IFC file successfully parsed and loaded in Qt OpenGL widget

This commit is contained in:
dushyant basson
2023-09-12 12:57:40 +05:30
parent 3bb8bd5000
commit e513e63d9a
9 changed files with 246 additions and 136 deletions
-2
View File
@@ -64,8 +64,6 @@ set_source_files_properties(${app_icon_macos} PROPERTIES
add_executable(${targetName}
MessageLogger.h
MouseHandler.h
MouseHandler.cpp
IfcViewerWidget.h
IfcViewerWidget.cpp
ParseIfcFile.h
+46 -48
View File
@@ -1,16 +1,20 @@
#include "IfcViewerWidget.h"
#include <OpenGL/OpenGL.h>
#include <osgGA/TrackballManipulator>
#include <osgGA/FirstPersonManipulator>
#include <osg/ShapeDrawable>
#include <osg/Material>
#include <osg/MatrixTransform>
#include <osg/ComputeBoundsVisitor>
#include <QMouseEvent>
#include <QWheelEvent>
#include <string>
#include <vector>
#include "MainWindow.h"
#include "MessageLogger.h"
#include "MouseHandler.h"
#include "osg/Geode"
#include "osg/Geometry"
#include "osg/Vec3"
#include "osg/ref_ptr"
#include "osgGA/TrackballManipulator"
IfcViewerWidget::IfcViewerWidget(qreal dpiScale, QWidget *parent) :
QOpenGLWidget(parent),
@@ -21,16 +25,21 @@ IfcViewerWidget::IfcViewerWidget(qreal dpiScale, QWidget *parent) :
)),
m_viewer(new osgViewer::Viewer),
root(new osg::Group)
{ }
{
m_mouseHandler = new osgGA::TrackballManipulator;
m_clearColor = osg::Vec4(0.7, 0.7, 0.7, 1.0);
//debug - override
//std::string filePath = "/Users/onizudb/Downloads/IFC/wallAtOrigin.ifc";
//this->loadFile(filePath);
}
void IfcViewerWidget::initializeGL()
{
MessageLogger::log("Press `Cmd/Ctrl + o` or use the File menu to open an IFC file");
// Set up the rendering context, load shaders and other resources, etc.:
MessageLogger::log("devicePixelRatio: " + std::to_string(m_dpiScale));
this->buildSceneData();
// Set the root node as the scene data for the viewer
m_viewer->setSceneData(root);
@@ -38,20 +47,16 @@ void IfcViewerWidget::initializeGL()
state->setMode(GL_DEPTH_TEST, osg::StateAttribute::ON);
m_viewer->getCamera()->setViewport(0, 0, this->width(), this->height());
m_viewer->getCamera()->setClearColor(osg::Vec4(0.8f, 0.8f, 0.8f, 1.0f));
m_viewer->getCamera()->setClearColor(m_clearColor);
m_viewer->getCamera()->setGraphicsContext(m_graphicsWindow);
// Add event handlers
this->setMouseTracking(false);
//osg::ref_ptr<osgGA::TrackballManipulator> trackballManipulator = new osgGA::TrackballManipulator;
//trackballManipulator->setAllowThrow(false);
//m_viewer->setCameraManipulator(trackballManipulator);
osg::ref_ptr<MouseHandler> mouseHandler = new MouseHandler(m_viewer);
mouseHandler->setAllowThrow(false);
m_viewer->setCameraManipulator(mouseHandler);
m_mouseHandler->setAllowThrow(false);
m_viewer->setCameraManipulator(m_mouseHandler);
m_viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
m_viewer->realize();
@@ -70,16 +75,6 @@ void IfcViewerWidget::resizeGL(int w, int h)
void IfcViewerWidget::paintGL()
{
// Render geometries from the parsed IFC file
// Draw the scene:
//QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
//f->glClear(GL_COLOR_BUFFER_BIT);
//MessageLogger::log("paintGL called");
glClear(GL_COLOR_BUFFER_BIT);
//glClearColor(0.2f, 0.6f, 0.9f, 0.5f);
