Merge pull request #6638 from falken10vdl/USER_UI_CUSTOMIZATION

User UI customization
This can be enabled in Extras at user discretion.
This commit is contained in:
falken10vdl
2025-12-19 09:16:09 +01:00
committed by GitHub
9 changed files with 1005 additions and 117 deletions
+20
View File
@@ -115,11 +115,13 @@ classes = [
operator.EditBlenderCollection,
operator.FileAssociate,
operator.FileUnassociate,
operator.LoadBlendMetadataAndIFC,
operator.OpenPath,
operator.OpenUpstream,
operator.OpenUri,
operator.ReloadIfcFile,
operator.RevertClippingPlaneCut,
operator.SaveBlendMetadataFile,
operator.SelectDir,
operator.SelectIfcFile,
operator.SelectURIAttribute,
@@ -129,12 +131,21 @@ classes = [
prop.StrProperty,
operator.BIM_OT_enum_property_search, # /!\ Register AFTER prop.StrProperty
operator.BIM_OT_attribute_search_values,
operator.BIM_UL_tab_panels,
operator.BIM_OT_toggle_panel_visibility,
operator.BIM_OT_bookmark_panel,
operator.BIM_OT_manage_tab_panels,
operator.BIM_OT_manage_tab_visibility,
operator.BIM_OT_toggle_tab_visibility,
operator.BIM_OT_reset_ui_layout,
prop.ObjProperty,
prop.MultipleFileSelect,
prop.Attribute,
prop.ISODuration,
prop.BIMAreaProperties,
prop.BIMTabProperties,
prop.BIMTabVisibility, # Must be registered before BIMProperties
prop.BIMPanelProperties, # Must be registered before BIMProperties
prop.BIMProperties,
prop.IfcParameter,
prop.PsetQto,
@@ -272,6 +283,7 @@ def register():
bpy.types.Curve.BIMMeshProperties = bpy.props.PointerProperty(type=prop.BIMMeshProperties)
bpy.types.Camera.BIMMeshProperties = bpy.props.PointerProperty(type=prop.BIMMeshProperties)
bpy.types.PointLight.BIMMeshProperties = bpy.props.PointerProperty(type=prop.BIMMeshProperties)
if hasattr(bpy.types, "UI_MT_button_context_menu"):
bpy.types.UI_MT_button_context_menu.append(ui.draw_custom_context_menu)
bpy.types.STATUSBAR_HT_header.append(ui.draw_statusbar)
@@ -307,6 +319,10 @@ def register():
# RestrictedContext doesn't allow accessing scene attribute, postpone it for a bit.
bpy.app.timers.register(tool.Blender.setup_user_data_dir, first_interval=0.1)
bpy.types.Scene.active_tab_name = bpy.props.StringProperty()
bpy.types.Scene.tab_panels = bpy.props.CollectionProperty(type=bpy.types.PropertyGroup)
bpy.types.Scene.active_tab_panel_index = bpy.props.IntProperty()
def unregister():
global icons
@@ -348,3 +364,7 @@ def unregister():
tool.Blender.remove_scene_panel_override(panel)
bpy.app.translations.unregister("bonsai")
del bpy.types.Scene.active_tab_name
del bpy.types.Scene.tab_panels
del bpy.types.Scene.active_tab_panel_index
+152 -2
View File
@@ -539,7 +539,9 @@ def draw_filter(
if preferences.chain_filter_with_set_operations:
show_mode_toggle = j > 0
else:
show_mode_toggle = preferences.default_filter_with_set_operations_for_globalid_and_class and j > 0 # PR 7315 mode
show_mode_toggle = (
preferences.default_filter_with_set_operations_for_globalid_and_class and j > 0
) # PR 7315 mode
if show_mode_toggle:
mode_icons = {"ADD": "ADD", "SUBTRACT": "REMOVE", "FILTER": "FILTER"}
op = row.operator(
@@ -758,7 +760,9 @@ def draw_filter(
if preferences.chain_filter_with_set_operations:
show_mode_toggle = j > 0
else:
show_mode_toggle = preferences.default_filter_with_set_operations_for_globalid_and_class and j > 0 # PR 7315 mode
show_mode_toggle = (
preferences.default_filter_with_set_operations_for_globalid_and_class and j > 0
) # PR 7315 mode
if show_mode_toggle:
mode_icons = {"ADD": "ADD", "SUBTRACT": "REMOVE", "FILTER": "FILTER"}
op = row.operator(
@@ -784,3 +788,149 @@ def draw_filter(
op.group_index = i
op.index = j
op.module = module
# ============================================================================
# UI Panel Visibility Helpers
# ============================================================================
def get_tab_names():
from bonsai.bim.prop import get_tab
enum_items = get_tab(None, None)
# Exclude None separators and the BLENDER tab (not part of BIM tab system)
return [item[0] for item in enum_items if item is not None and item[0] != "BLENDER"]
def get_panel_tab_name(panel_class):
if hasattr(panel_class, "bim_tab_name"):
return panel_class.bim_tab_name
return "PROJECT" # Default fallback
def should_show_panel(panel_id, panel_tab_name, context):
if tool.Blender.is_tab(context, "BOOKMARK"):
return is_panel_bookmarked(panel_id) and get_panel_visibility(panel_id, "BOOKMARK")
if tool.Blender.is_tab(context, panel_tab_name):
return get_tab_visibility(panel_tab_name) and get_panel_visibility(panel_id, panel_tab_name)
return False
def get_tab_visibility(tab_name):
bim_props = tool.Blender.get_bim_props()
tab_vis = bim_props.tab_visibilities.get(tab_name)
return tab_vis.is_visible if tab_vis else True
def set_tab_visibility(tab_name, visible):
bim_props = tool.Blender.get_bim_props()
tab_vis = bim_props.tab_visibilities.get(tab_name)
if tab_vis:
tab_vis.is_visible = visible
else:
new_tab = bim_props.tab_visibilities.add()
new_tab.name = tab_name
new_tab.is_visible = visible
def get_panel_visibility(panel_id, current_tab=None):
panel_config = get_panel_config(panel_id)
if panel_config:
if current_tab == "BOOKMARK":
return panel_config.is_visible_in_bookmarks
else:
return panel_config.is_visible_in_tab
return True
def is_panel_bookmarked(panel_id):
panel_config = get_panel_config(panel_id)
if panel_config:
return panel_config.is_bookmarked
return False
def get_panel_config(panel_id, create_if_missing=False):
try:
bim_props = tool.Blender.get_bim_props()
except (AttributeError, AssertionError):
return None
for prop in bim_props.panel_properties:
if prop.name == panel_id:
return prop
if create_if_missing:
try:
prop = bim_props.panel_properties.add()
prop.name = panel_id
prop.is_visible_in_tab = True
prop.is_visible_in_bookmarks = True
prop.is_bookmarked = False
return prop
except AttributeError:
pass
return None
def get_all_tab_panels(force_refresh=False):
panels = {tab_name: [] for tab_name in get_tab_names() if tab_name != "BOOKMARK"}
panels["BOOKMARK"] = []
bim_props = tool.Blender.get_bim_props()
for prop in bim_props.panel_properties:
panel_class = getattr(bpy.types, prop.name, None)
if panel_class:
tab_name = get_panel_tab_name(panel_class)
if tab_name and tab_name != "BOOKMARK":
bl_label = getattr(panel_class, "bl_label", prop.name)
panels[tab_name].append({"bl_idname": prop.name, "bl_label": bl_label})
if prop.is_bookmarked:
panel_class = getattr(bpy.types, prop.name, None)
if panel_class:
bl_label = getattr(panel_class, "bl_label", prop.name)
panels["BOOKMARK"].append({"bl_idname": prop.name, "bl_label": bl_label})
if not panels["BOOKMARK"]:
panels["BOOKMARK"] = [{}]
return panels
def initialize_tab_visibilities():
bim_props = tool.Blender.get_bim_props()
if len(bim_props.tab_visibilities) > 0:
return
for tab_name in get_tab_names():
tab_vis = bim_props.tab_visibilities.add()
tab_vis.name = tab_name
tab_vis.is_visible = True
def initialize_panel_properties():
bim_props = tool.Blender.get_bim_props()
if len(bim_props.panel_properties) > 0:
return
for attr_name in dir(bpy.types):
if attr_name.startswith("BIM_PT_tab_"):
panel_class = getattr(bpy.types, attr_name)
if not hasattr(panel_class, "bl_idname"):
continue
panel_id = panel_class.bl_idname
prop = bim_props.panel_properties.add()
prop.name = panel_id
prop.is_visible_in_tab = True
prop.is_visible_in_bookmarks = True
prop.is_bookmarked = False
@@ -2093,5 +2093,6 @@ class DecorationsHandler:
if not DecoratorData.is_loaded:
DecoratorData.load(self)
for obj, decorator in DecoratorData.data["object_decorators"]:
object_decorators = DecoratorData.data.get("object_decorators", [])
for obj, decorator in object_decorators:
decorator.decorate(context, obj)
@@ -1056,6 +1056,20 @@ class LoadProject(bpy.types.Operator, IFCFileSelector, ImportHelper):
return tooltip
def execute(self, context):
if (
tool.Blender.get_addon_preferences().save_metadata_blend_file
and self.should_start_fresh_session
and not self.is_advanced
):
filepath = self.get_filepath()
metadata_path = Path(str(filepath) + ".metadata.blend")
if metadata_path.exists() and metadata_path.is_file():
try:
bpy.ops.bim.load_blend_metadata_and_ifc(filepath=filepath)
return {"FINISHED"}
except Exception as e:
self.report({"WARNING"}, f"Failed to load metadata file, using regular load: {e}")
@persistent
def load_handler(*args):
bpy.app.handlers.load_post.remove(load_handler)
@@ -1744,15 +1758,28 @@ class ExportIFC(bpy.types.Operator, ExportHelper):
bim_props = tool.Blender.get_bim_props()
if bim_props.ifc_file != output_file and extension not in ("ifczip", "ifcjson"):
tool.Ifc.set_path(output_file)
save_blend_file = bool(bpy.data.is_saved and bpy.data.is_dirty and bpy.data.filepath)
if save_blend_file:
bpy.ops.wm.save_mainfile(filepath=bpy.data.filepath)
bim_props.is_dirty = False
if tool.Blender.get_addon_preferences().save_metadata_blend_file:
try:
bpy.ops.bim.save_blend_metadata_file()
blendmetadata_path = output_file + ".metadata.blend"
self.report(
{"INFO"},
f'IFC Project "{os.path.basename(output_file)}" And Metadata File Saved to: {os.path.basename(blendmetadata_path)}',
)
except Exception as e:
self.report({"ERROR"}, f"Failed to save blend metadata file: {e}")
else:
save_blend_file = bool(bpy.data.is_saved and bpy.data.is_dirty and bpy.data.filepath)
if save_blend_file:
bpy.ops.wm.save_mainfile(filepath=bpy.data.filepath)
self.report(
{"INFO"},
f'IFC Project "{os.path.basename(output_file)}" {"" if not save_blend_file else "And Current Blend File Are"} Saved',
)
bonsai.bim.handler.refresh_ui_data()
self.report(
{"INFO"},
f'IFC Project "{os.path.basename(output_file)}" {"" if not save_blend_file else "And Current Blend File Are"} Saved',
)
@classmethod
def description(cls, context, properties):
@@ -331,6 +331,13 @@ class BIM_PT_project(Panel):
col.prop(props, "ifc_file", text="")
row.operator("bim.select_ifc_file", icon="FILE_FOLDER", text="")
if tool.Blender.get_addon_preferences().save_metadata_blend_file:
row = self.layout.row(align=True)
col = row.column()
col.enabled = False
metadata_filename = os.path.basename(props.ifc_file) + ".metadata.blend"
col.label(text=f"Saving session data to: {metadata_filename}")
class BIM_PT_new_project_wizard(Panel):
bl_label = "New Project Wizard"
+394
View File
@@ -33,6 +33,15 @@ import bonsai.bim
import bonsai.tool as tool
import bonsai.bim.handler
from enum import Enum
from bonsai.bim.helper import (
get_all_tab_panels,
get_tab_visibility,
set_tab_visibility,
get_tab_names,
get_panel_config,
initialize_panel_properties,
initialize_tab_visibilities,
)
from bpy_extras.io_utils import ImportHelper
from bonsai.bim import import_ifc
from bonsai.bim.prop import StrProperty
@@ -236,6 +245,150 @@ class SelectIfcFile(bpy.types.Operator, IFCFileSelector, ImportHelper):
return ImportHelper.invoke(self, context, event)
class SaveBlendMetadataFile(bpy.types.Operator):
bl_idname = "bim.save_blend_metadata_file"
bl_label = "Save Blend Metadata File"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
"""
Save the current blend file as a metadata-only file (no geometry), preserving settings, window arrangement, geometry nodes, etc.
"""
props = tool.Blender.get_bim_props()
ifc_file = getattr(props, "ifc_file", None)
if not ifc_file:
self.report({"WARNING"}, "No IFC file path set.")
return {"CANCELLED"}
blendmetadata_path = ifc_file + ".metadata.blend"
# Save a temporary copy of the current blend file
temp_path = bpy.path.abspath("//__temp_blendmetadata.blend")
bpy.ops.wm.save_as_mainfile(filepath=temp_path, copy=True)
cleanup_script = f"""
import bpy
def remove_ifc_collections():
\"\"\"Remove all collections that start with 'IfcProject' and their contents.\"\"\"
collections_to_remove = []
# Find all IfcProject collections
for collection in bpy.data.collections:
if collection.name.startswith('IfcProject'):
collections_to_remove.append(collection)
# First, use bim.override_outliner_delete to properly remove IFC data
for collection in collections_to_remove:
# Collect all objects in the collection and its children
objects_to_delete = []
def collect_objects(col):
for obj in col.objects:
if obj not in objects_to_delete:
objects_to_delete.append(obj)
for child in col.children:
collect_objects(child)
collect_objects(collection)
# Use bim.override_outliner_delete for each object to clean up IFC data
for obj in objects_to_delete:
# Select only this object
bpy.ops.object.select_all(action='DESELECT')
obj.select_set(True)
bpy.context.view_layer.objects.active = obj
# Try to use Bonsai's delete operator which cleans up IFC data
try:
bpy.ops.bim.override_outliner_delete()
except:
# If that fails, use standard delete
bpy.data.objects.remove(obj, do_unlink=True)
# Remove any remaining child collections
for child in list(collection.children):
try:
bpy.data.collections.remove(child, do_unlink=True)
except:
pass
# Remove the IfcProject collections themselves
for collection in collections_to_remove:
try:
bpy.data.collections.remove(collection, do_unlink=True)
except:
pass
# Remove IFC-related data
remove_ifc_collections()
# Note: Scene-level BIM properties are saved with the metadata.blend file but will be
# overwritten when the IFC is loaded. Screen-level properties (BIMTabProperties,
# BIMPanelProperties, BIMAreaProperties) preserve UI customization settings.
# Save the metadata file
bpy.ops.wm.save_as_mainfile(filepath=r'{blendmetadata_path}')
"""
import tempfile
with tempfile.NamedTemporaryFile("w", suffix=".py", delete=False) as script_file:
script_file.write(cleanup_script)
script_path = script_file.name
blender_exe = bpy.app.binary_path
import subprocess
result = subprocess.run(
[blender_exe, temp_path, "--background", "--python", script_path], capture_output=True, text=True
)
# Print the output from the background process (includes debug info)
if result.stdout:
print("\n=== Background Blender Output ===")
print(result.stdout)
if result.stderr:
print("\n=== Background Blender Errors ===")
print(result.stderr)
try:
os.remove(temp_path)
os.remove(script_path)
except Exception:
pass
return {"FINISHED"}
class LoadBlendMetadataAndIFC(bpy.types.Operator):
bl_idname = "bim.load_blend_metadata_and_ifc"
bl_label = "Load Blend Metadata and IFC"
bl_options = {"REGISTER", "UNDO"}
filepath: bpy.props.StringProperty(name="IFC File Path", default="")
def execute(self, context):
ifc_file = self.filepath
if not ifc_file:
props = tool.Blender.get_bim_props()
ifc_file = getattr(props, "ifc_file", None)
if not ifc_file:
self.report({"WARNING"}, "No IFC file path set.")
