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Lingering changes after conflict resolution
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@@ -397,7 +397,7 @@ int IfcGeom::Representation::Triangulation::addVertex(int item_id, int material_
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const double Z = convert ? (pZ /unit_magnitude) : pZ;
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int i = (int)_verts.size() / 3;
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if (settings().get<ifcopenshell::geometry::settings::WeldVertices>().get()) {
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const VertexKey key = std::make_tuple(item_index, material_index, X, Y, Z);
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const VertexKey key = std::make_tuple(item_id, material_index, X, Y, Z);
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typename VertexKeyMap::const_iterator it = welds.find(key);
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if (it != welds.end()) return it->second;
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i = (int)(welds.size() + weld_offset_);
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@@ -288,7 +288,7 @@ struct ShapeRTTI : public boost::static_visitor<PyObject*>
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%}
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%extend IfcGeom::Representation::Triangulation {
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%pythoncode %{
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%pythoncode %{
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# Hide the getters with read-only property implementations
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id = property(id)
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faces = property(faces)
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@@ -297,8 +297,8 @@ struct ShapeRTTI : public boost::static_visitor<PyObject*>
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materials = property(materials)
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verts = property(verts)
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normals = property(normals)
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item_ids = property(item_ids)
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%}
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item_ids = property(item_ids)
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%}
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};
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%extend IfcGeom::Representation::Serialization {
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