// Render OSG scene
m_viewer->frame();
}
@@ -141,32 +136,35 @@ unsigned int IfcViewerWidget::getMouseButtonNum(QMouseEvent* event)
return button;
}
void IfcViewerWidget::buildSceneData()
void IfcViewerWidget::loadFile(const std::string& filePath)
{
// Cube
osg::ref_ptr<osg::Box> box = new osg::Box(osg::Vec3(0, 0, 0), 1.0f);
osg::ref_ptr<osg::ShapeDrawable> shapeDrawable = new osg::ShapeDrawable(box);
std::vector<osg::ref_ptr<osg::Geometry>> geometries;
// Set material properties (optional)
osg::ref_ptr<osg::Material> material = new osg::Material;
material->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4(1.0f, 0.0f, 0.0f, 1.0f)); // Red color
shapeDrawable->getOrCreateStateSet()->setAttributeAndModes(material.get());
if(!m_parser.Parse(filePath, geometries)) {
MessageLogger::log("Failed to prepare IFC geometry");
return;
}
MessageLogger::log("\nIFC geometry prepared");
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
geode->addDrawable(shapeDrawable);
for (auto geometry : geometries) {
geode->addDrawable(geometry);
}
// Apply a rotation to the cube to make it 3D
osg::ref_ptr<osg::MatrixTransform> cubeTransform = new osg::MatrixTransform;
osg::ref_ptr<osg::MatrixTransform> rotationTransform = new osg::MatrixTransform;
rotationTransform->setMatrix(osg::Matrix::rotate(osg::DegreesToRadians(45.0), osg::Vec3(1.0, 1.0, 0.0)));
cubeTransform->addChild(geode);
rotationTransform->addChild(cubeTransform);
prepareSceneWithGeometry(geode);
// Translate the cube to a proper position
osg::ref_ptr<osg::MatrixTransform> translationTransform = new osg::MatrixTransform;
translationTransform->setMatrix(osg::Matrix::translate(osg::Vec3(0.0, 0.0, -5.0)));
translationTransform->addChild(rotationTransform);
// Add the cube to the root node
root->addChild(translationTransform);
m_viewer->setCameraManipulator(m_mouseHandler);
}
void IfcViewerWidget::prepareSceneWithGeometry(osg::ref_ptr<osg::Geode> geode)
{
// Apply a rotation to the model
// MatrixTransform allows applying transformations (translation, rotation, scaling) to its children
osg::ref_ptr<osg::MatrixTransform> rotationTransform = new osg::MatrixTransform;
rotationTransform->setMatrix(osg::Matrix::rotate(osg::DegreesToRadians(45.0), osg::Vec3(0.0, 0.0, 1.0)));
rotationTransform->addChild(geode);
// Add the model to the root node
root->addChild(rotationTransform);
}
+19 -2
View File
@@ -9,13 +9,25 @@
#include <osg/ref_ptr>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/Viewer>
#include <osgGA/TrackballManipulator>
#include <osg/Group>
#include <string>
#include "ParseIfcFile.h"
#include "osg/Vec4"
class IfcViewerWidget : public QOpenGLWidget
{
Q_OBJECT
public:
IfcViewerWidget(qreal dpiScale, QWidget *parent = nullptr);
IfcViewerWidget(
qreal dpiScale,
QWidget *parent = nullptr
);
public slots:
void loadFile(const std::string& filePath);
protected:
virtual void initializeGL() override; // to set up resources, state
@@ -31,13 +43,18 @@ protected:
private:
qreal m_dpiScale;
QMatrix4x4 m_projection;
osg::Vec4 m_clearColor;
osg::ref_ptr<osgGA::TrackballManipulator> m_mouseHandler;
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> m_graphicsWindow;
