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Simplifies IfxAxis2PlacementLinear, assumes default Axis = (0,0,1)
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@@ -29,10 +29,8 @@ taxonomy::ptr mapping::map_impl(const IfcSchema::IfcAxis2PlacementLinear* inst)
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Logger::Error(std::runtime_error("Location must be IfcPointByDistanceExpression for IfcAxis2PlacementLinear"));
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}
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Eigen::Vector3d o, axis(0, 0, 1), refDirection;
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taxonomy::matrix4::ptr m = taxonomy::cast<taxonomy::matrix4>(map(inst->Location()));
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o = m->components().col(3).head<3>();
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Eigen::Vector3d o = m->components().col(3).head<3>();
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// From 8.9.3.4 IfcAxis2PlacementLinear there are 4 cases that need to be considered
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// 1) Axis is given but not RefDirection
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@@ -40,43 +38,12 @@ taxonomy::ptr mapping::map_impl(const IfcSchema::IfcAxis2PlacementLinear* inst)
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// 3) Neither Axis or RefDirection are provided
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// 4) Both Axis and RefDirection are provided
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const bool hasAxis = inst->Axis() != nullptr;
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const bool hasRef = inst->RefDirection() != nullptr;
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Eigen::Vector3d z = inst->Axis() ? *taxonomy::cast<taxonomy::direction3>(map(inst->Axis()))->components_ : Eigen::Vector3d(0,0,1); // Axis is (0,0,1) when omitted
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Eigen::Vector3d rd = inst->RefDirection() ? *taxonomy::cast<taxonomy::direction3>(map(inst->RefDirection()))->components_ : m->components().col(0).head<3>(); // RefDirection is the curve tangent when omitted
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Eigen::Vector3d y = z.cross(rd);
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Eigen::Vector3d x = y.cross(z);
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/*
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if (hasAxis != hasRef) {
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Logger::Warning("Axis and RefDirection should be specified together", inst);
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}
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*/
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if (hasAxis && !hasRef) {
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taxonomy::direction3::ptr a = taxonomy::cast<taxonomy::direction3>(map(inst->Axis()));
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axis = *a->components_;
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refDirection = m->components().col(0).head<3>(); // RefDirection is the curve tangent when omitted
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// refDirection is not necessarily orthogonal to axis.
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// axis.cross(refDirection) gives y. y.cross(axis) gives x=refDirection
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refDirection = axis.cross(refDirection).cross(axis);
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} else if (!hasAxis && hasRef) {
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taxonomy::direction3::ptr r = taxonomy::cast<taxonomy::direction3>(map(inst->RefDirection()));
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refDirection = *r->components_;
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Eigen::Vector3d up(0, 0, 1);
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axis = refDirection.cross(up.cross(refDirection));
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} else if (!hasAxis && !hasRef) {
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refDirection = m->components().col(0).head<3>(); // RefDirection is the curve tangent when omitted
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Eigen::Vector3d up(0, 0, 1);
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axis = refDirection.cross(up.cross(refDirection));
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} else {
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taxonomy::direction3::ptr a = taxonomy::cast<taxonomy::direction3>(map(inst->Axis()));
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axis = *a->components_;
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taxonomy::direction3::ptr r = taxonomy::cast<taxonomy::direction3>(map(inst->RefDirection()));
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refDirection = *r->components_;
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refDirection = axis.cross(refDirection).cross(axis); // refDirection needs to be orthogonal to axis
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}
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// axis and refDirection need to be orthogonal
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return taxonomy::make<taxonomy::matrix4>(o, axis, refDirection);
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return taxonomy::make<taxonomy::matrix4>(o, z, x);
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}
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#endif
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