return {"CANCELLED"}
metadata_path = ifc_file + ".metadata.blend"
# Open the metadata blend file
bpy.ops.wm.open_mainfile(filepath=metadata_path)
# After loading metadata, clear blend warning (no geometry loaded yet)
props = tool.Blender.get_bim_props()
props.has_blend_warning = False
# Load the IFC file into the current session (preserve layout)
bpy.ops.bim.load_project(filepath=ifc_file, should_start_fresh_session=False)
self.report({"INFO"}, f"Loaded metadata and IFC: {metadata_path}, {ifc_file}")
return {"FINISHED"}
# TODO: Unused operator.
# Is there a need for this or 'DIR_PATH' propety subtype does almost the same,
# but also has alt+click?
@@ -1605,3 +1758,244 @@ class BIM_OT_attribute_remove_subitem(bpy.types.Operator):
attr.is_null = True
return {"FINISHED"}
class BIM_UL_tab_panels(bpy.types.UIList):
"""UIList for Tab Panels"""
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
row = layout.row(align=True)
row.label(text=item["bl_label"])
row.operator(
"bim.toggle_panel_visibility",
text="",
icon="HIDE_OFF" if item.get("visible", True) else "HIDE_ON",
).action = f"TOGGLE_VISIBILITY_{item.name}"
row.operator(
"bim.bookmark_panel",
text="",
icon="SOLO_ON" if item.get("bookmarked", False) else "SOLO_OFF",
).action = f"BOOKMARK_{item.name}"
class BIM_OT_toggle_panel_visibility(bpy.types.Operator):
"""Toggle Panel Visibility"""
bl_idname = "bim.toggle_panel_visibility"
bl_label = "Toggle Panel Visibility"
bl_options = {"REGISTER", "UNDO"}
action: bpy.props.StringProperty()
def execute(self, context):
panel_name = self.action.replace("TOGGLE_VISIBILITY_", "")
active_tab = getattr(context.scene, "active_tab_name", None) or getattr(
tool.Blender.get_bim_props(), "tab", None
)
is_bookmark_tab = active_tab == "BOOKMARK"
panel_config = get_panel_config(panel_name, create_if_missing=True)
if panel_config:
if is_bookmark_tab:
panel_config.is_visible_in_bookmarks = not panel_config.is_visible_in_bookmarks
new_value = panel_config.is_visible_in_bookmarks
else:
panel_config.is_visible_in_tab = not panel_config.is_visible_in_tab
new_value = panel_config.is_visible_in_tab
for item in context.scene.tab_panels:
if item.name == panel_name:
item["visible"] = new_value
break
for area in bpy.context.window.screen.areas:
if area.type == "PROPERTIES":
area.tag_redraw()
tab_context = "Bookmarks" if is_bookmark_tab else "Tab"
self.report({"INFO"}, f"Toggled visibility for {panel_name} in {tab_context}.")
return {"FINISHED"}
class BIM_OT_bookmark_panel(bpy.types.Operator):
"""Bookmark Panel"""
bl_idname = "bim.bookmark_panel"
bl_label = "Bookmark Panel"
bl_options = {"REGISTER", "UNDO"}
action: bpy.props.StringProperty()
def execute(self, context):
panel_name = self.action.replace("BOOKMARK_", "")
panel_config = get_panel_config(panel_name, create_if_missing=True)
if panel_config:
panel_config.is_bookmarked = not panel_config.is_bookmarked
for item in context.scene.tab_panels:
if item.name == panel_name:
item["bookmarked"] = panel_config.is_bookmarked
break
for area in bpy.context.window.screen.areas:
if area.type == "PROPERTIES":
area.tag_redraw()
self.report({"INFO"}, f"Toggled bookmark for {panel_name}.")
