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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 09:21:46 +00:00
remove material assignment listener #4843
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@@ -37,19 +37,6 @@ def load_post(*args):
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"sequence.edit_task_time", "BlenderBIM.Task.CalculateQuantities", task.calculate_quantities
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)
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for usecase in [
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"material.assign_material",
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"material.edit_constituent",
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"material.edit_layer",
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"material.edit_profile",
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"material.add_constituent",
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"material.add_layer",
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"material.add_profile",
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]:
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ifcopenshell.api.add_post_listener(
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usecase, "BlenderBIM.Product.EnsureMaterialAssigned", product.ensure_material_assigned
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)
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ifcopenshell.api.add_post_listener(
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"material.edit_profile_usage",
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"BlenderBIM.Product.RegenerateProfileUsage",
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@@ -38,7 +38,6 @@ from blenderbim.bim.ifc import IfcStore
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from blenderbim.bim.module.model.data import AuthoringData
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from mathutils import Vector, Matrix
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from bpy_extras.object_utils import AddObjectHelper
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from . import prop
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import json
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from typing import Any, Union, Optional, assert_never
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@@ -511,34 +510,3 @@ def regenerate_profile_usage(usecase_path, ifc_file, settings):
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is_global=True,
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should_sync_changes_first=False,
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)
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def ensure_material_assigned(usecase_path: str, ifc_file: ifcopenshell.file, settings: dict[str, Any]) -> None:
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return # TODO ensure this now works with the new approach of styles
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elements = settings["products"]
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material = settings.get("material")
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if material:
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assigned_material = settings["material"]
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else:
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material_type: ifcopenshell.util.element.MATERIAL_TYPE = settings["type"]
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element = elements[0]
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if material_type == "IfcMaterial":
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assigned_material = ifcopenshell.util.element.get_material(element, should_inherit=False)
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assert assigned_material # Type checker.
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# Material usages just inherit the style from the type material, so can't override it.
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elif material_type in ("IfcMaterialLayerSetUsage", "IfcMaterialProfileSetUsage"):
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return
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# If type is Set and no material argument were provided, then Set was just created
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# and not yet have any IfcMaterials.
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elif material_type in ("IfcMaterialConstituentSet", "IfcMaterialLayerSet", "IfcMaterialProfileSet"):
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return
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elif material_type == "IfcMaterialList":
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assert False, "Current assign_material implementation requires 'material' argument for IfcMaterialList."
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else:
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assert_never(material_type)
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for element in elements[:]:
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if element.is_a("IfcElementType"):
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elements.extend(tool.Model.get_occurrences_without_material_override(element))
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tool.Model.apply_ifc_material_changes(elements, assigned_material=settings["material"])
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@@ -118,6 +118,7 @@ def assign_material(
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continue
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ifc.run("material.assign_material", products=[element], type=material_type, material=material)
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material_tool.ensure_material_assigned(elements=[element], material_type=material_type, material=material)
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assigned_material = material_tool.get_material(element)
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assert assigned_material # Type checker.
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@@ -27,7 +27,7 @@ import blenderbim.bim.helper
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import ifcopenshell.util.unit
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import ifcopenshell.util.element
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from collections import defaultdict
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from typing import Union, Any, TYPE_CHECKING
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from typing import Union, Any, TYPE_CHECKING, Optional, assert_never
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if TYPE_CHECKING:
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# Avoid circular imports.
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@@ -308,3 +308,43 @@ class Material(blenderbim.core.tool.Material):
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if element.is_a("IfcElementType"):
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elements.extend(tool.Model.get_occurrences_without_material_override(element))
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tool.Model.apply_ifc_material_changes(elements)
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@classmethod
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def ensure_material_assigned(
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cls,
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elements: list[ifcopenshell.entity_instance],
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material_type: ifcopenshell.util.element.MATERIAL_TYPE = "IfcMaterial",
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material: Optional[ifcopenshell.entity_instance] = None,
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) -> None:
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"""Ensure blender materials are updated after a material assignment.
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Designed to be called after material.assign_material API call."""
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# NOTE: adding/editing/removing layers/profiles/constituents is not supported.
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# Adding support for profiles/layers it only will be possible when we'll be adding styles
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# to the representations generated from layer and profile sets.
