Renaming AddConstrTypeInstance

This commit is contained in:
Carlos Villagrasa
2022-07-27 08:24:50 +02:00
parent 40854eb3d3
commit cd58b994dd
8 changed files with 21 additions and 21 deletions
@@ -21,7 +21,7 @@ from . import handler, prop, ui, grid, product, wall, slab, stair, opening, pie,
classes = (
product.AddEmptyType,
product.AddConstrType,
product.AddConstrTypeInstance,
product.DisplayConstrTypes,
product.SelectConstructionType,
product.HelpConstrTypes,
@@ -170,13 +170,13 @@ class AuthoringData:
@classmethod
def new_relating_type(cls, ifc_class=None, relating_type_id=None):
if ifc_class is None:
bpy.ops.bim.add_relating_type(
bpy.ops.bim.add_constr_type_instance(
ifc_class=cls.props.ifc_class_browser, relating_type_id=int(cls.props.relating_type_id_browser)
)
else:
cls.props.ifc_class = ifc_class
cls.props.relating_type_id = str(relating_type_id)
bpy.ops.bim.add_relating_type()
bpy.ops.bim.add_constr_type_instance()
return bpy.context.selected_objects[-1]
@staticmethod
@@ -57,8 +57,8 @@ def add_empty_type_button(self, context):
self.layout.operator(AddEmptyType.bl_idname, icon="FILE_3D")
class AddConstrType(bpy.types.Operator):
bl_idname = "bim.add_relating_type"
class AddConstrTypeInstance(bpy.types.Operator):
bl_idname = "bim.add_constr_type_instance"
bl_label = "Add"
bl_options = {"REGISTER", "UNDO"}
bl_description = "Add Type Instance to the model"
@@ -280,7 +280,7 @@ class DisplayConstrTypes(bpy.types.Operator):
op.ifc_class = ifc_class_browser
op.relating_type_id = relating_type_id_browser
col = split.column()
op = col.operator("bim.add_relating_type", icon="ADD")
op = col.operator("bim.add_constr_type_instance", icon="ADD")
op.from_invoke = True
op.ifc_class = ifc_class_browser
if relating_type_id_browser.isnumeric():
@@ -309,7 +309,7 @@ class DisplayConstrTypes(bpy.types.Operator):
op = row.operator("bim.select_construction_type", icon="RIGHTARROW_THIN")
op.ifc_class = ifc_class_browser
op.relating_type_id = relating_type_id_browser
op = row.operator("bim.add_relating_type", icon="ADD")
op = row.operator("bim.add_constr_type_instance", icon="ADD")
op.from_invoke = True
op.ifc_class = ifc_class_browser
if relating_type_id_browser.isnumeric():
@@ -184,7 +184,7 @@ class Hotkey(bpy.types.Operator):
return {"FINISHED"}
def hotkey_S_A(self):
bpy.ops.bim.add_relating_type()
bpy.ops.bim.add_constr_type_instance()
def hotkey_S_C(self):
if self.has_ifc_class and self.props.ifc_class == "IfcWallType":
@@ -88,4 +88,4 @@ class BIM_PT_type(Panel):
def add_object_button(self, context):
self.layout.operator("bim.add_relating_type", icon="PLUGIN")
self.layout.operator("bim.add_constr_type_instance", icon="PLUGIN")
@@ -31,8 +31,8 @@ Scenario: Add representation - add a new representation to a typed instance
And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
And I press "bim.assign_class"
And I press "bim.add_relating_type"
And I press "bim.add_relating_type"
And I press "bim.add_constr_type_instance"
And I press "bim.add_constr_type_instance"
Then the object "IfcWall/Wall" data is a "Tessellation" representation of "Model/Body/MODEL_VIEW"
And the object "IfcWall/Wall.001" data is a "Tessellation" representation of "Model/Body/MODEL_VIEW"
When the object "IfcWall/Wall" is selected
@@ -147,8 +147,8 @@ Scenario: Remove representation - remove an instanced representation from an act
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
And I press "bim.add_relating_type"
And I press "bim.add_relating_type"
And I press "bim.add_constr_type_instance"
And I press "bim.add_constr_type_instance"
And the object "IfcWallType/Cube" is selected
When the variable "representation" is "{ifc}.by_type('IfcWallType')[0].RepresentationMaps[1].MappedRepresentation.id()"
And I press "bim.remove_representation(representation_id={representation})"
@@ -166,8 +166,8 @@ Scenario: Remove representation - remove an instanced representation from an act
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
And I press "bim.add_relating_type"
And I press "bim.add_relating_type"
And I press "bim.add_constr_type_instance"
And I press "bim.add_constr_type_instance"
And the object "IfcWall/Wall" is selected
When the variable "representation" is "{ifc}.by_type('IfcWall')[0].Representation.Representations[1].id()"
And I press "bim.remove_representation(representation_id={representation})"
@@ -340,7 +340,7 @@ Scenario: Override duplicate move - copying a type instance with a representatio
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
And I press "bim.add_relating_type"
And I press "bim.add_constr_type_instance"
And the object "IfcWall/Wall" is selected
When I press "object.duplicate_move"
Then the object "IfcWall/Wall.001" exists
@@ -11,7 +11,7 @@ Scenario: Add type instance - add from a mesh
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
When I press "bim.add_relating_type"
When I press "bim.add_constr_type_instance"
Then the object "IfcWall/Wall" exists
Scenario: Add type instance - add from an empty
@@ -24,7 +24,7 @@ Scenario: Add type instance - add from an empty
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
And the variable "empty" is "{ifc}.by_type('IfcWallType')[0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{empty}"
When I press "bim.add_relating_type"
When I press "bim.add_constr_type_instance"
Then the object "IfcWall/Wall" exists
Scenario: Add type instance - add a mesh where existing instances have changed context
@@ -37,14 +37,14 @@ Scenario: Add type instance - add a mesh where existing instances have changed c
And I set "scene.BIMModelProperties.ifc_class" to "IfcWallType"
And the variable "cube" is "{ifc}.by_type('IfcWallType')[0].id()"
And I set "scene.BIMModelProperties.relating_type_id" to "{cube}"
And I press "bim.add_relating_type"
And I press "bim.add_constr_type_instance"
And the object "IfcWall/Wall" data is a "Tessellation" representation of "Model/Body/MODEL_VIEW"
And the object "IfcWall/Wall" is selected
And the variable "context" is "[c for c in {ifc}.by_type('IfcGeometricRepresentationSubContext') if c.TargetView == 'PLAN_VIEW'][0].id()"
And I set "scene.BIMRootProperties.contexts" to "{context}"
And I press "bim.add_representation"
And the object "IfcWall/Wall" data is a "Annotation2D" representation of "Plan/Annotation/PLAN_VIEW"
When I press "bim.add_relating_type"
When I press "bim.add_constr_type_instance"
Then the object "IfcWall/Wall" data is a "Annotation2D" representation of "Plan/Annotation/PLAN_VIEW"
And the object "IfcWall/Wall.001" data is a "Annotation2D" representation of "Plan/Annotation/PLAN_VIEW"
+1 -1
View File
@@ -655,7 +655,7 @@ def i_select_the_active_construction_type():
@when("I add the browser construction type")
def i_add_the_active_construction_type():
props = bpy.context.scene.BIMModelProperties
bpy.ops.bim.add_relating_type(
bpy.ops.bim.add_constr_type_instance(
ifc_class=props.ifc_class_browser, relating_type_id=int(props.relating_type_id_browser)
)