return {"FINISHED"}
class BIM_OT_manage_tab_panels(bpy.types.Operator):
"""Manage Tab Panels"""
bl_idname = "bim.manage_tab_panels"
bl_label = "Manage Tab Panels"
bl_options = {"REGISTER", "UNDO"}
tab_name: bpy.props.StringProperty()
def invoke(self, context, event):
context.scene.active_tab_name = self.tab_name
context.scene.tab_panels.clear()
initialize_tab_visibilities()
initialize_panel_properties()
all_panels = get_all_tab_panels(force_refresh=True)
for panel_data in all_panels.get(self.tab_name, []):
panel_name = panel_data.get("bl_idname", "")
panel_label = panel_data.get("bl_label", "")
if not panel_name or not panel_label:
continue
item = context.scene.tab_panels.add()
item.name = panel_name
item["bl_label"] = panel_label
panel_config = get_panel_config(panel_name, create_if_missing=True)
if panel_config:
if self.tab_name == "BOOKMARK":
item["visible"] = panel_config.is_visible_in_bookmarks
else:
item["visible"] = panel_config.is_visible_in_tab
item["bookmarked"] = panel_config.is_bookmarked
else:
item["visible"] = True
item["bookmarked"] = False
return context.window_manager.invoke_popup(self)
def draw(self, context):
layout = self.layout
layout.label(text=f"Manage Panels for {self.tab_name} Tab")
row = layout.row()
row.template_list("BIM_UL_tab_panels", "", context.scene, "tab_panels", context.scene, "active_tab_panel_index")
def execute(self, context):
for item in context.scene.tab_panels:
panel_config = get_panel_config(item.name, create_if_missing=True)
if panel_config:
if self.tab_name == "BOOKMARK":
panel_config.is_visible_in_bookmarks = item["visible"]
else:
panel_config.is_visible_in_tab = item["visible"]
panel_config.is_bookmarked = item["bookmarked"]
self.report({"INFO"}, f"Panels for {self.tab_name} managed successfully.")
return {"FINISHED"}
class BIM_OT_manage_tab_visibility(bpy.types.Operator):
"""Manage Tab Visibility"""
bl_idname = "bim.manage_tab_visibility"
bl_label = "Manage Tab Visibility"
bl_options = {"REGISTER", "UNDO"}
def draw(self, context):
layout = self.layout
row = layout.row()
row = self.layout.row(align=True)
row.alignment = "RIGHT"
row.operator("bim.reset_ui_layout", icon="FILE_REFRESH", text="")
row = layout.row()
row = self.layout.row(align=True)
row.alignment = "CENTER"
for tab_name in get_tab_names():
row = layout.row()
row.label(text=tab_name)
is_visible = get_tab_visibility(tab_name)
icon = "HIDE_OFF" if is_visible else "HIDE_ON"
op = row.operator("bim.toggle_tab_visibility", text="", icon=icon)
op.tab_name = tab_name
def execute(self, context):
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_popup(self)
class BIM_OT_toggle_tab_visibility(bpy.types.Operator):
"""Toggle Tab Visibility"""
bl_idname = "bim.toggle_tab_visibility"
bl_label = "Toggle Tab Visibility"
bl_options = {"REGISTER", "UNDO"}
tab_name: bpy.props.StringProperty()
def execute(self, context):
if self.tab_name in get_tab_names():
current_visibility = get_tab_visibility(self.tab_name)
set_tab_visibility(self.tab_name, not current_visibility)
for area in bpy.context.window.screen.areas:
if area.type == "PROPERTIES":
area.tag_redraw()
self.report({"INFO"}, f"Toggled visibility for {self.tab_name}.")
