_constr_type_instance"
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And I press "bim.add_constr_type_instance"
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Then the object "IfcWall/Wall" data is a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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And the object "IfcWall/Wall.001" data is a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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When the object "IfcWall/Wall" is selected
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@@ -147,8 +147,8 @@ Scenario: Remove representation - remove an instanced representation from an act
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And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
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And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
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And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
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And I press "bim.add_relating_type"
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And I press "bim.add_relating_type"
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And I press "bim.add_constr_type_instance"
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And I press "bim.add_constr_type_instance"
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And the object "IfcWallType/Cube" is selected
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When the variable "representation" is "{ifc}.by_type('IfcWallType')[0].RepresentationMaps[1].MappedRepresentation.id()"
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And I press "bim.remove_representation(representation_id={representation})"
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@@ -166,8 +166,8 @@ Scenario: Remove representation - remove an instanced representation from an act
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And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
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And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
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And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
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And I press "bim.add_relating_type"
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And I press "bim.add_relating_type"
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And I press "bim.add_constr_type_instance"
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And I press "bim.add_constr_type_instance"
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And the object "IfcWall/Wall" is selected
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When the variable "representation" is "{ifc}.by_type('IfcWall')[0].Representation.Representations[1].id()"
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And I press "bim.remove_representation(representation_id={representation})"
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@@ -340,7 +340,7 @@ Scenario: Override duplicate move - copying a type instance with a representatio
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And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
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And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
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And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
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And I press "bim.add_relating_type"
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And I press "bim.add_constr_type_instance"
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And the object "IfcWall/Wall" is selected
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When I press "object.duplicate_move"
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Then the object "IfcWall/Wall.001" exists
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@@ -11,7 +11,7 @@ Scenario: Add type instance - add from a mesh
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And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
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And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
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And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
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When I press "bim.add_relating_type"
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When I press "bim.add_constr_type_instance"
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Then the object "IfcWall/Wall" exists
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Scenario: Add type instance - add from an empty
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@@ -24,7 +24,7 @@ Scenario: Add type instance - add from an empty
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And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
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And the variable "empty" is "{ifc}.by_type('IfcWallType')[0].id()"
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And I set "scene.BIMModelProperties.relating_type_id" to "{empty}"
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When I press "bim.add_relating_type"
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When I press "bim.add_constr_type_instance"
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Then the object "IfcWall/Wall" exists
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Scenario: Add type instance - add a mesh where existing instances have changed context
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@@ -37,14 +37,14 @@ Scenario: Add type instance - add a mesh where existing instances have changed c
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And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
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And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
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And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
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And I press "bim.add_relating_type"
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And I press "bim.add_constr_type_instance"
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And the object "IfcWall/Wall" data is a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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And the object "IfcWall/Wall" is selected
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And the variable "context" is "[c for c in {ifc}.by_type('IfcGeometricRepresentationSubContext') if c.TargetView == 'PLAN_VIEW'][0].id()"
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And I set "scene.BIMRootProperties.contexts" to "{context}"
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And I press "bim.add_representation"
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And the object "IfcWall/Wall" data is a "Annotation2D" representation of "Plan/Annotation/PLAN_VIEW"
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When I press "bim.add_relating_type"
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When I press "bim.add_constr_type_instance"
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Then the object "IfcWall/Wall" data is a "Annotation2D" representation of "Plan/Annotation/PLAN_VIEW"
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And the object "IfcWall/Wall.001" data is a "Annotation2D" representation of "Plan/Annotation/PLAN_VIEW"
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@@ -655,7 +655,7 @@ def i_select_the_active_construction_type():
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@when("I add the browser construction type")
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def i_add_the_active_construction_type():
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props = bpy.context.scene.BIMModelProperties
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bpy.ops.bim.add_relating_type(
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bpy.ops.bim.add_constr_type_instance(
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ifc_class=props.ifc_class_browser, relating_type_id=int(props.relating_type_id_browser)
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)
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