osg::ref_ptr<osgViewer::Viewer> m_viewer;
osg::ref_ptr<osg::Group> root; // OSG root node
ParseIfcFile m_parser;
osgGA::EventQueue* getEventQueue() const;
unsigned int getMouseButtonNum(QMouseEvent* event);
void buildSceneData();
void prepareSceneWithGeometry(osg::ref_ptr<osg::Geode> geode);
};
#endif // IFCVIEWERWIDGET_H
+4 -3
View File
@@ -84,6 +84,8 @@ void MainWindow::createConnections()
//connect(&m_parser, &ParseIfcFile::parsingInfo, this, &MainWindow::appendToOutputText);
connect(&MessageLogger::getInstance(), SIGNAL(logMessage(QString)), this, SLOT(appendToOutputText(QString)));
connect(this, SIGNAL(loadFileInViewerWidget(const std::string&)), m_glWidget, SLOT(loadFile(const std::string&)));
}
void MainWindow::appendToOutputText(const QString& message)
@@ -119,11 +121,10 @@ void MainWindow::openFile()
QString message = tr("Opening file: %1\n").arg(filePath);
appendToOutputText(message);
m_parser.Parse(filePath.toStdString());
m_currentPath = filePath;
setWindowTitle(tr("%1 - IFCViewer").arg(fileName));
m_outlineAction->setEnabled(true);
m_backgroundAction->setEnabled(true);
emit loadFileInViewerWidget(filePath.toStdString());
}
+4 -6
View File
@@ -7,8 +7,7 @@
#include <QAction>
#include <QOpenGLWidget>
#include <QPlainTextEdit>
#include "ParseIfcFile.h"
#include <string>
class MainWindow : public QMainWindow
{
@@ -17,6 +16,9 @@ class MainWindow : public QMainWindow
public:
MainWindow(qreal dpiScale, QWidget *parent = nullptr);
signals:
void loadFileInViewerWidget(const std::string& filePath);
public slots:
void openFile();
void appendToOutputText(const QString& message);
@@ -40,12 +42,8 @@ private:
QAction *m_backgroundAction;
QAction *m_outlineAction;
QString m_currentPath;
QOpenGLWidget *m_glWidget;
QPlainTextEdit *m_outputText;
ParseIfcFile m_parser;
};
#endif // MAINWINDOW_H
-47
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@@ -1,47 +0,0 @@
#include "MouseHandler.h"
#include <osgGA/CameraManipulator>
#include "MessageLogger.h"
MouseHandler::MouseHandler(osgViewer::Viewer* viewer) :
osgGA::TrackballManipulator(),
viewer(viewer)
{
MessageLogger::log("MouseHandler constructed");
}
bool MouseHandler::handle (
const osgGA::GUIEventAdapter& ea,
const osgGA::GUIActionAdapter& aa)
{
MessageLogger::log("MouseHandler::handle() called");
switch (ea.getEventType()) {
case (osgGA::GUIEventAdapter::DRAG):
{
if (ea.getButton() == osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON)
{ // pan view
// Calculate the delta movement
float deltaX = ea.getX() - _ga_t0->getXnormalized();
float deltaY = ea.getY() - _ga_t1->getYnormalized();
// Implement panning logic
osg::Vec3d eye, center, up;
getInverseMatrix().getLookAt(eye, center, up);
osg::Vec3d right = (eye - center) ^ up;
osg::Matrixd rotationMatrix = osg::Matrix::rotate(-deltaX * 0.1, up) * osg::Matrix::rotate(deltaY * 0.1, right);
osg::Matrixd newMatrix = getMatrix() * rotationMatrix;
setByMatrix(newMatrix);
return true; // Event handled
}
if (ea.getButton() == osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON)
{
return false;
}
// If not a right mouse button drag, let the base class handle it
//return osgGA::TrackballManipulator::handle(ea, aa);
}