return {"FINISHED"}
class BIM_OT_reset_ui_layout(bpy.types.Operator):
"""Reset UI Layout to Default"""
bl_idname = "bim.reset_ui_layout"
bl_label = "Reset UI Layout"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
for tab_name in get_tab_names():
set_tab_visibility(tab_name, True)
get_all_tab_panels()["BOOKMARK"] = [{}]
for tab_name, panels in get_all_tab_panels().items():
for panel in panels:
panel_name = panel.get("bl_idname", "")
if not panel_name:
continue
show_prop_name = f"show_{panel_name.lower()}"
if hasattr(context.scene, show_prop_name):
setattr(context.scene, show_prop_name, True)
bookmark_prop_name = f"bookmark_{panel_name.lower()}"
if hasattr(context.scene, bookmark_prop_name):
setattr(context.scene, bookmark_prop_name, False)
for area in bpy.context.window.screen.areas:
if area.type == "PROPERTIES":
area.tag_redraw()
self.report({"INFO"}, "UI layout reset to default.")
return {"FINISHED"}
+27 -1
View File
@@ -493,8 +493,9 @@ def get_tab(
("SCHEDULING", "Costing and Scheduling", "", "NLA", 6),
("FM", "Facility Management", "", "PACKAGE", 7),
("QUALITY", "Quality and Coordination", "", "COMMUNITY", 8),
("BOOKMARK", "Bookmark", "", "SOLO_ON", 9),
None,
("BLENDER", "Blender Properties", "", "BLENDER", 9),
("BLENDER", "Blender Properties", "", "BLENDER", 10),
]
return get_tab.enum_items
@@ -529,6 +530,26 @@ class BIMTabProperties(PropertyGroup):
inactive_tab: bool
class BIMTabVisibility(PropertyGroup):
name: StringProperty(name="Tab Name")
is_visible: BoolProperty(name="Is Visible", default=True)
if TYPE_CHECKING:
name: str
is_visible: bool
class BIMPanelProperties(PropertyGroup):
is_visible_in_tab: BoolProperty(name="Is Visible in Tab", default=True)
is_visible_in_bookmarks: BoolProperty(name="Is Visible in Bookmarks", default=True)
is_bookmarked: BoolProperty(name="Is Bookmarked", default=False)
if TYPE_CHECKING:
is_visible_in_tab: bool
is_visible_in_bookmarks: bool
is_bookmarked: bool
class BIMProperties(PropertyGroup):
is_dirty: BoolProperty(name="Is Dirty", default=False)
schema_dir: StringProperty(
@@ -613,6 +634,9 @@ class BIMProperties(PropertyGroup):
name="Time Unit",
default="HOUR",
)
tab_visibilities: CollectionProperty(type=BIMTabVisibility, name="Tab Visibilities")
panel_properties: CollectionProperty(type=BIMPanelProperties, name="Panel Properties")
if TYPE_CHECKING:
is_dirty: bool
schema_dir: str
@@ -627,6 +651,8 @@ class BIMProperties(PropertyGroup):
volume_unit: str
mass_unit: str
time_unit: str
tab_visibilities: bpy.types.bpy_prop_collection[BIMTabVisibility]
panel_properties: bpy.types.bpy_prop_collection[BIMPanelProperties]
class IfcParameter(PropertyGroup):
File diff suppressed because it is too large Load Diff
+9 -1
View File
@@ -2123,7 +2123,15 @@ class Drawing(bonsai.core.tool.Drawing):
value = ifcopenshell.util.selector.get_element_value(product, variable[2:-2])
value = '"' + str(value).replace('"', '\\"') + '"'
command = command.replace(variable, value)
text = text.replace(original_command, ifcopenshell.util.selector.format(command[2:-2]))
# Defensive: skip if command[2:-2] is None or 'None'
command_content = command[2:-2]
if command_content is None or str(command_content).strip().lower() == 'none':
text = text.replace(original_command, "")
else:
try:
text = text.replace(original_command, ifcopenshell.util.selector.format(command_content))
except Exception:
text = text.replace(original_command, "")
for variable in re.findall("{{.*?}}", text):
value = ifcopenshell.util.selector.get_element_value(product, variable[2:-2])
if isinstance(value, (list, tuple)):