IFC file successfully parsed and loaded in Qt OpenGL widget

This commit is contained in:
dushyant basson
2023-09-12 12:57:40 +05:30
parent 3bb8bd5000
commit e513e63d9a
9 changed files with 246 additions and 136 deletions
+46 -48
View File
@@ -1,16 +1,20 @@
#include "IfcViewerWidget.h"
#include <OpenGL/OpenGL.h>
#include <osgGA/TrackballManipulator>
#include <osgGA/FirstPersonManipulator>
#include <osg/ShapeDrawable>
#include <osg/Material>
#include <osg/MatrixTransform>
#include <osg/ComputeBoundsVisitor>
#include <QMouseEvent>
#include <QWheelEvent>
#include <string>
#include <vector>
#include "MainWindow.h"
#include "MessageLogger.h"
#include "MouseHandler.h"
#include "osg/Geode"
#include "osg/Geometry"
#include "osg/Vec3"
#include "osg/ref_ptr"
#include "osgGA/TrackballManipulator"
IfcViewerWidget::IfcViewerWidget(qreal dpiScale, QWidget *parent) :
QOpenGLWidget(parent),
@@ -21,16 +25,21 @@ IfcViewerWidget::IfcViewerWidget(qreal dpiScale, QWidget *parent) :
)),
m_viewer(new osgViewer::Viewer),
root(new osg::Group)
{ }
{
m_mouseHandler = new osgGA::TrackballManipulator;
m_clearColor = osg::Vec4(0.7, 0.7, 0.7, 1.0);
//debug - override
//std::string filePath = "/Users/onizudb/Downloads/IFC/wallAtOrigin.ifc";
//this->loadFile(filePath);
}
void IfcViewerWidget::initializeGL()
{
MessageLogger::log("Press `Cmd/Ctrl + o` or use the File menu to open an IFC file");
// Set up the rendering context, load shaders and other resources, etc.:
MessageLogger::log("devicePixelRatio: " + std::to_string(m_dpiScale));
this->buildSceneData();
// Set the root node as the scene data for the viewer
m_viewer->setSceneData(root);
@@ -38,20 +47,16 @@ void IfcViewerWidget::initializeGL()
state->setMode(GL_DEPTH_TEST, osg::StateAttribute::ON);
m_viewer->getCamera()->setViewport(0, 0, this->width(), this->height());
m_viewer->getCamera()->setClearColor(osg::Vec4(0.8f, 0.8f, 0.8f, 1.0f));
m_viewer->getCamera()->setClearColor(m_clearColor);
m_viewer->getCamera()->setGraphicsContext(m_graphicsWindow);
// Add event handlers
this->setMouseTracking(false);
//osg::ref_ptr<osgGA::TrackballManipulator> trackballManipulator = new osgGA::TrackballManipulator;
//trackballManipulator->setAllowThrow(false);
//m_viewer->setCameraManipulator(trackballManipulator);
osg::ref_ptr<MouseHandler> mouseHandler = new MouseHandler(m_viewer);
mouseHandler->setAllowThrow(false);
m_viewer->setCameraManipulator(mouseHandler);
m_mouseHandler->setAllowThrow(false);
m_viewer->setCameraManipulator(m_mouseHandler);
m_viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
m_viewer->realize();
@@ -70,16 +75,6 @@ void IfcViewerWidget::resizeGL(int w, int h)
void IfcViewerWidget::paintGL()
{
// Render geometries from the parsed IFC file
// Draw the scene:
//QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
//f->glClear(GL_COLOR_BUFFER_BIT);
//MessageLogger::log("paintGL called");
glClear(GL_COLOR_BUFFER_BIT);
//glClearColor(0.2f, 0.6f, 0.9f, 0.5f);
// Render OSG scene
m_viewer->frame();
}
@@ -141,32 +136,35 @@ unsigned int IfcViewerWidget::getMouseButtonNum(QMouseEvent* event)
return button;
}
void IfcViewerWidget::buildSceneData()
void IfcViewerWidget::loadFile(const std::string& filePath)
{
// Cube
osg::ref_ptr<osg::Box> box = new osg::Box(osg::Vec3(0, 0, 0), 1.0f);
osg::ref_ptr<osg::ShapeDrawable> shapeDrawable = new osg::ShapeDrawable(box);
std::vector<osg::ref_ptr<osg::Geometry>> geometries;
// Set material properties (optional)
osg::ref_ptr<osg::Material> material = new osg::Material;
material->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4(1.0f, 0.0f, 0.0f, 1.0f)); // Red color
shapeDrawable->getOrCreateStateSet()->setAttributeAndModes(material.get());
if(!m_parser.Parse(filePath, geometries)) {
MessageLogger::log("Failed to prepare IFC geometry");
return;
}
MessageLogger::log("\nIFC geometry prepared");
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
geode->addDrawable(shapeDrawable);
for (auto geometry : geometries) {
geode->addDrawable(geometry);
}
// Apply a rotation to the cube to make it 3D
osg::ref_ptr<osg::MatrixTransform> cubeTransform = new osg::MatrixTransform;
osg::ref_ptr<osg::MatrixTransform> rotationTransform = new osg::MatrixTransform;
rotationTransform->setMatrix(osg::Matrix::rotate(osg::DegreesToRadians(45.0), osg::Vec3(1.0, 1.0, 0.0)));
cubeTransform->addChild(geode);
rotationTransform->addChild(cubeTransform);
prepareSceneWithGeometry(geode);
// Translate the cube to a proper position
osg::ref_ptr<osg::MatrixTransform> translationTransform = new osg::MatrixTransform;
translationTransform->setMatrix(osg::Matrix::translate(osg::Vec3(0.0, 0.0, -5.0)));
translationTransform->addChild(rotationTransform);
// Add the cube to the root node
root->addChild(translationTransform);
m_viewer->setCameraManipulator(m_mouseHandler);
}
void IfcViewerWidget::prepareSceneWithGeometry(osg::ref_ptr<osg::Geode> geode)
{
// Apply a rotation to the model
// MatrixTransform allows applying transformations (translation, rotation, scaling) to its children
osg::ref_ptr<osg::MatrixTransform> rotationTransform = new osg::MatrixTransform;
rotationTransform->setMatrix(osg::Matrix::rotate(osg::DegreesToRadians(45.0), osg::Vec3(0.0, 0.0, 1.0)));
rotationTransform->addChild(geode);
// Add the model to the root node
root->addChild(rotationTransform);
}