default:
return false;
}
}
-21
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@@ -1,21 +0,0 @@
#ifndef MOUSEHANDLER_H
#define MOUSEHANDLER_H
#include <osgViewer/Viewer>
#include <osgGA/TrackballManipulator>
class MouseHandler : public osgGA::TrackballManipulator
{
public:
MouseHandler(osgViewer::Viewer* viewer);
using osgGA::GUIEventHandler::handle;
virtual bool handle(
const osgGA::GUIEventAdapter& ea,
const osgGA::GUIActionAdapter& aa
);
private:
osgViewer::Viewer* viewer;
};
#endif // MOUSEHANDLER_H
+143 -6
View File
@@ -1,14 +1,28 @@
#include "ParseIfcFile.h"
#include "MessageLogger.h"
#include "../ifcgeom_schema_agnostic/IfcGeomIterator.h"
#include "osg/Array"
#include "osg/Geometry"
#include "osg/Material"
#include "osg/PrimitiveSet"
#include "osg/StateAttribute"
#include "osg/Vec4"
#include "osg/ref_ptr"
#include <OpenGL/OpenGL.h>
#include <cstddef> // size_t
#include <string>
#include <osg/Vec3>
#include <vector>
ParseIfcFile::ParseIfcFile() {}
ParseIfcFile::~ParseIfcFile() {}
void ParseIfcFile::Parse(const std::string& filePath)
{
bool ParseIfcFile::Parse(
const std::string& filePath,
std::vector<osg::ref_ptr<osg::Geometry>>& geometries
) {
IfcParse::IfcFile file(filePath);
IfcGeom::IteratorSettings settings;
@@ -19,7 +33,7 @@ void ParseIfcFile::Parse(const std::string& filePath)
if (!it->initialize()) {
MessageLogger::log("Error: Iterator failed to initialize! Aborting.");
delete it;
return;
return false;
}
do {
@@ -29,10 +43,133 @@ void ParseIfcFile::Parse(const std::string& filePath)
const boost::shared_ptr<IfcGeom::Representation::Triangulation>& triElemGeom = triElem->geometry_pointer();
const std::vector<int>& elemFaces = triElemGeom->faces();
const std::vector<double>& elemVertices = triElemGeom->verts();
const std::vector<double>& elemNormals = triElemGeom->normals();
std::vector<Triangle> triangles = this->createTriangles(elemFaces, elemVertices, elemNormals);
osg::ref_ptr<osg::Vec3Array> osgVertices = new osg::Vec3Array;
osg::ref_ptr<osg::Vec3Array> osgNormals = new osg::Vec3Array;
// Combine the triangles from the vector into a single Vec3Array
for (const auto& triangle : triangles) {
osgVertices->push_back(triangle.vn1.vertex);
osgVertices->push_back(triangle.vn2.vertex);
osgVertices->push_back(triangle.vn3.vertex);
osgNormals->push_back(triangle.vn1.normal);
osgNormals->push_back(triangle.vn2.normal);
osgNormals->push_back(triangle.vn3.normal);
}
osg::ref_ptr<osg::Geometry> elemGeom = new osg::Geometry;
elemGeom->setVertexArray(osgVertices);
elemGeom->setNormalArray(osgNormals);
elemGeom->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
osg::ref_ptr<osg::DrawArrays> drawArrays = new osg::DrawArrays(
osg::PrimitiveSet::TRIANGLES, 0, osgVertices->size());
elemGeom->addPrimitiveSet(drawArrays);
// materials
const std::vector<IfcGeom::Material>& elemMats = triElemGeom->materials();
for (auto mat : elemMats) {
MessageLogger::log(" " + mat.original_name());
std::vector<osg::ref_ptr<osg::Material>> elemOsgMats;
for (const IfcGeom::Material& mat : elemMats) {
//MessageLogger::log(" " + mat.original_name());
elemOsgMats.push_back(getOsgMaterial(mat));
}
if (elemOsgMats.size()) {
