Code review with myoualid for IFC resource module

This commit is contained in:
Dion Moult
2021-04-25 12:29:11 +10:00
parent 6107c39c1c
commit de842f7aba
12 changed files with 198 additions and 403 deletions
@@ -6,22 +6,17 @@ classes = (
operator.DisableEditingResource,
operator.EnableEditingResource,
operator.LoadResources,
operator.AddCrewResource,
operator.AddSubcontractResource,
operator.AddEquipementResource,
operator.AddLaborResource,
operator.AddProductResource,
operator.AddMaterialResource,
operator.AddResource,
operator.EditResource,
operator.RemoveResource,
operator.EnableEditingNestedResource,
operator.LoadNestedResourceProperties,
# operator.DisableNestedResourceEditingUI,
operator.LoadResourceProperties,
operator.ExpandResource,
operator.ContractResource,
prop.Resource,
prop.BIMResourceProperties,
prop.BIMResourceTreeProperties,
ui.BIM_PT_resources,
ui.BIM_UL_nested_resources,
ui.BIM_UL_resources,
)
@@ -7,20 +7,37 @@ from ifcopenshell.api.resource.data import Data
class LoadResources(bpy.types.Operator):
bl_idname = "bim.load_resources"
bl_label = "Load Work Plans"
bl_label = "Load Resources"
def execute(self, context):
props = context.scene.BIMResourceProperties
while len(props.resources) > 0:
props.resources.remove(0)
for ifc_definition_id, resource in Data.resources.items():
new = props.resources.add()
new.ifc_definition_id = ifc_definition_id
new.name = resource["Name"] or "Unnamed"
props.is_loaded = True
bpy.ops.bim.disable_editing_resource()
self.props = context.scene.BIMResourceProperties
self.tprops = context.scene.BIMResourceTreeProperties
while len(self.tprops.resources) > 0:
self.tprops.resources.remove(0)
self.contracted_resources = json.loads(self.props.contracted_resources)
for resource_id, data in Data.resources.items():
if not data["HasContext"]:
continue
self.create_new_resource_li(resource_id, 0)
bpy.ops.bim.load_resource_properties()
self.props.is_editing = True
return {"FINISHED"}
def create_new_resource_li(self, related_object_id, level_index):
resource = Data.resources[related_object_id]
new = self.tprops.resources.add()
new.ifc_definition_id = related_object_id
new.is_expanded = related_object_id not in self.contracted_resources
new.level_index = level_index
if resource["RelatedObjects"]:
new.has_children = True
if new.is_expanded:
for related_object_id in resource["RelatedObjects"]:
self.create_new_resource_li(related_object_id, level_index + 1)
return {"FINISHED"}
class EnableEditingResource(bpy.types.Operator):
bl_idname = "bim.enable_editing_resource"
bl_label = "Enable Editing Resource"
@@ -32,12 +49,11 @@ class EnableEditingResource(bpy.types.Operator):
while len(self.props.resource_attributes) > 0:
self.props.resource_attributes.remove(0)
self.enable_editing_resource()
self.props.is_editing = "RESOURCE"
return {"FINISHED"}
def enable_editing_resource(self):
data = Data.resources[self.resource]
for attribute in IfcStore.get_schema().declaration_by_name("IfcCrewResource").all_attributes():
for attribute in IfcStore.get_schema().declaration_by_name(data["type"]).all_attributes():
data_type = ifcopenshell.util.attribute.get_primitive_type(attribute)
if data_type == "entity" or isinstance(data_type, tuple):
continue
@@ -54,54 +70,21 @@ class EnableEditingResource(bpy.types.Operator):
new.enum_value = data[attribute.name()]
class EnableEditingNestedResource(bpy.types.Operator):
bl_idname = "bim.enable_editing_nested_resources"
bl_label = "Enable Editing Nested Resource"
class LoadResourceProperties(bpy.types.Operator):
bl_idname = "bim.load_resource_properties"
bl_label = "Load Resource Properties"
resource: bpy.props.IntProperty()
def execute(self, context):
self.props = context.scene.BIMResourceProperties
self.tprops = context.scene.BIMResourceTreeProperties
self.props.active_resource_id = self.resource
while len(self.tprops.nested_resources) > 0:
self.tprops.nested_resources.remove(0)