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if material:
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assigned_material = material
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else:
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element = elements[0]
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if material_type == "IfcMaterial":
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assigned_material = ifcopenshell.util.element.get_material(element, should_inherit=False)
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assert assigned_material # Type checker.
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# Material usages just inherit the style from the type material, so can't override it.
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elif material_type in ("IfcMaterialLayerSetUsage", "IfcMaterialProfileSetUsage"):
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return
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# If type is Set and no material argument were provided, then Set was just created
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# and not yet have any IfcMaterials.
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elif material_type in ("IfcMaterialConstituentSet", "IfcMaterialLayerSet", "IfcMaterialProfileSet"):
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return
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elif material_type == "IfcMaterialList":
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assert False, "Current assign_material implementation requires 'material' argument for IfcMaterialList."
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else:
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assert_never(material_type)
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for element in elements[:]:
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if element.is_a("IfcElementType"):
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elements.extend(tool.Model.get_occurrences_without_material_override(element))
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tool.Model.apply_ifc_material_changes(elements, assigned_material=assigned_material)
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@@ -523,6 +523,7 @@ class TestApplyIfcMaterialChanges(NewFile):
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ifcopenshell.api.material.assign_material(
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ifc_file, products=[tool.Ifc.get_entity(with_material)], material=blue_material
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)
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tool.Material.ensure_material_assigned([tool.Ifc.get_entity(with_material)], material=blue_material)
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assert self.get_used_styles(element_type_obj) == set()
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for element in ifc_file.by_type("IfcActuator"):
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@@ -539,6 +540,7 @@ class TestApplyIfcMaterialChanges(NewFile):
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blue_style = next((i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Blue"))
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ifcopenshell.api.material.assign_material(ifc_file, material=red_material, products=[element_type])
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tool.Material.ensure_material_assigned([element_type], material=red_material)
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assert self.get_used_styles(tool.Ifc.get_object(element_type)) == {red_style}
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for element in ifc_file.by_type("IfcActuator"):
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obj = tool.Ifc.get_object(element)
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@@ -568,6 +570,7 @@ class TestApplyIfcMaterialChanges(NewFile):
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bpy.ops.bim.assign_style_to_selected(style_id=green_style.id())
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ifcopenshell.api.material.assign_material(ifc_file, material=red_material, products=[element_type])
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tool.Material.ensure_material_assigned([element_type], material=red_material)
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assert self.get_used_styles(tool.Ifc.get_object(element_type)) == {green_style}
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for element in ifc_file.by_type("IfcActuator"):
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obj = tool.Ifc.get_object(element)
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@@ -613,6 +616,7 @@ class TestApplyIfcMaterialChanges(NewFile):
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assert set(mesh.materials) == {bpy.data.materials["Green"], None}
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ifcopenshell.api.material.assign_material(ifc_file, products=[element], material=red_material)
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tool.Material.ensure_material_assigned([element], material=red_material)
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assert self.get_used_styles(obj) == {green_style, red_style}
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ifcopenshell.api.material.unassign_material(ifc_file, products=[element])
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tool.Material.ensure_material_unassigned([element])
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@@ -628,6 +632,7 @@ class TestApplyIfcMaterialChanges(NewFile):
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assert set(mesh.materials) == {bpy.data.materials["Red"], None}
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ifcopenshell.api.material.assign_material(ifc_file, products=[element], material=red_material)
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tool.Material.ensure_material_assigned([element], material=red_material)
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assert mesh.materials[:] == [bpy.data.materials["Red"]]
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# All polygons are just reassigned to the existing material.
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assert set(get_material_indices(mesh)) == {mesh.materials.find("Red")}
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@@ -649,9 +654,11 @@ class TestApplyIfcMaterialChanges(NewFile):
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element = tool.Ifc.get_entity(obj)
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ifcopenshell.api.material.assign_material(ifc_file, material=red_material, products=[element_type])
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tool.Material.ensure_material_assigned([element_type], material=red_material)
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# Override type material.
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ifcopenshell.api.material.assign_material(ifc_file, material=no_style_material, products=[element])
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tool.Material.ensure_material_assigned([element], material=no_style_material)
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assert self.get_mesh(obj).materials[:] == []
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ifcopenshell.api.material.unassign_material(ifc_file, products=[element])
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