Basic IFC Entities explorer UI

A generic UI to allow editing simple entities like #6869 without creating an entire edit attributes UI inside edit attributes UI.
Still work in progress and should be connected to attributes UI.

Example - https://www.imgchest.com/p/agyv9lpq978
This commit is contained in:
Andrej730
2025-07-04 19:33:57 +05:00
parent 5948282ed0
commit fb78f75541
7 changed files with 256 additions and 1 deletions
@@ -25,13 +25,22 @@ classes = (
operator.EditAttributes,
operator.GenerateGlobalId,
operator.CopyAttributeToSelection,
operator.ExplorerAddEntity,
operator.ExplorerEnableEditingEntity,
operator.ExplorerDisableEditingEntity,
operator.ExplorerEditEntity,
prop.BIMAttributeProperties,
prop.ExplorerEntity,
prop.BIMExplorerProperties,
ui.BIM_PT_object_attributes,
ui.BIM_PT_explorer,
ui.BIM_UL_explorer,
)
def register():
bpy.types.Object.BIMAttributeProperties = bpy.props.PointerProperty(type=prop.BIMAttributeProperties)
bpy.types.Scene.BIMExplorerProperties = bpy.props.PointerProperty(type=prop.BIMExplorerProperties)
def unregister():
@@ -28,6 +28,9 @@ import bonsai.core.attribute as core
import bonsai.core.spatial
from typing import TYPE_CHECKING
if TYPE_CHECKING:
import bpy.stub_internal.rna_enums as rna_enums
def get_objs_for_operation(
operator_properties: "AttributesOperator", context: bpy.types.Context
@@ -204,3 +207,62 @@ class CopyAttributeToSelection(bpy.types.Operator, tool.Ifc.Operator):
tool.Ifc, tool.Blender, tool.Root, tool.Spatial, name=self.name, value=value
)
self.report({"INFO"}, f"Attribute was successfully copied to {total} elements.")
class ExplorerAddEntity(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.explorer_add_entity"
bl_label = "Add Entity"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context) -> None:
props = tool.Attribute.get_explorer_props()
ifc_file = tool.Ifc.get()
entity = ifc_file.create_entity(props.ifc_class)
tool.Attribute.refresh_uilist_entities()
tool.Attribute.enable_editing_entity(entity)
tool.Attribute.import_entity_attributes(entity)
class ExplorerEnableEditingEntity(bpy.types.Operator):
bl_idname = "bim.explorer_enable_editing_entity"
bl_label = "Enable Editing Entity"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context) -> "set[rna_enums.OperatorReturnItems]":
props = tool.Attribute.get_explorer_props()
ifc_file = tool.Ifc.get()
assert (active_entity := props.active_entity)
entity = ifc_file.by_id(active_entity.ifc_definition_id)
tool.Attribute.disable_editing_entity()
tool.Attribute.enable_editing_entity(entity)
tool.Attribute.import_entity_attributes(entity)
return {"FINISHED"}
class ExplorerDisableEditingEntity(bpy.types.Operator):
bl_idname = "bim.explorer_disable_editing_entity"
bl_label = "Disable Editing Entity"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context) -> set["rna_enums.OperatorReturnItems"]:
tool.Attribute.disable_editing_entity()
return {"FINISHED"}
class ExplorerEditEntity(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.explorer_edit_entity"
bl_label = "Edit Entity"
bl_options = {"REGISTER", "UNDO"}
def _execute(self, context) -> None:
ifc_file = tool.Ifc.get()
props = tool.Attribute.get_explorer_props()
entity = ifc_file.by_id(props.editing_entity_id)
attrs = tool.Attribute.export_entity_attributes()
for attr, value in attrs.items():
setattr(entity, attr, value)
tool.Attribute.refresh_uilist_entities()
tool.Attribute.disable_editing_entity()
+43 -1
View File
@@ -17,6 +17,7 @@
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
import bpy
import bonsai.tool as tool
from bonsai.bim.prop import StrProperty, Attribute
from bpy.types import PropertyGroup
from bpy.props import (
@@ -29,7 +30,7 @@ from bpy.props import (
FloatVectorProperty,
CollectionProperty,
)
from typing import TYPE_CHECKING
from typing import TYPE_CHECKING, Union
class BIMAttributeProperties(PropertyGroup):
@@ -39,3 +40,44 @@ class BIMAttributeProperties(PropertyGroup):
if TYPE_CHECKING:
attributes: bpy.types.bpy_prop_collection_idprop[Attribute]
is_editing_attributes: bool
class ExplorerEntity(PropertyGroup):
ifc_definition_id: bpy.props.IntProperty() # pyright: ignore[reportRedeclaration]
if TYPE_CHECKING:
ifc_definition_id: int
class BIMExplorerProperties(PropertyGroup):
def get_ifc_class(self, context: object) -> tool.Blender.BLENDER_ENUM_ITEMS:
# TODO: Add more entities.
classes = [
"IfcPostalAddress",
"IfcTelecomAddress",
]
return [(c, c, "") for c in classes]
def update_ifc_class(self, context: object) -> None:
tool.Attribute.refresh_uilist_entities()
ifc_class: EnumProperty( # pyright: ignore[reportRedeclaration]
name="IFC Class To Search",
items=get_ifc_class,
update=update_ifc_class,
)
entities: CollectionProperty(type=ExplorerEntity) # pyright: ignore[reportRedeclaration]
active_entity_index: IntProperty() # pyright: ignore[reportRedeclaration]
editing_entity_id: IntProperty() # pyright: ignore[reportRedeclaration]
entity_attributes: CollectionProperty(type=Attribute) # pyright: ignore[reportRedeclaration]
if TYPE_CHECKING:
ifc_class: str
entities: bpy.types.bpy_prop_collection_idprop[ExplorerEntity]
active_entity_index: int
editing_entity_id: int
entity_attributes: bpy.types.bpy_prop_collection_idprop[Attribute]
@property
def active_entity(self) -> Union[ExplorerEntity, None]:
return tool.Blender.get_active_uilist_element(self.entities, self.active_entity_index)
@@ -16,11 +16,16 @@
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
from __future__ import annotations
import bonsai.bim.helper
import bpy.types
from bpy.types import Panel
from bonsai.bim.module.attribute.data import AttributesData
import bonsai.tool as tool
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from bonsai.bim.module.attribute.prop import BIMExplorerProperties, ExplorerEntity
def draw_ui(context: bpy.types.Context, layout: bpy.types.UILayout, attributes) -> None:
@@ -66,3 +71,57 @@ class BIM_PT_object_attributes(Panel):
if not AttributesData.is_loaded:
AttributesData.load()
draw_ui(context, self.layout, AttributesData.data["attributes"])
class BIM_PT_explorer(Panel):
bl_label = "Explorer"
bl_idname = "BIM_PT_explorer"
bl_options = {"DEFAULT_CLOSED"}
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
bl_parent_id = "BIM_PT_tab_project_setup"
def draw(self, context):
assert (layout := self.layout)
props = tool.Attribute.get_explorer_props()
active_entity = props.active_entity
layout.prop(props, "ifc_class", text="")
row = layout.row(align=True)
row.label(text=f"{len(props.entities)} entities found")
if active_entity:
if active_entity.ifc_definition_id == props.editing_entity_id:
row.operator("bim.explorer_disable_editing_entity", icon="CANCEL", text="")
else:
row.operator("bim.explorer_enable_editing_entity", icon="GREASEPENCIL", text="")
# TODO: 'Remove' button?
layout.template_list("BIM_UL_explorer", "", props, "entities", props, "active_entity_index")
if props.editing_entity_id:
box = self.layout.box()
row = box.row(align=True)
row.operator("bim.explorer_edit_entity", icon="CHECKMARK")
row.operator("bim.explorer_disable_editing_entity", icon="CANCEL", text="")
bonsai.bim.helper.draw_attributes(props.entity_attributes, box)
class BIM_UL_explorer(bpy.types.UIList):
def draw_item(
self,
context: bpy.types.Context,
layout: bpy.types.UILayout,
data: BIMExplorerProperties,
item: ExplorerEntity,
icon,
active_data,
active_propname,
) -> None:
row = layout.row(align=True)
if item.ifc_definition_id == data.editing_entity_id:
row.label(text=item.name, icon="GREASEPENCIL")
else:
row.label(text=item.name)
+5
View File
@@ -75,6 +75,11 @@ class Aggregate:
def get_relating_object(cls, related_element): pass
@interface
class Attribute:
pass
@interface
class Bcf:
pass
+1
View File
@@ -17,6 +17,7 @@
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
from bonsai.tool.aggregate import Aggregate
from bonsai.tool.attribute import Attribute
from bonsai.tool.bcf import Bcf
from bonsai.tool.blender import Blender
from bonsai.tool.boundary import Boundary
+77
View File
@@ -0,0 +1,77 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
from __future__ import annotations
import bpy
import bonsai.core.tool
import bonsai.bim.helper as helper
import bonsai.tool as tool
import ifcopenshell
from typing import (
Any,
Optional,
Union,
Literal,
TypeVar,
TYPE_CHECKING,
assert_never,
)
if TYPE_CHECKING:
from bonsai.bim.module.attribute.prop import BIMAttributeProperties, BIMExplorerProperties
T = TypeVar("T")
class Attribute(bonsai.core.tool.Attribute):
@classmethod
def get_explorer_props(cls) -> BIMExplorerProperties:
assert (scene := bpy.context.scene)
return scene.BIMExplorerProperties # pyright: ignore[reportAttributeAccessIssue]
@classmethod
def refresh_uilist_entities(cls) -> None:
props = cls.get_explorer_props()
props.entities.clear()
ifc_file = tool.Ifc.get()
for element in ifc_file.by_type(props.ifc_class):
entity = props.entities.add()
entity.name = str(element)
entity.ifc_definition_id = element.id()
@classmethod
def enable_editing_entity(cls, entity: ifcopenshell.entity_instance) -> None:
props = cls.get_explorer_props()
props.editing_entity_id = entity.id()
@classmethod
def disable_editing_entity(cls) -> None:
props = cls.get_explorer_props()
props.entity_attributes.clear()
props.property_unset("editing_entity_id")
@classmethod
def import_entity_attributes(cls, entity: ifcopenshell.entity_instance) -> None:
props = cls.get_explorer_props()
helper.import_attributes(entity.is_a(), props.entity_attributes, entity.get_info())
@classmethod
def export_entity_attributes(cls) -> dict[str, Any]:
props = cls.get_explorer_props()
attributes = helper.export_attributes(props.entity_attributes)
return attributes