self.contracted_nested_resources = json.loads(self.props.contracted_nested_resources)
for related_object_id in Data.resources[self.resource]["RelatedObjects"]:
self.create_new_nested_resource_li(related_object_id, 0)
bpy.ops.bim.load_nested_resource_properties()
self.props.is_editing = "NESTED_RESOURCE"
return {"FINISHED"}
def create_new_nested_resource_li(self, related_object_id, level_index):
nested_resource = Data.nested_resources[related_object_id]
new = self.tprops.nested_resources.add()
new.ifc_definition_id = related_object_id
new.is_expanded = related_object_id not in self.contracted_nested_resources
new.level_index = level_index
if nested_resource["RelatedObjects"]:
new.has_children = True
if new.is_expanded:
for related_object_id in nested_resource["RelatedObjects"]:
self.create_new_nested_resource_li(related_object_id, level_index + 1)
return {"FINISHED"}
class LoadNestedResourceProperties(bpy.types.Operator):
bl_idname = "bim.load_nested_resource_properties"
bl_label = "Load nested_resource Properties"
nested_resource: bpy.props.IntProperty()
def execute(self, context):
self.props = context.scene.BIMResourceProperties
self.tprops = context.scene.BIMResourceTreeProperties
self.props.is_nested_resource_update_enabled = False
for item in self.tprops.nested_resources:
if self.nested_resource and item.ifc_definition_id != self.nested_resource:
self.props.is_resource_update_enabled = False
for item in self.tprops.resources:
if self.resource and item.ifc_definition_id != self.resource:
continue
nested_resource = Data.nested_resources[item.ifc_definition_id]
item.name = nested_resource["Name"] or "Unnamed"
self.props.is_nested_resource_update_enabled = True
resource = Data.resources[item.ifc_definition_id]
item.name = resource["Name"] or "Unnamed"
self.props.is_resource_update_enabled = True
return {"FINISHED"}
@@ -119,102 +102,27 @@ class DisableResourceEditingUI(bpy.types.Operator):
bl_label = "Disable Resources Editing UI"
def execute(self, context):
context.scene.BIMResourceProperties.is_loaded = False
context.scene.BIMResourceProperties.is_editing = False
return {"FINISHED"}
class AddSubcontractResource(bpy.types.Operator):
bl_idname = "bim.add_subcontract_resource"
bl_label = "Add Subcontract Resource"
class AddResource(bpy.types.Operator):
bl_idname = "bim.add_resource"
bl_label = "Add resource"
ifc_class: bpy.props.StringProperty()
resource: bpy.props.IntProperty()
def execute(self, context):
if self.resource:
ifcopenshell.api.run(
"resource.add_subcontract_resource",
ifcopenshell.api.run(
"resource.add_resource",
IfcStore.get_file(),
resource=IfcStore.get_file().by_id(self.resource)
)
else:
ifcopenshell.api.run("resource.add_subcontract_resource", IfcStore.get_file())
Data.load(IfcStore.get_file())
return {"FINISHED"}
class AddCrewResource(bpy.types.Operator):
bl_idname = "bim.add_crew_resource"
bl_label = "Add Crew Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
if self.resource:
ifcopenshell.api.run(
"resource.add_crew_resource",
IfcStore.get_file(),
resource=IfcStore.get_file().by_id(self.resource)
)
else:
ifcopenshell.api.run("resource.add_crew_resource", IfcStore.get_file())
Data.load(IfcStore.get_file())
return {"FINISHED"}
class AddEquipementResource(bpy.types.Operator):
bl_idname = "bim.add_equipment_resource"
bl_label = "Add Equipement Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
ifcopenshell.api.run(
"resource.add_equipment_resource",
IfcStore.get_file(),
resource=IfcStore.get_file().by_id(self.resource)
parent_resource=IfcStore.get_file().by_id(self.resource) if self.resource else None,
ifc_class=self.ifc_class,
)
Data.load(IfcStore.get_file())
bpy.ops.bim.load_resources()
return {"FINISHED"}
class AddLaborResource(bpy.types.Operator):
bl_idname = "bim.add_labor_resource"
bl_label = "Add Labor Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
ifcopenshell.api.run(
"resource.add_labor_resource",
IfcStore.get_file(),
