See #7229. Simpler solution to ensure representation isn't affected by visibility until assign class can be cleaned up more.

This commit is contained in:
Dion Moult
2025-10-13 08:08:10 +11:00
parent 6bba3ebeeb
commit fb15435296
@@ -317,6 +317,7 @@ class AssignClass(bpy.types.Operator, tool.Ifc.Operator):
f"Mesh '{obj.data.name}' has loose geometry, loose geometry will be ignored to save mesh to IFC as a tessellation.",
)
representation = tool.Geometry.export_mesh_to_tessellation(obj, ifc_context)
element = core.assign_class(
tool.Ifc,
tool.Collector,
@@ -326,13 +327,9 @@ class AssignClass(bpy.types.Operator, tool.Ifc.Operator):
predefined_type=predefined_type,
should_add_representation=False,
)
representation = tool.Geometry.export_mesh_to_tessellation(obj, ifc_context)
ifcopenshell.api.geometry.assign_representation(tool.Ifc.get(), element, representation)
bonsai.core.geometry.switch_representation(
tool.Ifc,
tool.Geometry,
obj=obj,
representation=representation,
tool.Ifc, tool.Geometry, obj=obj, representation=representation
)
else: