Revert a428169 to avoid constant reload of cached data

The code was recalculating type_elements and relating_type_id every time Blender trying to check enum items.
Couldn't replicate issue when type duplicated, perhaps it's resolved some other way already.
This commit is contained in:
Andrej730
2025-02-25 11:16:24 +05:00
parent 240c78c12a
commit dcc681ac74
@@ -46,9 +46,6 @@ def get_boundary_class(self, context):
def get_relating_type_id(self, context):
if not AuthoringData.is_loaded:
AuthoringData.load()
else:
AuthoringData.data["type_elements"] = AuthoringData.type_elements()
AuthoringData.data["relating_type_id"] = AuthoringData.relating_type_id()
return AuthoringData.data["relating_type_id"]