resource=IfcStore.get_file().by_id(self.resource)
)
Data.load(IfcStore.get_file())
return {"FINISHED"}
class AddMaterialResource(bpy.types.Operator):
bl_idname = "bim.add_material_resource"
bl_label = "Add Material Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
ifcopenshell.api.run(
"resource.add_material_resource",
IfcStore.get_file(),
resource=IfcStore.get_file().by_id(self.resource)
)
Data.load(IfcStore.get_file())
return {"FINISHED"}
class AddProductResource(bpy.types.Operator):
bl_idname = "bim.add_product_resource"
bl_label = "Add Product Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
ifcopenshell.api.run(
"resource.add_product_resource",
IfcStore.get_file(),
resource=IfcStore.get_file().by_id(self.resource)
)
Data.load(IfcStore.get_file())
return {"FINISHED"}
class EditResource(bpy.types.Operator):
bl_idname = "bim.edit_resource"
@@ -223,7 +131,7 @@ class EditResource(bpy.types.Operator):
def execute(self, context):
props = context.scene.BIMResourceProperties
attributes = {}
for attribute in props.nested_resource_attributes:
for attribute in props.resource_attributes:
if attribute.is_null:
attributes[attribute.name] = None
else:
@@ -238,6 +146,7 @@ class EditResource(bpy.types.Operator):
**{"resource": self.file.by_id(props.active_resource_id), "attributes": attributes},
)
Data.load(IfcStore.get_file())
bpy.ops.bim.load_resource_properties(resource=props.active_resource_id)
bpy.ops.bim.disable_editing_resource()
return {"FINISHED"}
@@ -254,4 +163,37 @@ class RemoveResource(bpy.types.Operator):
resource=IfcStore.get_file().by_id(self.resource),
)
Data.load(IfcStore.get_file())
bpy.ops.bim.load_resources()
return {"FINISHED"}
class ExpandResource(bpy.types.Operator):
bl_idname = "bim.expand_resource"
bl_label = "Expand Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
props = context.scene.BIMResourceProperties
self.file = IfcStore.get_file()
contracted_resources = json.loads(props.contracted_resources)
contracted_resources.remove(self.resource)
props.contracted_resources = json.dumps(contracted_resources)
Data.load(self.file)
bpy.ops.bim.load_resources()
return {"FINISHED"}
class ContractResource(bpy.types.Operator):
bl_idname = "bim.contract_resource"
bl_label = "Contract Resource"
resource: bpy.props.IntProperty()
def execute(self, context):
props = context.scene.BIMResourceProperties
self.file = IfcStore.get_file()
contracted_resources = json.loads(props.contracted_resources)
contracted_resources.append(self.resource)
props.contracted_resources = json.dumps(contracted_resources)
Data.load(self.file)
bpy.ops.bim.load_resources()
return {"FINISHED"}
@@ -16,27 +16,39 @@ from bpy.props import (
)
def updateResourceName(self, context):
props = context.scene.BIMResourceProperties
if not props.is_resource_update_enabled or self.name == "Unnamed":
return
self.file = IfcStore.get_file()
ifcopenshell.api.run(
"resource.edit_resource",
self.file,
**{"resource": self.file.by_id(self.ifc_definition_id), "attributes": {"Name": self.name}},
)
Data.load(IfcStore.get_file())
if props.active_resource_id == self.ifc_definition_id:
attribute = props.resource_attributes.get("Name")
attribute.string_value = self.name
class Resource(PropertyGroup):
name: StringProperty(name="Name")
name: StringProperty(name="Name", update=updateResourceName)
ifc_definition_id: IntProperty(name="IFC Definition ID")
has_children: BoolProperty(name="Has Children")
is_expanded: BoolProperty(name="Is Expanded")
level_index: IntProperty(name="Level Index")
class BIMResourceTreeProperties(PropertyGroup):
nested_resources: CollectionProperty(name="nested_resources", type=Resource)
resources: CollectionProperty(name="Resources", type=Resource)
class BIMResourceProperties(PropertyGroup):
resource_attributes: CollectionProperty(name="Resource Attributes", type=Attribute)
is_editing: StringProperty(name="Is Editing")
is_editing: BoolProperty(name="Is Editing")
