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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 09:48:32 +00:00
Filter duplicate edge indices #3546
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@@ -409,11 +409,9 @@ int IfcGeom::Representation::Triangulation::addVertex(int item_id, int material_
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return i;
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}
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void IfcGeom::Representation::Triangulation::addEdge(int n1, int n2, std::map<std::pair<int, int>, int>& edgecount, std::vector<std::pair<int, int>>& edges_temp) {
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void IfcGeom::Representation::Triangulation::addEdge(int n1, int n2, std::map<std::pair<int, int>, int>& edgecount) {
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const Edge e = Edge((std::min)(n1, n2), (std::max)(n1, n2));
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if (edgecount.find(e) == edgecount.end()) edgecount[e] = 1;
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else edgecount[e] ++;
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edges_temp.push_back(e);
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edgecount[e] ++;
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}
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const IfcGeom::ConversionResultShape* IfcGeom::Representation::BRep::item(int i) const {
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@@ -195,7 +195,7 @@ namespace IfcGeom {
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_edges.push_back(i1);
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}
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void addEdge(int n1, int n2, std::map<std::pair<int, int>, int>& edgecount, std::vector<std::pair<int, int> >& edges_temp);
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void addEdge(int n1, int n2, std::map<std::pair<int, int>, int>& edgecount);
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void resetWelds() {
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weld_offset_ += welds.size();
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@@ -47,6 +47,10 @@ void ifcopenshell::geometry::OpenCascadeShape::Triangulate(ifcopenshell::geometr
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m(2, 0), m(2, 1), m(2, 2)
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);
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}
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// When welding vertices, vertex coords will be shared among faces so we need to per-shape set
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// to keep track of which edges were already emitted.
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std::set<std::pair<int, int>> emitted_edges;
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// Triangulate the shape
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try {
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@@ -70,7 +74,6 @@ void ifcopenshell::geometry::OpenCascadeShape::Triangulate(ifcopenshell::geometr
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// Keep track of the number of times an edge is used
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// Manifold edges (i.e. edges used twice) are deemed invisible
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std::map<std::pair<int, int>, int> edgecount;
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std::vector<std::pair<int, int> > edges_temp;
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std::vector<gp_XYZ> coords;
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BRepGProp_Face prop(face);
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@@ -142,14 +145,19 @@ void ifcopenshell::geometry::OpenCascadeShape::Triangulate(ifcopenshell::geometr
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t->addFace(item_id, surface_style_id, dict[n1], dict[n2], dict[n3]);
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t->addEdge(dict[n1], dict[n2], edgecount, edges_temp);
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t->addEdge(dict[n2], dict[n3], edgecount, edges_temp);
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t->addEdge(dict[n3], dict[n1], edgecount, edges_temp);
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t->addEdge(dict[n1], dict[n2], edgecount);
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t->addEdge(dict[n2], dict[n3], edgecount);
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t->addEdge(dict[n3], dict[n1], edgecount);
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}
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for (std::vector<std::pair<int, int> >::const_iterator jt = edges_temp.begin(); jt != edges_temp.end(); ++jt) {
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if (edgecount[*jt] == 1) {
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for (auto& p : edgecount) {
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// @todo should be != 2?
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if (p.second == 1 && emitted_edges.find(p.first) == emitted_edges.end()) {
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// non manifold edge, face boundary
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t->registerEdge(jt->first, jt->second);
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t->registerEdge(p.first.first, p.first.second);
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if (settings.get<settings::WeldVertices>().get()) {
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// only relevant while welding, because otherwise vertices are not shared among distinct faces
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emitted_edges.insert(p.first);
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}
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}
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}
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}
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