// Todo: set respective material for each part of the element
elemGeom->getOrCreateStateSet()->setAttributeAndModes(elemOsgMats[0].get());
} else { // sometimes material values are not available (like for IfcOpeningElement)
osg::ref_ptr<osg::Material> osgMaterial = new osg::Material;
osgMaterial->setDiffuse(osg::Material::FRONT_AND_BACK, this->getDefaultOsgDiffuseColor());
elemGeom->getOrCreateStateSet()->setAttributeAndModes(osgMaterial.get());
}
geometries.push_back(elemGeom);
} while (it->next());
return true;
}
std::vector<Triangle> ParseIfcFile::createTriangles(
const std::vector<int>& elemFaces,
const std::vector<double>& elemVertices,
const std::vector<double>& elemNormals
) {
std::vector<Triangle> triangles;
for (size_t i = 0; i < elemFaces.size(); i += 3) {
auto createVertexWithNormal = [elemFaces, elemVertices, elemNormals](size_t fi) {
VertexWithNormal vn;
size_t initVertIndex = 3 * elemFaces[fi];
size_t x_vertIndex = initVertIndex;
size_t y_vertIndex = initVertIndex + 1;
size_t z_vertIndex = initVertIndex + 2;
vn.vertex = osg::Vec3 (
elemVertices[x_vertIndex],
elemVertices[y_vertIndex],
elemVertices[z_vertIndex]
);
vn.normal = osg::Vec3 (
elemNormals[x_vertIndex],
elemNormals[y_vertIndex],
elemNormals[z_vertIndex]
);
return vn;
};
auto createTriangle = [createVertexWithNormal, i]() {
Triangle triangle;
triangle.vn1 = createVertexWithNormal(i);
triangle.vn2 = createVertexWithNormal(i + 1);
triangle.vn3 = createVertexWithNormal(i + 2);
return triangle;
};
triangles.push_back(createTriangle());
}
return triangles;
}
osg::Vec4 ParseIfcFile::getDefaultOsgDiffuseColor()
{
osg::Vec4 osgDiffuseColor(0.4f, 0.4f, 0.8f, 1.0f);
return osgDiffuseColor;
}
osg::ref_ptr<osg::Material> ParseIfcFile::getOsgMaterial(const IfcGeom::Material& material)
{
osg::Vec4 osgDiffuseColor = getDefaultOsgDiffuseColor();
if(material.hasDiffuse()) {
const double* diffuseColor = material.diffuse();
osg::Vec4 matOsgDiffuseColor(
diffuseColor[0],
diffuseColor[1],
diffuseColor[2],
material.transparency()
);
osgDiffuseColor = matOsgDiffuseColor;
}
osg::ref_ptr<osg::Material> osgMaterial = new osg::Material;
osgMaterial->setDiffuse(osg::Material::FRONT_AND_BACK, osgDiffuseColor);
return osgMaterial;
}
+30 -1
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@@ -4,14 +4,43 @@
#include <QObject>
#include <QString>
#include <string>
#include <vector>
#include "../ifcgeom_schema_agnostic/IfcGeomIterator.h"
#include "osg/Material"
#include "osg/ref_ptr"
#include "osg/Geometry"
struct VertexWithNormal {
osg::Vec3 vertex;
osg::Vec3 normal;
};
struct Triangle {
VertexWithNormal vn1;
VertexWithNormal vn2;
VertexWithNormal vn3;
};
class ParseIfcFile : public QObject
{
public:
ParseIfcFile();
~ParseIfcFile();
void Parse(const std::string& filePath);
bool Parse(
const std::string& filePath,
std::vector<osg::ref_ptr<osg::Geometry>>& geometries
);
private:
std::vector<Triangle> createTriangles(
const std::vector<int>& elemFaces,
const std::vector<double>& elemVertices,
const std::vector<double>& elemNormals
);
osg::Vec4 getDefaultOsgDiffuseColor();
osg::ref_ptr<osg::Material> getOsgMaterial(const IfcGeom::Material& material);
};
#endif // PARSEIFCFILE_H