active_resource_index: IntProperty(name="Active Resource Index")
active_resource_id: IntProperty(name="Active Resource Id")
active_nested_resource_index: IntProperty(name="Active nested_resource Index")
active_nested_resource_id: IntProperty(name="Active nested_resource Id")
nested_resource_attributes: CollectionProperty(name="nested_resource Attributes", type=Attribute)
contracted_nested_resources: StringProperty(name="Contracted nested_resource Items", default="[]")
is_nested_resource_update_enabled: BoolProperty(name="Is nested_resource Update Enabled", default=True)
resources: CollectionProperty(name="Resource", type=Resource)
contracted_resources: StringProperty(name="Contracted Resources", default="[]")
is_resource_update_enabled: BoolProperty(name="Is Resource Update Enabled", default=True)
is_loaded: BoolProperty(name="Is Editing")
@@ -2,6 +2,7 @@ from bpy.types import Panel, UIList
from blenderbim.bim.ifc import IfcStore
from ifcopenshell.api.resource.data import Data
class BIM_PT_resources(Panel):
bl_label = "IFC Resources"
bl_idname = "BIM_PT_resources"
@@ -17,48 +18,54 @@ class BIM_PT_resources(Panel):
def draw(self, context):
self.props = context.scene.BIMResourceProperties
self.tprops = context.scene.BIMResourceTreeProperties
row = self.layout.row()
if self.props.is_loaded:
row.operator("bim.disable_resource_editing_ui", text="CANCEL EDITING RESOURCES", icon="CANCEL")
else:
row.operator("bim.load_resources", text="Load Resources", icon="GREASEPENCIL")
if not Data.is_loaded:
Data.load(IfcStore.get_file())
if self.props.is_loaded:
row = self.layout.row(align=True)
row.operator("bim.add_subcontract_resource", text="Add Subcontract", icon="FILE_TICK")
row.operator("bim.add_crew_resource", text="Add Crew", icon="COMMUNITY")
for resource_id, resource in Data.resources.items():
self.draw_resource_ui(resource_id, resource)
def draw_resource_ui(self, resource_id, resource):
row = self.layout.row()
row.label(text=resource["Name"] or "Unnamed", icon="BOOKMARKS")
if self.props.active_resource_id and self.props.active_resource_id == resource_id:
if self.props.is_editing == "RESOURCE":
row.operator("bim.edit_resource", text="", icon="CHECKMARK")
elif self.props.is_editing == "NESTED_RESOURCE":
row.operator("bim.add_subcontract_resource", text="", icon="FILE_TICK").resource = resource_id
row.operator("bim.add_crew_resource", text="", icon="COMMUNITY").resource = resource_id
row.operator("bim.add_equipment_resource", text="", icon="TOOL_SETTINGS").resource = resource_id
row.operator("bim.add_labor_resource", text="", icon="ARMATURE_DATA").resource = resource_id
row.operator("bim.add_material_resource", text="", icon="MATERIAL").resource = resource_id
row.operator("bim.add_product_resource", text="", icon="PACKAGE").resource = resource_id
row.operator("bim.edit_resource", text="", icon="CHECKMARK")#.resource = resource_id
#TODO add if statement in operator for editing resource so that it doesnt toggle the wrong panel
row.operator("bim.disable_editing_resource", text="", icon="CANCEL")
elif self.props.active_resource_id:
row.operator("bim.remove_resource", text="", icon="X").resource = resource_id
row = self.layout.row(align=True)
row.label(text=f"{len(Data.resources)} Resources Found")
if self.props.is_editing:
row.operator("bim.disable_resource_editing_ui", text="", icon="CANCEL")
else:
row.operator("bim.enable_editing_nested_resources", text="", icon="ACTION").resource = resource_id
row.operator("bim.enable_editing_resource", text="", icon="GREASEPENCIL").resource = resource_id
row.operator("bim.load_resources", text="", icon="GREASEPENCIL")
if self.props.active_resource_id == resource_id:
if self.props.is_editing == "RESOURCE":
self.draw_editable_resource_ui()
elif self.props.is_editing == "NESTED_RESOURCE":
self.draw_editable_nested_resource_ui(resource_id)
if not self.props.is_editing:
return
row = self.layout.row(align=True)
