See #1227. Don't move any child at all when regenerating wall body.

This commit is contained in:
Dion Moult
2025-03-09 18:00:13 +11:00
parent 5fa4f2e79b
commit e78127d54f
4 changed files with 16 additions and 52 deletions
+1 -49
View File
@@ -1106,7 +1106,7 @@ class DumbWallJoiner:
else:
ifcopenshell.api.geometry.assign_representation(self.file, product=wall, representation=rep)
def join_E(self, wall1, target):
def extend(self, wall1, target):
if tool.Ifc.is_moved(wall1):
bonsai.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=wall1)
element1 = tool.Ifc.get_entity(wall1)
@@ -1192,54 +1192,6 @@ class DumbWallJoiner:
matrix[:, 3] *= unit_scale
obj.matrix_world = tool.Loader.apply_blender_offset_to_matrix_world(obj, matrix)
tool.Geometry.record_object_position(obj)
return
wall_moved = tool.Ifc.is_moved(obj)
if wall_moved:
# Openings should move with the host overall ...
# ... except their position should stay the same along the local X axis of the wall
for opening in [
r.RelatedOpeningElement for r in element.HasOpenings if not r.RelatedOpeningElement.HasFillings
]:
percent = tool.Cad.edge_percent(
self.body[0], (previous_origin, (previous_matrix @ Vector((1, 0, 0))).to_2d())
)
is_x_offset_increased = True if percent < 0 else False
change_in_x = (self.body[0] - previous_origin).length / self.unit_scale
coordinates = list(opening.ObjectPlacement.RelativePlacement.Location.Coordinates)
if is_x_offset_increased:
coordinates[0] += change_in_x
else:
coordinates[0] -= change_in_x
opening.ObjectPlacement.RelativePlacement.Location.Coordinates = coordinates
bonsai.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=obj)
# If opening has filling then stick to the filling's position
# We're applying new openings position only after wall position is applied
for opening in [r.RelatedOpeningElement for r in element.HasOpenings if r.RelatedOpeningElement.HasFillings]:
similar_openings = bonsai.core.geometry.get_similar_openings(tool.Ifc, opening)
filling_obj = tool.Ifc.get_object(opening.HasFillings[0].RelatedBuildingElement)
filling_moved = tool.Ifc.is_moved(filling_obj)
if filling_moved:
bonsai.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=filling_obj)
if filling_moved or wall_moved:
ifcopenshell.api.run(
"geometry.edit_object_placement", tool.Ifc.get(), product=opening, matrix=filling_obj.matrix_world
)
bonsai.core.geometry.edit_similar_opening_placement(tool.Geometry, opening, similar_openings)
bonsai.core.geometry.switch_representation(
tool.Ifc,
tool.Geometry,
obj=obj,
representation=new_body,
should_reload=True,
is_global=True,
should_sync_changes_first=False,
)
tool.Geometry.record_object_materials(obj)
def create_matrix(self, p, x, y, z):
return Matrix([x, y, z, p]).to_4x4().transposed()
+1 -1
View File
@@ -35,7 +35,7 @@ def extend_walls(
if not (element := ifc.get_entity(obj)) or model.get_usage_type(element) != "LAYER2":
continue
geometry.clear_scale(obj)
joiner.join_E(obj, target)
joiner.extend(obj, target)
def join_walls_LV(
@@ -155,7 +155,7 @@ class Usecase:
elif obj.is_a("IfcFeatureElement"):
# Feature elements affect the geometry of their parent, and
# so logically should always move with the parent. However,
# subchildren shouldn't move.
# subchildren (fillings) shouldn't move.
placement2 = obj.ObjectPlacement
for referenced_placement2 in placement2.ReferencedByPlacements:
matrix2 = ifcopenshell.util.placement.get_local_placement(referenced_placement2)
@@ -311,12 +311,24 @@ class Regenerator:
ifcopenshell.api.geometry.assign_representation(self.file, product=wall, representation=axis_rep)
if not np.allclose(self.reference_p1, np.array((0.0, 0.0))):
children = []
for referenced_placement in wall.ObjectPlacement.ReferencedByPlacements:
matrix = ifcopenshell.util.placement.get_local_placement(referenced_placement)
children.append((matrix, referenced_placement.PlacesObject))
matrix = ifcopenshell.util.placement.get_local_placement(wall.ObjectPlacement)
matrix[:, 3] = matrix @ np.concatenate((self.reference_p1, (0, 1)))
ifcopenshell.api.geometry.edit_object_placement(
self.file, product=wall, matrix=matrix, is_si=False, should_transform_children=False
self.file, product=wall, matrix=matrix, is_si=False, should_transform_children=True
)
# Restore children to their previous location
for matrix, elements in children:
for element in elements:
ifcopenshell.api.geometry.edit_object_placement(
self.file, product=element, matrix=matrix, is_si=False, should_transform_children=True
)
return body_rep
def join(self, wall1, wall2, layers1, layers2, connection1, connection2):