op = row.operator("bim.add_resource", text="Add SubContract", icon="FILE_TICK")
op.ifc_class = "IfcSubContractResource"
op.resource = 0
op = row.operator("bim.add_resource", text="Add Crew", icon="COMMUNITY")
op.ifc_class = "IfcCrewResource"
op.resource = 0
icon_map = {
"IfcConstructionEquipmentResource": "TOOL_SETTINGS",
"IfcLaborResource": "OUTLINER_OB_ARMATURE",
"IfcConstructionMaterialResource": "MATERIAL",
"IfcConstructionProductResource": "PACKAGE",
}
total_resources = len(self.tprops.resources)
if total_resources and self.props.active_resource_index < total_resources:
row = self.layout.row(align=True)
for ifc_class, icon in icon_map.items():
label = ifc_class.replace("Ifc", "").replace("Construction", "").replace("Resource", "")
op = row.operator("bim.add_resource", text=label, icon=icon)
op.resource = self.tprops.resources[self.props.active_resource_index].ifc_definition_id
op.ifc_class = ifc_class
self.layout.template_list(
"BIM_UL_resources",
"",
self.tprops,
"resources",
self.props,
"active_resource_index",
)
if self.props.active_resource_id:
self.draw_editable_resource_ui()
def draw_editable_resource_ui(self):
for attribute in self.props.resource_attributes:
@@ -76,36 +83,18 @@ class BIM_PT_resources(Panel):
if attribute.is_optional:
row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
def draw_editable_nested_resource_ui(self, resource_id):
self.layout.template_list(
"BIM_UL_nested_resources",
"",
self.tprops,
"nested_resources",
self.props,
"active_nested_resource_index",
)
if self.props.active_nested_resource_id:
self.draw_editable_nested_resource_attributes_ui()
def draw_editable_nested_resource_attributes_ui(self):
for attribute in self.props.nested_resource_attributes:
row = self.layout.row(align=True)
if attribute.data_type == "string":
row.prop(attribute, "string_value", text=attribute.name)
elif attribute.data_type == "boolean":
row.prop(attribute, "bool_value", text=attribute.name)
elif attribute.data_type == "integer":
row.prop(attribute, "int_value", text=attribute.name)
elif attribute.data_type == "enum":
row.prop(attribute, "enum_value", text=attribute.name)
if attribute.is_optional:
row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
class BIM_UL_nested_resources(UIList):
class BIM_UL_resources(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
resource = Data.resources[item.ifc_definition_id]
icon_map = {
"IfcSubContractResource": "FILE_TICK",
"IfcCrewResource": "COMMUNITY",
"IfcConstructionEquipmentResource": "TOOL_SETTINGS",
"IfcLaborResource": "OUTLINER_OB_ARMATURE",
"IfcConstructionMaterialResource": "MATERIAL",
"IfcConstructionProductResource": "PACKAGE",
}
if item:
props = context.scene.BIMResourceProperties
row = layout.row(align=True)
@@ -114,21 +103,25 @@ class BIM_UL_nested_resources(UIList):
if item.has_children:
if item.is_expanded:
row.operator(
"bim.contract_nested_resource", text="", emboss=False, icon="DISCLOSURE_TRI_DOWN"
).nested_resource = item.ifc_definition_id
"bim.contract_resource", text="", emboss=False, icon="DISCLOSURE_TRI_DOWN"
).resource = item.ifc_definition_id
else:
row.operator(
"bim.expand_nested_resource", text="", emboss=False, icon="DISCLOSURE_TRI_RIGHT"
).nested_resource = item.ifc_definition_id
if props.active_nested_resource_id == item.ifc_definition_id:
row.operator("bim.edit_nested_resource", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_nested_resource", text="", icon="CANCEL")
elif props.active_nested_resource_id:
row.operator("bim.add_nested_resource", text="", icon="ADD").nested_resource = item.ifc_definition_id
row.operator("bim.remove_nested_resource", text="", icon="X").nested_resource = item.ifc_definition_id
"bim.expand_resource", text="", emboss=False, icon="DISCLOSURE_TRI_RIGHT"
).resource = item.ifc_definition_id
else:
row.operator("bim.enable_editing_nested_resource_time", text="", icon="TIME").nested_resource = item.ifc_definition_id
row.operator("bim.enable_editing_nested_resource", text="", icon="GREASEPENCIL").nested_resource = item.ifc_definition_id
row.operator("bim.add_nested_resource", text="", icon="ADD").nested_resource = item.ifc_definition_id
row.operator("bim.remove_nested_resource", text="", icon="X").nested_resource = item.ifc_definition_id
row.label(text="", icon="DOT")
row.prop(item, "name", emboss=False, text="", icon=icon_map[resource["type"]])
if props.active_resource_id == item.ifc_definition_id:
row.operator("bim.edit_resource", text="", icon="CHECKMARK")
row.operator("bim.disable_editing_resource", text="", icon="CANCEL")
elif props.active_resource_id:
row.operator("bim.add_resource", text="", icon="ADD").resource = item.ifc_definition_id
row.operator("bim.remove_resource", text="", icon="X").resource = item.ifc_definition_id
else:
row.operator(
"bim.enable_editing_resource", text="", icon="GREASEPENCIL"
).resource = item.ifc_definition_id
row.operator("bim.remove_resource", text="", icon="X").resource = item.ifc_definition_id
@@ -1,27 +0,0 @@
import ifcopenshell.api
import ifcopenshell
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"parent_resource": None,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
equipment_resource = ifcopenshell.api.run(
"root.create_entity",
self.file,
ifc_class="IfcConstructionEquipmentResource",
name=None,
predefined_type="NOTDEFINED",
identification="none",
)
if self.settings["parent_resource"]:
ifcopenshell.api.run(
"nest.assign_object", self.file, related_object=equipment_resource, relating_object=self.settings["parent_resource"]
)
return equipment_resource
@@ -1,27 +0,0 @@
import ifcopenshell.api
import ifcopenshell
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"parent_resource": None,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
labor_resource = ifcopenshell.api.run(
"root.create_entity",
self.file,
ifc_class="IfcLaborResource",
name=None,
predefined_type="NOTDEFINED",
identification="none",
)
if self.settings["parent_resource"]:
ifcopenshell.api.run(
"nest.assign_object", self.file, related_object=labor_resource, relating_object=self.settings["parent_resource"]
)
return labor_resource
@@ -1,27 +0,0 @@
import ifcopenshell.api
import ifcopenshell
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"parent_resource": None,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
material_resource = ifcopenshell.api.run(
"root.create_entity",
self.file,
ifc_class="IfcConstructionMaterialResource",
name=None,
predefined_type="NOTDEFINED",
identification="none",
)
if self.settings["parent_resource"]:
ifcopenshell.api.run(
"nest.assign_object", self.file, related_object=material_resource, relating_object=self.settings["parent_resource"]
)
return material_resource
@@ -1,27 +0,0 @@
import ifcopenshell.api
import ifcopenshell
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"parent_resource": None,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
product_resource = ifcopenshell.api.run(
"root.create_entity",
self.file,
ifc_class="IfcConstructionProductResource",
name=None,
predefined_type="NOTDEFINED",
identification="none",
)
if self.settings["parent_resource"]:
ifcopenshell.api.run(
"nest.assign_object", self.file, related_object=product_resource, relating_object=self.settings["parent_resource"]
)
return product_resource
@@ -1,6 +1,4 @@
import ifcopenshell.api
import ifcopenshell.util.date
from datetime import datetime
class Usecase:
@@ -8,22 +6,23 @@ class Usecase:
self.file = file
self.settings = {
"parent_resource": None,
"name": "Unnamed",
"ifc_class": "IfcCrewResource",
"name": None,
"predefined_type": "NOTDEFINED",
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
crew_resource = ifcopenshell.api.run(
resource = ifcopenshell.api.run(
"root.create_entity",
self.file,
ifc_class="IfcCrewResource",
ifc_class=self.settings["ifc_class"],
predefined_type=self.settings["predefined_type"],
name=self.settings["name"],
)
# TODO: this is an ambiguity by buildingSMART: Can we nest and IfcCrewResource under an ifcCrewResource ?
# See https://forums.buildingsmart.org/t/is-the-ifcCrewResource-project-declaration-mutually-exclusive-to-aggregation-within-a-relating-ifcworkplan/3510
# TODO: this is an ambiguity by buildingSMART: Can we nest an IfcCrewResource under an IfcCrewResource ?
# https://forums.buildingsmart.org/t/what-are-allowed-to-be-root-level-construction-resources/3550
if self.settings["parent_resource"]:
ifcopenshell.api.run(
"nest.assign_object", self.file, related_object=resource, relating_object=self.settings["parent_resource"]
@@ -31,6 +30,6 @@ class Usecase:
else:
context = self.file.by_type("IfcContext")[0]
ifcopenshell.api.run(
"project.assign_declaration", self.file, definition=crew_resource, relating_context=context
"project.assign_declaration", self.file, definition=resource, relating_context=context
)
return crew_resource
return resource
@@ -1,36 +0,0 @@
import ifcopenshell.api
import ifcopenshell.util.date
from datetime import datetime
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"parent_resource": None,
"name": "Unnamed",
"predefined_type": "NOTDEFINED",
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
subcontract_resource = ifcopenshell.api.run(
"root.create_entity",
self.file,
ifc_class="IfcSubContractResource",
predefined_type=self.settings["predefined_type"],
name=self.settings["name"],
)
# TODO: this is an ambiguity by buildingSMART: Can we nest and IfcCrewResource under an ifcCrewResource ?
# See https://forums.buildingsmart.org/t/is-the-ifcCrewResource-project-declaration-mutually-exclusive-to-aggregation-within-a-relating-ifcworkplan/3510
if self.settings["parent_resource"]:
ifcopenshell.api.run(
"nest.assign_object", self.file, related_object=resource, relating_object=self.settings["parent_resource"]
)
else:
context = self.file.by_type("IfcContext")[0]
ifcopenshell.api.run(
"project.assign_declaration", self.file, definition=subcontract_resource, relating_context=context
)
return subcontract_resource
@@ -21,17 +21,17 @@ class Usecase:
):
return
referenced_by = None
resource_of = None
if self.settings["relating_resource"].ResourceOf:
referenced_by = self.settings["relating_resource"].ResourceOf[0]
resource_of = self.settings["relating_resource"].ResourceOf[0]
if referenced_by:
related_objects = list(referenced_by.RelatedObjects)
if resource_of:
related_objects = list(resource_of.RelatedObjects)
related_objects.append(self.settings["related_object"])
referenced_by.RelatedObjects = related_objects
ifcopenshell.api.run("owner.update_owner_history", self.file, **{"element": referenced_by})
resource_of.RelatedObjects = related_objects
ifcopenshell.api.run("owner.update_owner_history", self.file, **{"element": resource_of})
else:
referenced_by = self.file.create_entity(
resource_of = self.file.create_entity(
"IfcRelAssignsToResource",
**{
"GlobalId": ifcopenshell.guid.new(),
@@ -40,4 +40,4 @@ class Usecase:
"RelatingProduct": self.settings["relating_resource"],
}
)
return referenced_by
return resource_of
@@ -1,6 +1,3 @@
import ifcopenshell.api
class Data:
is_loaded = False
resources = {}
@@ -17,6 +14,7 @@ class Data:
del data["OwnerHistory"]
data["RelatedObjects"] = []
for rel in resource.IsNestedBy:
[data["RelatedObjects"].append(o.id()) for o in rel.RelatedObjects if o.is_a("IfcCrewResource") or o.is_a("IfcsubcontractResource")]
[data["RelatedObjects"].append(o.id()) for o in rel.RelatedObjects]
data["HasContext"] = resource.HasContext[0].RelatingContext.id() if resource.HasContext else None
cls.resources[resource.id()] = data
cls.is_loaded=True